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So as an effort to clear my backlog, which by the way, doesn't seem to be helping me clear anything because I can't stop buying more games, I have been playing the Xenosaga series. I finished the first one and honestly it was a very good game, most of my collection to me is comprised of very good games.
Anyway, with the completion of Xenosaga I, I am now complete Xenosaga II yet I cannot understand why this was poorly rated as it is. Granted they changed the Voice Actor for KOS-MOS from the first one and she looks thinner for some reason plus the battle system changed. Its not bad, granted that it usually take one or 2 turns to see whats effective or not, but once agian its not that bad. I can survive it just fine. Plus the ability to attack ones back by position a character is actually a pretty good stratergy.
The story is good detailing MOMO and Jr.'s stories, which was always interesting to me but not enough KOS-MOS. So why did this game not do well or why is it so bad?
The reason the Xenosaga series did poorly was largely due to the fact that after the first game, most video gamers realized they were paying full price for a third of a game in terms of storyline, etc.
Also, Xenogears makes it look like complete and utter shite, and the game was made many years before Xenosaga.
i hated xenosaga II because the game play was so tediously slow i would do everything possible to avoid any encounters at all ever.
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me. to beat any boss you had to time everything perfectly or your whole strategy that you spent 15 turns charging up for is just fucked.
it was the first game i've owned that i wish i could have just skipped the gameplay and go right to the story. it left such a bad taste in my mouth that i am still afraid to pick up Ep III despite all the good reviews out of fear that i will be wasting my time on false hope. so i just replay xenogears again and remember the good times.
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me.
I completely agree. I went to pick it up after playing FFXII, and it just feels like bullshit. Part of that is because FFXII was at the other extreme in battle time, but in that game when a boss took a while it wasn't because I was waiting.
Also:
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
EVERY FUCKING TURN GSDFGHSDFAGDAF
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me.
I completely agree. I went to pick it up after playing FFXII, and it just feels like bullshit. Part of that is because FFXII was at the other extreme in battle time, but in that game when a boss took a while it wasn't because I was waiting.
Also:
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
EVERY FUCKING TURN GSDFGHSDFAGDAF
i hated xenosaga II because the game play was so tediously slow i would do everything possible to avoid any encounters at all ever.
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me. to beat any boss you had to time everything perfectly or your whole strategy that you spent 15 turns charging up for is just fucked.
How this is not how I see it. Obviously thats your opinion but I don't really have a problem with encounters. Normally encounters happen more quickly once you position one character behind the enemy. Back attacks seem to make the battles shorter. The longest battle I had was with the boss [spoiler:4c5c2abda0]in the fortress where the two black holes were[/spoiler:4c5c2abda0]
This battle was a long 37 minitues long for me and it was a pain because I kept switching depending on persona the boss took. I used Ziggy when she was [spoiler:4c5c2abda0]holding the sword in two hands[/spoiler:4c5c2abda0] and Shion when she was with the [spoiler:4c5c2abda0]two swords[/spoiler:4c5c2abda0].
Other than her, most have been 15 min. which I found was normal. It might also become longer because the stratergy which worked in Xenosaga I does not work with Xenosaga II. The first boss taught me that.
I don't really mind the sound effects, you dealt with then in Xenosaga I and I expected it. MOMO's saying is perfect for her because she is a healer.
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me.
I completely agree. I went to pick it up after playing FFXII, and it just feels like bullshit. Part of that is because FFXII was at the other extreme in battle time, but in that game when a boss took a while it wasn't because I was waiting.
Also:
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
EVERY FUCKING TURN GSDFGHSDFAGDAF
I actually found Ep. II far more engaging than FFXII.
The reason the Xenosaga series did poorly was largely due to the fact that after the first game, most video gamers realized they were paying full price for a third of a game in terms of storyline, etc.
Also, Xenogears makes it look like complete and utter shite, and the game was made many years before Xenosaga.
What? A third of a game? That's completely false in like 3 different ways.
1. It was never supposed to be a 3 game series. So the point is moot about gamers "realizing" anything about a three game series.
2. Each story is fleshed out and has it's own narrative, climax, ect..
3. The games are around 40 hours a piece, plenty of gaming there.
Xenogears doesn't make anything look like shit with it's vapid platforming and crap narrative. Sure I liked gears better than Saga 1, but I enjoyed 2 and 3 better than gears. But that's all opinion either way you slice it.
I still think the first was the best. Everthing about it was great, and I'd have loved the series if they would have stuck with that. Episode 2 pissed all over that. It seemed like they were trying to pander to all the stupid complaints people had about 1, and in the end failed at pleasing anyone, really. The gameplay sucked, and the characters seemed too far different from their Episode 1 counterparts. I wanted to vomit when I read the document Soraya Saga put up saying what was changed from what she wrote for Episode II. That would have been a great game... Instead...
I played a few hours of III, but so far it kind of bored me. It seems like they're trying to fix their mistakes from II by putting in far more dialogue and characterization, but it's all just in stupid text boxes with static movements, far from what Episode I had.
Also, the characters make no sense at all, it totally ignores one of the main factors of the original game, and it manages to take hours and hours to tell a story that could easily be summed up in a couple of well-written paragraphs without omitting anything.
I loved Xenogears. I could tolerate Ep. I. Episode II was just a bad game. It had very little positive to recommend it, and a whole lot of problems.
I loved Episode I to death, and got Ep. II and liked it, but it just had too slow of a pacing and I had also partially forgot the story. I lost track of the story, and therefore lost interest.
Xenogears doesn't make anything look like shit with it's vapid platforming and crap narrative. Sure I liked gears better than Saga 1, but I enjoyed 2 and 3 better than gears. But that's all opinion either way you slice it.
It actually shocks the shit out of me that anyone would like Xenosaga better than gears. I agree, all opinion, but still, shocked to shit.
Well, number one on my list is that it takes an hour and a half to kill a normal freaking enemy.
I bought Xenosaga 3 and I've heard good things. Before I play it though I want to beat Xenosaga 2. I'm in the last area... I tired it again and remembered that the normal encounters there take forever and ended up giving up again. It's tempting to cheat just to finish the damn thing and see the 3 or 4 cutscenes that I haven't seen.
Can we have a single Xenosaga thread that doesn't turn into a Xenogears vs Xenosaga debate?
The second game was terrible because they took all the characters from the first game and gave them terrible redesigns (basically turning everyone into Final Fantasy look-alikes, especially Shion) and horrible new voices, plus one of the most tedious and slow battle systems ever. I love the first game dearly, but I still haven't completed the second one all the way through. The third game returns to the original voices and style but with better graphics, and again has a new combat system which, while a little shallow at times, was much more fun and fast than the second game.
Can we have a single Xenosaga thread that doesn't turn into a Xenogears vs Xenosaga debate?
The second game was terrible because they took all the characters from the first game and gave them terrible redesigns (basically turning everyone into Final Fantasy look-alikes, especially Shion) and horrible new voices, plus one of the most tedious and slow battle systems ever. I love the first game dearly, but I still haven't completed the second one all the way through. The third game returns to the original voices and style but with better graphics, and again has a new combat system which, while a little shallow at times, was much more fun and fast than the second game.
Beat'd the First and Third.
Second game will sit on my shelf between the two for as long as I live. Screw it.
I mean, how much did we actually NEED from the second game?
Nothing. IT's all explained in a few paragraphs in the third games amazing database. So that tells you all you really need to know.
The second game is a fucking Maneater. Except I'm so not falling in love, or cutting my cards. I will however, clean KOS-MOS with my tongue.
xenosaga II has one of the most irritating dungeons i've ever had the displeasure of dealing with:
MOMO's encephalon.
it's irritating because even if you've leveled all your guys up to 15 during the U-TIC ambush, you're still too damn weak to deal with most of the enemies in there. and 1 type can only be damaged by MOMO and Shion, who need to stock.
this one enemy also does more damage and has more HP than any other foe in there, and can easily one hit either of the girls.
who's bright fucking idea was it to give those two an even MORE cumbersome version of the already worthless combat system?
Another reason II is hated on is the voice acting. The completely fucked up all the great voice actors from one. KOS-MOS should not sound like a subservient maid. She should sound like a woman who knows she can kick your ass and is just 5 seconds away from doing so. Shion sounded bad too. I liked MOMO's voice actress, and they just up and took her away too. And god dammit, I may be the only one but I thought chaos' VA from I was perfect for him. They did a good job finding a replacement when he left, but I'm peeved that they let him go at all.
I'm just glad they neverr replaced Albedo though. If that had happened, I would never have played the other two games.
Also: whyyyyyy did they have to mess with the art style from the first game
What levels were/are you on? I was near my 18-20s in MOMO's encephalon and in Layberintos I am currently near my 35's. My E.S's are all nearing 30's (Near 28's and 29's). I only have any of my characters fall2 times when the battle ended.
I don't find it hard because I can deal with the enemies and the Skills that I used are pretty good as well. I like the skill system as well, however I can find it hard to believe they took away the option of weapons and armour from the first game.
I don't know, I find it quick since I am on disk 2 and now only 18hr and a couple of minutes in. I am finding it quite fast, though I am even fighting every single enemy and trying to find every single thing I can.
Is there a encylopedia avaiable in Xenosaga II? I know there was one in Xenosaga I but I can't see it in this one. How can I access it if it exists?
In all seriousness some of the posts on this thread are exaggerrating an awful lot, no one is spending 15 minutes fighting a random enemy or you're doing something really, really wrong in the way you're playing the game.
The game is not very good, but it is by no means as bad as some people are describing it.
In all seriousness some of the posts on this thread are exaggerrating an awful lot, no one is spending 15 minutes fighting a random enemy or you're doing something really, really wrong in the way you're playing the game.
The game is not very good, but it is by no means as bad as some people are describing it.
It's not absolutely awful, but it is a very weak game, and not worth playing just for the plot info, which is relayed just fine in XSIII.
Like said I don't think we need to into Xeno wars here.
What pissed me off about Xenosaga was it tried to do the multigame-close-release-story-told-over-the-3 thing and did it terrible. Like at the exact same time they were releasing the .hack games which a lot more people ended up getting because well hell you could get Xenosaga 1 and its once per 1-2 year releases or start the .hack games where they release every 3-4 months. If you are gonna do a multirun series you cant release the damn games so far apart.
Plus yeah I hated the lame ass story and characters they decided to go with. And I doubt I will ever play Xenosaga 3 because well fuck Xenosaga. It sucks and I hate it. Plain and simple.
The battles are fun and compared to the first game it took me the same amount of time and aprox. the same levels. Of course me reaching the boss at level 39 and level up for 40 wasn't a big deal, thanks to that regenerating enemy near there, but overall playability wise it was fun.
Storywise, it kept my interest and nice to see the MOMO and Jr. Story expanded a bit. I hope Xensaga III is the same way, though I would have like it to continue for 6 or more episodes. Any chance of that?
The battles are fun and compared to the first game it took me the same amount of time and aprox. the same levels. Of course me reaching the boss at level 39 and level up for 40 wasn't a big deal, thanks to that regenerating enemy near there, but overall playability wise it was fun.
Storywise, it kept my interest and nice to see the MOMO and Jr. Story expanded a bit. I hope Xensaga III is the same way, though I would have like it to continue for 6 or more episodes. Any chance of that?
Before XSII came out: possibly.
AFTER XSII came out: No chance in hell.
Xenosaga was originally meant to be a 6 episode series based loosely on Xenogears and the Xenogears Perfect Works. However, even though I came out well enough, II hit so many snags in development and sold so poorly that Namco cut their losses and made III the end of it.
II was originally meant to contain all of the content in III as well, providing the end of Shion's story and opening it up for the next group of characters.
I \
Shion's story
II /
III Unknown
IV Unknown
V- pseudo-remake of Xenogears, Fei's Story?
VI- Unknown
That was, as far as I can tell, the original idea for the Xenosaga series: Get as many members of the XG staff as possible together and make the complete story.
Then Xenosaga II came out and FUCKED IT ALLLLLLLLLL UP. Many key staff members left, it sold about as well as the Christ Child Doll, and Namco pulled ye olde plug on Xenosaga.
Posts
Also, Xenogears makes it look like complete and utter shite, and the game was made many years before Xenosaga.
I think you will find XS III to be a very, very good game and XS II the price you have to pay to get all of the story before the third episode.
when the average random gun wielding henchman fight #32 takes up to 10 mins to beat, you've lost me. to beat any boss you had to time everything perfectly or your whole strategy that you spent 15 turns charging up for is just fucked.
it was the first game i've owned that i wish i could have just skipped the gameplay and go right to the story. it left such a bad taste in my mouth that i am still afraid to pick up Ep III despite all the good reviews out of fear that i will be wasting my time on false hope. so i just replay xenogears again and remember the good times.
SSB code- 0216-0856-6886 PM me so I can add you
I completely agree. I went to pick it up after playing FFXII, and it just feels like bullshit. Part of that is because FFXII was at the other extreme in battle time, but in that game when a boss took a while it wasn't because I was waiting.
Also:
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
"It's not the suit, it's the pilot!"
EVERY FUCKING TURN GSDFGHSDFAGDAF
More like...
GUARDIANS OF LIGHT, GRANT ME A MIRACLE.
SHUT THE FUCK UP
How this is not how I see it. Obviously thats your opinion but I don't really have a problem with encounters. Normally encounters happen more quickly once you position one character behind the enemy. Back attacks seem to make the battles shorter. The longest battle I had was with the boss [spoiler:4c5c2abda0]in the fortress where the two black holes were[/spoiler:4c5c2abda0]
This battle was a long 37 minitues long for me and it was a pain because I kept switching depending on persona the boss took. I used Ziggy when she was [spoiler:4c5c2abda0]holding the sword in two hands[/spoiler:4c5c2abda0] and Shion when she was with the [spoiler:4c5c2abda0]two swords[/spoiler:4c5c2abda0].
Other than her, most have been 15 min. which I found was normal. It might also become longer because the stratergy which worked in Xenosaga I does not work with Xenosaga II. The first boss taught me that.
I don't really mind the sound effects, you dealt with then in Xenosaga I and I expected it. MOMO's saying is perfect for her because she is a healer.
1. It was never supposed to be a 3 game series. So the point is moot about gamers "realizing" anything about a three game series.
2. Each story is fleshed out and has it's own narrative, climax, ect..
3. The games are around 40 hours a piece, plenty of gaming there.
Xenogears doesn't make anything look like shit with it's vapid platforming and crap narrative. Sure I liked gears better than Saga 1, but I enjoyed 2 and 3 better than gears. But that's all opinion either way you slice it.
The only game in the series that I'd say succeeded as both a narrative and a game, was the third one, and it was one of the best RPGs of last year.
Also, the handy feature that outlines the whole story from the first two was nice, since it means no one will ever have to play the first two again.
The second game? It's not as good as the third game. And we don't talk about the first... game.
I played a few hours of III, but so far it kind of bored me. It seems like they're trying to fix their mistakes from II by putting in far more dialogue and characterization, but it's all just in stupid text boxes with static movements, far from what Episode I had.
Stock -> stock -> stock ->stock -> ENEMY ATTACK -> stock -> stock -> stock ->......
Also, the characters make no sense at all, it totally ignores one of the main factors of the original game, and it manages to take hours and hours to tell a story that could easily be summed up in a couple of well-written paragraphs without omitting anything.
I loved Xenogears. I could tolerate Ep. I. Episode II was just a bad game. It had very little positive to recommend it, and a whole lot of problems.
It actually shocks the shit out of me that anyone would like Xenosaga better than gears. I agree, all opinion, but still, shocked to shit.
I bought Xenosaga 3 and I've heard good things. Before I play it though I want to beat Xenosaga 2. I'm in the last area... I tired it again and remembered that the normal encounters there take forever and ended up giving up again. It's tempting to cheat just to finish the damn thing and see the 3 or 4 cutscenes that I haven't seen.
The second game was terrible because they took all the characters from the first game and gave them terrible redesigns (basically turning everyone into Final Fantasy look-alikes, especially Shion) and horrible new voices, plus one of the most tedious and slow battle systems ever. I love the first game dearly, but I still haven't completed the second one all the way through. The third game returns to the original voices and style but with better graphics, and again has a new combat system which, while a little shallow at times, was much more fun and fast than the second game.
Second game will sit on my shelf between the two for as long as I live. Screw it.
I mean, how much did we actually NEED from the second game?
Nothing. IT's all explained in a few paragraphs in the third games amazing database. So that tells you all you really need to know.
The second game is a fucking Maneater. Except I'm so not falling in love, or cutting my cards. I will however, clean KOS-MOS with my tongue.
MOMO's encephalon.
it's irritating because even if you've leveled all your guys up to 15 during the U-TIC ambush, you're still too damn weak to deal with most of the enemies in there. and 1 type can only be damaged by MOMO and Shion, who need to stock.
this one enemy also does more damage and has more HP than any other foe in there, and can easily one hit either of the girls.
who's bright fucking idea was it to give those two an even MORE cumbersome version of the already worthless combat system?
I'm just glad they neverr replaced Albedo though. If that had happened, I would never have played the other two games.
Also: whyyyyyy did they have to mess with the art style from the first game
XBL: Torn Hoodie
@hoodiethirteen
I don't find it hard because I can deal with the enemies and the Skills that I used are pretty good as well. I like the skill system as well, however I can find it hard to believe they took away the option of weapons and armour from the first game.
I got XS2 for $10 a long time ago, and after the last few XS threads, I'll probably never open it and skip right to XS3.
Is there a encylopedia avaiable in Xenosaga II? I know there was one in Xenosaga I but I can't see it in this one. How can I access it if it exists?
The game is not very good, but it is by no means as bad as some people are describing it.
It's not absolutely awful, but it is a very weak game, and not worth playing just for the plot info, which is relayed just fine in XSIII.
I'd easily call it one of the worst ps2 rpgs.
I'd play it through once just to do it and then not look back. It's a shame too, XS III is one of the best PS2 RPGs out there.
Not at all,
I cannot stand Xenogears it's overrated crap, it's just horrible.
I really like Xenosaga series though, great series of games,
What pissed me off about Xenosaga was it tried to do the multigame-close-release-story-told-over-the-3 thing and did it terrible. Like at the exact same time they were releasing the .hack games which a lot more people ended up getting because well hell you could get Xenosaga 1 and its once per 1-2 year releases or start the .hack games where they release every 3-4 months. If you are gonna do a multirun series you cant release the damn games so far apart.
Plus yeah I hated the lame ass story and characters they decided to go with. And I doubt I will ever play Xenosaga 3 because well fuck Xenosaga. It sucks and I hate it. Plain and simple.
I never asked for this!
The story, not so much, but it's good enough to keep my interest.
I just drown out whenever Shion and KOS-MOS talk.
III will make up for it, I hope.
The battles are fun and compared to the first game it took me the same amount of time and aprox. the same levels. Of course me reaching the boss at level 39 and level up for 40 wasn't a big deal, thanks to that regenerating enemy near there, but overall playability wise it was fun.
Storywise, it kept my interest and nice to see the MOMO and Jr. Story expanded a bit. I hope Xensaga III is the same way, though I would have like it to continue for 6 or more episodes. Any chance of that?
Before XSII came out: possibly.
AFTER XSII came out: No chance in hell.
Xenosaga was originally meant to be a 6 episode series based loosely on Xenogears and the Xenogears Perfect Works. However, even though I came out well enough, II hit so many snags in development and sold so poorly that Namco cut their losses and made III the end of it.
II was originally meant to contain all of the content in III as well, providing the end of Shion's story and opening it up for the next group of characters.
I \
Shion's story
II /
III Unknown
IV Unknown
V- pseudo-remake of Xenogears, Fei's Story?
VI- Unknown
That was, as far as I can tell, the original idea for the Xenosaga series: Get as many members of the XG staff as possible together and make the complete story.
Then Xenosaga II came out and FUCKED IT ALLLLLLLLLL UP. Many key staff members left, it sold about as well as the Christ Child Doll, and Namco pulled ye olde plug on Xenosaga.