More time shooting things as Trist. You were moving around alot, but not shooting. Also, you jump away waaaay too early. I think you underestimate the amount of damage you were capable of, especially given the opponents lack of defensive items.
bigwah on
LoL Tribunal:
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
So I've been "free week" Tryndamere-ing and he's great. Depending on my lane partner I can get fed early and dominate the rest of the game.
BUT
I've found that it is very common for my teamates (i play alot of solo queue) to EXPECT me to destroy everything in sight and completely carry the team. Sometimes I do this but sometimes I just can't and when I don't man, do i get flak from teamates who are doing much worse than I am.
It goes something like, its ok guys were feeding now but as long as we make it to late game our tryn will rofl stomp them. Or "FUCK tryn why were you getting red buff when we initiated that 3 v 5 teamfight!!!! OMGGGG".
I like Tryn, he's fun to use, and takes some skill to know when to jump in, when to duck out for a minute and when to ult but Jesus don't blame me for everything that goes wrong in a match.
Oh and is it worth getting all crit runes for him? Right now I m running Armor Pen marks, Crit Seals, Mr blues (deciding whether crits are worth it) and Crit Quints.
Is it worth giving up the armor pen for crit? I just don't see getting crit glyphs as a worthy purchase for 400 Ips when theyr not even close to being as good as crit reds or yellows.
StokedUp on
[SIGPIC][/SIGPIC]
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655 Uploaded SC2 Replays
So, 2 nights ago Bat, failboat, msyelf and some guys rotated in and we won all our games (4 or 5). Last night I lost all my games, negating the good progress I made. I am so very sick of blind pick, if I thought I had enough champs and rune pages to not be a burden on my own team, I'd play ranked.
In other news, Zileas from Riot is incapable of doing math, and that win streak I had a few days ago was largely worthless. He and whoever is on his team still can't understand that his stuff on paper does not correlate to how people play the game with this per minute nonsense.
I have this 10 win boost and I have 6265IP. This is the first time I'll have 6300 and I could get absolutely anything I'd like (which I was going to ask about later). I should be excited. However, the effect of Blind Pick combined with this IP nerf.......I find I don't even want to log in to -lose- once just to hit that 6300 mark. It just means I have to grind twice as much from this point on. The crapshoot of getting a decent matchup compared to the usual opposing team in Blind Pick chooses an actual teamcomp that works vs my side which looks like it was just thrown together, because it was (and I blame myself for this as well, I just don't play as much as other people so my roster is tiny and after nerfs and buffs, I only have a handful of "viable" champions to pick from and my runepages are set up only for those and not more generalized).
i started playing jungle trynd again since all the nerfs and changes to his passive/ult/jungling/smite/howcritworks etc and the jungling seemed more consistent actually
also that 1 second off of his ultimate feels like FOREVER
i am sure that half my deaths in my past few games have been due to that loss of a second
So, 2 nights ago Bat, failboat, msyelf and some guys rotated in and we won all our games (4 or 5). Last night I lost all my games, negating the good progress I made. I am so very sick of blind pick, if I thought I had enough champs and rune pages to not be a burden on my own team, I'd play ranked.
In other news, Zileas from Riot is incapable of doing math, and that win streak I had a few days ago was largely worthless. He and whoever is on his team still can't understand that his stuff on paper does not correlate to how people play the game with this per minute nonsense.
I have this 10 win boost and I have 6265IP. This is the first time I'll have 6300 and I could get absolutely anything I'd like (which I was going to ask about later). I should be excited. However, the effect of Blind Pick combined with this IP nerf.......I find I don't even want to log in to -lose- once just to hit that 6300 mark. It just means I have to grind twice as much from this point on. The crapshoot of getting a decent matchup compared to the usual opposing team in Blind Pick chooses an actual teamcomp that works vs my side which looks like it was just thrown together, because it was (and I blame myself for this as well, I just don't play as much as other people so my roster is tiny and after nerfs and buffs, I only have a handful of "viable" champions to pick from and my runepages are set up only for those and not more generalized).
Zileas explicitly said they're going to continue adjusting the IP formula until they're giving out the same average IP per player per week that they were before the change, so, you're wrong.
Like, you might be right about THIS WEEK but they gave out a ten win IP boost to compensate
and if next week they accidentally lowball it again they will probably give away another boost
i started playing jungle trynd again since all the nerfs and changes to his passive/ult/jungling/smite/howcritworks etc and the jungling seemed more consistent actually
also that 1 second off of his ultimate feels like FOREVER
i am sure that half my deaths in my past few games have been due to that loss of a second
I have yet to try jungle trynd.
And while I am a new Tryndamere player, I still can appreciate how that 1 extra second would make a big difference.
StokedUp on
[SIGPIC][/SIGPIC]
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655 Uploaded SC2 Replays
it made it way easier for people to kill you with ignite
also i think at least twice every game i spinning slash away from a tower and end up dying because of it because it extends the time it takes for the last projectile to hit me AFTER undying rage ends
i really need to start just walking out so the projectile hits me while i am invulnerable
So, 2 nights ago Bat, failboat, msyelf and some guys rotated in and we won all our games (4 or 5). Last night I lost all my games, negating the good progress I made. I am so very sick of blind pick, if I thought I had enough champs and rune pages to not be a burden on my own team, I'd play ranked.
In other news, Zileas from Riot is incapable of doing math, and that win streak I had a few days ago was largely worthless. He and whoever is on his team still can't understand that his stuff on paper does not correlate to how people play the game with this per minute nonsense.
I have this 10 win boost and I have 6265IP. This is the first time I'll have 6300 and I could get absolutely anything I'd like (which I was going to ask about later). I should be excited. However, the effect of Blind Pick combined with this IP nerf.......I find I don't even want to log in to -lose- once just to hit that 6300 mark. It just means I have to grind twice as much from this point on. The crapshoot of getting a decent matchup compared to the usual opposing team in Blind Pick chooses an actual teamcomp that works vs my side which looks like it was just thrown together, because it was (and I blame myself for this as well, I just don't play as much as other people so my roster is tiny and after nerfs and buffs, I only have a handful of "viable" champions to pick from and my runepages are set up only for those and not more generalized).
Zileas explicitly said they're going to continue adjusting the IP formula until they're giving out the same average IP per player per week that they were before the change, so, you're wrong.
Like, you might be right about THIS WEEK but they gave out a ten win IP boost to compensate
and if next week they accidentally lowball it again they will probably give away another boost
As long as they keep giving out boosts I am pretty okay with that. I do wish that they'd change their mind about punishing people who win quickly though, that's just dumb.
Zileas explicitly said they're going to continue adjusting the IP formula until they're giving out the same average IP per player per week that they were before the change, so, you're wrong.
Like, you might be right about THIS WEEK but they gave out a ten win IP boost to compensate
and if next week they accidentally lowball it again they will probably give away another boost
Well, the next change isn't going out until they do a server restart, which he said was not for another 2 weeks or so, unless something pressed them to do it earlier because it would mean 4 hours of downtime. Either way, his numbers that he was toting do not match up with with 30 pages of posts in each of 2 threads on the subject, they're off by at least 15 IP, in some cases 30.
EDIT Plus, some people still seem to not have the boosts awarding the right amount (141 IP) for a win, unless it's a UI error.
übergeek on
0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
it made it way easier for people to kill you with ignite
also i think at least twice every game i spinning slash away from a tower and end up dying because of it because it extends the time it takes for the last projectile to hit me AFTER undying rage ends
i really need to start just walking out so the projectile hits me while i am invulnerable
It has been substantially easier to time bomb / ignite / otherwise ruin the day of Tryndamere players lately, this is true.
Learning to jungle on him is an excellent plan; you're zone-able before 6 in a way that boggles the mind when a bad player is behind the keyboard with him.
On an unrelated note, has anyone else found that Maokai's cast times / ability availability is a little weird? I'm missing casts (i.e. they never go off) of his Q and R rather often since I bought him and I've got no clue why.
Auralynx on
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
A lot of people were giving me advice on my play, could you post in here so I can see it? I know I have a lot to work on.
More wards. Better ward placement (if you only have one, there are better spots than the murder bush by dragon).
For the udyr game, more ganks instead of just covering lanes. Push the creeps all the way to the tower if there's no enemy there. That ensures your creeps are killed faster, denying the enemy xp and gold. If you have healthy mana, mash Bear more when moving across the map to get to objectives faster.
For the Vlad game, more aggression/better placement. There were at least a couple times where you were hanging way the hell back from your tanks while they were trying to take a tower or dance when you could have been backing them up and doing damage. You only get those chances every so often, you must capitalize.
For the Trist game, less dancing while accomplishing nothing. If the tank is the only thing in range, go ahead and shoot the tank, especially if the enemy carries are way the hell back not doing anything. If your team is getting dogpiled, you have alot more freedom to get in closer and destroy a squishy target.
i think my absolute favorite thing about maokai's root is that it has a kind of long animation so while you are flying at the person if they blink or flash you follow them to the new spot
i think my absolute favorite thing about maokai's root is that it has a kind of long animation so while you are flying at the person if they blink or flash you follow them to the new spot
I had that happen to me a couple times as Tristana in that scoreboard game I posted.
facetious on
"I am not young enough to know everything." - Oscar Wilde
So I'm thinking about picking up NuNu as a jungler to add to my roster. I have WW, and I have Irelia, and Jax. But I fell like Nunu can be the biggest dick when Jungling.
Also I have Rammus but other people I play with play him better so...yeah I want to focus on stuff to give us options.
Delphinidaes on
NNID: delphinidaes Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
So whats with the recent trend of people throwing up surrender votes right before they win or after scoring an ace?
Its so that they can stay in low elo and stomp people for fun. You get the same amount of IP now either way, so there isn't any penalty for it. Its like smurfing.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Posts
"Was cursing, in broken english at his team, and at our team. made fun of dead family members and mentioned he had sex with a dog."
"Hope he dies tbh but a ban would do."
Quite a bit better play than the last time you streamed, IMO.
Thanks I just wish it was reflected in my ELO :P
BUT
I've found that it is very common for my teamates (i play alot of solo queue) to EXPECT me to destroy everything in sight and completely carry the team. Sometimes I do this but sometimes I just can't and when I don't man, do i get flak from teamates who are doing much worse than I am.
It goes something like, its ok guys were feeding now but as long as we make it to late game our tryn will rofl stomp them. Or "FUCK tryn why were you getting red buff when we initiated that 3 v 5 teamfight!!!! OMGGGG".
I like Tryn, he's fun to use, and takes some skill to know when to jump in, when to duck out for a minute and when to ult but Jesus don't blame me for everything that goes wrong in a match.
Oh and is it worth getting all crit runes for him? Right now I m running Armor Pen marks, Crit Seals, Mr blues (deciding whether crits are worth it) and Crit Quints.
Is it worth giving up the armor pen for crit? I just don't see getting crit glyphs as a worthy purchase for 400 Ips when theyr not even close to being as good as crit reds or yellows.
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
In other news, Zileas from Riot is incapable of doing math, and that win streak I had a few days ago was largely worthless. He and whoever is on his team still can't understand that his stuff on paper does not correlate to how people play the game with this per minute nonsense.
I have this 10 win boost and I have 6265IP. This is the first time I'll have 6300 and I could get absolutely anything I'd like (which I was going to ask about later). I should be excited. However, the effect of Blind Pick combined with this IP nerf.......I find I don't even want to log in to -lose- once just to hit that 6300 mark. It just means I have to grind twice as much from this point on. The crapshoot of getting a decent matchup compared to the usual opposing team in Blind Pick chooses an actual teamcomp that works vs my side which looks like it was just thrown together, because it was (and I blame myself for this as well, I just don't play as much as other people so my roster is tiny and after nerfs and buffs, I only have a handful of "viable" champions to pick from and my runepages are set up only for those and not more generalized).
also that 1 second off of his ultimate feels like FOREVER
i am sure that half my deaths in my past few games have been due to that loss of a second
True elo comes from within. 8-)
Zileas explicitly said they're going to continue adjusting the IP formula until they're giving out the same average IP per player per week that they were before the change, so, you're wrong.
Like, you might be right about THIS WEEK but they gave out a ten win IP boost to compensate
and if next week they accidentally lowball it again they will probably give away another boost
I have yet to try jungle trynd.
And while I am a new Tryndamere player, I still can appreciate how that 1 extra second would make a big difference.
Gamertag(SSF4/MW2)StokedAidzzzSC2 ID Stoked.655
Uploaded SC2 Replays
also i think at least twice every game i spinning slash away from a tower and end up dying because of it because it extends the time it takes for the last projectile to hit me AFTER undying rage ends
i really need to start just walking out so the projectile hits me while i am invulnerable
As long as they keep giving out boosts I am pretty okay with that. I do wish that they'd change their mind about punishing people who win quickly though, that's just dumb.
I get through a jungle without issue. I've had several successful ganks as well.
There's this weird stage after 6 though where I feel like I'm just wasting time no matter where I am.
it's just
so
boring
Well, the next change isn't going out until they do a server restart, which he said was not for another 2 weeks or so, unless something pressed them to do it earlier because it would mean 4 hours of downtime. Either way, his numbers that he was toting do not match up with with 30 pages of posts in each of 2 threads on the subject, they're off by at least 15 IP, in some cases 30.
EDIT Plus, some people still seem to not have the boosts awarding the right amount (141 IP) for a win, unless it's a UI error.
It has been substantially easier to time bomb / ignite / otherwise ruin the day of Tryndamere players lately, this is true.
Learning to jungle on him is an excellent plan; you're zone-able before 6 in a way that boggles the mind when a bad player is behind the keyboard with him.
On an unrelated note, has anyone else found that Maokai's cast times / ability availability is a little weird? I'm missing casts (i.e. they never go off) of his Q and R rather often since I bought him and I've got no clue why.
For the udyr game, more ganks instead of just covering lanes. Push the creeps all the way to the tower if there's no enemy there. That ensures your creeps are killed faster, denying the enemy xp and gold. If you have healthy mana, mash Bear more when moving across the map to get to objectives faster.
For the Vlad game, more aggression/better placement. There were at least a couple times where you were hanging way the hell back from your tanks while they were trying to take a tower or dance when you could have been backing them up and doing damage. You only get those chances every so often, you must capitalize.
For the Trist game, less dancing while accomplishing nothing. If the tank is the only thing in range, go ahead and shoot the tank, especially if the enemy carries are way the hell back not doing anything. If your team is getting dogpiled, you have alot more freedom to get in closer and destroy a squishy target.
I solve this by jungling really odd characters, like Morde. It's fun, if not the most optimal.
it used to be that if one team surrendered the other team got the "cannot surrender after denied" thing
so maybe they brought the bug back
Thats kind of a dick thing to do.
I had that happen to me a couple times as Tristana in that scoreboard game I posted.
Steam: Chagrin LoL: Bonhomie
http://www.leagueoflegends.com/board/showthread.php?t=526418
Mostly I like the one guy who said if the opposing team stuck it out in a 4v5, his premade will give them a win.
She is the best yordle.
Teemo is the worst.
how is kennen, anyways
Switch: SW-1493-0062-4053
Get Blitz
Kennen is a mean motherfucker throughout the game. A bastard to lane against and good use of his ult strait up wins team fights.
Either way you are gold.
also Rent I'm pretty sure you insulted me earlier but I forgot what you said and I'm too lazy to search it up. So uh, yeah.
YOUR MOM
Also I have Rammus but other people I play with play him better so...yeah I want to focus on stuff to give us options.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
Just gotta watch for CC.
Its so that they can stay in low elo and stomp people for fun. You get the same amount of IP now either way, so there isn't any penalty for it. Its like smurfing.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Now most would point out they want you to buy IP boosts for that reason now, except it's probably cheaper to just pay the RP up front.
Playing Kennen feels like everyone else is playing the same game you are, but at half the speed.
It's like being in "bullet time" all the time.