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[Alice: Madness Returns] 'I don't want to go among mad people...'
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You can, actually, just not during the combo finishers or the attack you get from switching from vorpal blade to hobby horse or vice versa. If you're fighting something you know you'll need to dodge while attacking, just don't do those attacks. Three vorpal blade attacks and then a pause before resuming your attacking should let you dodge whenever you need to. If they aren't getting canceled, those attacks are so fast it doesn't matter.
Ending spoilers:
So anyway, last we see of Alice in the Real World was in the Asylum in a straightjacket and shaved head between Chapter 4 and 5, right? But then she kills the Doctor at the end in the Real World looking normal?
Or maybe the asylum part takes place after she kills him.. given the real world and Wonderland starts to blend together.
I just don't know.. Madness indeed.
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Yeah it's tough to figure out what was real or not. Which was her reality? It's up to you in the end I suppose. But I guess Wonderland is what matters most.
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Actually, it was 45$ new so that's not that big of a drop.
However, it doesn't take a rocket scientist to imagine this game has sold poorly.
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Really showed off how horrifyingly intimate storytelling can be. Hopefully this game gets remembered for its achievements there more than the silent-hill-esque final level pumped full to the brim of doll-for-child-symbolic-rape.
PSN: SirGrinchX
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do you get to original game if you buy this on Steam or a retail copy? or only at EA Store?
The only way to get both is to get the Xbox 360 version which includes both games.
Ouch. Well it looks like I'll be picking up the PS3 or 360 version.
I think part of the reason is that some of the puzzles are made harder by things like the delay in drawing the pepper grinder and the forced camera angle changes.
I think Europeans could buy it separately...
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They're selling it for 30 bucks. Worth it? Or should I just wait for another outlet?
I played it the other day, it's dated HORRIBLY badly. I wouldn't bother personally.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
For 30 dollars more or even wait for a deal and can get them both for either ps3 or 360. New and old.
1000/1000 woohoo! Alright. Well. That was fun. So worth my moneys.
Overall the atmosphere was great but it was a bear to do the platforming. Alice jumped like an FPS character mainly because they used an FPS engine and gave it a 3rd person view. I really hoped they might have fixed the floaty inaccurate jumps but they did not. that killed me more times than the jabberwock.
Started Alice Madness returns yesterday and I'm digging it so far. but I'm only on level 2 and..
Also if you were thinking about picking this up the game has gone on sale/price drop on amazon.
the PS3 and 360 version is $40 and the PC is $30 right now.
I just finished this game this weekend on nightmare mode as my first playthrough. I can see how people can like it a lot and why people were clamoring why it was flawed.
I have to agree with the complaints that the lack of boss fights is a real downer. There are a few tough battles which you can not cheese that I had to retry a few times, but most of them are easy to cheese or did not need to be cheesed.
I can see the rehash on some of the puzzles can get tiring to some after a time, but I can deal with that as long as they actual had chapter end bosses. Story was mediocre, I could see what was going on from mid chapter 2. I see no real reason to replay this game again.
On one hand, this game has quite possibly the worst platforming in a game ever. Like, somebody needs to be tried for war crimes, and the combat is mediocre at best.
And yet, I find myself wanting to play and keep playing. The design of the scenery, and the re-imagining of the Wonderland characters is pretty awesome. The story and the way its playing out is pretty rad too.
I also like seeing what the next pretty new dress will look like...
I got it on PC and I just couldn't stick at it. I loved the atmosphere but the jumping was horrendous, and I wasn't overly wowed with some of the level design. I got to that floating castle thing and it looked like a hastily put together user-made quake map.
I felt shallow for giving up but it's dated too badly for me. Just about to start Madness Returns though and very much looking forward to it.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
I think part of it might how much free-running games like Assasin's Creed have spoiled older styled "platformers" by removing a lot of the obviously gaming elements which is probably why it now feels padded. Platforming has now become more part of how you explore the game world rather than just a goal in itself.
I think the evolution of modern "platform" games can definitely be summed by:
Mario/Sonic -> Alice -> Tomb raider -> Assasin's Creed/Mirror's Edge
Oh my... Almost done with the game I guess. Stopped at the beginning of The Infernal Train last night.
Poor Alice... how disturbing. Do I have this correct:
Is that about right? Goodness...
Edit: On a much needed lighter note
The Red Queen's Castle
And eventually finds herself in his care. Knowing of the rape, of the murder of her innocent sister and beloved parents, and that such a fate is infact her own, she stays silent, enduring his exhortations to forgetfulness and quiescence.
He then removes her hair, metaphorically and likely quite literally raping her body, her mind, and her soul, untill the only thing she can manage upon suddenly and violently remembering all of this, the ONLY thing she can do - is murder.
And thats what A:MR is about. Try not to understate it. It needs to be repeated - Silent Hill 2 has got NOTHING on this shit.
that shit is way tormented. I can't decide if this game is a bad game, or an awesome one for making me feel the way I do.
I wouldn't call myself sheltered or anything, but this game is some heavy stuff, man.
Am I overreacting?
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