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New Battlefield? OF COURSE!

TreyzillaTreyzilla Registered User new member
edited April 2011 in Games and Technology
Game Informer announces first numbered Battlefield since 2005:

http://www.gameinformer.com/b/news/archive/2011/02/03/march-cover-revealed-battlefield-3.aspx

Thoughts? I'm super pumped. And the makers seem to think it will be a legitimate COD fighter.

Treyzilla on
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Posts

  • KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    edited February 2011
    I was looking for this a while back today.

    Kadoken on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited February 2011
    Let's just get this out of the way:

    I hope they don't fuck it up having to cater for consoles.

    -SPI- on
  • SurikoSuriko AustraliaRegistered User regular
    edited February 2011
    Modern era. Dammit.

    Edit: Not that it's a surprise. But man, it feels really played out as a setting by now, especially with BC2 still around.

    Suriko on
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2011
    Nah they're just going to delay the PC version a few months to make it best they can, and then two years later cancel it.

    Zxerol on
  • ueanuean Registered User regular
    edited February 2011
    I don't WANT to compete with COD

    uean on
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  • SirToastySirToasty Registered User regular
    edited February 2011
    Pretty sure DICE has stated that BF3 will not be a console port. They're gonna make it special (read: normal).

    e: Yes you do want to compete with CoD because it is garbage now. CoD4 was awesome, MW2 was mostly awesome with some awful shit thrown in, Black Ops is mostly awful shit with some awesome thrown in.

    SirToasty on
  • randombattlerandombattle Registered User regular
    edited February 2011
    God damnit no more call of duty style games..

    randombattle on
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    I never asked for this!
  • SirToastySirToasty Registered User regular
    edited February 2011
    random if you haven't played BF then trust everyone when they say it is nothing like CoD. Much slower paced, much larger maps, and a touch more realism.

    SirToasty on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited February 2011
    More realism means: Travel 10 minutes to the firefight, get sniped, repeat.

    Dyvion on
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  • chasehatesbearschasehatesbears Registered User regular
    edited February 2011
    Realism is six semi-AFK pilots waiting on the runway for a jet to spawn. Damn budget cuts.

    Despite all the stuff like this that plagues every Battlefield game, something about them just compels me.

    chasehatesbears on
  • VelmeranVelmeran Registered User regular
    edited February 2011
    Now now, no one died to snipers in BF:BC2, we all died to grenade spam.

    Velmeran on
    Vechloran.png
  • SurikoSuriko AustraliaRegistered User regular
    edited February 2011
    There is a pretty big gulf between pseudo-military-simulator ala ArmA2, and sprinting while dual wielding golden shotguns in the hopes of being able to call in a tactical nuke if you kill enough dudes in a row ala MW2. Battlefield is in that gulf.

    Suriko on
  • randombattlerandombattle Registered User regular
    edited February 2011
    SirToasty wrote: »
    random if you haven't played BF then trust everyone when they say it is nothing like CoD. Much slower paced, much larger maps, and a touch more realism.

    I can't help but worry everytime someone says "This is gonna beat COD!" or "This will be a COD killer!"

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • Dox the PIDox the PI Registered User regular
    edited February 2011
    Offline Multiplayer:
    Online Multiplayer:
    Competitive: 64-Player (PC) 24-Player (Console)


    Not sure what to think of this (if it's real, how this will work with maps ect.)

    Dox the PI on
  • chasehatesbearschasehatesbears Registered User regular
    edited February 2011
    Dox the PI wrote: »
    Offline Multiplayer:
    Online Multiplayer:
    Competitive: 64-Player (PC) 24-Player (Console)


    Not sure what to think of this (if it's real, how this will work with maps ect.)

    I imagine they could shrink the maps to player size like they did in BF2, which was a pretty cool idea.

    chasehatesbears on
  • DarlanDarlan Registered User regular
    edited February 2011
    I'm an apparently crazy person who just couldn't get into BC2(PC), so I'm not sure if this is something for me to look out for or not. I just didn't like the controls and the way the guns felt.

    Darlan on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    As someone who put thousands of hours into Battlefield 2 (hated 2142 and BC, enjoyed BC 2 though ,just wished it was more like BF2) and competed on a sponsored team, it is about fucking time. I just hope they actually put in some skilled weapons unlike BC2. Bring back fly by wire RPGs (I was a fucking surgeon with those, I could hit anything on a map from absurd distances, like those little buggies I knew how to hit from a hundred or so yards away) and TV guided missiles. Also the post nerf 203 was perfect, one shot kill but you pretty much had to hit them with it.

    This is probably the game that I had the most fun with, I just hope they can do it correctly. Snipers that actually work, RPGs that take skill, helicopters that take skill and require teamwork (no more single seat shenanigans) tanks that require teamwork would be fun, but hard to implement and jets that aren't the main force in a game but still feel worthwhile.

    Fizban140 on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited February 2011
    Darlan wrote: »
    I'm an apparently crazy person who just couldn't get into BC2(PC), so I'm not sure if this is something for me to look out for or not. I just didn't like the controls and the way the guns felt.

    Well then you're in luck, because BC2 was nothing like Battlefield.

    MegaMek on
    Is time a gift or punishment?
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    BC2 took battlefield and took half the fun out of it, although the guns and controls were much better in BC2. I just hope BF3 has a CoD like control system, tight controls, but more like CoD1 style gun controls. Shooting in bursts (NO BLOOM) and that sort of thing.

    Fizban140 on
  • wakkawawakkawa Registered User regular
    edited February 2011
    I would pay, even money, for a planetside like battlefield game.

    64 people, ok whatever. 300 people with 30 blackhawks dropping into enemy lines?

    EVEN MONEY

    wakkawa on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    I would pay an even larger amount of money to fly a jet through that mess.

    Fizban140 on
  • AntihippyAntihippy Registered User regular
    edited February 2011
    Trailer tomorrow too.

    I think.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • SpoitSpoit *twitch twitch* Registered User regular
    edited February 2011
    -SPI- wrote: »
    Let's just get this out of the way:

    I hope they don't fuck it up having to cater for consoles.

    Yeah, good luck with that. Like zxerol said, the day they announced this, they also said fuck off to the 2 years of promising that there'd eventually be a PC version of 1943. And some random BC2 thing.

    Spoit on
    steam_sig.png
  • programjunkieprogramjunkie Registered User regular
    edited February 2011
    Fizban140 wrote: »
    I would pay an even larger amount of money to fly a jet through that mess.

    Jets should stay dead forever. They've been terrible perpetually.

    programjunkie on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited February 2011
    Fizban140 wrote: »
    I would pay an even larger amount of money to fly a jet through that mess.

    Jets should stay dead forever. They've been terrible perpetually.

    Yeah, jets were terribly ballanced. I don't think they'd be able to rectify that without screwing choppers too.

    MegaMek on
    Is time a gift or punishment?
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited February 2011
    Really guys? We've been talking about this in the Battlefield thread for a while now. Let's not get too invested in a thread with a drive-by OP.

    CarbonFire on
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  • DarlanDarlan Registered User regular
    edited February 2011
    Probably old news to people who have been following this closely, but apparently this one will have a new engine, or at least full-version upgrade. Music to my ears!
    DICE has used both versions of the engine for their in-house games Battlefield: Bad Company, Battlefield 1943, and Battlefield: Bad Company 2. Frostbite 1.5 has also been used for the multiplayer component of Medal of Honor which DICE developed. (The single player was developed by another EA studio with the Unreal Engine 3.) The next generation of the engine, Frostbite 2.0, will be used in Battlefield 3.[1]

    This is mostly PR shlock, but I'll be really interested to see an "exponential leap in destructibility." Those 1943 and BC2 houses were pretty destructible.
    Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

    Darlan on
  • GaslightGaslight Registered User regular
    edited February 2011
    I am disappointed to come in this thread and not find http://www.youtube.com/watch?v=X8u7px_GzWQ

    Gaslight on
  • NickTheNewbieNickTheNewbie Registered User regular
    edited February 2011
    COLOR ME EXCITED.

    I realize everyone has been talking about it for a while, I'm just glad to see an official announcement.

    NickTheNewbie on
  • SandersSanders Registered User regular
    edited February 2011
    Dox the PI wrote: »
    Offline Multiplayer:
    Online Multiplayer:
    Competitive: 64-Player (PC) 24-Player (Console)


    Not sure what to think of this (if it's real, how this will work with maps ect.)

    My room mate and I were talking about this just last night; he was expecting BF3 for the ps3 to support 64 players.

    Not sure how i feel about destructible environments in a 64 player game though. It works in BC2 where the max number of people trying to take down a single building is 12 (assuming friendlies are not trying to take down your cover). 32 people though? Maps will get flattened in minutes.

    Also, while this will probably get me called out as being a heretic, the lack of prone in BC2 is starting to grow on me. It makes the game feel less about camping and more about using actual buildings for cover and aggressive combat movement.

    Sanders on
  • SheepSheep Registered User, __BANNED USERS regular
    edited February 2011
    Sanders wrote: »
    Dox the PI wrote: »
    Offline Multiplayer:
    Online Multiplayer:
    Competitive: 64-Player (PC) 24-Player (Console)


    Not sure what to think of this (if it's real, how this will work with maps ect.)

    My room mate and I were talking about this just last night; he was expecting BF3 for the ps3 to support 64 players.

    Not sure how i feel about destructible environments in a 64 player game though. It works in BC2 where the max number of people trying to take down a single building is 12 (assuming friendlies are not trying to take down your cover). 32 people though? Maps will get flattened in minutes.

    Also, while this will probably get me called out as being a heretic, the lack of prone in BC2 is starting to grow on me. It makes the game feel less about camping and more about using actual buildings for cover and aggressive combat movement.

    They allowed prone in the last CoD and it surprisingly wasn't as infuriating as I expected.

    Though since snipers are useless in BLOPs and in Battlefield can prone a mile away it would be different.

    Sheep on
  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited February 2011
    CarbonFire wrote: »
    Really guys? We've been talking about this in the Battlefield thread for a while now. Let's not get too invested in a thread with a drive-by OP.

    No mega-threads


    I was hoping for a slightly more futuristic tone. Modern day warfare has been pretty played out especially for a game like Battlefield that will probably want to stay around for a couple years. We have played way too many M-16s, M1 Abrams and Apaches lately just like we have played the Thompson sub- machine gun, Sherman tanks and P-51 Mustangs to death.

    Could only hope it does something special in the online world. Giant war zones with persistent results of win/loss territory maybe.

    HyperAquaBlast on
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  • Skull2185Skull2185 Registered User regular
    edited February 2011
    The last time DICE tried to "fight" Call of Duty, we got the MP component of Medal of Honor. So yeah... there's that to think about.

    Skull2185 on
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • Hank_ScorpioHank_Scorpio Registered User regular
    edited February 2011
    BF3_2D00_packshots3.png

    Hank_Scorpio on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    I feel like Battlefield would have been a ton more fun if i got into playing it seriously competitively or at least on private servers where half your team isn't at the airfield waiting for jets to spawn.

    Dhalphir on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    The coordination capable in this game is just so amazingly fun, I remember for one clan match I convinced the leader to let me fly a suicide helicopter with C4 strapped to it. The match was being casted too and they thought I was wasting my time. After my third triple kill I think everyone changed their mind. Any game that allows something so fucking ridiculously awesome in a competitive setting should be Game of the Year.

    Fizban140 on
  • Blackbird SR-71CBlackbird SR-71C Registered User regular
    edited February 2011
    Sanders wrote: »
    Dox the PI wrote: »
    Offline Multiplayer:
    Online Multiplayer:
    Competitive: 64-Player (PC) 24-Player (Console)


    Not sure what to think of this (if it's real, how this will work with maps ect.)

    My room mate and I were talking about this just last night; he was expecting BF3 for the ps3 to support 64 players.

    Not sure how i feel about destructible environments in a 64 player game though. It works in BC2 where the max number of people trying to take down a single building is 12 (assuming friendlies are not trying to take down your cover). 32 people though? Maps will get flattened in minutes.

    Also, while this will probably get me called out as being a heretic, the lack of prone in BC2 is starting to grow on me. It makes the game feel less about camping and more about using actual buildings for cover and aggressive combat movement.

    To counter it, every Spec - Ops (if they return, if not then recon) should be able to carry only one or two C4s. Grenade launchers should be able to clear out about half a room if launched through a window, but not destroy walls. No more mortars; either that or make it so that at max it can take out about a third of a buildings ceiling. I have no idea how to make it so that jets won't be able to level the map in minutes...aside from not giving them bombs or rockets at all. How about giving them a supply of, say, 5 rockets, with a reload of twenty or thirty seconds, a machinegun and make it so that the rockets are as strong as a C4, as in only blowing a hole in a wall, not the whole wall away. This coupled with scaling the buildings about 1.5 times their current size would make the whole thing better in my eyes.

    Blackbird SR-71C on
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  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    Make jets realistic, 2 bombs 4 missiles and 5 seconds of ammunition. Make it so they have to land to resupply too, that would fix a lot of problems.

    Fizban140 on
  • Hank_ScorpioHank_Scorpio Registered User regular
    edited February 2011
    Fizban140 wrote: »
    Make jets realistic, 2 bombs 4 missiles and 5 seconds of ammunition. Make it so they have to land to resupply too, that would fix a lot of problems.

    Yeah, this sounds good. Making everything more realistic would generally help.

    Hank_Scorpio on
  • Waffles or whateverWaffles or whatever Previously known as, I shit you not, "Waffen" Registered User regular
    edited February 2011
    Fizban140 wrote: »
    Make jets realistic, 2 bombs 4 missiles and 5 seconds of ammunition. Make it so they have to land to resupply too, that would fix a lot of problems.

    Better Idea

    SAM Sites shoot them down with two missiles instead of four. That way if your a pilot and you go over a SAM site and chaff that doesn't mean fly back over there without worry. It means STAY THE FUCK AWAY like it should be. The other option is make chaff have a percentage rate of failure and require a landing to rearm it as well as a long cooldown timer.

    Waffles or whatever on
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