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COD: Black Ops: ______ is literally the ______ Call of Duty ever

PaperLuigi44PaperLuigi44 Yeah, I know, I missedRegistered User regular
edited March 2011 in Games and Technology
Call of Duty: Black Ops

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With thanks to Jaunty and Dietary for the old OP.

Old Thread with MW2 info and stuff


Penny Arcade Call of Duty Black Ops News Feed:
LIVE FIXES


1/27/11 (Title Update 6)
New Features:
• New contracts added to the rotation.
• Added optional pre-match timer for LAN / System-Link games.
• Support for “First Strike” map pack. All First Strike maps will be available in every playlist on 2/1.

Issues Addressed:
• Fix timing specific issue where the game can be put into slow motion.
• Addressed "disconnected path" error when using the doors in Radiation after a host migration.
• Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
• Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
• Fixed a freeze when quickly loading maps one after another in private match.
• Fixed issue where players get primary weapons in Second Chance.
• Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
• Removed water vision effect when respawning after dying in the acid pool in Radiation.
• Several contract fixes.
• Now allow players to connect to System Link Games even if they are not connected to LIVE.
• Fixed crash when host migration occurred during a join-in-progress.
• Fixed issue with players seeing incomplete Create a Class submenus when Party leader switches lobbies or kicks player.
• Fixed in-game Friends List from opening when viewing then closing the playercard of a player in a lobby.
• Addressed Zombies split screen issue where players sometimes get booted back in the lobby.
• Replaced debug text appearing for some content in the in-game Store.
• Fixed crash when attempting to watch a film or clip with 3 or more profiles signed in.
• Fixed freeze while watching films and changing sign-in status using inactive profiles.
• Fixed a freeze if a player opens the Xbox Guide while the match is ending and quits immediately as they arrive in the post-game lobby.

Gameplay Tuning:
• Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
• Adjustments to the PSG1 with attachments.
• AK74U adjustments.
• RCXD adjustments.
• Silenced sniper rifle adjustments.
• Removed hit markers when shooting friendly equipment.

http://www.youtube.com/watch?v=DEB0H90lt_M&feature=player_embedded


HOW DO I PLAY WITH YOU GUYS IF I'M PLAYING...

ON THE PC?
You'll probably want to get in The Steam Group
which is invite only, so post in the thread with a link to your Steam Profile
like this: http://steamcommunity.com/id/jaunty/

And people have been gracious enough to have rented servers for us to play on! If you're not a regular already, be sure to put PA as your clan-tag so you don't accidentally get kicked when someone needs a slot:
#1 [PA] Black Wang Server (Chicago)
IP: 173.199.94.45
Admins: DietarySupplement, Jaunty
Currently Serving: Team Tactical, except SnD

#2 BloodSport [West]
209.247.83.209:3084
Admin: Rage
Currently Serving: Domination

Also a fair number of people have had trouble with performance on the PC, here are various tips and tricks that have helped a few people out:
s1ppycup wrote: »
I'm not sure if this fix has been posted yet, but I thought I'd throw it out there. I tested it myself and the difference is HUGE.

-launch blops multiplayer
-ctrl alt delete
-in your task manager, right click steam.exe and set priority to LOW
-set priority on blackopsmp.exe to HIGH

I still see people jumping around a little bit, but my PERSONAL performance is butter-smooth. It's like night and day, literally 100% better. Try it, if it works for enough people please put it in the OP.

I'm not 100% sure why this works, but there have been rumors that blops is not using video RAM effectively. If that's the case, setting the priority on the mp client higher is probably alleviating the problem at least partially by allocating a larger percentage of system RAM.
Sceptre wrote: »
Reposted from some random website:
If your PC supports multi-threading:
seta r_multithreaded_device "1"
in config_mp.cfg (Steam\steamapps\common\call of duty black ops\players)

How do I improve the game's sound quality?
You can change sound to CD mode: 16 bits 44000 hz CD via control panel sound setting.

Misc. "potential" performance tweaks:
Run Steam in Offline mode > Start Black Ops > End the steam.exe process > Set BO process priority to high
/r_multiGpu - should be set to "0" if you do not have a multi-gpu graphics card.
/r_blur_allowed - people are reporting minor frame boosts with this set to "0"
/r_distortion - people are reporting minor frame boosts with this set to "0"
/r_dof_enable - people are reporting minor frame boosts with depth of field set to "0"
/r_glow_allowed - people are reporting huge frame boosts with this set to "0"
/cg_brass - people are reporting minor frame boosts with depth of field set to "0"
/r_cachemodellighting "1" - people are reporting minor frame boosts with depth of field set to "1"
/r_cacheSmodellighting "1" - people are reporting minor frame boosts with depth of field set to "1"

I tried all of these and it made no noticeable difference, maybe some of you will have better luck.

ON THE 360?

Metatags aren't really used anymore, just ask in this thread for buddies to play with!

ON THE PS3?
If you want to get added to this list, send me a PM

PA Handle - PS3 Name

Spicy_Rev as Spicy_RevofDC
Mostlyjoe13 as Mostlyjoe
joemomma as soyhead
Project Mayhem as jnorrisiv
Algertman as AlbertBOMB
Duke Phillips as Grizz359
mFiend as mFiend
Saint Justice as Saint__Justice (2 underscores)
Ah_Pook as Ah_Pook
SLyM as OvertlyEsoteric
Ketar as Ketar
themaxvoltage as themaxvoltage
Handfalcon as Handfalcon
Deadspace as Deadspace
Garris as Garris256
PBC-66 as PBC-66
initiatefailure as Subtle_Ties
KidDynamite as NinjaForHire
Alazull as Alazull
ex_peludo as veryeasytarget
BeenieWeenie as BeenieWeen33
EvilMonkey as SciencePiggy
DouglasDanger as DouglasDanger
bhdavis1 as bhdavis1
DarkMecha as DarkMecha
proyebat as proyebat
Ruiner999 as borntohula87
Binary as Binary101010
Bloodshed as Velleriand

EMBLEEEMS

Note: From now on, if you want your emblem in the OP, PM me and make sure the image is re-sized to a decent size.
Tropic_Lightning.jpg
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gNfHY.png
codemblemze.jpg
8wdymx.jpg
fruitfucker.jpg
i-2.png
i-4.png
ballere.jpg
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happyoctopus.jpg
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COD.JPG
CODxmas.JPG
CODstpatty.JPG

Gun Chart (Temporary fix, we'll see if there's a new one after patch 1.06).
http://denkirson.xanga.com/735016527/black-ops/

Here's a link to the old, non-flash chart.


OLD STUFF
VIDEOOOS
Other thread stuff

Q: What's this I hear about a bus?
A: We rode a bus all the way to hypeville. This is what it looked like before we got here:
blopsbus.png

Q: Can I bitch about Halo:Reach in here?
A: That's not good form, but whatever.

Q: Is Quick Scoping still in this game?
A: No

Q: Are people upset about it?
A: Just a little.

A Really old, outdated list of features and stuff in the game that I am too lazy to update

Perks
Perk 1

Lightweight – Move Faster.
Pro: Aim faster after sprinting.

Scavenger – Pick up ammo from fallen enemies. Replenish lethal grenades.
Pro: Extra magazines (2000CP).

Ghost – Undetectable by the Spy Plane and the Blackbird.
Pro: No red crosshair or name when targeted (2000CP)
.
Flak Jacket – Reduces explosive damage.
Pro: Extra fire resistance.

Hardline – Killstreaks require 1 less kill.
Pro: Second chance on care package results.

Perk 2

Hardened – Bullets penetrate better.

Scout – Hold breath longer.
Pro: Reduces weapon sway while aiming through a sniper scope.

Steady Aim – Increased hip-fire accuracy.

Sleight of Hand – Faster reloads.
Pro: Aim down sights faster (Doesn't work with sniper rifles).

Warlord – Equip two attachments to your primary weapon.
Pro: 2 attachmedents on secondary weapon.

Perk 3

Marathon – Longer sprint.
Pro: No falling damage.

Ninja – Silent movement.
Pro: Move through motion sensors and camera spikes undetected.

Second Chance – Pull out your pistol before dying.
Pro: Can use equipment as well as pistol.

Hacker – Ability to detect enemy equipment and explosives.
Pro: Booby trap enemy care packages and turn enemy killstreaks and equipment friendly.

Tactical Mask: Reduce the effects of flash and concussion grenades.
Pro: Night Vision Goggles.

Other Game Info
From a different forum, some of this stuff I've confirmed for myself. Anything bold is confirmed
Hey People... This is all the info I have so far about the Black Ops Multi-player Reveal.
(This information comes from very reliable sources. 99% Accurate all will be confirmed in the next few days I'm sure.)

Weapons & Attachments
Note - You will keep all of your weapons when you prestige, since you bought them with your own COD points. (CoD Points Explained Later)

There will be 16 different gun camouflages. Not 100% sure of what they will be.
Pistols: ASP, M1911, Makarov, Python
Pistol Attachments: ACOG Sight, Snub Nose & Speed reloader (possibly only for Python), Dual Wield


Assault: Enfield, M14, Famas, Galil, AUG, FAL, AK-47, Commando , M16 (100% Confirmed, each worth 1000 COD Points)

SMG: MP5, Skorpion, MAC11, AK74u, UZI, PM63, MPL, Spectr

LMG: HK21, RPK, M60

Snipers: Dragunov, WA2000, L96A1

Lethal: Tomahawk, Frag, Semtex

Shotguns: Olympia, Stakeout, SPAS.

Launchers: M72, RPG, Strela, China Lake

Tactical Grenades: Smoke, Nova Gas, Flash bang, Concussion, Decoy

Attachments:
Extended Mag (500CP) ACOG Scope (750CP) Red Dot Sight (750CP) Reflex Precision Sight (750CP) Grip (750CP) MountedShotty (750CP) Flamethrower (750CP) Infrared Scope (1000CP) Grenade Launcher (1000CP) Suppressor (1000CP)

- Note: Shotguns are once again primary weapons.

Equipment:
Camera Spike (2000CP), C4 (2500CP), Tactical Insertion (2500CP), Motion Sensor (3000CP), Claymore (3500CP) & Radar Jammer (2500CP) - All 100% Confirmed.

COD Points
Every time you play, you earn COD Points -- CP. What you used to unlock by level is now purchasable with the in-game currency. Unlock what you want when you want (Cannot be purchased with real money)

Contracts
Contracts are time-limited challenges you buy and get more CP if you finish them. "Using any combination of stats, we can make any kind of Contracts we want, and can change them at any time." Mercenary, Operations, and Specialist contracts - Contracts are going to be huge, do challenges for what type of gun you want and earn more XP and more CP! (Something like challenges)


- Wager Match - a new Free for All game type. Put your COD Points against other players and the top three people get paid in the match - top 3 get paid. One in the Chamber (pistols only, one bullet, 3 lives gain ammo from kills), Gun Game (go through each weapon), Sticks and Stones (Ballistic knife, tomahawk and crossbow) Sharpshooter (everyone gets same random weapon - each kill = perk and score multiplier.)


Diving Ability: Dive into prone/Dive behind cover/dodge grenades/can’t shoot while diving (Heard it was glitchy and the animation takes about a second to get out of, haven't seen much so far)I have also heard that you can dive through windows and over cover.--Holi

Customization: You can customize your weapon so it looks the way you want it to look - 16 New camouflages patterns, and you place your emblem on it, customize your red dot sight
The reticles you can choose when you use a sight- (Dot, Semicircle, Line with Dot, Circle, Smiley Face, Arrows Horizontal, Arrows Vertical, Arrows with Dot, Boxes, Burst, Circle within a Circle, Circle with Dot, Circle with Crosshairs, Circle with Inner Line, Circle with Outer Line, Circle with Arrows, Circle with Triangles, Outer crosshairs, Small Crosshairs, Large Crosshairs, Diamond, Diamond Outline, Heart, Radiation, Skull, Square, Square Outline, Star, 3 Dots, Treyarch Logo, Triangle, Outer Triangles, X, or X with Dot, and Yin-Yang.)
The colors you can choose are Green, Blue, Purple, Teal, Yellow and Orange.
Emblem Editor – Images, layers, and a background. You change the scale, move, color, rotate, all that stuff. Create layers, then purchase the option with COD points to put it on your gun.
Killcams show customization so you will know exactly who shot you just by seeing their weapon.

*NEW* Face Paint - More info coming soon.

- Theatre mode: All Live games can be played back, searched, tagged, everything. The footage is yours. Storage up to 7 days or 100 games.

Bot Mode: Practice offline vs. Bots.


Create a Class
You see your character on this screen because Perk 1 has an impact on how your look in the game. If you are Ghost, you wear a Ghillie. If you take Flak Jacket, it's shown and you take less explosive damage.
PERKS
Tier One Perks: Lightweight . Scavenger. Ghost. Flak Jacket. Hardline. All 2000CP
Tier Two Perks: Hardened(FMJ/Deep impact). Scout. Steady Aim. Sleight of Hand. Warlord (Bling).
Tier Three Perks: Marathon. Ninja. Hacker (like Sitrep). Tactical Mask(Resists Flash/Gas Grenades). Second Chance.(Last Stand)
There ARE pro versions of all perks.
---NO STOPPING POWER---
No Commando, No One Man Army, No Danger Close

Kill Streaks
You can no longer rely on your Kill Streaks to get you higher ones. You have to get 11 kills in a row by yourself if you want to earn higher Kill Streaks.

(Prices listed are in COD Points)
2 – Spy Plane
3 – RC XD
4 – Counter Spy Plane $1600
4 – Sam Turret $1600
4 – Care Package
5 - Arch Angel Guided Missile
5 – Napalm Strike
6 – Sentry Gun $3200
6 – Mortar Team
7 – Attack Helicopter
7 – Valkyrie Rockets $4000
8 – BlackBird $4500
8 – Rolling Thunder $4500
9 - Chopper Gunner $5000
11 – Attack Dogs $6000
11 Gunship $6000 (Helicopter you see in the first Black Ops Trailer)

Returning Stuff
Host Migration
Game Winning Kill Cam
There will be 50 player ranks and 10 Prestiges

Maps
Radiation
Launch
Summit

We're all off the bus. Our butts are sore, we smell kind of bad, and we probably left our cell phones in the seat-backs. But we're here! Time to shoot mans in the gun game!

PaperLuigi44 on
«13456762

Posts

  • SquabmanSquabman Registered User
    edited February 2011
    THE SLATE IS CLEAN.

    One thing I have been noticing lately is that when I play late at night / early morning, my game will start to fill with Japanese people. Then after 4 or 5 of them enter the game, the host randomly migrates to one of the Japanese people, thus giving their entire team 4 bar and everyone else 2-3 bar. It also seems that if you play a game of sabotage with Japanese people and put down a Napalm, the napalm falls to the ground and then dissapears doing no damage - this happens EVERY time a Japanese person gets host, 3-4 times a game.

    Anyone notice this happening when people of another origin country nab the host?

    lagbagg.png
  • milk ducksmilk ducks Registered User regular
    edited February 2011
    Ah, that new thread smell.

    liarasig_zps87e4b3d6.png
  • SquabmanSquabman Registered User
    edited February 2011
    milk ducks wrote: »
    Ah, that new thread smell.

    I love the smell of new thread in the morning.

    lagbagg.png
  • RisenPhoenixRisenPhoenix SUPER HOTRegistered User regular
    edited February 2011
    It seems that the PC community has finally caught the virus that is the Rapid Fire 74u. May God have mercy on us all.

  • FawstFawst The road to awe.Registered User regular
    edited February 2011
    So after having the past two days off from work due to that perfectly-timed pairing of storms here in MA, I can say that I absolutely LOVE the new maps. They can be a bit too much for TDM sometimes, but for Demo/CTF, they are absolutely perfect.

    Also, I managed to get attack dogs twice. I have never gotten 11 kill streaks before. Ghost/SoH/Ninja all pro is so, so nice.

    PSN: Fawst0083
  • iTunesIsEviliTunesIsEvil Registered User regular
    edited February 2011
    Fawst wrote: »
    So after having the past two days off from work due to that perfectly-timed pairing of storms here in MA, I can say that I absolutely LOVE the new maps. They can be a bit too much for TDM sometimes, but for Demo/CTF, they are absolutely perfect.

    Also, I managed to get attack dogs twice. I have never gotten 11 kill streaks before. Ghost/SoH/Ninja all pro is so, so nice.
    :^:

    Fawst stole my post! Well, minus the attack dogs and ghost parts. I still haven't earned attack dogs. I should really try that sometime. I could've stolen an enemy care-package with attack dogs the other day, but some trollingdickbagfacepoohead* re-rolled the care-package on me.

    New maps are awesome though. I just need to get Stadium figured out. I think its that I have trouble keeping track of the sight-lines near the B-point. There are just so many places to get shot from right there. Maybe I just need to avoid that area altogether. herpderp Volatile smrt
    * <3 Josh, <3. You trolly-wolly.

    [ed] Also, disappointed that I didn't get into Zombies last night. Tsk tsk. Volatile wants to kill the undead and take off in the lunar landers too!

  • Man of the WavesMan of the Waves Registered User regular
    edited February 2011
    I'm without internet until next week and I didn't even get to try out the new zombie map yet.

    On the plus side, I'll be getting 20mbps down and 2 up, where I was getting 2 down (on a good day) and maybe 500-700kbps up before. All for less money than I was paying.

    Hopefully, that'll make playing online less of an excersize in frustration.

    Steam:BuckarooHolidayNNID:BuckarooHolidayXBLGamertag:BuckarooHoliday
    Twitter:@BuckarooHoliday
    3DS Friend Code:3394-3880-2299
  • TheCanManTheCanMan Registered User regular
    edited February 2011
    Here's a little clip of me doing work with the Olympia (LW/SA/Ma). Had to cut off the first two kills because of time constraints (fucking stupid 30sec limit, the bastards couldn't have made it 45sec?!?). Nothing particularly amazing, but it was a nice 10 kill run.

    http://www.youtube.com/watch?v=jNPkSUG7vLo

  • GanluanGanluan Registered User regular
    edited February 2011
    I really like Ascension. It feels much more open than Kino or Five and I like the atmosphere of the zombies crawling out of the ground and leaping over barriers.

  • eekseeks Registered User regular
    edited February 2011
    Kowloon is both awesome and terrible. While people don't get much from camping on that map, there are so many nooks and crannies that stupid pubs still try to do it and can make terrible boring games of "Find the random guy in the random corner." Vyn, Sanguine and I had a particularly painful 3 on 3 with some terribad pubs --> we spent most of the match never finding them -- not even sure they were hiding, the map is just too nooky and cranny. But when it's a full match, and for Dom, I love it, especially everyone who goes down a zipline and then gets shot by me.

    Will aka eeks aka Tendentiousness (on XBL)
  • DietarySupplementDietarySupplement Registered User regular
    edited February 2011
    It seems that the PC community has finally caught the virus that is the Rapid Fire 74u. May God have mercy on us all.

    Psh. That was going on long before this.

    Skull2185 wrote: »
    Basically, (PlayStation) Home is Second Life Ultra Light? Most of the cool stuff, none of the creepy blimp on blimp fucking.
  • acidlacedpenguinacidlacedpenguin Registered User regular
    edited February 2011
    all the new maps I've played so far are totally awesome.

    also, 74u has the ability to make 1.0 KDR players into 10.0 KDR players with little to no extra effort whatsoever. That doesn't seem right to me.

    GT: Acidboogie PSNid: AcidLacedPenguiN
  • Merton BlaskMerton Blask Registered User regular
    edited February 2011
    So I downloaded the map pack, dropped into a game of Wall, and thought to myself, "Hey, maybe this would be a fun time to try those sniper rifles I keep hearing about." I then proceeded to kill my way up to dogs whilst standing in the same window in the house by A. I switched back to my Skorpions after that, but dang if that map isn't a sniper paradise.

    It would be like if the Queen woke you up every morning. Too special.
  • FawstFawst The road to awe.Registered User regular
    edited February 2011
    It all depends on the connection speed. I currently have all of the movie stations that Comcast offers in a mega bundle. I'm going to see about dropping all but one and upgrading my net connection to the next highest level. I'm sick of getting the drop on someone, unloading 10 rounds into them while they don't move, then having them take me out, followed by a kill cam showing me halfheartedly aim and only get off two rounds (misses) before being killed.

    Yeah, I don't like that part about this game.

    PSN: Fawst0083
  • GanluanGanluan Registered User regular
    edited February 2011
    Fawst, unless your bandwidth is pretty low right now, just increasing it won't likely affect your CoD connection much. It's more important that you have a low response time to servers across the country, with minimal jitter. Sites like Pingtest can give you an idea of your connection response time. Having the best connection in the world won't help if the game picks a poor choice for host.
    also, 74u has the ability to make 1.0 KDR players into 10.0 KDR players with little to no extra effort whatsoever. That doesn't seem right to me.

    It's a good gun, but come on - it doesn't make that big of a difference if the person was already using a gun like the FAMAS/AUG. I highly doubt a random player can pick it up and get 10 times the kills unless they went from getting 1 kill a game camping to 10 actually moving around.

  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited February 2011
    Ganluan wrote: »
    also, 74u has the ability to make 1.0 KDR players into 10.0 KDR players with little to no extra effort whatsoever. That doesn't seem right to me.

    It's a good gun, but come on - it doesn't make that big of a difference if the person was already using a gun like the FAMAS/AUG. I highly doubt a random player can pick it up and get 10 times the kills unless they went from getting 1 kill a game camping to 10 actually moving around.

    Perhaps Acid was using hyperbole. Perhaps. What makes the 74u so good is that you can move around much faster with it, even while ADSing, and it does AR damage, at a mugh higher RoF (w/ Rapid Fire, obviously). Oh and has easily manageable recoil.

    EDIT: Actually, the 74u does more damage than the AUG/FAMAS per bullet, and fires faster. Nah, that's not silly at all.

    ArcherEyes2.jpg
    XBL: Mercy XXVI - Steam: Mercy_XXVI
  • BurtletoyBurtletoy Registered User regular
    edited February 2011
    Mercy, you forgot: ADS speed, draw time, and magazine capacity.

  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited February 2011
    Burtletoy wrote: »
    Mercy, you forgot: ADS speed, draw time, and magazine capacity.

    And dropshot speed!


    It does actually allow you to go from standing to prone faster. Heh.

    So, it basically does everything an AR does, only better.

    ArcherEyes2.jpg
    XBL: Mercy XXVI - Steam: Mercy_XXVI
  • EternalEternal Registered User
    edited February 2011
    I don't know how much of it is the actual AK74u, but the AK74 user is also invariably a lightweight marathon hipsprayer, which is pathetic but apparently Treyarch's idea of how the game was supposed to be played.

    Edit: I've seen 74 apologists say its fine because it fits the rock paper scissors template in that it still lacks long range ability. I have to wonder what game they're playing that has so many engagements at long range.

  • BurtletoyBurtletoy Registered User regular
    edited February 2011
    Or what game they're playing in which the 74 is bad at long range.

  • Lt Muffin360Lt Muffin360 Registered User regular
    edited February 2011
    Burtletoy wrote: »
    Mercy, you forgot: ADS speed, draw time, and magazine capacity.

    And dropshot speed!


    It does actually allow you to go from standing to prone faster. Heh.

    So, it basically does everything an AR does, only better.

    I swear that all they need to do is move it to the AR class (where it belongs) and that will be an easy and decent way to nerf it without actually nerfing it.

    steam_sig.png
  • GanluanGanluan Registered User regular
    edited February 2011
    It only does more damage within 20ish meters, and does less than the FAMAS any distance past that. SMGs should win at close range, otherwise why would anyone use them over an AR? I suppose for increased mobility, but I'm not sure that's worth having the AR outclass the SMG at any distance.

    It's only faster than the FAMAS if you use the attachment slot for RF, and even then it's marginal (1000 instead of 940 is a much higher RoF?) The 74u also has higher recoil than the FAMAS (assuming you don't use a Grip).

    Raise time is actually slower on the 74u, not faster.

    EDIT: The 74u is only "bad" at long range if the person shooting you has decent aim and is using an AR. It's easy to pick off people at long range who don't retaliate quickly, but's true with the MP5k too in my experience.

  • DouglasDangerDouglasDanger Registered User regular
    edited February 2011
    Burtletoy wrote: »
    Mercy, you forgot: ADS speed, draw time, and magazine capacity.

    And dropshot speed!


    It does actually allow you to go from standing to prone faster. Heh.

    So, it basically does everything an AR does, only better.

    I swear that all they need to do is move it to the AR class (where it belongs) and that will be an easy and decent way to nerf it without actually nerfing it.

    It is still better than most of the assault rifles.

    I don't use it anymore because I am tired of it. It is pretty much a FAMAS except you move faster because it is grouped with the SMGs.

    I play games on ps3 and ps4. My PSN is DouglasDanger.
  • GanluanGanluan Registered User regular
    edited February 2011
    If you want to see annoying hipfire, try the G11 with Steady Aim Pro. It's more effective than you'd think.

  • EternalEternal Registered User
    edited February 2011
    I never liked the AK74 because it feels like a plastic toy gun. I mean all the SMGs sound like capguns, but it most of all.

  • Lt Muffin360Lt Muffin360 Registered User regular
    edited February 2011
    Ganluan wrote: »
    If you want to see annoying hipfire, try the G11 with Steady Aim Pro. It's more effective than you'd think.

    Try anything with Steady Aim Pro. With that perk there is no reason what so ever to ADS.

    steam_sig.png
  • GanluanGanluan Registered User regular
    edited February 2011
    Have people seen the crazy ass easter eggs people are discovering in Ascension?

    You do all sorts of crazy stuff like throw black holes at items on the map, fire PaP's guns through portals in certain combinations, and have your whole team stand near a clock for a whole minute without moving. Apparently it actually leads to being able to "help" the guy you hear talking at the beginning of the round.

  • chasmchasm Ill-tempered Texan Registered User regular
    edited February 2011
    Ganluan wrote: »
    If you want to see annoying hipfire, try the G11 with Steady Aim Pro. It's more effective than you'd think.

    Try anything with Steady Aim Pro. With that perk there is no reason what so ever to ADS.

    The G11's hip spread is already the same as an SMG. Steady Aim just makes it even more ridiculous.

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    XBL : lJesse Custerl | PSN : lJesseCusterl | Best vid ever. | 2nd best vid ever.
  • TheCanManTheCanMan Registered User regular
    edited February 2011
    I'd like to ask my fellow shotgunning fools in the thread a perk question. Tier 1 & 3 are obviously going to be LW and Marathon. But I'm debating whether I want to switch out SA. You're probably assuming I'm debating between SA and SoH, but you'd be wrong. I'm actually thinking that Scout Pro might be the way to go.

    I'm using the Olympia, so the faster switch to my Ex-clip 1911 and the faster bitch nade throw sounds like it might work nicely for my playstyle. But I'm not sure if it'd be worth losing SA for. Any opinions?

    And if so, can I get the One Shot, One Kill Medals with a shotgun? I don't remember ever seeing that pop up when I kill someone, but I could just be oblivious.

  • chasmchasm Ill-tempered Texan Registered User regular
    edited February 2011
    Try it in Combat Training on Hardened or Vet and see how things go. It's what I do when I want to try out new weapons and perks. It'll give you a decent idea of how things go because you're essentially playing against a team of Scatmans.

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    XBL : lJesse Custerl | PSN : lJesseCusterl | Best vid ever. | 2nd best vid ever.
  • BurtletoyBurtletoy Registered User regular
    edited February 2011
    I've thought about Scout Pro for my SPAS12, but then I realize I do just fine without it, so, why fuck with something that work? Ya know?

    I got my 3 blackbird contract last night running a silenced spas12 lw/sa/mara.

    Sounds good to me. Keep on keeping on.


    And, no, shotguns do not award one shot one kill medals.

  • TheCanManTheCanMan Registered User regular
    edited February 2011
    Burtletoy wrote: »
    I've thought about Scout Pro for my SPAS12, but then I realize I do just fine without it, so, why fuck with something that work? Ya know?

    I got my 3 blackbird contract last night running a silenced spas12 lw/sa/mara.

    Sounds good to me. Keep on keeping on.


    And, no, shotguns do not award one shot one kill medals.

    If I was running with a SPAS, I probably wouldn't even consider anything except SA. But with the Olympia, I find I'm switching to my 1911 pretty often (since I only get two shots before having to reload), and at range a quick flash makes closing the distance gap much easier.

    Maybe I'll just give it a shot and see what happens. Although I'll have to play a bunch of sniper to get the pro challenges, so that sucks. Maybe I'll go into hardcore for them.

  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited February 2011
    For the SPAS, SA seems like a requirement, for the Olympia, not so much. I like SoH with the Olympia, personally.

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    XBL: Mercy XXVI - Steam: Mercy_XXVI
  • acidlacedpenguinacidlacedpenguin Registered User regular
    edited February 2011
    I admit I was using a little hyperbole (in the spirit of the forthcoming superbowl) but it still doesn't seem right that I can equip it and instantly go from my usual 1.5ish to a steady 4.0+ without changing my playstyle.

    GT: Acidboogie PSNid: AcidLacedPenguiN
  • AhiMahiAhiMahi Registered User regular
    edited February 2011
    I have overall 1.64 K/D. My top K/D with AR(Commando) is 1.60 and my top K/D with subMG(Spectre) is 1.72. K/D with AK74u is currently at 1.38. I would like to get your advice on how I can improve my killng power by 4X using AK74u.

    I am using GhostPro/SoHPro/HackerPro and ScavPro/SoHPro/MaraPro.

  • iTunesIsEviliTunesIsEvil Registered User regular
    edited February 2011
    Be less bad with it.

    :wink:

  • TheCanManTheCanMan Registered User regular
    edited February 2011
    AhiMahi wrote: »
    I have overall 1.64 K/D. My top K/D with AR(Commando) is 1.60 and my top K/D with subMG(Spectre) is 1.72. K/D with AK74u is currently at 1.38. I would like to get your advice on how I can improve my killng power by 4X using AK74u.

    I am using GhostPro/SoHPro/HackerPro and ScavPro/SoHPro/MaraPro.

    Step 1: AK74u + Rapid Fire
    Step 2: Ghost Pro
    Step 3: ???
    Step 4: Profit!

    It's really just that easy. I refuse to even buy it since I've prestiged because I found I'd fall back to it like a crutch whenever things weren't going my way.

  • iTunesIsEviliTunesIsEvil Registered User regular
    edited February 2011
    Maybe use Ghost Pro².

    To the second powah!

  • acidlacedpenguinacidlacedpenguin Registered User regular
    edited February 2011
    step 1: aim at sniper who is at long distance, kill him with 4 rounds shot faster than he can refire his dragunov/WA2k/PSG1.

    step 2: aim at assault rifle guy at medium distance, kill him with 3 rounds shot faster than he can refire his famas/aug/m16/galil.

    step 3: aim at smg/shotgun guy at short distance, kill him with 2 rounds shot faster (with less recoil) than he can refire his rapid fire mp5k/spas12.

    step 4: come back here and trollface/umad everyone on the forums, then put your shades on and say "deal with it"

    edit:

    I'm not really bitching about it but I just find the gun boring because function/form the 74u is simply better than all other SMGs, and about as good as all the AR's (except you move faster so it's at least slightly better)

    GT: Acidboogie PSNid: AcidLacedPenguiN
  • JauntyJaunty Registered User regular
    edited February 2011
    Every prestige, my crutch is the Famas. I don't even know if it's actually better than any other AR's, but it just feels so right. Until 44, when I get to enjoy the commando for 6 short levels before the next prestige.

    Also have there been things you guys have stopped even trying for, knowing that you still have some prestiges left? I don't bother to pro any perks other than lightweight (it practically pro's itself), flak, hardened, soh and hacker anymore. 15th is so close and yet so far

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