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Dragon Age Thread - [Please post in new thread]

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Posts

  • ElendilElendil Registered User regular
    edited March 2011
    Elendil wrote: »
    Dragkonias wrote: »
    Yeah, two handed, berserker, and battlemaster (stamina tree) sound like a pretty natural combination. And that's only about 7 active skills to keep track of. Won't be that hard to wrangle on a 360 controller.

    Not really. You can hotkey up to 6 abilities, you'd just have to pause for the sustains and other abilities.

    Right, that's what I meant. Second wind has the longest cooldown so that could easily be kept out, and berserk is sustained so it only has to be activated once.
    hopefully it doesn't so that thing again where it turns itself off after every single encounter

    Wasn't that only if you ran out of stamina? Which would happen a lot if you used that final blow move or whatever it was called that drained all your stamina.
    no, it always did that

    Elendil on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2011
    I know Rally shut off during cutscenes all the time.

    Dragkonias on
  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    edited March 2011
    Well, there's also when they stay on and you spend every cutscene shimmering.

    I know there's one particular combination with mage where it looks like your eyeballs are bursting out of your head.

    Alucard6986 on
    PSN: Ubeltanzer Blizzard: Ubel#1258
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2011
    Leaving the Spirit Warrior sustain on during cutscenes was creepy as fuck.

    But man was that spec awesome.

    Dragkonias on
  • ElendilElendil Registered User regular
    edited March 2011
    I'm so glad they're getting rid of the sustain shinies.

    Although please give me the option to keep the flaming sword

    Elendil on
  • BlackjackBlackjack Registered User regular
    edited March 2011
    Fortunately, they turned off the shimmering from sustains when you're outside combat.

    Blackjack on
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  • Alucard6986Alucard6986 xbox: Ubeltanzer swtor: UbelRegistered User regular
    edited March 2011
    I forget if this has been covered or not, but do you still have to unlock specializations in DAII or can you pick any of them right at the start?

    Alucard6986 on
    PSN: Ubeltanzer Blizzard: Ubel#1258
  • Maz-Maz- 飛べ Registered User regular
    edited March 2011
    Damn, why must every single talent in every single tree be great? Biowaaaaaaaaare! *shakes fist*

    Also, does every character get to pick 2 specializations or just Hawke?

    Maz- on
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  • BlackjackBlackjack Registered User regular
    edited March 2011
    Companions don't get any specs. They have unique talent trees instead.

    Blackjack on
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  • Maz-Maz- 飛べ Registered User regular
    edited March 2011
    Really? That..kinda sucks.

    Maz- on
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  • SirialisSirialis of the Halite Throne. Registered User regular
    edited March 2011
    Blackjack wrote: »
    Companions don't get any specs. They have unique talent trees instead.

    Do Bethany and Carver have that too ? I couldnt find any of their unique ones in the demo, but that might have been removed because of spoilers or something.

    Sirialis on
  • BlackjackBlackjack Registered User regular
    edited March 2011
    Sirialis wrote: »
    Blackjack wrote: »
    Companions don't get any specs. They have unique talent trees instead.

    Do Bethany and Carver have that too ? I couldnt find any of their unique ones in the demo, but that might have been removed because of spoilers or something.
    They haven't said they'll have them later for sure, but they have said that they don't have them early on for "story reasons" which probably means they'll unlock them later on after reaching Kirkwall.

    Blackjack on
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  • The_ScarabThe_Scarab Registered User regular
    edited March 2011
    Sirialis wrote: »
    Blackjack wrote: »
    Companions don't get any specs. They have unique talent trees instead.

    Do Bethany and Carver have that too ? I couldnt find any of their unique ones in the demo, but that might have been removed because of spoilers or something.

    They have standard player character talents at the beginning of the game. Then unique trees later on depending on choices you make.

    They are initially there to balance the combat for the player character, which is why the one that survives is always different in class than what the player chooses for Hawke.

    The_Scarab on
  • SilpheedSilpheed Registered User regular
    edited March 2011
    Sirialis wrote: »
    Blackjack wrote: »
    Companions don't get any specs. They have unique talent trees instead.

    Do Bethany and Carver have that too ? I couldnt find any of their unique ones in the demo, but that might have been removed because of spoilers or something.
    I wouldn't be too suprised if it turns out that your siblings unique talent tree unlocks at a plot point.

    EDIT: Beaten like a redheaded stepchild...

    Silpheed on
  • CalaCala Registered User regular
    edited March 2011
    So just so I know I'm not crazy, was the EA store the only place you could've pre-ordered the Signature Edition in a digital format? I could have sworn I pre-ordered it but now I can't find any confirmation notices and customer service at EA says they can't find any order details for me.

    Cala on
  • brynstarbrynstar Registered User regular
    edited March 2011
    Cala wrote: »
    So just so I know I'm not crazy, was the EA store the only place you could've pre-ordered the Signature Edition in a digital format? I could have sworn I pre-ordered it but now I can't find any confirmation notices and customer service at EA says they can't find any order details for me.

    I believe it was yes, the pre-orders on Steam at least didn't go up until after the signature edition offer was over.

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited March 2011
    I bought the Signature Edition from Amazon.

    GoodKingJayIII on
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  • BlackjackBlackjack Registered User regular
    edited March 2011
    Looks like the chat is starting.

    http://dragonage.bioware.com/x/webcast/

    Blackjack on
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    3DS: 1607-3034-6970
  • GrimmyTOAGrimmyTOA Registered User regular
    edited March 2011
    Blackjack wrote: »
    Looks like the chat is starting.

    http://dragonage.bioware.com/x/webcast/

    They dove right into the spoilers, so I had to cover my ears and run. I dunno what I was expecting, really.

    I'm going to wait the next two days out and try to play the game without finding out too much of what happens.

    GrimmyTOA on
  • OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    edited March 2011
    This game is gonna be so good. God I can't wait. Love that we get a house this time instead of a camp.

    Oghulk on
  • OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    edited March 2011
    They made chat Mod-Only so I won't have to worry about spoilers now w00t.

    Oghulk on
  • ElendilElendil Registered User regular
    edited March 2011
    lovin' this mage outfit

    Elendil on
  • OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    edited March 2011
    Yeah I like that. Will be nice when I play mage. Also lol at Fenris' voice/chattyness.

    Oghulk on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited March 2011
    I could be wrong, but it looks like the party-wide potion cool down is gone

    edit: And it was really good to see that fight. Even on normal it was far more difficult looking than anything we have seen yet

    Foolish Chaos on
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    edited March 2011
    Wait, Rogues have a combo counter? Where is that on the UI?

    GoodKingJayIII on
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  • BlackDoveBlackDove Registered User regular
    edited March 2011
    Nightmare looks great, but where's my reasoning for playing on it? Just for the sake of challenge? hmm.

    BlackDove on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited March 2011
    I could be wrong, but it looks like the party-wide potion cool down is gone

    edit: And it was really good to see that fight. Even on normal it was far more difficult looking than anything we have seen yet

    Wait, the potion cooldown was party wide? Along with the completely rediculous basic heal cooldown? Bioware really hates non-mages.

    Spoit on
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  • BlackjackBlackjack Registered User regular
    edited March 2011
    No, potion cooldown wasn't party-wide in the demo.

    Blackjack on
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  • Foolish ChaosFoolish Chaos Registered User regular
    edited March 2011
    Oh, maybe I am just crazy. Thought people were whining about that

    Foolish Chaos on
  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited March 2011
    By the end of awakenings what's the best armour for warrior and rogue? I think I need to be pretty fantastically geared up to do the harvester on hard with a warrior MC.

    I imagine the sentinel armour you get in the fade is one of them but I can't think of any others.

    Domhnall on
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  • BlackjackBlackjack Registered User regular
    edited March 2011
    I think at least one of my playthroughs will have to be four rogues. It's just too bad Isabela can't use bows.

    Blackjack on
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  • ElendilElendil Registered User regular
    edited March 2011
    Domhnall wrote: »
    By the end of awakenings what's the best armour for warrior and rogue? I think I need to be pretty fantastically geared up to do the harvester on hard with a warrior MC.

    I imagine the sentinel armour you get in the fade is one of them but I can't think of any others.
    Sentinel and the Kal Hirol armor are the top sets I think.

    You can cobble together something that's comparable to these with some of the standalone pieces, the Clamshell Armor, Fleet Feet, etc.

    I think the Felon's Coat from Origins is still pretty much the best rogue armor.

    Elendil on
  • Z0reZ0re Registered User regular
    edited March 2011
    Man, I think I'm never going to run a warrior if I can help it. Rogues and Mages just have too many awesome talents and we haven't even see their specializations yet. Warriors just don't have most of the cool talents except maybe in their specializations.

    Z0re on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited March 2011
    I'm the opposite. :P Actually considering a warrior hawke, fenris, avaline, and varric run.

    Also excited that they finally came out and said "Yes your companions will leave you". Awesome

    Foolish Chaos on
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    edited March 2011
    So, is the sword staff a weapon from a mage specialization or do all mages get play medieval jedi?

    Talith on
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  • OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    edited March 2011
    I'm the opposite. :P Actually considering a warrior hawke, fenris, avaline, and varric run.

    Also excited that they finally came out and said "Yes your companions will leave you". Awesome

    Wait, how is that based off of? I thought I heard it's not based off the same way it was in Origins where if they're disapproval was low enough they would, since that's a new friend and rival mechanic.

    Oghulk on
  • BlackjackBlackjack Registered User regular
    edited March 2011
    All staffs have a blade at the other end, as mages do melee up close now, but the one specific to the trailer is the Staff of parthalan (get it at that link)

    Blackjack on
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  • Foolish ChaosFoolish Chaos Registered User regular
    edited March 2011
    Oghulk wrote: »
    I'm the opposite. :P Actually considering a warrior hawke, fenris, avaline, and varric run.

    Also excited that they finally came out and said "Yes your companions will leave you". Awesome

    Wait, how is that based off of? I thought I heard it's not based off the same way it was in Origins where if they're disapproval was low enough they would, since that's a new friend and rival mechanic.

    In the current q&a he said, in two different instances, that party members will indeed leave you if you get too crazy for them. He refereed to a rivalry with a companion as being potentially rewarding, but you are still playing with fire.

    Foolish Chaos on
  • OghulkOghulk Tinychat Janitor TinychatRegistered User regular
    edited March 2011
    Erk, that's a bit disappointing. I mean I prefer it if it's based off of certain choices like some cases in Origins (e.g. Andraste bit).

    Oghulk on
  • Z0reZ0re Registered User regular
    edited March 2011
    Oghulk wrote: »
    Erk, that's a bit disappointing. I mean I prefer it if it's based off of certain choices like some cases in Origins (e.g. Andraste bit).

    It is, but in this case its probably going to be more about two followers coming in conflict with each other. Fenris kinda hate mages for instance, and Anders is an abomination who hates people who hate mages. I wouldn't suggest having them in your party at the same time.

    Z0re on
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