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Art and comics and stuff from acadia (now featuring the old west)



  • acadiaacadia Registered User regular
    Real paint! I struggled simply using the tools I had to get what I was looking for, in the end most of what I like about the painting occurred as a result of happy accidents. Bob Ross always did make a lot of sense to me. Acrylics, copied a photo for the most part.


  • acadiaacadia Registered User regular
  • acadiaacadia Registered User regular
    edited January 2016
    I've been drawing a lot during a Star Wars Roleplaying game my friends and I play. This is us escaping a star destroyer, after detonating an emp device that took the whole ship offline (but ours was shielded):

    Later, we end up on Tattooine searching the Jakku canyons for a Sith temple.

    We find the temple one night, a few days into our search, in a deeper portion of the canyon. The temple was a death trap. Probably a bad idea to go there, ultimately.

    After that whole storyline, we went to Bespin. This is our Wookiee and Astromech characters visiting a museum of space oddities.

    My character participates in a Cloudcar race while we're there!

    acadia on
  • m3nacem3nace Registered User regular
    Remember to try and diversify the sizes in each composition, rule of three etc. (small, medium, large)
    Try this exercise on for a start: draw three boxes on a piece of paper. None of the measurements (from box to box, each box's individual length etc.) are allowed to repeat themselves. If you find one measurement that is very very close to another measurement, either fix it or start over.
    You want to go for a dynamic composition, anyone can do a harmonic and symmetrical composition, dynamism is fucking hard.

  • acadiaacadia Registered User regular
    edited January 2016
    I tried to do four in a row. Upon further review, I think only one really adhered to your assignment. You're right, this is hard. I'll try to keep that more in mind. Any other good exercises for this sort of thing that you can remember?

    @m3nace After thinking about it for a while, I'm not entirely sure what to take away from your exercise. I guess that the main subjects of my compositions shouldn't be so uniform in size? Tried to apply this to my cloudcar drawing (shitty msPaint edit -- it DOES feel more dynamic. Fancy that):

    acadia on
  • acadiaacadia Registered User regular
    More Star Wars RPG notes:
    Revisited the cloudcar drawing, tried making it a bit more dynamic:

    We completed a heist! We stole a gem from that museum you saw in the previous post and escaped, but our getaway shuttle had a bomb on it! One of us didn't make the jump to the safe platform, and only survived the fall through clever use of the force (cheating).

    Also playing a DnD campaign, as a Dwarf fighter named Craic:

    Probably some really fucked up perspective on this page:

    Hiding from goblins in a cave with a lake. One of our party botches a hide roll, and a blind amphibious creature ambushes him, causing quite a ruckus.

    And we fought an ogre! Our druid has a pretty baller entangle spell.

    And quick portrait of a friend and a ball lighting practice page in which I do not actually ever successfully draw a ball.

  • EncEnc A Fool with Compassion The Land of Flowers (and Dragons)Registered User regular
    I think your circle -> wizard discovery is a good one!

    Guns make you stupid. Better to fight your wars with duct tape. Duct tape makes you smart.

    I make Encounter Maps for Pathfinder and D&D! Check them out here:
  • acadiaacadia Registered User regular
  • acadiaacadia Registered User regular

    trying to nail down a style for this comic that won't be too crazy time-consuming, but is still fun to look at

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  • IrukaIruka Registered User, Moderator mod
    these last two paintings are super fun

  • lyriumlyrium Registered User regular
    It seems like environments are a strength of yours. It's fun to see all the different environments in your roleplaying drawings, but for some of them it seems like the wide angle is really not the best to show the action you are describing (such as the platform jump and the cave amphibian). Maybe try challenging yourself to draw different angles to highlight the story in the scene.

  • acadiaacadia Registered User regular
    edited January 6
    I'm not dead!

    Painted this as a christmas present for my parents. My dad's favorite photo of them:
    detail of my dad's big dumb face:

    And I've been (finally) making some of those western comics too!

    I gotta figure out how to get a consistent look without feeling like I'm not learning.

    acadia on
  • IrukaIruka Registered User, Moderator mod
    Colors in the comic are great!

    The pic of your parents is nice too, if a little low on contrast. It may have been nice to add a little richness to that, since you have a bit of artistic license to do so.

  • acadiaacadia Registered User regular
    Thanks, Iruka! I agree on the contrast. It was semi-intentional, as the source was an old photograph and I wanted to maintain that look a little. I actually had the thing printed on canvas and it came out a lot more washed out than I'd intended. I need to get better about checking my art on multiple monitors.

    I've also been doing a continuation on that space comic I'd posted in the 'Comixperimentation lab'. The style has shifted about a little, as is my wont.

    Eventually I'm going to have him devise a way to circumvent the safety protocols to get out of the space station and onto the moon to die. Or maybe he tries and fails. Who knows? Not me, yet.

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  • acadiaacadia Registered User regular
  • IrukaIruka Registered User, Moderator mod
    I like the space comic a bunch. I actually... dont mind where it ends now. I wish that there was just one more level of contrast, or that the shapes and the dialog were a little more designed as to maximize legibility.

    The first two sketches from this last post are also nice. I think with just a little more control here and there, your work will be really solid. It has a really nice mood and charm to it, but sometimes the roughness gets in the way of reading the characters and shapes.

  • acadiaacadia Registered User regular
    @Iruka Thank you for the feedback! I have no idea where I'll take the space comic, if anywhere. I'll probably end up revisiting the idea in some way or another, if not specifically this dude.

    I'm not super confident in my linework on paper, having learned to draw primarily on a tablet (ctrl+z is cheating, and does not a draftsman make), so it ends up pretty rough, even if I know what I'm going for (also, impatient).

    I'll keep chuggin along!

    A gift for a 3 year old:

  • DoodmannDoodmann Registered User regular
    acadia wrote: »

    trying to nail down a style for this comic that won't be too crazy time-consuming, but is still fun to look at

    This looks very Pixar :heartbeat::heartbeat::heartbeat:

  • acadiaacadia Registered User regular
    I should be more active in general! Here's a thing I made for my dad. It is intended as a door hanger.


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