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The Legend of Zelda: 25th Anniversary Thread - Landmark of the Greatest Gaming Series

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Posts

  • RockinXRockinX Registered User regular
    edited March 2011
    Warlock82 wrote: »
    http://wii.ign.com/articles/115/1154087p1.html

    Reggie just did an interview with IGN where he confirmed that they are doing something for Zelda's 25th anniversary, that it will be different from what they did for Mario, and that it will be something special.

    Although if it's exactly as special as Mario's I might not be that enthused...who knows. But at least it'll be different, which is a good sign, since I already have the Zelda Collection disc.

    The weird thing is they totally missed it. It was like two weeks ago :P I mean, unless you are going to commemorate the American release anniversary but that would just be weird :P And the sad thing is that it's a TRUE anniversary unlike the Mario "let's pretend Super Mario Bros was the first game he was ever in even though he was totally in Donkey Kong and Mario Bros waaaay before that game" anniversary :P

    Weren't they a bit late on Mario, too? At the very least, Super Mario All-Stars wasn't released until well after the fact...

    it's true, they were late for mario's celebration as well. and i don't mean the release of mario all stars.

    RockinX on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited March 2011
    I'm unfamiliar with the Zelda cycle - does a picture of this exist? Or the Zelda cycle cycle? Or the Zelda cycle cycle cycle?

    Alfred J. Kwak on
  • DirtyDirty Registered User regular
    edited March 2011
    I wouldn't say they are pretending SMB was Mario's first appearance. Look at the logo. It's specifically celebrating the 25th anniversary of Super Mario Bros. Is it really that big of a deal that they choose to celebrate the anniversary of his greatest achievement rather than his "birthday"?

    As far as them not having anything lined up for the exact day (or month) for Zelda's anniversary, I think as long as they do something during the same calendar year, it should count. I also think that even if all we get this year is the OOT remake on 3DS, it's better than SMB got.

    Dirty on
  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    This is the internet Zelda cycle:

    Zelda game is announced -> everyone thinks it looks awesome, better than the previous one which was a turd and hopefully it'll be more like the one two iterations ago -> game comes out and everyone loves it -> time passes and everyone hates it -> more time passes and everyone loves it -> Zelda game is announced

    but this is the real Zelda cycle:

    Zelda game is announced -> Zelda game comes out -> Zelda game is awesome -> Zelda game is announced

    UncleSporky on
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  • JaveJave Registered User regular
    edited March 2011
    This is the internet Zelda cycle:

    Zelda game is announced -> everyone thinks it looks awesome, better than the previous one which was a turd and hopefully it'll be more like the one two iterations ago -> game comes out and everyone loves it -> time passes and everyone hates it -> more time passes and everyone loves it -> Zelda game is announced
    This cycle does not apply to GAF where the game already sucks balls.

    Jave on
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  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    I'm gonna go ahead and defend them, because even without checking I'm pretty sure there are 5 or 6 outspoken idiots who think it sucks and everyone else is defending it, just like anywhere else. People mistake the presence of an argument/debate to mean that "everyone" shares an opinion.

    The PA difference is that people who have no business posting in a thread will generally keep out of it. I don't go into the Gears thread and say "game is lame, people who like it are terrible." That happens on GAF, but it doesn't mean the place as a whole hates any given game more than on any other forum.

    If someone at PA made a thread with the topic "is Skyward Sword going to be disappointing?" you would see the same broad opinions that you do at GAF.

    UncleSporky on
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Dirty wrote: »
    I wouldn't say they are pretending SMB was Mario's first appearance. Look at the logo. It's specifically celebrating the 25th anniversary of Super Mario Bros. Is it really that big of a deal that they choose to celebrate the anniversary of his greatest achievement rather than his "birthday"?

    As far as them not having anything lined up for the exact day (or month) for Zelda's anniversary, I think as long as they do something during the same calendar year, it should count. I also think that even if all we get this year is the OOT remake on 3DS, it's better than SMB got.

    I thought it was closer in Japan. At the very least, I'm sure they started making a big deal about it on time (with Iwata Asks segments and such). They haven't really said anything about Zelda's other than "Oh, right, um.... we'll do something for that, sure!"


    Also, people have pretty much always bitched about upcoming Zeldas, at least since Wind Waker (and to be fair, the very first Wind Waker video they showed, Link looked REALLY terrible in).

    I don't care what people say about this one, I am actually excited for it. I am a real fan of the art style especially - it feels like a happy middle ground between Wind Waker and Ocarina/Twilight Princess style. Which is to say, it feels like fucking ALTTP in 3D which is what I totally want. It also seems like what Miyamoto/Aonuma really want to make, instead of Twilight Princess which was more of a "well, apparently this is what the fans want so I guess we'll do it" thing. I don't know, it just seems like that comes through in the game. You can sort of tell when the game is a labor of love vs. going through the motions. Which is not to say TP is bad, but it does have that vibe.

    Warlock82 on
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  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited March 2011
    the closer a game looks to Wind Waker the better

    Alfred J. Kwak on
  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    (and to be fair, the very first Wind Waker video they showed, Link looked REALLY terrible in)

    This?

    http://www.youtube.com/watch?v=aQ7riCXrDxY&feature=related

    Doesn't really look that different, though the trailer's cartoon vibe is rather silly.

    UncleSporky on
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    (and to be fair, the very first Wind Waker video they showed, Link looked REALLY terrible in)

    This?

    http://www.youtube.com/watch?v=aQ7riCXrDxY&feature=related

    Doesn't really look that different, though the trailer's cartoon vibe is rather silly.

    Yeah, like around the 30 second mark or so and beyond, he just looks really dumb to me.

    Warlock82 on
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  • THEPAIN73THEPAIN73 Shiny. Real shiny.Registered User regular
    edited March 2011
    So.. if they ever do a 25th Anniversary box in the same way they did for Mario they should include Link's Awakening DX.

    Just sayin.

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  • Raybies666Raybies666 Registered User regular
    edited March 2011
    Zelda? More like Cel Damage!

    Am I doing it right?

    Raybies666 on
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  • RockinXRockinX Registered User regular
    edited March 2011
    Warlock82 wrote: »
    (and to be fair, the very first Wind Waker video they showed, Link looked REALLY terrible in)

    This?

    http://www.youtube.com/watch?v=aQ7riCXrDxY&feature=related

    Doesn't really look that different, though the trailer's cartoon vibe is rather silly.

    Yeah, like around the 30 second mark or so and beyond, he just looks really dumb to me.

    Now, imagine expecting to see more of that awesome Ganondorf fight that had been shown a year earlier and then seeing this.

    I loved TWW but the trailer sucks.

    RockinX on
  • RehabRehab Registered User regular
    edited March 2011
    Raybies666 wrote: »
    Zelda? More like Cel Damage!

    Am I doing it right?

    None of those people who were saying things like "lol, Celda" got anything right! Not to mention, its very hard to take people who are criticizing something like a yet-to-be-released game seriously when they are spouting insipid memes like that. Its like invoking the dollar sign with the Microsoft abbreviation.

    Ironic usage is one thing, but the debates of many other forums I've seen oftentimes don't really evolve discussions so much as they just shout over each other with outrageous statements and fanboyism. They are about as relevant to an actual dialog as YouTube comments are to, well, anything. I think it makes it hard for other people to take gaming seriously when those are some of the "representatives" that step forward on so many public forums.

    Edit: Hey RockinX, how goes the Zelda playing quest?

    Rehab on
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  • LarsLars Registered User regular
    edited March 2011
    A lot of people's first impression of Wind Waker wasn't that trailer, it was a still shot of WW Link winking at the camera from the ending of the trailer. Mostly circulated by people who were hating it, so by the time someone actually watched the trailer they were already hating it due to expectations set by the earlier realistic video and the commentary on the still shot they had been linked.

    Lars on
  • RockinXRockinX Registered User regular
    edited March 2011
    Rehab wrote: »
    Raybies666 wrote: »
    Zelda? More like Cel Damage!

    Am I doing it right?

    None of those people who were saying things like "lol, Celda" got anything right! Not to mention, its very hard to take people who are criticizing something like a yet-to-be-released game seriously when they are spouting insipid memes like that. Its like invoking the dollar sign with the Microsoft abbreviation.

    Ironic usage is one thing, but the debates of many other forums I've seen oftentimes don't really evolve discussions so much as they just shout over each other with outrageous statements and fanboyism. They are about as relevant to an actual dialog as YouTube comments are to, well, anything. I think it makes it hard for other people to take gaming seriously when those are some of the "representatives" that step forward on so many public forums.

    Edit: Hey RockinX, how goes the Zelda playing quest?
    eh, he got tired after beating Zelda 1. I'll play through the second quest when they renove my plasters.

    I'm tempted to do it without a guide. it'll be like playing through Zelda 1 for the first time (and i've never played the first quest without a guide).

    RockinX on
  • DHSDHS Chase lizards.. ...bark at donkeys..Registered User regular
    edited March 2011
    Okay, from the phrasing I heard Miyamoto talk about Zelda 25th, having "developers" "celebrate" the series a I had a sudden, mad whirlwind of thought.

    A Zelda anthology game, not old games, but an anthology of short-form games, like the Animatrix but with games, and Zelda.


    I hate myself for this idea.

    DHS on
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  • RehabRehab Registered User regular
    edited March 2011
    Lars wrote:
    A lot of people's first impression of Wind Waker wasn't that trailer, it was a still shot of WW Link winking at the camera from the ending of the trailer. Mostly circulated by people who were hating it, so by the time someone actually watched the trailer they were already hating it due to expectations set by the earlier realistic video and the commentary on the still shot they had been linked.

    Nintendo should have gone to greater lengths to explain to people that the first reveal of what Zelda might look like on the GameCube was just a technical demonstration, but oh well.

    I actually really find myself in favor of their current mode of revealing new information and titles to the media. The whole approach of not announcing most games years in advance and being more tight lipped with what they reveal and when. Constant hype trains for games that won't see release for months upon months and an overabundance of information can get a little exhausting. In the case of Super Smash Bros Brawl, the dogo just did a bit too much even though thats what I wanted at the time, but upon getting the game I just became a bit tired of it after about a month or so. It wasn't until about a couple years later that I really got into the game and enjoyed it because I was just playing it to play the game and I wasn't subconsciously analyizing it and comparing it to what I thought it would be or trying to gauge if it lived up to the hype while playing it or anything. I think that Nintendo just has the right happy medium going between say, a complete media blackout and the kind of cycles we see with games like Final Fantasy XIII and Gran Turismo 5 years before release.

    Rehab on
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Rehab wrote: »
    Nintendo should have gone to greater lengths to explain to people that the first reveal of what Zelda might look like on the GameCube was just a technical demonstration, but oh well.

    You mean like the lengths Square-Enix went to explaining the FF7 PS3 video was just a tech demo? How did that work out for them? :P

    Warlock82 on
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  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    DHS wrote: »
    Okay, from the phrasing I heard Miyamoto talk about Zelda 25th, having "developers" "celebrate" the series a I had a sudden, mad whirlwind of thought.

    A Zelda anthology game, not old games, but an anthology of short-form games, like the Animatrix but with games, and Zelda.


    I hate myself for this idea.

    More likely, and still doable and fun, would be an anthology game where the overworld has a Zelda 1 aesthetic and each of the 8 dungeons is a classic one from a different Zelda game. So suddenly you're playing OoT's Dodongo's Cavern, then next the Tail Cave from Link's Awakening, etc. The configuration of items you get could be a problem but it's not insurmountable.

    Another thing they could be doing (should be doing) is a DS/3DS remake of Zelda 1; playable on original DSs but in 3D and with better textures/AA if you put it in a 3DS.

    UncleSporky on
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    DHS wrote: »
    Okay, from the phrasing I heard Miyamoto talk about Zelda 25th, having "developers" "celebrate" the series a I had a sudden, mad whirlwind of thought.

    A Zelda anthology game, not old games, but an anthology of short-form games, like the Animatrix but with games, and Zelda.


    I hate myself for this idea.

    More likely, and still doable and fun, would be an anthology game where the overworld has a Zelda 1 aesthetic and each of the 8 dungeons is a classic one from a different Zelda game. So suddenly you're playing OoT's Dodongo's Cavern, then next the Tail Cave from Link's Awakening, etc.

    Another thing they could be doing (should be doing) is a DS/3DS remake of Zelda 1; playable on original DSs but in 3D and with better textures/AA if you put it in a 3DS.

    Something to file under "will never happen but would be totally awesome": A Zelda game with a map editor. (and no, not Zelda Classic... I've long since forgotten how to even work that map editor anyways :P)

    Or, you know, I will take anything involving a remake or whatever of Zelda 2. Zelda 2 does not get the love it deserves.

    Warlock82 on
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  • RehabRehab Registered User regular
    edited March 2011
    DHS wrote: »
    Okay, from the phrasing I heard Miyamoto talk about Zelda 25th, having "developers" "celebrate" the series a I had a sudden, mad whirlwind of thought.

    A Zelda anthology game, not old games, but an anthology of short-form games, like the Animatrix but with games, and Zelda.


    I hate myself for this idea.

    More likely, and still doable and fun, would be an anthology game where the overworld has a Zelda 1 aesthetic and each of the 8 dungeons is a classic one from a different Zelda game. So suddenly you're playing OoT's Dodongo's Cavern, then next the Tail Cave from Link's Awakening, etc. The configuration of items you get could be a problem but it's not insurmountable.

    Another thing they could be doing (should be doing) is a DS/3DS remake of Zelda 1; playable on original DSs but in 3D and with better textures/AA if you put it in a 3DS.

    Now I hate both of you because those are all excellent ideas which have about a one in a million chance of actually happening! :rotate:

    I just hope that whatever they do it won't be a similar approach as they took to their biggest series and the most renowned icon in gaming.

    Rehab on
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  • jclastjclast Registered User regular
    edited March 2011
    Rehab wrote: »
    DHS wrote: »
    Okay, from the phrasing I heard Miyamoto talk about Zelda 25th, having "developers" "celebrate" the series a I had a sudden, mad whirlwind of thought.

    A Zelda anthology game, not old games, but an anthology of short-form games, like the Animatrix but with games, and Zelda.


    I hate myself for this idea.

    More likely, and still doable and fun, would be an anthology game where the overworld has a Zelda 1 aesthetic and each of the 8 dungeons is a classic one from a different Zelda game. So suddenly you're playing OoT's Dodongo's Cavern, then next the Tail Cave from Link's Awakening, etc. The configuration of items you get could be a problem but it's not insurmountable.

    Another thing they could be doing (should be doing) is a DS/3DS remake of Zelda 1; playable on original DSs but in 3D and with better textures/AA if you put it in a 3DS.

    Now I hate both of you because those are all excellent ideas which have about a one in a million chance of actually happening! :rotate:

    I just hope that whatever they do it won't be a similar approach as they took to their biggest series and the most renowned icon in gaming.

    I could see them doing that. They had special shops in the Oracles games for people playing on a GBA (I think I'm remembering that right anyhow).

    jclast on
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  • jothkijothki Registered User regular
    edited March 2011
    What I'm wondering is whether it would work to have a game that just consists of independent super-dungeons that can have multiple items in them. Link starts with whatever items and number of hearts the dungeon assigns them, and goes through the dungeon picking up whatever items are present, which may or may not be necessary to actually beat it. It'd basically be possible to recreate any existing dungeon as long as the items are similar enough, but any combination could be thrown together.

    jothki on
  • jclastjclast Registered User regular
    edited March 2011
    That sounds like how the dungeons worked in 4 Swords Adventures (which desperately need to be remade with online instead of local only with GBAs). God I loved that game - only got to play it with 4 people one time, and since we only had 3 GBAs between us my GBA was a second GCN with a GameBoy player hooked up to a little TV. It was still awesome (even if that particular arrangement was technically not supported).

    jclast on
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  • jclastjclast Registered User regular
    edited March 2011
    Also, I have a feeling that this thread is going to make me try OoT again. I've never been past the fire temple.

    jclast on
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  • THEPAIN73THEPAIN73 Shiny. Real shiny.Registered User regular
    edited March 2011
    jclast wrote: »
    Also, I have a feeling that this thread is going to make me try OoT again. I've never been past the fire temple.

    WHAT?!

    You.. what?

    You gotta get on that!

    THEPAIN73 on
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  • DritzDritz CanadaRegistered User regular
    edited March 2011
    To be fair the run to the hammer in the fire temple is probably the worst part of the entire game. Even with the GCN controller I found it annoying.

    Dritz on
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  • THEPAIN73THEPAIN73 Shiny. Real shiny.Registered User regular
    edited March 2011
    The worst part of OoT is probably whenever you have to climb back up to get to Ganondorf during the final battle.

    What an asshole.

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  • TikhonTikhon Registered User regular
    edited March 2011
    The worst part of OoT was when you weren't playing it.

    Unless you were playing WW/MM.

    Tikhon on
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  • RehabRehab Registered User regular
    edited March 2011
    THEPAIN73 wrote: »
    The worst part of OoT is probably whenever you have to climb back up to get to Ganondorf during the final battle.

    What an asshole.

    Hookshot!

    But yeah, that was always a dick move by the guy, but that's Ganondorf for you.
    ganondorfisadick.png

    Rehab on
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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited March 2011
    What follows is perhaps one of my favorite, if not THE favorite, Zelda moments. Nevermind how the game turned out or anything else, just this on its own merits:

    http://www.youtube.com/watch?v=6pB647PE-80

    I have never seen anything like it before (shy of in wrestling or something, maybe-- let's just say in gaming), and I have a hunch it will be a long time before I ever see anything like it in gaming again.

    LBD_Nytetrayn on
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  • V FactionV Faction Registered User regular
    edited March 2011
    I think the Super Smash Bros. Brawl small press reveal was pretty great too (with plenty of "Ooh"s and "Aah"s and crowd giggles).

    It's crazy to think I remember when that video was out and looking at all the footage for "Zelda Gamecube" with so much anticipation, screaming at my friends with their apathetic reaction on how amazing this game was going to be just based on some small teaser. I'm still in love with using that "Conan the Barbarian" theme and I really would've loved the trend to continue.

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  • RehabRehab Registered User regular
    edited March 2011
    A somewhat bold prediction from 1UP:

    The Games Most Likely to Be Delayed to 2012
    2011 is shaping up to be another banner year for games, as big titles range in the dozens before E3 has even unveiled the titans of this holiday season and beyond. But like any year, some games are bound to be pushed back and miss their target windows.

    There's no telling which games won't make the cut, but here are a few we think are the most likely contenders to slip into 2012.

    The third mention on their list . . .
    The Legend of Zelda: Skyward Sword

    Interference or no, Shiguru Miyamoto's embarrassing on-stage demonstration must have accented how important it is to get this concept right. Following comments about changing up the Zelda series and making this entry stand out, it's more important than ever for Nintendo to take its time with Skyward Sword.

    The launch of the 3DS helps assure that the company doesn't need a mega-hit on the Wii this year. If Zelda needs more time to bake, Nintendo can easily rest on its stacks of handheld money and assure that this game is the hit they want it to be.

    809w.jpg

    I'm going to have to disagree though. First off, the on-stage demonstration and the problems that were seen proved to be a non issue with the playable demos available after the conference. Not to mention that the MotionPlus controls being such a big draw, I'm pretty sure they have already done everything that they can to completely nail them. Secondly, 3DS or not, the Wii needs something for this holiday besides just Kirby, and nothing that they announce during E3 has a chance of being near as big as Zelda. And third, I think that Nintendo will try and release it within the year of the 25th anniversary of the series to make it even more memorable (much like how we got one of the best Mario games, Super Mario Galaxy 2, last year during Mario's 25th anniversary). Delay is possible with Zelda since this one seems to be such a big undertaking, but I have to imagine they have so many resources focused on it that seeing it emerge in the 4th quarter this year shouldn't be surprising to anyone. I think it should be expected until further notice.

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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited March 2011
    It's like no "journalist" in the tech industry understands that wireless communications still have to obey the laws of physics.

    FyreWulff on
  • RehabRehab Registered User regular
    edited March 2011
    And you know, its not like there aren't other products that have had problems with live demonstrations.

    Certainly Microsoft themselves have had quite a few just between Kinect and showing off new versions of Windows in the past. But looking at the larger picture, I think you would be hard pressed to come across anyone that thinks either one of those platforms suffered too much due to such incidents.

    Rehab on
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  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    http://iwataasks.nintendo.com/interviews/#/3ds/how-nintendo-3ds-made/4/9
    Iwata: Well, I feel that I've started to understand, little by little, what makes Ocarina of Time special. Of course, the Nintendo 3DS version of Ocarina of Time is crammed with interesting things that weren't in the Nintendo 64 version, but we'll wait to talk about those the release.

    Miyamoto: Right (laughs).

    UncleSporky on
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  • Two Headed BoyTwo Headed Boy Registered User regular
    edited March 2011
    That sounds good to me. Perhaps there's more to this release than just the Master Quest? But what else could there possibly be?

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  • UncleSporkyUncleSporky Registered User regular
    edited March 2011
    Could be that he was only talking about the Master Quest. Could be that he was talking about little things like stocking that shop from the earlier screens. Could be that there are 20-30 OoT-themed minigames like there were for Mario 64 DS (which would be pretty cool, that was a quality collection).

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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Lens of Truth augmented reality minigame! :P

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This discussion has been closed.