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I recently Played the demo for dragon age 2 and I really enjoyed it. I'm wondering if I should start from the beginning though or just buy DA2? will I be missing out on a lot of important narrative and character development if I skip DAO?
They are both great, but practically nothing alike. However, it might be hard to grasp just what is going on in DA2 without knowing a bit about the world, such as what the deal is with Mages and the Chantry, blood magic, and Flemeth who seems to play a bigger role in this one then she did in the first one. But you can probably get all that from the Dragon Age wiki.
Sentry on
[SIGPIC][/SIGPIC]
wrote:
When I was a little kid, I always pretended I was the hero,' Skip said.
'Fuck yeah, me too. What little kid ever pretended to be part of the lynch-mob?'
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EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
They are both great, but practically nothing alike. However, it might be hard to grasp just what is going on in DA2 without knowing a bit about the world, such as what the deal is with Mages and the Chantry, blood magic, and Flemeth who seems to play a bigger role in this one then she did in the first one. But you can probably get all that from the Dragon Age wiki.
I've only played a tiny bit into the city, but I did notice they give you no backstory at all. If I hadn't played the first, I'd be wondering who the Templars are why does everyone hate mages so much?
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
KalTorak on
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Rear Admiral ChocoI wanna be an owl, Jerry!Owl York CityRegistered Userregular
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
Can you be a warrior that wields a needlessly large cloud esqe two handed sword!?
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
Can you be a warrior that wields a needlessly large cloud esqe two handed sword!?
I know DA2 has huge 2H swords. I don't remember about 1 though...
Esh on
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
edited March 2011
You can specialize in two-handed weapons. I haven't come across any buster swords yet.
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
Can you be a warrior that wields a needlessly large cloud esqe two handed sword!?
I know DA2 has huge 2H swords. I don't remember about 1 though...
Pretty sure it had great swords that were huge. Not "Cloud huge" but still pretty impressive.
Also, if you're interested in DarkSpore, EA is offering a free digital download of DA:O with a pre-order here.
Though that offer ends tomorrow (March 9th).
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
Can you be a warrior that wields a needlessly large cloud esqe two handed sword!?
I know DA2 has huge 2H swords. I don't remember about 1 though...
Pretty sure it had great swords that were huge. Not "Cloud huge" but still pretty impressive.
Also, if you're interested in DarkSpore, EA is offering a free digital download of DA:O with a pre-order here.
Though that offer ends tomorrow (March 9th).
Are there only three classes in DAO? rogue, Mage, warrior?
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
The "rogue" class includes specializations for the traditional "assassin" and "swashbuckler" rogue tropes, but also archer/ranger and bard. Warrior includes big two handed and dual wielding damage dealers, as well as a 'tanking' specialization and a paladin (templar.)
"Mage" really just means "magic user," and their skill choices cover everything from heals/buffs to direct damage to enemy controls.
ed: there are two-handed swords (and maces and axes), but they're more or less appropriately proportioned. No outlandishly-sized Cloud swords.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
They are both great, but practically nothing alike. However, it might be hard to grasp just what is going on in DA2 without knowing a bit about the world, such as what the deal is with Mages and the Chantry, blood magic, and Flemeth who seems to play a bigger role in this one then she did in the first one. But you can probably get all that from the Dragon Age wiki.
I've only played a tiny bit into the city, but I did notice they give you no backstory at all. If I hadn't played the first, I'd be wondering who the Templars are why does everyone hate mages so much?
or you could just read the Codex's...sheesh...kid's these days.
Angel177 on
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NappuccinoSurveyor of Things and StuffRegistered Userregular
edited March 2011
Reading? In my videogames?
Get outta here.
edit: seriously though, in this case, its much more fun to play the story than read it
Posts
The combat is pretty different, but the story is great and I'd recommend giving it a shot atleast. It, however, is a crazy long game.
What is the combat like in DAO?
Tactical. The combat in DA:2 is very, very actiony. Quite a bit like Fable.
That being said, the dialogue is pretty much the best Bioware has ever written, and personally, I think it's worth playing for that alone.
I've only played a tiny bit into the city, but I did notice they give you no backstory at all. If I hadn't played the first, I'd be wondering who the Templars are why does everyone hate mages so much?
Yep.
Yep, but you can specialize the classes into being the exact kind of rogue, mage, warrior you want them to be. Its pretty flexible (esp Mages)
Example?
Well you can pick a specialization class at level 7 and at level 14 (Faith Healer and Blood Mage are two examples) they give you stat bonuses and a special line of skills. Plus each class has way more skills than you can max out, so you have to pick which categories you're going to focus on. A mage that focuses on the healing category (Creation i think) and the stuff with dispel/magic protection is going to be very different than a mage that focuses on Nature and Spirit damage. Similarly, a rogue who focuses on melee/stealth/backstabbery is very different from a rogue who focuses on archery with no stealth.
Warriors probably have the least range, but there's still quite a bit of difference between, say, a sword/shield warrior and a double-weapon warrior.
The way you phrase this makes it sound as if Mass Effect 2 with swords is supposed to be a negative thing. :P
But yeah, DA:O's combat is more slow and plodding than DAII. It's more or less the same, just improved and greatly sped up in II.
Can you be a warrior that wields a needlessly large cloud esqe two handed sword!?
I know DA2 has huge 2H swords. I don't remember about 1 though...
Pretty sure it had great swords that were huge. Not "Cloud huge" but still pretty impressive.
Also, if you're interested in DarkSpore, EA is offering a free digital download of DA:O with a pre-order here.
Though that offer ends tomorrow (March 9th).
Well that's too bad
The "rogue" class includes specializations for the traditional "assassin" and "swashbuckler" rogue tropes, but also archer/ranger and bard. Warrior includes big two handed and dual wielding damage dealers, as well as a 'tanking' specialization and a paladin (templar.)
"Mage" really just means "magic user," and their skill choices cover everything from heals/buffs to direct damage to enemy controls.
ed: there are two-handed swords (and maces and axes), but they're more or less appropriately proportioned. No outlandishly-sized Cloud swords.
that's why we call it the struggle, you're supposed to sweat
that's why we call it the struggle, you're supposed to sweat
or you could just read the Codex's...sheesh...kid's these days.
Get outta here.
edit: seriously though, in this case, its much more fun to play the story than read it