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I am trying to find some cool board games that would interest me and my girlfriend. She is not into video games so i am looking for something that is maybe a little more than your normal target board game isle, but not so overly complicated that she does not want to even try. Any help would be great thanks.
I second Carcassone. That and Catan are the two games I use to draw my non-gaming friends into the hobby. If it's just you and the girlfriend, go with Carcassone since it works very well as a two player game, whereas you really need three for Catan.
My wife and I also really like Lost Cities. It's less interactive than Carcassone, which can be a good or a bad thing, depending on how competitive you guys are.
I haven't tried Forbidden Island, but Pandemic was made by the same guy and is a great deal of fun for 2, and is cooperative as well.
Hey! That's My Fish! - no, really. I'm serious about this. It's easy, but does have an amazing amount of strategy if you think about it, has a fun theme and appeals to all ages. Spring for the deluxe edition too, while you're at it.
Samurai - the Knizia game, not the wargame. In fact, there are heaps of great Knizias for beginning boardgamers (the doctor did cash in on his fame with some games, so do check before jumping on anything with his name on it).
Bohnanza - Uwe Rosenberg's first real claim to fame. Not super with 2 though. There are tons of cheap, fun, easy and fast-playing card games in the section you'll find this of any decent game shop, but Bohnanza is an excellent starting point. Lots of expansions too.
Citadels - the more players the better, with one exception: I think the two-player game where both players pick up two characters per round instead of one is better than 3-4-5-player.
You should be able to pick these up fairly cheap too - even H!TMF! deluxe.
A couple of comments on previous suggestions, if nobody minds:
Carcassonne is a very good suggestion. Scoring really isn't all that difficult (although there are two versions of the scoring rules, depending on where you get the game), but for players who really want to consider all their options properly - especially once you add a few expansions, and you really should consider at least the first 2-3 of those - this may lead to some analysis paralysis.
Ticket to Ride: good, but don't get the vanilla game. Get Europe or Märklin, or at least the 1910 expansion to go with vanilla TtR. Or if you're only going to play 2- or 3-player games, get Nordic Countries. Nordic and Märklin are out of print, they'll be getting difficult to find at some point.
Settlers: mixed bag. I think it's actually fairly flawed, and really needs a few expansions to be bearable. On the other hand, the few occasions it makes the table I really enjoy it.
Mr Jack is one of the best deduction games out there IMO. Really good. Just don't get into an argument about who gets to play what.
Hey! That's My Fish! - no, really. I'm serious about this. It's easy, but does have an amazing amount of strategy if you think about it, has a fun theme and appeals to all ages. Spring for the deluxe edition too, while you're at it.
Seconding this. On our geeky board game evenings one group usually plays a few rounds of this while we wait for the other group to finish what they're playing before making new groups for the next round of games.
It's a tactical board game about the plague. It has pretty simple rules and it doesn't take too long.
Peter Ebel on
Fuck off and die.
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The_Glad_HatterOne Sly FoxUnderneath a Groovy HatRegistered Userregular
edited February 2011
adding my vote for Lost cities (really fun) & Ticket to Ride.
Be sure to check out Small World. Published by the same company as ticket to Ride and scales very well. 2 - 6 players IIRC.
If you're into logic games: pentago or pylos.
The_Glad_Hatter on
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Dr Mario KartGames DealerAustin, TXRegistered Userregular
edited February 2011
I havent played it, but I have heard anecdotally about a game called Weinhandler. Its a simple but fun game about buying and arranging wine.
I heard about it on the last episode of the Idle Thumbs Podcast (51), which you can listen to if you'd like. It runs from about 19:20 to ~26:00. Supposed to be played with minimum 3 people, but they made up a 2 player version.
Carcassone. The scoring can be kind of a pain but it's very fun.
This (and Settlers of Catan) is also available on the 360, if you happen to have one. Same game, less hassle with tiles and keeping score.
Just a quick warning if you were thinking of getting Catan on the 360 - you won't be able to play against your girlfriend locally, unless that's something they've patched in. Even then it wouldn't be ideal as you'd be able to see each others cards etc on their respective turns. It will probably be cheaper than an actual boxed copy, so it might be useful to see if she enjoys it, but it won't be like having a boxed copy.
There seems to be a "big three" of gateways into designer board games: Catan, Carcassone and Ticket to Ride. (I suspect 7 Wonders should move into that group too).
Of the three, I have found Ticket to Ride is the easiest for traditional American gamers to get.
Dominion is mentioned regularly as a good game for fledgling gamers nowadays too. It is, but the concepts of deck building and not actually "expending" your resources but continuously recycling them can be a bit difficult to grasp for some until the first couple of rounds are played.
Boardgamegeek gets fresh lists and threads about gateway games fairly regularly, and you can get tons of specific info about the games mentioned too there. It's easily the best internet resource for boardgames (and now also RPGs!) there is, so I'd mosey on over there too if you're thinking of dipping your feet in "our" end of the geek pool.
There seems to be a "big three" of gateways into designer board games: Catan, Carcassone and Ticket to Ride. (I suspect 7 Wonders should move into that group too).
Of the three, I have found Ticket to Ride is the easiest for traditional American gamers to get.
Those three have all worked really well as gateway games for me. One other one that's worked well is Tikal. It introduces a lot of the more complex elements (hex tiles, building the board as you go, moving little guys around) but the presentation is attractive and the concepts are easy to explain. As another plus, it works very well with 2 players even though (as usual) it's even better with more.
There seems to be a "big three" of gateways into designer board games: Catan, Carcassone and Ticket to Ride. (I suspect 7 Wonders should move into that group too).
Of the three, I have found Ticket to Ride is the easiest for traditional American gamers to get.
Those three have all worked really well as gateway games for me. One other one that's worked well is Tikal. It introduces a lot of the more complex elements (hex tiles, building the board as you go, moving little guys around) but the presentation is attractive and the concepts are easy to explain. As another plus, it works very well with 2 players even though (as usual) it's even better with more.
I love Tikal, I really do, but out of my entire collection of a 100 or so games it's definitely the one that's most prone to analysis paralysis. Players taking upwards of 10 minutes to finish their turn can really suck the fun out of it.
I picked up a copy of Pandemic because I enjoy cooperative board games more than competitive board games (I don't like it when people leave my house feeling frustrated after a party) and also based on the following testimonial from Will Wheaton's blog:
Pandemic is so frakking hard to beat, it shouldn't be fun, but I have had more fun losing games of Pandemic than I've had winning a huge list of other games.
I picked up a copy of Pandemic because I enjoy cooperative board games more than competitive board games (I don't like it when people leave my house feeling frustrated after a party) and also based on the following testimonial from Will Wheaton's blog:
Pandemic is so frakking hard to beat, it shouldn't be fun, but I have had more fun losing games of Pandemic than I've had winning a huge list of other games.
Absolutely true.
Yes, Pandemic is a great game, especially if you have a group of hyper-competitive people as you either all win or all lose.
Thanks for all your info. She likes Scatagories, Battleship, Scrabble. I'll check out those that you suggested.
Spoilers for too much text for a totp.
Those games are mad basic compared to what we've suggested. I'd recommend picking up Carcassonne (The two player game is fun and only as cutthroat as you want it to be) and Forbidden Island. Both are cheap, so you'll only be out 30ish dollars if she doesn't like both of them.
Carc
Carcasonne is about laying tiles and claiming rights to features (roads, monestaries, and cities) on the tiles so that when a feature is completed (IE the cities walls are closed), you gain points. You can steal points from other players with smart play, but you don't have to and many people find the simple act of building the area of Carcasonne really fun.
Forbidden Island
Forbidden Island is about a group of treasure hunters that are trying to steal these four relics. The complication is that the island is sinking. You've got to run around the island and prevent important paths from sinking, collecting cards that allow you to collect treasures, and communicate so that everyone is on the same page. Plus it looks really gorgeous.
Word on the Street
As far as word games, the only one I have is a game called Word On The Street. You have a grid of a 5 column board and each row contains a letter in the center column (but not every letter of the alphabet). On your turn, you pick a word relating to the category card you drew and you move the letters you use closer to your side of the board, trying to get them off. For example, the category is transportation and you choose to play bicycle. You move the b, i, y, l, e tiles one column towards you and the c twice. If the letter comes off the board, you get a point for it and it is removed from the game (so other words that use, say, c get no benefit for it.) This leads to a fight to keep letters on the board and since you're working with constraints of categories and a timer, it can get pretty fun.
All these games can be found at your local barnes and noble (although they'll be more expensive than if you just ordered them online), and their rules can be explained in under five minutes.
Posts
to be more helpful- maybe try out Forbidden Island. Cheap, easy to learn, cooperative so you don't have to sleep on the couch.
I don't like it, not one bit.
For the OP: What kinds of games are you thinking of? Puzzle? Strategy?
Do you want games where it's every player vs. every other player? Teams? The players vs. the board?
Are you looking for games for just you and her or will you be including other people regularly?
Mr. Jack is a pretty fun 2 player game that I know of that isn't overly complicated.
If there will be a group of people playing, then Scotland Yard is absolutely aces.
My wife and I also really like Lost Cities. It's less interactive than Carcassone, which can be a good or a bad thing, depending on how competitive you guys are.
I haven't tried Forbidden Island, but Pandemic was made by the same guy and is a great deal of fun for 2, and is cooperative as well.
Samurai - the Knizia game, not the wargame. In fact, there are heaps of great Knizias for beginning boardgamers (the doctor did cash in on his fame with some games, so do check before jumping on anything with his name on it).
Bohnanza - Uwe Rosenberg's first real claim to fame. Not super with 2 though. There are tons of cheap, fun, easy and fast-playing card games in the section you'll find this of any decent game shop, but Bohnanza is an excellent starting point. Lots of expansions too.
Citadels - the more players the better, with one exception: I think the two-player game where both players pick up two characters per round instead of one is better than 3-4-5-player.
You should be able to pick these up fairly cheap too - even H!TMF! deluxe.
A couple of comments on previous suggestions, if nobody minds:
Carcassonne is a very good suggestion. Scoring really isn't all that difficult (although there are two versions of the scoring rules, depending on where you get the game), but for players who really want to consider all their options properly - especially once you add a few expansions, and you really should consider at least the first 2-3 of those - this may lead to some analysis paralysis.
Ticket to Ride: good, but don't get the vanilla game. Get Europe or Märklin, or at least the 1910 expansion to go with vanilla TtR. Or if you're only going to play 2- or 3-player games, get Nordic Countries. Nordic and Märklin are out of print, they'll be getting difficult to find at some point.
Settlers: mixed bag. I think it's actually fairly flawed, and really needs a few expansions to be bearable. On the other hand, the few occasions it makes the table I really enjoy it.
Mr Jack is one of the best deduction games out there IMO. Really good. Just don't get into an argument about who gets to play what.
This (and Settlers of Catan) is also available on the 360, if you happen to have one. Same game, less hassle with tiles and keeping score.
edit:
Seconding this. On our geeky board game evenings one group usually plays a few rounds of this while we wait for the other group to finish what they're playing before making new groups for the next round of games.
Rattus
It's a tactical board game about the plague. It has pretty simple rules and it doesn't take too long.
Be sure to check out Small World. Published by the same company as ticket to Ride and scales very well. 2 - 6 players IIRC.
If you're into logic games: pentago or pylos.
I heard about it on the last episode of the Idle Thumbs Podcast (51), which you can listen to if you'd like. It runs from about 19:20 to ~26:00. Supposed to be played with minimum 3 people, but they made up a 2 player version.
http://boardgamegeek.com/boardgame/12830/die-weinhandler
Just a quick warning if you were thinking of getting Catan on the 360 - you won't be able to play against your girlfriend locally, unless that's something they've patched in. Even then it wouldn't be ideal as you'd be able to see each others cards etc on their respective turns. It will probably be cheaper than an actual boxed copy, so it might be useful to see if she enjoys it, but it won't be like having a boxed copy.
Of the three, I have found Ticket to Ride is the easiest for traditional American gamers to get.
http://steamcommunity.com/profiles/76561198006524737
Boardgamegeek gets fresh lists and threads about gateway games fairly regularly, and you can get tons of specific info about the games mentioned too there. It's easily the best internet resource for boardgames (and now also RPGs!) there is, so I'd mosey on over there too if you're thinking of dipping your feet in "our" end of the geek pool.
Those three have all worked really well as gateway games for me. One other one that's worked well is Tikal. It introduces a lot of the more complex elements (hex tiles, building the board as you go, moving little guys around) but the presentation is attractive and the concepts are easy to explain. As another plus, it works very well with 2 players even though (as usual) it's even better with more.
Absolutely true.
Yes, Pandemic is a great game, especially if you have a group of hyper-competitive people as you either all win or all lose.
Spoilers for too much text for a totp.
Those games are mad basic compared to what we've suggested. I'd recommend picking up Carcassonne (The two player game is fun and only as cutthroat as you want it to be) and Forbidden Island. Both are cheap, so you'll only be out 30ish dollars if she doesn't like both of them.
Carc
Forbidden Island
Word on the Street
All these games can be found at your local barnes and noble (although they'll be more expensive than if you just ordered them online), and their rules can be explained in under five minutes.