Interest in the server seemed to die out and I stopped receiving donations, so I have let the server expire.
Be sure to join our Steam Group.
http://steamcommunity.com/groups/PABC2
Latest Patch Notes 12-1-10 (1/12/10 for you UK people)
Current R26 changelog:
- Acog and Red dot scope now equippable on MK-14 and G3.
- Fixed an issue where the Bullet Tracers wouldn't display
- Fixed an issue where Play Now wouldn't work
- Added Ticket Count for Conquest end of round.
- Added the server info to the objectives screen.
- Map Pack 7 released.
- Contains content in preparation for Vietnam
The Vietnam Expantion will be out of the 18th for people who pre-purchase via Steam users and the 21st for everyone else.
Infohttp://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/11/30/release-dates-set-for-vip-map-pack-7-and-battlefield-bad-company-2-vietn.aspxBuy it nowhttp://store.steampowered.com/app/47880/A 5th map has been announced for Vietnam.http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/12/03/vietnam-hardware-join-the-battle-for-hastings-dec-21.aspx
Preventing you from getting yelled at in 9 Minutes
PC System Requirements!
[B]Minimum Frostbite PC Specs[/B]
* Processor: Core 2 Duo @ 2.0GHz
* Main memory: 2GB
* Graphics card: GeForce 7800 GT / ATI X1900
* Graphics memory: 256MB
* OS: Windows XP
* Free HDD space:
o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
o 10GB for Digital Version, 4GB for Disc Version (BF1943)
[B]Recommended Frostbite PC Specs[/B]
* Processor: Quadcore
* Main memory: 2GB
* Graphics card: GeForce GTX 260
* Graphics memory: 512MB
* OS: Windows Vista or Windows 7
* Free HDD space:
o 15GB for Digital Version, 10GB for Disc Version (BFBC2)
o 10GB for Digital Version, 4GB for Disc Version (BF1943)
Game Modes
Single-player
There is single player! In a battlefield game! Weird, I know!
Squad Rush: 4v4
Each team has an M-COMM station. Kind of like CTF but the flags don't move.
Squad Death-Match: 4v4v4v4
Played on a smaller map, this is just a straight up team-dm with a single vehicle dropped in the centre to fight over. Get your mates, grab your guns and start shooting.
Conquest: 16v16 PC, 12v12 PS3/360
A Battlefield mainstay, this mode makes its return here. No major changes announced, and there've been hints at classic maps making reappearances as DLC.
Rush: 16v16 PC, 12v12 PS3/360
Players choose to join either the Attacking team or the Defending team, and spawn in their respective bases. Attackers try to set up demolition charges on a set of 2 M-COMM crates in the Defending team's base. For each Attacker killed, the team loses one life, or "ticket." If the Attacking team's tickets run out, game over. If they manage to detonate the M-COMM's, a new Defending team base opens up, and the process repeats itself until three bases have been destroyed and the Attackers win.
Kits (Loadouts)
Assault
The basic offensive loadout. Main features are an ammo box that replenishes ammo when dropped, and a 40mm launcher that can be used for grenades, smoke grenades, or a slow-reloading shotgun attachment. Assault Rifles are the Assault's main primary weapon. Against vehicles, the Assault will generally not fare so well.
Medic
Similar to the Assault's ammo box, the medic gets a first aid kit. Once dropped, it will replenish health to everyone within a fairly tight radius. The medic also gets defib paddles, which can resurrect recently deceased teammates. These teammates, still caught in the limbo of the spawn timer, will be marked on your minimap (and on screen if HUD is enabled) by a little green or blue heart-rate monitor symbol. The medic's primary is the Light Machine Gun, making him great for infantry support. Against vehicles, though, he is worse off than the Assault.
Engineer
The engineer's specials are a welding tool that repairs friendly vehicles (and deals damage to enemies!), and the choice between RPG's or anti-tank mines. RPG's have the added benefit of being able to lock onto anything that has already been marked by the cross-kit unlock tracer dart pistol, while anti-tank mines will not harm friendly vehicles and stay deployed even after you die or switch kits. Engineer's primaries are Sub Machine Guns, generally pretty weak but also silenced and fairly accurate.
Recon
The recon's specials are a choice between remote-detonated C4 and the ability to call down a mortar strike on a target with which you have line-of-sight. They also gets the incredibly useful motion sensor thing, which spots all enemies within a decent radius for a limited time. The recon's primaries are sniper rifles. Also it can't be overstated how much proper hiding will help you in this: people will walk within 2 feet of you if you're in the right bush, the ghillie suit is your friend.
Smoke weed, play BC2. DO IT
UAV Controls Un-Invert

If you swap [the
red underlined] value the UAV and the helicopters will be the same inversion. To find these values, please refer to CarbonFire's turret fix.
Signatureshttp://bfbc2.elxx.net/sigg-o-matic.phpI need some banners to run on the server.Weapon Statshttp://battlefieldbadass.com/equipment/More indepth informationhttp://denkirson.xanga.com/722757523/bad-company-2/http://rigel.mirror.waffleimages.com/files/90/90f94d16f127c0b75021ad27ceeeadf89dbdafb9.pnghttp://bfbc2info.blogspot.com/Changing FOVFOV (Field of View) determines how much of your surrounding area you can see without turning.http://rjdown.co.uk/projects/bfbc2/fovcalculator.phpFlying a Helicopter
Posts
Ok
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
I guess it's going to sit until I move up to Win7.
PSN: Mr_Weenis
CorriganX on Steam and just about everywhere else.
*
I have a feeling this will be the last BC2 thread. Too many other games coming out this Spring.
I don't think it happens more on Oasis than most other conquest maps, but that's just my experience. I do think that most players forget how wide the map actually is -- the water and far side of the city give some pretty good room to avoid camping, if you bother to use them. In any event, I just love how much good infantry close-quarters combat there can be with all that delicious cover.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Best map in the game. CQC all day erryday
Hah, you know what, you're right. I was thinking Arica Harbor Conquest. Herp Derp :rotate:
Oasis Conquest :^::^:
*ALL THE RECONS
Ayliana Moonwhisper Ecksus Cerazal
Welcome, Wookie Brother!
Sometimes I feel bad for people when I switch kits with them and they get revived when I'm playing with my red dot M95. A game full of automatic weapons and then whammo, a single-shot anti-materiel rifle kitted out for close-range combat. They were probably better off dead.
Also, recon should be re-outfitted to better support its proper role as providing close-range intel for friendlies and massive bullets for the enemy. Giving the recon class all those sniper rifles really gives people the wrong idea about what the class is actually there for.
Now find an assault buddy so you're not always out of ammo.
Just kill to you kill an assault, no buddy needed!
For some reason they wanted a second class to have C4, so the Support class got transformed into the medic (rather than the assault class having the medic tools as an option, as in 2142)
2142 had pretty much the perfect class balance, would be nice if BF3 goes back to it :?
Also, Vantage Point is still the worst Battlefield map in existence. I hope to God whoever made it won't be touching anything in BF3.
http://www.youtube.com/watch?v=kSE15tLBdso
*quoted for better than bottem pageness*
I'm sad I read that before I played the music.
But then I played the music and read it agian.
Beautiful.
Also is there a BC2 PA steam group?
Either way, its super fucking annoying.
Battlemans: DiscoCabbage | Elite: Dangerous: Aleksandr Khabaj
It sticks with me on AA guns, for some reason. Mostly just one of the two, though I forget which.
Are there usually raves on top of that construction site near Niños Heroes?
You mean those fancy apartments they're making near the Niños Heroes monument? Either way, I have no idea!
One of the AA guns has right-click to toggle zoom. The other requires you to hold right mouse button down to stay zoomed.
It damn well should be, but I'm doing it.
Physics!
the VADS zoom freaks out on me unless I tap my zoom key ever-so-lightly, in which case it zooms properly and I don't have to hold it down
Seems whenever i step into one i'm just haranged from every angle and never accomplish much beofre it goes down.