I feel that Aura/CDR Janna helps win games the most. AP helps all of her abilities, but since all 4 can be used to save lives, being able to use them as much as possible helps more.
I've been running magic pen reds, mana regen yellows, CD blues and MS quints, but I feel like since only 2 of my spells do magic damage (and I level her tornado last), the magic pen reds are kind of wasted. What would be an alternative? Armor pen? Would it be significant enough to help my terrible last hitting and constant harassing?
JellySalmon on
What do you say we take a relaxed attitude towards work and watch the baseball game? The nye Mets are my favorite squadron.
Sometimes I want to surrender because playing the current match has sucked the fun out of it so much that I'd rather say "fuck it" give the nerds a win and move on
It feels so good being on a legitimate winning streak in ranked. So good. Three whole games in a row. I'm coming back, baby! Maybe my goal of being back over 1400 by next Monday is obtainable.
I carry so hard as Tristana in these low level games. Really rare that I don't get 2 or more kills 1v1 in my lane. Wins are invariably 11/2/assists type affairs.
Edit: Oh wow it's actually a 4 game winning streak stretching back to yesterday, just realized. Score!
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
dont know why so many of you hate playing this game.
Honestly...I've been having pretty enjoyable games lately. Sure there was an Olaf last night who would just stand face to face with a hero and duke it out, causing him to die several times in really, really stupid ways, but we were winning anyway, so it wasn't worth yelling at him about.
I still see really frustrating plays pretty often, but been winning mostly, so not too terrible.
I hate playing this game when I'm losing ranked games, love playing it when I'm winning ranked games, and like it okay (but it's just a diversion) goofing around in normal games.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
What's so bad about giving the enemy team the win they deserve now rather than in 20 bloody minutes? Don't you nerds play chess?
I find it's only bad players who don't understand when to surrender. They can't understand threat calculations against opponents, so they do dumb things: chase enemies they can't catch (and get killed), towerdive opponents who aren't quite low enough (and get killed), commit to fights they can't win (and get killed), or just sit farming a lane without map awareness (and get killed). Their vision of the future is always whatever their character is going to do, and doesn't involve the enemy thwarting them in any way. They have a lack of foresight with enemy actions, so they foresee themselves winning every fight. Of course they keep jumping into fights, if they cannot imagine or predict defeat.
The same failure of logic that makes them terrible players also causes them to not surrender.
Yes, I understand the rhetorical implications of saying that anyone who disagrees with me is a baddie. I stand by it.
LoL Tribunal:
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
If you surrender, you definitely lose. No matter what. Period.
If you don't surrender, there's always a chance, no matter how small, that you could win. Maybe one of the enemy players disconnects. Maybe they make huge mistakes like diving your double towers and let you back in the game even when it looks like there is no realistic chance of victory.
If you've never had a crazy comeback win--or an assured win turned to defeat by stupid mistakes--you wouldn't understand. Or maybe you surrendered in all of those games so you never got to experience it.
Again, in normal, who gives a shit. In ranked you ought to be playing to win, not fucking surrendering when there's a chance (even if your excellent "threat calculations" put it at less than 1%).
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
I don't care to win a game if I'm not having fun. I don't give a shit about winning. I play video games to have fun, and if I'm not having fun I'm not going to want to play.
There've been games where we are winning, but it's against a team that is "trolling" such as a team with 5 heals and all tanks or something like that. The game is taking forever to win and isn't fun. It could be 70ish+ minutes to win. I'm going to surrender this around 40ish minutes because it isn't fun.
People that are way too concerned about winning are not people I care to play with. Taking a game too seriously is a hint that you may need to re-evaluate your life/priorities.
It's pretty clear, if you can last long enough in the game, which is trivially easy to do by turtling behind the inhib towers, it's the death timers that decide who wins. I'd venture a guess to say by that point, even if you were far behind the whole game, either team is looking at a 40%-60% chance to win depending mostly on team make up and the Baron buff.
The question is do you want to spend an hour with this shitty team you're on trying to come back and win it? Usually for me, that answer is no, especially in normal games where W/L is mostly meaningless. Though the tears of rage at the end are pretty great when you pull it off.
LoL Tribunal:
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I don't care to win a game if I'm not having fun. I don't give a shit about winning. I play video games to have fun, and if I'm not having fun I'm not going to want to play.
There've been games where we are winning, but it's against a team that is "trolling" such as a team with 5 heals and all tanks or something like that. The game is taking forever to win and isn't fun. It could be 70ish+ minutes to win. I'm going to surrender this around 40ish minutes because it isn't fun.
People that are way too concerned about winning are not people I care to play with. Taking a game too seriously is a hint that you may need to re-evaluate your life/priorities.
Winning is fun.
Losing is not fun.
Don't know why this is difficult O_o
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
It's funny to me how desperately people want to press their "B" button even when they know you're just going to throw a spear at them from the jungle. Players will dance around their tower for minutes at a time to try to run you out of mana... just so they can blue pill home. The first time they get killed doing this at their outermost tower, they'll try it at their 2nd tower and you get to kill them there too... because they're like "okay fine, fucker made me walk ALL THE WAY BACK HERE but at least I'm safe now," and take that chance to check the item shop or look around the map.
I haven't quite worked out the proper angles for reliable 3rd-tier tower shots - minions tend to get in the way easily.
It's like... really dude, you can't just walk back?
I don't care to win a game if I'm not having fun. I don't give a shit about winning. I play video games to have fun, and if I'm not having fun I'm not going to want to play.
There've been games where we are winning, but it's against a team that is "trolling" such as a team with 5 heals and all tanks or something like that. The game is taking forever to win and isn't fun. It could be 70ish+ minutes to win. I'm going to surrender this around 40ish minutes because it isn't fun.
People that are way too concerned about winning are not people I care to play with. Taking a game too seriously is a hint that you may need to re-evaluate your life/priorities.
Winning is fun.
Losing is not fun.
Don't know why this is difficult O_o
It falls under the same category as why your ELO obsession is difficult
Delphinidaes on
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Sometimes, when the bads are just completely overwhelming your efforts at carrying them to victory, the only thing left to do is see how many god damn champions you can kill before nexus death.
Do you play a competitive player versus player game to lose? No, of course you're trying to win
I mean even driveway basketball at 8 years old, of course you were trying to win (or at least my friends and I were sure as shit trying to beat each other down!)
Because winning is fun and satisfying and losing is less fun if at all, and the part where you lose feels kinda bad
Like I said I don't know why this is difficult or strange or something people can't relate to
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
I don't care to win a game if I'm not having fun. I don't give a shit about winning. I play video games to have fun, and if I'm not having fun I'm not going to want to play.
There've been games where we are winning, but it's against a team that is "trolling" such as a team with 5 heals and all tanks or something like that. The game is taking forever to win and isn't fun. It could be 70ish+ minutes to win. I'm going to surrender this around 40ish minutes because it isn't fun.
People that are way too concerned about winning are not people I care to play with. Taking a game too seriously is a hint that you may need to re-evaluate your life/priorities.
Winning is fun.
Losing is not fun.
Don't know why this is difficult O_o
I've won with teams that were so infuriating that I probably would have ragequit at minute 27 if not for the other team surrendering at 25.
I've lost with teams of friends where we were enjoying ourselves even as we got rolled.
Winning is usually more fun than losing, because winning implies you are doing well and your teammates are doing well. Losing, conversely implies you're playing with bad teammates or not doing well. However, you can win and not have fun (a 1:45 victory only enabled because the enemy team disconnected). You can also lose and have fun (playing in an excellent team, but the enemy just happens to be better). Some lost games are more fun than some won games. Wanting to surrender implies that you aren't having fun or enjoying the game anymore, since you could just fight it out if you were still having fun.
If you're only looking to maximize ELO, then yeah it's dumb to surrender. If you're looking to maximize your enjoyment of the game, then it's dumb not to surrender.
Honestly, I can see how playing competitively would increase my enjoyment of the game, because I like the competitive atmosphere. But I cannot imagine playing competitively at the expense of my enjoyment of the game. Why would you do that to yourself? Why would anyone play a game they do not enjoy?
zerg rush on
0
facetiousa wit so dryit shits sandRegistered Userregular
It doesn't happen often, but I've definitely had losses which were a LOT more satisfying than a 25-minute steamroll victory.
A game where I play my absolute best is deeply satisfying, even if it turns into a loss due to forces beyond my control.
This.
Also, I hate surrendering at 25 barring some really extreme cases because I enjoy the late game. I like getting picks and making comebacks. Those turn around victories are the most fun this game has to offer, and the only time I find this game truly boring is when a team is so far ahead they can obviously win, but aren't. As long as both teams are playing hard to win, the game is fun to me regardless of winning or losing. But when an enemy team just wants to farm kills instead of win, i wish that was a reportable offense.
I'm more than happy to surrender in a game where we are down 2 to 25.
Those games are going to end very, very soon anyway because they can probably dive your double towers and still win the fight. Like you can't turtle when you're that far behind, defending towers doesn't work, you're so weak relative to the enemy team.
Anyway, I wasn't saying it's impossible to have fun losing. Of course you can. But I'd argue that even in cases where you lost and still had a fun and satisfying game, it would still have been a lot more fun and satisfying if you had won it.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
Posts
I've been running magic pen reds, mana regen yellows, CD blues and MS quints, but I feel like since only 2 of my spells do magic damage (and I level her tornado last), the magic pen reds are kind of wasted. What would be an alternative? Armor pen? Would it be significant enough to help my terrible last hitting and constant harassing?
The harder the rain, honey, the sweeter the sun.
i 100% knew that when i used that word you'd post about it
it is the facetious signal
Felt pretty pro.
I carry so hard as Tristana in these low level games. Really rare that I don't get 2 or more kills 1v1 in my lane. Wins are invariably 11/2/assists type affairs.
Edit: Oh wow it's actually a 4 game winning streak stretching back to yesterday, just realized. Score!
Honestly...I've been having pretty enjoyable games lately. Sure there was an Olaf last night who would just stand face to face with a hero and duke it out, causing him to die several times in really, really stupid ways, but we were winning anyway, so it wasn't worth yelling at him about.
I still see really frustrating plays pretty often, but been winning mostly, so not too terrible.
I find it's only bad players who don't understand when to surrender. They can't understand threat calculations against opponents, so they do dumb things: chase enemies they can't catch (and get killed), towerdive opponents who aren't quite low enough (and get killed), commit to fights they can't win (and get killed), or just sit farming a lane without map awareness (and get killed). Their vision of the future is always whatever their character is going to do, and doesn't involve the enemy thwarting them in any way. They have a lack of foresight with enemy actions, so they foresee themselves winning every fight. Of course they keep jumping into fights, if they cannot imagine or predict defeat.
The same failure of logic that makes them terrible players also causes them to not surrender.
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
If you surrender, you definitely lose. No matter what. Period.
If you don't surrender, there's always a chance, no matter how small, that you could win. Maybe one of the enemy players disconnects. Maybe they make huge mistakes like diving your double towers and let you back in the game even when it looks like there is no realistic chance of victory.
If you've never had a crazy comeback win--or an assured win turned to defeat by stupid mistakes--you wouldn't understand. Or maybe you surrendered in all of those games so you never got to experience it.
Again, in normal, who gives a shit. In ranked you ought to be playing to win, not fucking surrendering when there's a chance (even if your excellent "threat calculations" put it at less than 1%).
video games are for children
There've been games where we are winning, but it's against a team that is "trolling" such as a team with 5 heals and all tanks or something like that. The game is taking forever to win and isn't fun. It could be 70ish+ minutes to win. I'm going to surrender this around 40ish minutes because it isn't fun.
People that are way too concerned about winning are not people I care to play with. Taking a game too seriously is a hint that you may need to re-evaluate your life/priorities.
The question is do you want to spend an hour with this shitty team you're on trying to come back and win it? Usually for me, that answer is no, especially in normal games where W/L is mostly meaningless. Though the tears of rage at the end are pretty great when you pull it off.
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Winning is fun.
Losing is not fun.
Don't know why this is difficult O_o
I haven't quite worked out the proper angles for reliable 3rd-tier tower shots - minions tend to get in the way easily.
It's like... really dude, you can't just walk back?
It falls under the same category as why your ELO obsession is difficult
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
She's almost Teemo levels of annoying
Sometimes, when the bads are just completely overwhelming your efforts at carrying them to victory, the only thing left to do is see how many god damn champions you can kill before nexus death.
i'm actually working on something called
Places to B
a novel, by neal
Do you play a competitive player versus player game to lose? No, of course you're trying to win
I mean even driveway basketball at 8 years old, of course you were trying to win (or at least my friends and I were sure as shit trying to beat each other down!)
Because winning is fun and satisfying and losing is less fun if at all, and the part where you lose feels kinda bad
Like I said I don't know why this is difficult or strange or something people can't relate to
I just did that, cept I nom'd an Irelia.
Badwah.
You know how you could show them? Yordle slash.
I've won with teams that were so infuriating that I probably would have ragequit at minute 27 if not for the other team surrendering at 25.
I've lost with teams of friends where we were enjoying ourselves even as we got rolled.
It's really that binary for you? Wow...
The first, and last, artificial man.
A game where I play my absolute best is deeply satisfying, even if it turns into a loss due to forces beyond my control.
Like... just the knowledge that it took five of them to stop me...
feels good.
http://www.youtube.com/watch?v=70HO0CjMeLw&feature=related
Well, maybe not quite to that level.
Next time we are Doing Xin + Annie.
Because That lane combo should be all sorts of Evil.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
That is a false distinction. Fun is fun.
Winning is usually more fun than losing, because winning implies you are doing well and your teammates are doing well. Losing, conversely implies you're playing with bad teammates or not doing well. However, you can win and not have fun (a 1:45 victory only enabled because the enemy team disconnected). You can also lose and have fun (playing in an excellent team, but the enemy just happens to be better). Some lost games are more fun than some won games. Wanting to surrender implies that you aren't having fun or enjoying the game anymore, since you could just fight it out if you were still having fun.
If you're only looking to maximize ELO, then yeah it's dumb to surrender. If you're looking to maximize your enjoyment of the game, then it's dumb not to surrender.
Honestly, I can see how playing competitively would increase my enjoyment of the game, because I like the competitive atmosphere. But I cannot imagine playing competitively at the expense of my enjoyment of the game. Why would you do that to yourself? Why would anyone play a game they do not enjoy?
It is Pavlovian.
Steam: Chagrin LoL: Bonhomie
This.
Also, I hate surrendering at 25 barring some really extreme cases because I enjoy the late game. I like getting picks and making comebacks. Those turn around victories are the most fun this game has to offer, and the only time I find this game truly boring is when a team is so far ahead they can obviously win, but aren't. As long as both teams are playing hard to win, the game is fun to me regardless of winning or losing. But when an enemy team just wants to farm kills instead of win, i wish that was a reportable offense.
LoL: failboattootoot
That is basically the point where I am going to surrender. Extreme ratios are the worst.
Oh, also if a certain carry gets fed to shit. 15 minutes in and their tryndamere is 10/0? That game is done unless he's going AP.
LoL: failboattootoot
Those games are going to end very, very soon anyway because they can probably dive your double towers and still win the fight. Like you can't turtle when you're that far behind, defending towers doesn't work, you're so weak relative to the enemy team.
Anyway, I wasn't saying it's impossible to have fun losing. Of course you can. But I'd argue that even in cases where you lost and still had a fun and satisfying game, it would still have been a lot more fun and satisfying if you had won it.
Wait for tree guy?
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!