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Starcraft 2: Dustin "Trollface" Browder (also, sign up for CSL!)

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Posts

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    tasteless keeps calling void rays "warp rays" and warp prisms "phase prisms"

    is he frozen in time in 2008 in the first SC2 gameplay demo

    Dhalphir on
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    Squirtle got rocked.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited February 2011
    note, if youre a sc2 player and artosis says youre good, murder him

    peacekeeper on
  • 815165815165 Registered User regular
    edited February 2011
    That hellion split on the last map was pretty cool.

    815165 on
  • fadingathedgesfadingathedges Registered User regular
    edited February 2011
    cat head on the right

    fadingathedges on
  • KamiKami Registered User regular
    edited February 2011
    Dhal/Anzekay/Karma, you all are champions of the finest order

    I've never laughed so hard at a 40 minute game :^:

    Kami on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    that battle at the gold still cracked me up

    you're furiously microing those four badly hurt zealots vs 8 or 9 lings

    and half a screen above you at our natural choke i've built 5 immortals and 6 void rays for you plus about 12 stalkers

    Dhalphir on
  • AnzekayAnzekay Registered User regular
    edited February 2011
    and then Dhal and I ZvZ and I misclick and don't build my infestor pit when I thought I did.

    That's the worst feeling. "He's prolly gonna have mutas coming in a couple min. Gotta get these 'festors out. Where's the pit, should be finishing right now.."

    "Where is it..."
    "Oh fuck... Did I?"
    "I forgot it? fffffffffffff"

    Anzekay on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    "Oh look 18 +1 weapon mutas just killed all your drones"

    Dhalphir on
  • AnzekayAnzekay Registered User regular
    edited February 2011
    I killed your muta ball though, fag.

    Anzekay on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited February 2011
    very cost-efficiently too

    you distracted them with all of your drones while 6 infestors fungalled them then died anyway

    Dhalphir on
  • AnzekayAnzekay Registered User regular
    edited February 2011
    Well let's see. I lost 60 drones, that's 3000 minerals. Then 900 gas for the infestors and 600 minerals.

    You lost 20 mutas, that's 2000 minerals and 2000 gas.

    Pretty sure I did better than you did.

    Anzekay on
  • MMMigMMMig Registered User regular
    edited February 2011
    You just made me remember the baddest mofo in the battle field.
    The calculator.
    Calculator.jpg
    Word.

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited February 2011
    Anzekay wrote: »
    Well let's see. I lost 60 drones, that's 3000 minerals. Then 900 gas for the infestors and 600 minerals.

    You lost 20 mutas, that's 2000 minerals and 2000 gas.

    Pretty sure I did better than you did.

    But then factor the mining time lost because of 60 lost drones! Had you been Terran you would have definitely won though, instant MULEs and what not.

    Satsumomo on
  • Joe KJoe K Registered User regular
    edited February 2011
    Joe K wrote: »
    Kami wrote: »
    TONIGHT IS THE NIGHT

    TONIGHT I LADDER AND FIND OUT HOW MUCH I RAGE AT BRONZE-LEVEL CHEESE

    Kami,

    we should play.

    -King of the Bronze.

    Can one challenge you for the title?

    Sure. We'd have to make a production out of it, though.

    I think that I may have a pro-caster willing to do the honors, as well.

    Joe K on
  • SceptreSceptre Registered User regular
    edited February 2011
    Page 2?

    NOT TODAY

    Sceptre on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited February 2011
    tlo is streaming for those who like him!

    peacekeeper on
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    So I've come to realize that I'm bad at big map-splitting macro games. Like, 4+ bases.

    Brain kind of just shuts down and I stop doing anything well.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • Joe KJoe K Registered User regular
    edited February 2011
    kedinik wrote: »
    So I've come to realize that I'm bad at big map-splitting macro games. Like, 4+ bases.

    Brain kind of just shuts down and I stop doing anything well.

    its weird. i can 1 base all-in, i can handle the large macro 4+ bases, but struggle mightily in between.

    And I'm still not making the right drone/army decisions. too much larva, not enough money.

    Joe K on
  • HeartlashHeartlash Registered User regular
    edited February 2011
    Has anyone else noticed that some of these huge macro maps designed to even out pro-level TvZ have actually benefited the Terran?

    I keep watching GSL TvZs and seeing Terran come off as more mobile with better harassment while still obtaining incredibly fortified defenses, particularly on Terminus.

    Zerg harassment units (mutas/lings) are incredibly weak to Terran base defenses (planetary, turrets, tanks) while Terran harassment units (marine/medvac or hellion/medvac) are having little trouble containing the Zerg to 3 bases while the Terran parks a formidable army of marines/tanks outside the Zerg's main.

    I watch games like MoonGlade's and wonder what he's supposed to do... Granted, MoonGlade didn't play exceptionally well, but I just don't know how a Zerg can expand outside of the 2 nats against a proactive Terran.

    Heartlash on
    My indie mobile gaming studio: Elder Aeons
    Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
  • Joe KJoe K Registered User regular
    edited February 2011
    Joe K wrote: »
    Joe K wrote: »
    Kami wrote: »
    TONIGHT IS THE NIGHT

    TONIGHT I LADDER AND FIND OUT HOW MUCH I RAGE AT BRONZE-LEVEL CHEESE

    Kami,

    we should play.

    -King of the Bronze.

    Can one challenge you for the title?

    Sure. We'd have to make a production out of it, though.

    I think that I may have a pro-caster willing to do the honors, as well.

    Maybe we can set up a "King of the Bronze" tournament... dunno how many would be cast, and what the hook would be... How many Bronzers would be willing to participate?

    Joe K on
  • HeartlashHeartlash Registered User regular
    edited February 2011
    kedinik wrote: »
    So I've come to realize that I'm bad at big map-splitting macro games. Like, 4+ bases.

    Brain kind of just shuts down and I stop doing anything well.

    I know this sounds stupid, but practice against a computer and mass up your bases.

    It's most likely just a macromanagement issue and simply going through the rounds on 4+ bases (inject, rally, creep spread, etc) will make it all feel more intuitive. You can't work on your responses to what your opponent does, but you can work on all the mechanics on your end.

    Heartlash on
    My indie mobile gaming studio: Elder Aeons
    Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
  • 815165815165 Registered User regular
    edited February 2011
    Heartlash wrote: »
    Has anyone else noticed that some of these huge macro maps designed to even out pro-level TvZ have actually benefited the Terran?

    I keep watching GSL TvZs and seeing Terran come off as more mobile with better harassment while still obtaining incredibly fortified defenses, particularly on Terminus.

    Zerg harassment units (mutas/lings) are incredibly weak to Terran base defenses (planetary, turrets, tanks) while Terran harassment units (marine/medvac or hellion/medvac) are having little trouble containing the Zerg to 3 bases while the Terran parks a formidable army of marines/tanks outside the Zerg's main.

    I watch games like MoonGlade's and wonder what he's supposed to do... Granted, MoonGlade didn't play exceptionally well, but I just don't know how a Zerg can expand outside of the 2 nats against a proactive Terran.
    Moonglade sucked but Terminus RE is definitely a great map for terrans, it forces 3base vs 3base which no terran should be losing in any non-mirror, really.

    815165 on
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    Heartlash wrote: »
    kedinik wrote: »
    So I've come to realize that I'm bad at big map-splitting macro games. Like, 4+ bases.

    Brain kind of just shuts down and I stop doing anything well.

    I know this sounds stupid, but practice against a computer and mass up your bases.

    It's most likely just a macromanagement issue and simply going through the rounds on 4+ bases (inject, rally, creep spread, etc) will make it all feel more intuitive. You can't work on your responses to what your opponent does, but you can work on all the mechanics on your end.

    That's not a bad idea.

    Though the true test will be if I can handle all that even half as well with marines dropping my far-flung expos.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • MMMigMMMig Registered User regular
    edited February 2011
    I have the same problem in super late games.

    I'm going to change my style from deathball/large army to frenzy mode and just send wave after wave to various weak parts (nydus, drops, etc.). A good stock of infestors in main will delay any deathball army long enough for reinforcements to re-appear.

    The best defense is definitely a good offense.

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    I've been thinking defensive nydus worms + infestor hit squad is the best defense.

    But dropping them back wouldn't hurt!

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • MMMigMMMig Registered User regular
    edited February 2011
    Nydus truly have an amazing potential, both offensively and defensively. It can be considered our version of warp gates, but with a big alarm that sends chills accross the battlefield.

    But... the level of sophistication required to truly use Nydus is beyond that of mortal man's capabilities.

    =\

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • kedinikkedinik Captain of Industry Registered User regular
    edited February 2011
    I used it to murder some protoss after a fake expand once!

    Once.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited February 2011
    I won a ZvZ placement match last night, awwww snap
    opponent was silver

    KrunkMcGrunk on
    mrsatansig.png
  • AnzekayAnzekay Registered User regular
    edited February 2011
    The most common usage of Nydus that I've ever done that actually did anything was as a killing blow in a game I already had won. Just nydus some Ultas into their base and make them panic and then sweep in with the 300 food invasion to finish the game.

    The bloody warning has ruined usage of it considerably.

    Anzekay on
  • MMMigMMMig Registered User regular
    edited February 2011
    Yeah that's deterred a lot of people from using it.
    It's a great way to take an early island expo.

    I also need to incorporate adding a couple exits to some key strategic spots, like opponent's expansion mineral lines, but hidden away where they won't be seen, etc..

    Or putting down 3 or maybe 4 exits at a time at different corners of an enemy's base (when they're on 2 or 3 base). Odds are you'll have at least 2 complete and can harass like a mofo.

    It really requires a whole new level of gameplay.

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited February 2011
    the new bigger maps will no doubt make nydus more valuable

    peacekeeper on
  • AnzekayAnzekay Registered User regular
    edited February 2011
    I do get really put off by the 100 gas cost, when they are so easily killed. I guess they are a bit similar to medivac drops in that if you lose the medivac then it sucks, but you don't always lose it.

    On the other hand I suppose it's eaiser to get all your guys out via the nydus since they just climb in and are safe. But then again, the nydus can't follow them around and scoop them up.

    It probably isn't fair to compare nydus to drops, either, since our version of medivacs are overlords. But OL and nydus feel really awkward for drop/harass play for Zerg.

    Anzekay on
  • Joe KJoe K Registered User regular
    edited February 2011
    kedinik wrote: »
    I used it to murder some protoss after a fake expand once!

    Once.

    Johnny.

    Joe K on
  • MMMigMMMig Registered User regular
    edited February 2011
    Joe K wrote: »
    kedinik wrote: »
    I used it to murder some protoss after a fake expand once!

    Once.

    Johnny.

    Prob. one of my fav. parts:
    jd+021.jpg

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • Joe KJoe K Registered User regular
    edited February 2011
    Anzekay wrote: »
    I do get really put off by the 100 gas cost, when they are so easily killed. I guess they are a bit similar to medivac drops in that if you lose the medivac then it sucks, but you don't always lose it.

    On the other hand I suppose it's eaiser to get all your guys out via the nydus since they just climb in and are safe. But then again, the nydus can't follow them around and scoop them up.

    It probably isn't fair to compare nydus to drops, either, since our version of medivacs are overlords. But OL and nydus feel really awkward for drop/harass play for Zerg.

    wouldnt you have to lose ALL your Nydus'? So, from that perspective its a bit safer.

    I think that I've got the general feel of the Infestor down... maybe time to stat playing with some worm play.

    Joe K on
  • KambingKambing Registered User regular
    edited February 2011
    I <3 nydus. Here are two of my recent double nydus transitions replays against protoss (one that works and one that doesn't work). My overall goal is to max and then, instead of transitioning to broods, abuse nydus mobility before protoss hits their stride. There's a bit I would like to refine, but I haven't had time to put in some serious practice lately.

    repimg-33-190710.jpg
    repimg-33-188578.jpg

    Kambing on
    @TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
  • AnzekayAnzekay Registered User regular
    edited February 2011
    Joe K wrote: »
    Anzekay wrote: »
    I do get really put off by the 100 gas cost, when they are so easily killed. I guess they are a bit similar to medivac drops in that if you lose the medivac then it sucks, but you don't always lose it.

    On the other hand I suppose it's eaiser to get all your guys out via the nydus since they just climb in and are safe. But then again, the nydus can't follow them around and scoop them up.

    It probably isn't fair to compare nydus to drops, either, since our version of medivacs are overlords. But OL and nydus feel really awkward for drop/harass play for Zerg.

    wouldnt you have to lose ALL your Nydus'? So, from that perspective its a bit safer.

    I think that I've got the general feel of the Infestor down... maybe time to stat playing with some worm play.

    Yeah I don't think I said anything about losing your guys when you lose just the nydus worm :P

    Infestor play is probably best learnt in some ZvTs. Practice using them to delay terran pushes while not losing them. Once you have a knack for that, start being a bit more adventrous with them.

    Anzekay on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited February 2011
    tyler ;D

    peacekeeper on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited February 2011
    3cl1ps3 on
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