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[Dead Island] Please post in new thread

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Posts

  • Big ClassyBig Classy Registered User regular
    Gaslight wrote:
    I guess I'll ask again: can someone please confirm for me that the stuttering issue connected to using KB+M has been fixed before I consider buying this game?

    It isn't a widespread issue tbh.

  • Local H JayLocal H Jay Registered User regular
    Ganluan wrote:
    From what it sounds like, the 360 has issues with save corruption, among other things. I'm waiting for a patch before I start playing.

    I have been playing on 360 since launch and had zero problems.

    Xbox - Local H Jay
    PS - Local_H_Jay
    Sub me on Youtube
    And Twitch
  • Big ClassyBig Classy Registered User regular
    Gutted there's no quick save or any kind of manual save whatsoever on the PC. Seems ridiculous.

  • stigweardstigweard Registered User regular
    edited September 2011
    Big Isy wrote:
    Gaslight wrote:
    I guess I'll ask again: can someone please confirm for me that the stuttering issue connected to using KB+M has been fixed before I consider buying this game?

    It isn't a widespread issue tbh.

    If you do have micro-stuttering, you just have to disable key-press repeat using filter keys.

    edit: Do axes count as sharp or blunt?

    stigweard on
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    stigweard wrote:
    Big Isy wrote:
    Gaslight wrote:
    I guess I'll ask again: can someone please confirm for me that the stuttering issue connected to using KB+M has been fixed before I consider buying this game?

    It isn't a widespread issue tbh.

    If you do have micro-stuttering, you just have to disable key-press repeat using filter keys.

    edit: Do axes count as sharp or blunt?

    When you look at items in the quick select wheel, or inventory, they have a small icon near the name. If its a pointy sword its a sharp weapon, if its the head of a hammer, its a blunt weapon.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    edited September 2011
    Detharin wrote:
    The thing about guns vs zombies is to make sure you upgrade them and mod them. My pistol drops most infected in 2 shots, most walkers in 4. My shotgun destroys everything and is my go to for butchers. A moded head shot crit will kill any non special infected. As Purna ive been hording ammo way more than I need to, especially since you have a max of 80 bullets with the right skills and that does not include what is already loaded in guns. With a collection of guns you can go a good while without running out of ammo, and if you need it just hit up one of the various human areas. Heck in the jungle you can get pretty much infinite rifle ammo from a repeatable quest that wants canned food.

    A quick double tap to the chest, and then a head shot to finish off is how i handle most zombies hordes these days. Or my awesome two handed axe. Or my Wakazashi.
    When do you start getting recipes to mod guns?
    Arthil wrote:
    The hit detection is fine actually, the thing is you can mis-judge your distance at times because of the FOV. As for Thugs, I break/chop off their arms then go to town. Because of how beefed up my Logan is, I can often times cut off their arms with throws alone.
    Ever since Act 2, it seems like I've lost the capability of doing enough damage to actually chop off a Thug's arms. It, as with everything else, is rather distressing.

    Instead I've opted to just use the Blue Skull dev mod because really fuck those guys.
    Halfmex wrote:
    See rams I have zero problem with - they even seem to go down faster than thugs for me, but maybe that's just my perception of it. Wait for them to charge, sidehop, hit them in the back 2-4 times depending on how much time you have, repeat. Usually only takes two times, maybe three, before they're down. I have a nice Diabolical Military Machete that chops 'em up nicely. Whereas with Thugs it's: kick, slice 1-2 times when they're in their 'roar' emote, backthefuckup (sometimes mistime it and get punched in the face), repeat. It wouldn't be so bad if it weren't for the fact that they can't be knocked down (seriously game, not even a jumpkick? Come on), can't seem to even be staggered and their punch is an insta-knockdown which, for some reason, my ex-football player character can't seem to recover from without taking forever.
    With sufficient force you can actually knock down a Thug. I know vagrant's managed it playing Sam.

    Spectrum on
    XNnw6Gk.jpg
  • RobesRobes Registered User regular
    A good sledgehammer to the face of a thug can possibly knock 'em down.

    "Wait" he says... do I look like a waiter?
  • PreacherPreacher Registered User regular
    Any blunt with shock can knock down a thug as my little blade 2 electrified baton showed quite a few dicks. Maybe the same can be said for slicing weapons, but I have no idea never used a bladed, thats for my xian run.

    Finished the game first time, level 39, 49 deaths 39 hours played. Awesome.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Bacon-BuTTyBacon-BuTTy Registered User regular
    I Love this game, coop is a lot of fun. But there's one thing I really dont like and that's the difficulty and death penalties.

    We are on act two and yeah the zombies don't go down as easily and there are more of them but... I dunno. When I die, I lose a few hundred dollars.. that's it. It kind of takes the tension out of everything, and I just have to ignore it to have a good time. I would love a harsher penalty, like losing all your money, or something.

    Automasig.jpg
  • stigweardstigweard Registered User regular
    CorriganX wrote:
    stigweard wrote:
    Big Isy wrote:
    Gaslight wrote:
    I guess I'll ask again: can someone please confirm for me that the stuttering issue connected to using KB+M has been fixed before I consider buying this game?

    It isn't a widespread issue tbh.

    If you do have micro-stuttering, you just have to disable key-press repeat using filter keys.

    edit: Do axes count as sharp or blunt?

    When you look at items in the quick select wheel, or inventory, they have a small icon near the name. If its a pointy sword its a sharp weapon, if its the head of a hammer, its a blunt weapon.

    Xian Mei is now Lizzie Borden incarnate.

  • PreacherPreacher Registered User regular
    Its the borderlands style of respawn, and a harsher death penalty would suck especially when you get in a bad zombie spot.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Apparently the amazon download version is unavailable. That sucks, because I got a $25 gift card for my birthday and this is what I intended to spend it on.

    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
    Switch: SW-0653-8208-4705
  • PreacherPreacher Registered User regular
    stigweard wrote:
    CorriganX wrote:
    stigweard wrote:
    Big Isy wrote:
    Gaslight wrote:
    I guess I'll ask again: can someone please confirm for me that the stuttering issue connected to using KB+M has been fixed before I consider buying this game?

    It isn't a widespread issue tbh.

    If you do have micro-stuttering, you just have to disable key-press repeat using filter keys.

    edit: Do axes count as sharp or blunt?

    When you look at items in the quick select wheel, or inventory, they have a small icon near the name. If its a pointy sword its a sharp weapon, if its the head of a hammer, its a blunt weapon.

    Xian Mei is now Lizzie Borden incarnate.

    One thing that was weird was the pick of destiny was listed as a blunt but I got the slashing achievement for using it. Also end game finished spoilers.

    So in the end you leave poor sinamoi and the rest to get fucked and escape with the hacker? Oh well sucks to be those dicks.

    And like columbo (rip) one more thing, should always keep a pistol on you for the awesome weapon swap to blow up propane on some zombie mofuckas.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • EchoEcho ski-bap ba-dapModerator mod
    Preacher wrote:
    And like columbo (rip) one more thing, should always keep a pistol on you for the awesome weapon swap to blow up propane on some zombie mofuckas.

    I didn't even notice that until my co-op buddy pointed it out. That's nice design.

  • PreacherPreacher Registered User regular
    edited September 2011
    Echo wrote:
    Preacher wrote:
    And like columbo (rip) one more thing, should always keep a pistol on you for the awesome weapon swap to blow up propane on some zombie mofuckas.

    I didn't even notice that until my co-op buddy pointed it out. That's nice design.

    Yeah it really is, I mean its a simple thing, and maybe people who wanted to throw a weapon at it get miffed. But I love it, because it means I can toss and explode them right away and not have to chase after my weapon after.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • PreacherPreacher Registered User regular
    And now that I've finished a playthrough I can definately say you can hold off on lock picking, at least for me it wasn't a total waste on sam b because I had to get down to modified weapon durability anyway, but as far as intial points? There are better things to put them in.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • minor incidentminor incident expert in a dying field njRegistered User regular
    Good to know about lock picking. I need two more survival points before I can up Logan's Boomerang skill. Stamina Up it is, I suppose.

    Everything looks beautiful when you're young and pretty
  • TehSpectreTehSpectre Registered User regular
    Spectrum wrote:
    When do you start getting recipes to mod guns?
    I think earlyish Act 2?

    I got the
    Shock Gun Mod
    , but I don't remember where.

    Since then, I have gotten the
    Pride Shotgun Mod (<- kind of hidden)
    and am currently on a quest to get the
    Pride Gun Mod

    9u72nmv0y64e.jpg
  • PreacherPreacher Registered User regular
    Good to know about lock picking. I need two more survival points before I can up Logan's Boomerang skill. Stamina Up it is, I suppose.

    Well to be honest I rarely found that good of weapon in chests, and I know when you have lock pick you don't see that they need lock picking but I do know what the locked chests look like and I never really found that many to justify it. Maybe if you need to level up a third tree and its the best option, not a terrible one to go with.

    And man alive if xians rage is like sams, I'll go there first. My one mistake is not taking "FUCK YOOOOOUUUUUUUUUUUU!" mode earlier.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • TehSpectreTehSpectre Registered User regular
    edited September 2011
    Preacher wrote:
    Echo wrote:
    Preacher wrote:
    And like columbo (rip) one more thing, should always keep a pistol on you for the awesome weapon swap to blow up propane on some zombie mofuckas.

    I didn't even notice that until my co-op buddy pointed it out. That's nice design.

    Yeah it really is, I mean its a simple thing, and maybe people who wanted to throw a weapon at it get miffed. But I love it, because it means I can toss and explode them right away and not have to chase after my weapon after.
    The biggest issue with this is that if I don't have a handgun set in my quick swap, it still pulls it out of my inventory but doesn't consider it "equipped" and then I can't swap away from it, I have to open the inventory and unequip and re-equip one of my weapons so I can get switched off the handgun.

    Also, it pulled my shotgun up once, even though I had no shells and a ton of handgun ammo for my pistol.

    When it works, though, it is fantastic!

    TehSpectre on
    9u72nmv0y64e.jpg
  • PreacherPreacher Registered User regular
    Also of the guns I found shotguns the most useless at least on Sam Bizzle, they just didn't have the same damage/ammo availability storage of others. Maybe on purna they would be better.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    TehSpectre wrote:
    Spectrum wrote:
    When do you start getting recipes to mod guns?
    I think earlyish Act 2?

    I got the
    Shock Gun Mod
    , but I don't remember where.

    Since then, I have gotten the
    Pride Shotgun Mod (<- kind of hidden)
    and am currently on a quest to get the
    Pride Gun Mod
    Hum. What's considered early-ish? We've been putting off the Joseph escort and just running around exploring and clearing off sidequests.

    XNnw6Gk.jpg
  • PreacherPreacher Registered User regular
    That is weird, once I realized though that it swaps to a pistol I always kept one ready in my inventory. Though to be honest at the end of the game for me I had 3 meele weapons, 3 ranged and one explosive equipped and I only really used two of the meele.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • TehSpectreTehSpectre Registered User regular
    I think I may have gotten it in the Sewers.

    I don't think it is a quest reward, though.

    9u72nmv0y64e.jpg
  • PreacherPreacher Registered User regular
    Gun mods are kind of... meh? To me, they don't really do much, maybe there are more useful on purna who shoots more than just a head shot on a punk.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • SheepSheep Registered User, __BANNED USERS regular
    Finally got to boot DI up and give the first mission a go ahead.

    It's.... okay so far. The controls are super floaty so it being melee focused makes it feel kind of... weird.

    I also don't understand why some zombies appear on the mini map and others don't.

    I also don't understand why this one guy hasn't completed my quest to give him liquor when I've already given him something like five bottles of Jack Daniels.

    I can't join co op games either. It just starts my campaign over, single player style.



    But really. The absolute worst part is that you can play a black character who grew up impoverished, does drugs, and speaks in an dialect without proper English. That's just racist.



    Also, what is the quick swap button?

  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    As a Purna who also doesn't do more than head shot a punk, anything that makes them more useful is welcome.

    I mean, as mentioned when it takes 4-5 headshots to down a walker with a heavy pistol, it's still not quite worth my time.

    XNnw6Gk.jpg
  • BroncbusterBroncbuster Registered User regular
    Just to confirm, the loot system is a wackjob setup in Coop. From what we saw, it all stays the same item type (knife, hammer, etc) but it can be white to one person and a blue to another. Once picked up it stays that item and can be passed. Kind of sucks to have to yell "ITEM DROP COME LOOK EVERYONES".

    Ah well, kinda hope it changes.

    steam_sig.png
    Origin: Broncbuster
  • TehSpectreTehSpectre Registered User regular
    edited September 2011
    When I am able to shoot my shotgun, it is rewarding to point-blank a zombie in the chest and knock them back 4 to 5 feet onto the ground.

    Headshots killed them instantly, too.

    The magnum I found early on doesn't do that much to them, though and I can't use the regular pistol mods on it, sadly.

    TehSpectre on
    9u72nmv0y64e.jpg
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    TehSpectre wrote:
    When I am able to shoot my shotgun, it is rewarding to point-blank a zombie in the chest and knock them back 4 to 5 feet onto the ground.

    Headshots killed them instantly, too.

    The magnum I found early on doesn't do that much to them, though and I can't use the regular pistol mods on it, sadly.
    Yeah, it's just kind of annoying to have what looks to be a goddamn .50 cal and have to plink plink plink zombies to death with it. Like, okay I take out a punk in a couple 2k damage headshots, why do zombies suddenly have thicker skulls and only take 500?

    XNnw6Gk.jpg
  • minor incidentminor incident expert in a dying field njRegistered User regular
    edited September 2011
    Sheep wrote:
    I also don't understand why this one guy hasn't completed my quest to give him liquor when I've already given him something like five bottles of Jack Daniels.

    Those are ongoing. You can do them as often as you like for rewards/cash
    Sheep wrote:
    But really. The absolute worst part is that you can play a black character who grew up impoverished, does drugs, and speaks in an dialect without proper English. That's racist.

    What..?

    minor incident on
    Everything looks beautiful when you're young and pretty
  • TehSpectreTehSpectre Registered User regular
    I think the damage should be upped for headshots on zombies.

    I only notice a few hundred damage increase for hitting the noggin. :(

    9u72nmv0y64e.jpg
  • TehSpectreTehSpectre Registered User regular
    edited September 2011
    @sheep

    Zombies that show up on the minimap are quest-based mobs, either for a quest you haven't gotten (they are attacking someone and you have to save them) or for enemies that must be defeated to continue.

    TehSpectre on
    9u72nmv0y64e.jpg
  • minor incidentminor incident expert in a dying field njRegistered User regular
    TehSpectre wrote:
    @sheep

    Zombies that show up on the minimap are quest-based mobs, either for a quest you haven't gotten (they are attacking someone and you have to save them) or for enemies that must be defeated to continue.

    Color coded as white and red skulls, respectively, on the minimap.

    Everything looks beautiful when you're young and pretty
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Sheep wrote:
    I also don't understand why this one guy hasn't completed my quest to give him liquor when I've already given him something like five bottles of Jack Daniels.
    Read the quest log. You need to give him 5, then 5 more, then finally 5 more for 15 total.
    Sheep wrote:
    Also, what is the quick swap button?
    MMB on PC

    XNnw6Gk.jpg
  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    edited September 2011
    Sheep wrote:
    things.

    1) I don't find it /that/ floaty but I guess it kind of is.

    2) That's been answered

    3) Some quests are on-going and you can do them as many times as you like for easy experience- or apparently you can do some of them just 3 times.

    4) Quick Swap is the Middle Mouse button... but I'd change that to "q" if I were you.

    5) Oh... ok?

    Nappuccino on
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    Rorus Raz wrote: »
    There's also the possibility you just can't really grow a bear like other guys.

    Not even BEAR vaginas can defeat me!
    cakemikz wrote: »
    And then I rub actual cake on myself.
    Loomdun wrote: »
    thats why you have chest helmets
  • TehSpectreTehSpectre Registered User regular
    I need more water, everything is going dark!

    I think she is living off a salt-lick.

    9u72nmv0y64e.jpg
  • LucascraftLucascraft Registered User regular
    Ok. The checkpoint/autosave feature in this game is fucking bullshit. I had literally about 10 quests completed and ready to turn in. I had to make a lunch appointment and hoofed it back to the lifeguard station, figuring that'd be an ok place to log out. When I got home and booted up my PS3 again, none of those quests were completed and I seriously lost about 2 hours of work. What the fuck.

    Why the hell doesn't this game save more frequently or have a "save" feature?

  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    and her cabin has energy drinks all over it.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Rorus Raz wrote: »
    There's also the possibility you just can't really grow a bear like other guys.

    Not even BEAR vaginas can defeat me!
    cakemikz wrote: »
    And then I rub actual cake on myself.
    Loomdun wrote: »
    thats why you have chest helmets
  • SheepSheep Registered User, __BANNED USERS regular
    edited September 2011
    What..?
    Sorry. Half mocking the Deus Ex nontroversy.


    Thanks for the answers guys. Is there a swap button on the 360?

    What about joining Co Op games?

    Sheep on
This discussion has been closed.