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Dragon Age Thread - [Please post in new thread]

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Posts

  • Dox the PIDox the PI Registered User regular
    edited February 2011
    Pancake wrote: »
    Guys, we should talk about how if you play a mage, in the exaggerated opening, Hawke has a staff shaped like a dragon's mouth at one end and that's where the fire comes out of.

    this

    this is good

    Dox the PI on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited February 2011
    TrippyJing wrote: »
    I like big butts and I cannot lie

    No, I was staring at the obviously exposed ass, and when it wasn't on screen I was looking for it.

    Fizban140 on
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    edited February 2011
    Spoit wrote: »
    DX11 isn't in the demo

    Well it is, because I could turn it on in the config menu.

    anyway yeah, good to know, thanks.

    Frei on
    Are you the magic man?
  • Dox the PIDox the PI Registered User regular
    edited February 2011
    The only downside to being a mage is Carver

    This is a good way to balance mages I think

    Dox the PI on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited February 2011
    Frei wrote: »
    Spoit wrote: »
    DX11 isn't in the demo

    Well it is, because I could turn it on in the config menu.

    anyway yeah, good to know, thanks.

    The actual implimentation isn't. Which is why it's bugged

    Spoit on
    steam_sig.png
  • BlackjackBlackjack Registered User regular
    edited February 2011
    Dragkonias wrote: »
    Seriously though...I wonder if your siblings get their own personal combat trees.

    I mean it won't be a horrible loss, but it'll annoy me.
    The theory is apparently that they will get them at a later point in the story. Apparently one of the devs said they don't have them for "story reasons" so that got turned into "they never had to specialize while in Lothering but will in Kirkwall."

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • ElendilElendil Registered User regular
    edited February 2011
    Dragkonias wrote: »
    Seriously though...I wonder if your siblings get their own personal combat trees.

    I mean it won't be a horrible loss, but it'll annoy me.
    for a while I was convinced they wouldn't even be permanent party members (well, obviously one isn't but you know what I mean) so eh

    Elendil on
  • DerrickDerrick Registered User regular
    edited February 2011
    Dox the PI wrote: »
    The only downside to being a mage is Carver

    This is a good way to balance mages I think

    Feels more like punishment than balance. :-/

    Derrick on
    Steam and CFN: Enexemander
  • BlackjackBlackjack Registered User regular
    edited February 2011
    Why do so many people dislike Carver so much?

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • EvangirEvangir Registered User regular
    edited February 2011
    Blackjack wrote: »
    Why do so many people dislike Carver so much?

    Varrick can't exaggerate him like he can Bethany.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • Z0reZ0re Registered User regular
    edited February 2011
    Blackjack wrote: »
    Why do so many people dislike Carver so much?

    1) He's a two-handed warrior and they feel gimpy
    2) He looks generic
    3) He doesn't have breasts
    4) He's not a mage
    5) He doesn't have breasts

    Z0re on
  • ElendilElendil Registered User regular
    edited February 2011
    Blackjack wrote: »
    Why do so many people dislike Carver so much?
    I dunno

    it's hard to judge either of them this early on but if the tension between mage hawke and carver in the trailers is any indication it'll be a pretty interesting relationship

    whereas bethany doesn't seem to have much going on

    Elendil on
  • TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited February 2011
    Z0re wrote: »
    Blackjack wrote: »
    Why do so many people dislike Carver so much?

    1) He's a two-handed warrior and they feel gimpy
    2) He looks generic
    3) He doesn't have breasts
    4) He's not a mage
    5) He doesn't have breasts

    Dragon Breasts 2

    TrippyJing on
    b1ehrMM.gif
  • AthaedosAthaedos Registered User regular
    edited February 2011
    I have to say, and it was what I was fearing from the released screens and trailers and such... I just don't like this game aesthetically. The gameplay is great, no real complaints there. It seems like a great game. And I don't even really expect to hear a great story from a game, but god damn if the artistic style isn't bland. I mean, both Mass Effects had style. DA one had enough to feel right. So where did the care for that go? If anything I would hope that with sequels and such that element becomes more refined and cared for, but it seems like it was the very last priority here. I'm just an artist though, so my reasons for playing games might differ from most. I want to feel like I'm in a new world... then wrecking monsters shit becomes more meaningful. If it's the apocalpyse n' shit outside Lothering why not have some dramatic lighting or clouds or features in the landscape that stand out more than 'generic fantasy ruin'? But as I said, it seems like a very enjoyable game and I'm glad to see smooth combat like this. I just want higher aesthetic standards for such well-developed games.

    Athaedos on
  • DerrickDerrick Registered User regular
    edited February 2011
    Carver just looks like an NPC extra. The dude practically screams "RED SHIRT! Red Shirt right here!"

    I'm an artist. I value aesthetics. Sue me :-p

    Derrick on
    Steam and CFN: Enexemander
  • BasilBasil Registered User regular
    edited February 2011
    Personally, I was wondering which Dark Spawn caste's job it was to strip the meat from all those skulls and plant them on stakes.

    That must be the worst job ever.

    Basil on
    9KmX8eN.jpg
  • RanadielRanadiel Registered User regular
    edited February 2011
    Good show Derrick. Good show.

    Ranadiel on
  • Torso BoyTorso Boy Registered User regular
    edited February 2011
    Derrick wrote: »
    Carver just looks like an NPC extra. The dude practically screams "RED SHIRT! Red Shirt right here!"

    Aside from Bethany's assets, her design is a lot more interesting, her outfit is more distinct. She actually seems like a character.

    That and the hetero bias, but this is the video game industry, what do we expect.

    Torso Boy on
  • JepheryJephery Registered User regular
    edited February 2011
    Basil wrote: »
    Personally, I was wondering which Dark Spawn caste's job it was to strip the meat from all those skulls and plant them on stakes.

    That must be the worst job ever.

    Nah, Dark Spawn eat flesh.

    The skull stakers get all the yummy brains.

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • BlackjackBlackjack Registered User regular
    edited February 2011
    I assume Carver gets his cool armor from the exaggerated part after going to Kirkwall.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • NightslyrNightslyr Registered User regular
    edited February 2011
    Okay, what's up with Hawke's face marking/scar across the bridge of his nose? In some scenes it's there, in others (mostly during conversations), it's gone. There doesn't seem to be any rhyme or reason to it.

    Nightslyr on
    PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948
    Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited February 2011
    I'm just hoping we get the promo armor at some point during the main game.

    I really like how it looks.

    Dragkonias on
  • AthaedosAthaedos Registered User regular
    edited February 2011
    Jephery wrote: »
    Basil wrote: »
    Personally, I was wondering which Dark Spawn caste's job it was to strip the meat from all those skulls and plant them on stakes.

    That must be the worst job ever.

    Nah, Dark Spawn eat flesh.

    The skull stakers get all the yummy brains.

    Plus, I don't think it'd actually be all that difficult. Just boil that shit for a couple weeks in a giant pot. It'll fall right off!

    Athaedos on
  • BlackjackBlackjack Registered User regular
    edited February 2011
    Nightslyr wrote: »
    Okay, what's up with Hawke's face marking/scar across the bridge of his nose? In some scenes it's there, in others (mostly during conversations), it's gone. There doesn't seem to be any rhyme or reason to it.
    It's some random blood smear that you can turn on or off in the character creator.

    Off is the only correct option...then again it does make the romance scenes hilarious (or...more hilarious I guess)

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • WassermeloneWassermelone Registered User regular
    edited February 2011
    Athaedos wrote: »
    I have to say, and it was what I was fearing from the released screens and trailers and such... I just don't like this game aesthetically. The gameplay is great, no real complaints there. It seems like a great game. And I don't even really expect to hear a great story from a game, but god damn if the artistic style isn't bland. I mean, both Mass Effects had style. DA one had enough to feel right. So where did the care for that go? If anything I would hope that with sequels and such that element becomes more refined and cared for, but it seems like it was the very last priority here. I'm just an artist though, so my reasons for playing games might differ from most. I want to feel like I'm in a new world... then wrecking monsters shit becomes more meaningful. If it's the apocalpyse n' shit outside Lothering why not have some dramatic lighting or clouds or features in the landscape that stand out more than 'generic fantasy ruin'? But as I said, it seems like a very enjoyable game and I'm glad to see smooth combat like this. I just want higher aesthetic standards for such well-developed games.

    I like the aesthetic a hell lot more than the first game. I am also an artist :P

    I can't disagree with you more about it having no style.

    Wassermelone on
  • Z0reZ0re Registered User regular
    edited February 2011
    Blackjack wrote: »
    Nightslyr wrote: »
    Okay, what's up with Hawke's face marking/scar across the bridge of his nose? In some scenes it's there, in others (mostly during conversations), it's gone. There doesn't seem to be any rhyme or reason to it.
    It's some random blood smear that you can turn on or off in the character creator.

    Off is the only correct option.

    Its only even an option on the default faces anyways.

    Z0re on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited February 2011
    Athaedos wrote: »
    I have to say, and it was what I was fearing from the released screens and trailers and such... I just don't like this game aesthetically. The gameplay is great, no real complaints there. It seems like a great game. And I don't even really expect to hear a great story from a game, but god damn if the artistic style isn't bland. I mean, both Mass Effects had style. DA one had enough to feel right. So where did the care for that go? If anything I would hope that with sequels and such that element becomes more refined and cared for, but it seems like it was the very last priority here. I'm just an artist though, so my reasons for playing games might differ from most. I want to feel like I'm in a new world... then wrecking monsters shit becomes more meaningful. If it's the apocalpyse n' shit outside Lothering why not have some dramatic lighting or clouds or features in the landscape that stand out more than 'generic fantasy ruin'? But as I said, it seems like a very enjoyable game and I'm glad to see smooth combat like this. I just want higher aesthetic standards for such well-developed games.

    I like the aesthetic a hell lot more than the first game. I am also an artist :P

    I can't disagree with you more about it having no style.

    It definitely has a style, but I'm not convinced that the style is better

    Spoit on
    steam_sig.png
  • SmallCaveGamesSmallCaveGames Registered User regular
    edited February 2011
    I like shield bashing, and tanned athletic DDs I guess.

    Something is calling me back to the demo, and I don't think it's the shield bashing.

    SmallCaveGames on
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    ok, i downloaded and installed the PC demo. booted it up, switched all settings to very high because my PC can handle it.

    the DX11 renderer is bugged to hell and back. black textures, 2 frames per second. :|

    so i switch to DX9 and try again. i can't even properly move in combat, WASD does some kind of RE-style tank controls. is there any way i can get this to control normally?

    curly haired boy on
    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • BasilBasil Registered User regular
    edited February 2011
    I am now in love with backstab.

    BAMF

    BAMF

    BAMF

    BAMF

    Basil on
    9KmX8eN.jpg
  • NightslyrNightslyr Registered User regular
    edited February 2011
    Z0re wrote: »
    Blackjack wrote: »
    Nightslyr wrote: »
    Okay, what's up with Hawke's face marking/scar across the bridge of his nose? In some scenes it's there, in others (mostly during conversations), it's gone. There doesn't seem to be any rhyme or reason to it.
    It's some random blood smear that you can turn on or off in the character creator.

    Off is the only correct option.

    Its only even an option on the default faces anyways.

    So, it appears/disappears with normal blood when turned on, then?

    Nightslyr on
    PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948
    Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
  • EvangirEvangir Registered User regular
    edited February 2011
    ok, i downloaded and installed the PC demo. booted it up, switched all settings to very high because my PC can handle it.

    the DX11 renderer is bugged to hell and back. black textures, 2 frames per second. :|

    so i switch to DX9 and try again. i can't even properly move in combat, WASD does some kind of RE-style tank controls. is there any way i can get this to control normally?

    Hold right-click to turn the camera.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • PancakePancake Registered User regular
    edited February 2011
    Nightslyr wrote: »
    Z0re wrote: »
    Blackjack wrote: »
    Nightslyr wrote: »
    Okay, what's up with Hawke's face marking/scar across the bridge of his nose? In some scenes it's there, in others (mostly during conversations), it's gone. There doesn't seem to be any rhyme or reason to it.
    It's some random blood smear that you can turn on or off in the character creator.

    Off is the only correct option.

    Its only even an option on the default faces anyways.

    So, it appears/disappears with normal blood when turned on, then?

    No, it's only there if you have it on and in the opening. You do get covered in blood during regular combat, but it isn't the streak across the nose.

    Pancake on
    wAgWt.jpg
  • BasilBasil Registered User regular
    edited February 2011
    It's a burn from when daddy forced baby Hawke's face into a hot pan.

    Daddy was not a nice man.

    Basil on
    9KmX8eN.jpg
  • SpoitSpoit *twitch twitch* Registered User regular
    edited February 2011
    ok, i downloaded and installed the PC demo. booted it up, switched all settings to very high because my PC can handle it.

    the DX11 renderer is bugged to hell and back. black textures, 2 frames per second. :|

    so i switch to DX9 and try again. i can't even properly move in combat, WASD does some kind of RE-style tank controls. is there any way i can get this to control normally?

    The WASD is exactly the same as it was in DAO?

    Spoit on
    steam_sig.png
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    is there a way i can get my 360 controller for windows working with the PC demo? it didn't seem to recognize it, and this 'right click and wait' thing is getting old FAST.

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • EvangirEvangir Registered User regular
    edited February 2011
    is there a way i can get my 360 controller for windows working with the PC demo? it didn't seem to recognize it, and this 'right click and wait' thing is getting old FAST.

    Press 'R' to auto-target without clicking. And I'm pretty sure controllers are not supported.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    edited February 2011
    aw hell. well, thanks for the help.

    *retreats back to mass effect*

    :(

    curly haired boy on
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    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • AthaedosAthaedos Registered User regular
    edited February 2011
    Yeah... maybe I shouldn't have said that the style is gone, just that I don't care for where they've taken it. It seems now like an action movie style, or a comic book style, focused entirely too much on badass dudes killing shit. Being a bad-ass dude killing shit is like... a mode that's simply there in most games of most genres these days. It's the trappings of how games have been made so far that such a mode is so useful in making a player feel powerful, and I wouldn't expect that particular tradition to be suddenly usurped successfully. It may never be usurped as much as supplemented. But as a mode it doesn't stop you from crafting an otherwise aesthetically superb or interesting setting/world/story/collection of ideas. For the world one, I point to Guild Wars/2. I see very little of that here, though from what I saw the storytelling etc is interesting enough to watch unfold. I mean, what's so interesting about violence?

    I mean... not asking a general question... right... not supposed to derail... HOW BOUT THAT UI DESIGN? It's pretty good.

    Athaedos on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited February 2011
    I would agree in saying that the UI is about 100x better than DA:O.

    Foolish Chaos on
This discussion has been closed.