So, things are pretty awesome. Except this outfit. Why didn't anyone tell me I was wearing pink and bright blue?!
Ahh, much better. Now, what of the next adventure?
War, huh? Sounds like a good time. I'd better study up.
If I'm going to be warring up this shit, I'm going to need as much luck as anything can handle.
Ok, where to?
Jim, there's something I need to speak to you about...
Hey, Zizzy. Is it war? Because the title screen promised war.
Rakeesh? He's going to whine about a bum ankle and do nothing, his specialty!
As you know, three months ago in Raseir, the evil Ad Avis attempted to unleash the djinni Iblis in order to rule the world...
I was there, you know. But let's hear you tell it, and see if you get any of the details I told you wrong.
Ad Avis stood before his hexagram, preparing to unleash the foul Iblis to do his bidding.
Look, this is all wrong. The brazier is on the wrong side, and you completely left the giant stone golem out of the story!
That is exactly what he said, though.
You entered the room and broke the Seal of Suleiman by moving the candle.
By magically Fetching the candle, you mean.
You idiot! You have destroyed my spell. Now you shall be destroyed!
Your spell of Reversal protected you from his spells.
No, no, no, no, no! You forgot completely about the shape changing spell, and left Khaveen completely out of it! You're terrible at storytelling!
Unfortunately, Ad Avis also had a spell to reflect spells.
Well, that part is true. Your story telling is about half accurate so far, so for all I know, that story you told me about Julanar is in fact about a male thief called Hamburglar instead of a female healer.
You bounced your spell off the wall and into the flaming brazier, knocking Ad Avis to his doom below.
No, no! Master, help me!
That was actually pretty accurate, yes. Good on you, Zizzy.
It could? I mean, yeah, I totally felt that.
Still, there is some mystery concerning the death of Ad Avis.
It is very disturbing that the body of Ad Avis could not be found. Even with all my magic, I cannot determine who - or what - removed the body or what became of it afterwards.
Uhh, it burned? You know, fire? It turned me to ashes at least a few times to this point, it could certainly do the same to him.
I believe the unbinding of Ad Avis's power could well have other, darker results.
What, is there another powerful, evil wizard to measure up against?
Rakeesh now desires to return to his home in Tarna. Last night, I received this message from the Sorceress Kreesha in Tarna:
Ahh, war. What is it good for? Keeping Jim from dying of boredom.
In three days, a magical portal will open in Shapeir to take Rakeesh back to Tarna. I suggest that if you, Prince of Shapeir, wish to truly be a hero, you accompany Rakeesh.
Wasn't there something I wanted to do in Tarna anyway?
To-Do: - Go to Tarna one day, track down that Demon-wizard, and kick his ass just because he's there
- Find tree-loving hippie that could free Julanar with true love
- One day, long in the future, track down this Dark Master that even the Wizards of WIT are scared of, because that guy sounds really bad ass.
Of course! The Demon-Wizard that injured Rakeesh and gave him a lifetime of excuses to do absolutely nothing. Wasn't it banished, though?
If there is indeed a Demon, it is probable it was released into this world by the death of Ad Avis. You must stop it and send it back to its own world.
Does killing it send it back to its own world? Now I have to kill three days doing nothing. I wish the narrator would just speed things up a bit.
Atta boy!
It's cool...uh...dad. This place was getting pretty lame anyway what with all the evil and danger dealt with.
Rakeesh, you were a great aid to me, and I sorrow to see you return to Tarna.
*cough* By sitting on your ass *cough*
Uhura, Warrior of the Simbani, you have been a most excellent Guild Master for the Adventurer's Guild, and a gifted instructor of combat.
And an irrational hater of magic, don't forget.
Thank you for your services to Shapeir.
My son, it breaks my heart to see you leave. You will always have a home here in Shapeir.
Aww, Keap. At least someone appreciates a wizard around here. Thanks for not being mad about that purse stealing thing.
Sultan, the magical portal to Tarna appears.
Farewell, all of you. May you find the peace you seek.
Or the war.
I wonder what kind of place Tarna is, exactly.
Definitely a Egyptian Southern feel.
It is good to see you again, Kreesha.
Kreesha, you have met Uhura of the Simbani village before. This is her son, Simba.
Why do I have the sudden urge to sing "Circle of Life"?
(Protip: QFG3 came out two years before The Lion King. However, "Simba" is Swahili for "Lion" and "Uhura" means "Freedom".)
Habari, Warrior. It is good to see you again, Uhura. That son of yours looks like a strong and healthy young cub.
Mzuri, Kreesha. Thank you for helping me to return. Simba and I need to be getting back to my people, kwa herini.
Kwa heri, Warrior Uhura.
Quaff herring, wizard hater Uhura.
Farewell, Uhura.
I am most honored to meet you, Prince of Shapeir. I can sense that you are also skilled with magic.
Bonafide wizard, actually. Killed another one, too. Kind of why we're here, really.
Every fucking time! Everyone's always afraid of the power.
The enchantress Aziza spoke to me of Ad Avis. You must indeed be a hero to defeat such a wicked Wizard.
Well, I'm stuck here now at least. Let's get cracking (and burning). Where's this and where's the war?
This city and the land around it is called Tarna. It is ruled by my people, the Liontaurs. I hope that you can have the chance to appreciate the beauty of this place.
Where'd Freedom-Lion go?
We will see Uhura and Simba again in a few days. For we will journey together to her village to talk with her people about the war between the Simbani and the Leopardmen.
War? Just point me in the right direction.
The Simbani village is about a day's journey from here.
If they're anything like Uhura, they're magic haters. What about those other things?
All I know of the Leopardmen is that they are a tribe of shape changers who dwell in the jungle. The shape changers are humans who take on aspects of an animal through magic.
Now that sounds like a place to be.
To-Do: - Find Leopardmen and learn their magics.
The jungle lies several days to the east of Tarna.
What are we standing around here for, then? Let's get going!
I will spend the next couple of days finding out more information about this war. We can speak more about this later.
Bah, you Liontaurs are all talk and no action.
The Liontarus have ruled Tarna for as long as we have existed. Most Liontaurs have little to do with humans, although that is changing.
Yeah...those monsters...
Although the Simbani tribesmen have supplied Tarna with meat for many decades, there are those Liontaurs who forget that Tarna depends on the Simbani for food. Without the Simbani, there may well be no Tarna.
So you eat the Simbani then? They're your only source for food? Man, this food chain is rough out here. You are all a bunch of savages.
The Council of Judgement is made up of the wisest of our people. Kreesha is, of course, the magical member of the Council.
I take that back. Her, I like.
I am a worker of spells, specializing in teleportation and communication. The magical portal which brought you here is an example of my magic.
Teleportation would definitely come in handy. I could get to the Leopardmen shapeshifters right now!
That works too. Any magic I don't currently know is magic I currently want!
Now is not the time to speak of spells though, young mage. I must talk with Rakeesh about many things first. Ask me about magic sometime later, please.
To-Do: - Ask Kreesha about magic...later.
What could you possibly need to talk about that's more important than magic?
It is most unusual for the Council of Judgement to become involved with the affairs of humans.
The Council of Judgement decided to send a peace mission into the jungle to speak with the Leopardmen. It was ambushed at night, and only one human survived to speak of it.
See? Humans, more than just food.
Is she dead then?
I do not know. My magic tells me nothing. I do not think so, but that may only be the wishes of a mother's heart rather than true knowledge.
So then Reeshaka was your...
So then you and Kreesha are...ohhhh! So, now that we're caught up, off to the jungle?
In two days I will stand before the Council of Judgement and speak of peace. I would like you to be there as well. Then we can journey together to the Simbani village.
To-Do: - Stand before Council of Judgement on day 3.
What do I do then? Just sit here for two days?
In the meantime, explore and enjoy Tarna. If you have any questions, you will find us here. Enter freely, you will be welcome at any time.
:shock: Well...uhh...I'll be done here, then, after I check out this gift from my man, Keap.
Guess he never got over those repeated Force Bolt Flurry beatings. That old Keapon, what a joker!
This is some messed up wrapping paper, though...
+4 Learn Juggling Lights (4/500)
A way to light up dark caverns? He does care! Just what I wanted!
Oh, right, lion-on-lion action. I think I'll be going now...
This place is...big...
...too big to explore all at once.
Points tally:
+4 Learn Juggling Lights Spell
Total: 4 points out of 500
I'm probably going to cut back on the size of my sets for the third game, (we'll see if that sticks.) And I'll start posting them in a couple of days or so.
Since nobody actually said it was sufficient, I brightened up Rakeesh's text by 50% intensity. I'll likely do the same for Kreesha and Uhura. Just trying something new so every color isn't Orange, Magenta, Cyan, Pink, and Red.
Very true. They still could have punched it up a bit and had more action though--maybe show the magic user or thief tossing stuff at an approaching croc.
Still, I remember giving a bit of a squee when I saw Police Quest III in its VGA glory.
Ah yes, the EGA version of Hero's Quest QFG1. Man. That shit blew my mind when it came out. I thought it was the most amazing graphics I ever saw. Especially since I got the game right after I finally upgraded from my my Dad's 4 color CGA monitor.
Good times.
DisruptedCapitalist on
"Simple, real stupidity beats artificial intelligence every time." -Mustrum Ridcully in Terry Pratchett's Hogfather p. 142 (HarperPrism 1996)
This is a little silly, but I got to thinking about it, and before I head into QFG3, I wanted to pick out my three of my favorite scenes, and coincidentally character embodiments, from QFG2 from our three "heroes". And use more commas.
Hamburglar
And this is why the Thief is the best class.
...Ladies :winky:
Jethro
THIS. IS. SOULFORGE.
Jim
That way being fuck you, bellows! If I can't have the bellows, no one can!
I'm having trouble deciding if I'm looking forward to Hamburglar or Jim more for QFG3. I haven't seen how the Thief plays out, but I remember the magic duel being awesome.
But fear not Syphyre, I'm looking forward to Jethro in QFG4!
Assuming the game doesn't crash so badly it breaks your computer.
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
You know... Speaking of crashes I remember QfG4 having a couple of breaking ones, during the main collection quest having to traverse through a marsh, the game would crash without fail.
This was for the DOS version.
I remember this because the anthology's solution was to provide 4 saved games (one of each class) where the hero had that key item in his inventory at the start of the game (just after you escape from the cave).
I recall crashing quite a few times playing QFG4...thankfully there's a page full of fan-made patches so we'll see how well they work when we get to that point.
I really am dreading the combat in QFG4 though, I don't remember liking it much.
Hrm looking at the patch page, should probably install the ones for QFG3 too, since one of the fixes I REMEMBER having issues with. Patching!
If you don't like the combat, you can just automate it. The game was the best for puzzles, but I didn't like the combat much either. In fact, combat in the rest of these games is going to be a chore after QFG2VGA.
Yeah, you definitely want to save very frequently prior to/during the QFG4 endgame. If the glitch happens you'll have to revert to a prior save since it'll likely always happen for that savegame.
I recall crashing quite a few times playing QFG4...thankfully there's a page full of fan-made patches so we'll see how well they work when we get to that point.
I really am dreading the combat in QFG4 though, I don't remember liking it much.
Hrm looking at the patch page, should probably install the ones for QFG3 too, since one of the fixes I REMEMBER having issues with. Patching!
The patches didn't really work for me unfortunately. I found that the best solution was to save a lot and fiddle with the CPU setting on Dosbox.
A few places needed it to be really slow, but most of the game was more likely to crash unless it was going somewhat faster.
To-Do (for now):
- Explore Tarna while Kreesha and Rakeesh...talk.
- Ask Kreesha about magic...later.
- Stand before Council of Judgement on day 3.
- Find Leopardmen and learn their magics.
- Find Demon-Wizard and measure up.
- Find tree-loving hippie that could free Julanar with true love
Well, let's get to exploring. Those doors up top look important.
You must not know who I am. That's ok, I'm new around here. I'll let it fly this once.
Besides, that door even higher there looks much more important. You keep guarding your loser doors there.
You enter into a huge hall, dominated by what must be a statue of Sekhmet. The air is smoky, and filled with the odor of strange spices. You feel as if someone or something is watching you.
Yep, this place looks pretty important...to the lions. Wonder what it is.
So, Lion-a, what kind of thing happens around here? Is this where they prepare the Simbani food?
Look, I'm only speaking from experience here, but that sounded a little racist. Speciesist, really. Do you have anger issues, there, Lion-a?
Do not presume to question me, human. I am the High Priestess of the great goddess of Tarna, Sekhmet. Go!
Ahh, Sekhmet...wait, who the fuck is Sekhmet?
Leave this temple before the Goddess Sekhmet herself smites you for this blasphemy!
What, like the statue here? Ooh, I'm so scared...
The statue begins to move.
Shutting up now.
Human, Doer, Changer of Worlds, Releaser of Darkness, thou hast not yet been judged, and a future cannot yet be weighed. Yet thou hast already created a future for Weal or Woe.
Not Abdulla-good with the names, there, Sekhmet, but I like where that's going.
Should it be Woe, then the towers of Tarna will fall, and the blood of my Liontaur people will flood the savanna.
Yeah, put those pompous Liontaurs in their place! Oh wait, that's supposed to be bad.
For the Darkness before us rises from the Darkness behind you, and you must confront that Darkness. Yet more I cannot see, until you are judged.
I'm standing in front of the Council of Judgement in two days. Does that count?
Gem of the Guardian, you say? Fetch quest, ahoy!
To-Do:
- Find Gem of the Guardian so Sekhmet can judge me
Wait...what's the up side for me again?
When you have been judged, we will reveal a future for you to make, or unmake.
Unmaking futures sounds like a wizard-worthy activity. I'll be back, Sekhmet.
Well, that does it for the top tier, Let's head back to the lower areas.
This place looks...open, at least.
Apothecary, you say? Now, I'm not one for snap judgements, but...
...are you high? That doesn't look so much like a water bottle.
My name is Salim Nafs. That means Healthy Soul in Arabic. In numerology, I am an eight. I am also a Libra.
An 8? You look like more of a 4 to me...and definitely well baked. Can I get some of that? Let me just Flame Dart this pipe...
Fuck it, I'll be back later with something to light up.
To-Do:
- Find some primitive way to light up hookah pipe
Be honest now, what kind of weed are you on, specifically?
Plants are like people -- they love to share their dreams, their finest feelings with you. Have you hugged a tree today?
So you...dream about tree hugging, then?
That's an...interesting...dream...
To-Do: - Find tree-loving hippie that could free Julanar with true love
Holy shit, you're perfect! So, would you believe it, there really is a tree in a desert that needs hugging? Her name is Julanar, she'd be perfect for you. I helped her until I got what I needed from her, but she's all yours the rest of the way, bub. Just waiting in the desert for you.
+10 Tell Salim about Julanar (14/500)
How extraordinary. The girl of my dreams is real! I'm so thrilled to hear it. I will leave for Shapeir on the next caravan there.
So, what do you sell here, besides weed and acid?
Pills too, eh? Sounds more like flower power. But at least you're not a lazy eyed psycho or a sociopathic pyro, so you may be the best apothecary yet. I take it you carry healing pills?
If you want to be well, well, my healing pills are made of homeopathic herbs. Unfortunately, I'm all out of feathers to make more.
Ok, you lost me there. Feathers?
To-Do:
- Get honey bird feathers without fun violence.
Enough about pills. You mentioned potions too? Something that won't need additional water?
I'm really a lot more into pills than potions. Tarna doesn't have a potion recycling center for potion bottles, I'm afraid. They're a little behind the times, you know.
I'd almost feel insulted if you didn't have a dispel potion. OK, lay it on me, what shit do I need to collect this time?
Wow, I've never sold one of those. I'll need to look it up in my book.
Hey, check this out in the pharmacopia. Wow, man! I've already got most of this stuff. There's the bee's knees and the ibis's eyelashes and a clear amethyst crystal.
And the catch is...
Well, at least I've got shit to do now.
To-Do: - Make yet another Dispel Potion.
-- Water from the Pool of Peace
-- Gift from the Heart of the World
-- Fruit of a venomous vine
Out of curiousity, how many dinars for your pills?
Figured as such. Let's add it to the list...
To-Do: - Change money (again)
Well, Salim, I'll be back eventually. Either with dispel potion shit, or healing potion shit, or new money, or some way to light up that hookah without offending the sensitive psychies of the lions.
Next building!
So...food...and?
He Barbie guano? Narak said what? Speak Common.
Kreesha, the mother of magic, has a room for you here. It is the first door on the right after you go up the stairs. I hope it will serve you well.
So, free room, score! Looks like this place also serves as some kind of adventurer's guild. Let's check the quest board.
+3 Read bulletin board (17/500)
Board tally:
- If you have need of Magic I shall be honored to serve you. Kreesha
- Potions, Pills and Positivity at the Apothecary.
- You need it? We got it. The Newly Used Emporium of Irregular Antiques and Interesting Items.
- LAWS OF TARNA
-- Thou shalt harm none.
-- Thou shalt not use magic upon the streets of Tarna.
-- Thou shalt not steal.
-- Thou shalt behave with honor.
Shit I know and shit I didn't care to know. Worst quest board ever. Woman, are all the liontaurs complete douchebags?
Right, we all like Kreesha. So this Council is a big deal, then?
The Council of Judgement and Rajah, may he reign forever, rule Tarna.
So at least try to not piss the lions off then, you're saying. Speaking of saying, why does everyone speak moon language?
Is this survivor around somewhere?
Khatib Makar'ram was once a brilliant speaker and diplomat for Tarna. Since he returned from the peace mission, he has been very ill and seldom speaks.
Damn. Oh well, just some food then.
That's almost incentive not to visit the money changer. Oh well, thanks for the meal, I'll come back to sleep later. Maybe you could be a little more welcoming then. *wink wink, nudge nudge*
Off to check out the bazaar.
I said bazaar, not bizarre. I'll...be back later...maybe. *runs*
You enter the north end of the bazaar and witness a dispute.
What are you doing? That is not right.
Hey, I didn't do a damned...oh, that other guy.
Hey, fucker, I need that money. Never mess with a wizard, bitch!
+4 Stop the thief...violently... (21/500)
See, magic can be used for...err...good?
You, stranger, shall accompany us to the Hall of Judgement, as well.
Always up for a showering of praise and rewards. Let's go!
Yeah, stick it to the man lion! I mean, boo!
Then by the Judgement of the Council and the laws of Tarna, you, Harami, are now formally named honorless. So you have acted, so you shall be. The honorless one must leave the Hall.
Sure thing, just lay it on me!
Sure, but it worked, didn't it?
The use of magic in the bazaar is in direct violation of the laws of Tarna.
Sure, but it worked, didn't it?
The Prince of Shapeir is a stranger, and unaccustomed to our laws. A magic user instinctively uses magic.
See, Kreesha's got my back.
The Prince of Shapeir did willfully use a magical spell and injure the honorless one, causing him to fall.
The honorless one is no longer a person. Therefore, the human harmed no one.
Ouch, tough crowd.
The Council of Judgement acknowledges that the Prince of Shapeir has harmed no one. However, the Prince of Shapeir is still in violation of the laws of Tarna. Prince of Shapeir, swear by your honor to no longer use your magic in the city of Tarna, or else be banished immediately.
Swear by my what, now? I mean, sure, by my honor.
Hey, fucker, I need that money. I'll show these poncy lions that not all magic is harmful...Calm!
+7 Calm the fuck out of the thief (24/500)
See? Everybody wins this time.
You, stranger, shall accompany us to the Hall of Judgement, as well.
Well, shit.
Well, you're fucked again.
Then by the Judgement of the Council and the laws of Tarna, you, Harami, are now formally named honorless. So you have acted, so you shall be. The honorless one must leave the Hall.
Now look, I didn't harm a fucking flea, there!
It was a fucking Calm spell!
The use of magic in the bazaar is in direct violation of the laws of Tarna.
The Prince of Shapeir did use his magic to prevent the scape of the honorless one, thus aiding my guards.
See? Everyone wins.
Still? Fucking hell.
Hey, fucker, I need that money. I'll ... try to avoid banishment by not using any magic whatsoever...the fuckers.
+8 Chase the fuck out of the thief (25/500)
Happy now, bitches?
Sucks to be you again.
The Prince of Shapeir aided my guards in the capture of the honorless one.
Without having any fun at all in the process.
The Council of Judgement commends the Prince of Shapeir's actions on behalf of Tarna, and thanks him.
All that for a verbal pat on the head?! Thanks...I guess.
Taken enough of a moral beating for one set, thanks. At least I'm not banished from magic now.
Points tally (starting from 4):
+10 Tell Salim about Julanar
+3 Read Bulletin Board +4 Catch thief with violent magic +7 Catch thief with non violent magic
+8 Catch thief without any fun magic
Total: 25 points out of 500
Nice set. I'm remembering what a pain in the ass those lions were. I'd forgotten how they basically make you want to tell themselves to suck it almost the entire time you're there, and it doesn't really matter what class you are (though a mage gets the shortest leash).
Nice set. I'm remembering what a pain in the ass those lions were. I'd forgotten how they basically make you want to tell themselves to suck it almost the entire time you're there, and it doesn't really matter what class you are (though a mage gets the shortest leash).
Thief gets pretty hosed on the whole ordeal, too. It's a paladin town, everyone else is just vermin.
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
Nice Clue reference. Also, I recall using magic a couple of times actually, during the chase and then once, during a certain event. MUCH later.
A) Teamwork! *clapclap* Teamwork! *clapclap* Hey, no sweat, it's fun doing this collaboration.
C) What the hell you talkin' bout? I ain't helped nobody.
D) I have pictures of you and Uhura together.
I'm having to redo my first set because I came up with a brilliant idea as I was about done, so...expect a bit more delay before I start.
Posts
Let's get the QFG3 party started...
Magic User 29 - One Bangin' Gift
(When we last left our "hero"...)
So, things are pretty awesome. Except this outfit. Why didn't anyone tell me I was wearing pink and bright blue?!
Ahh, much better. Now, what of the next adventure?
War, huh? Sounds like a good time. I'd better study up.
If I'm going to be warring up this shit, I'm going to need as much luck as anything can handle.
Ok, where to?
Jim, there's something I need to speak to you about...
Hey, Zizzy. Is it war? Because the title screen promised war.
Rakeesh? He's going to whine about a bum ankle and do nothing, his specialty!
As you know, three months ago in Raseir, the evil Ad Avis attempted to unleash the djinni Iblis in order to rule the world...
I was there, you know. But let's hear you tell it, and see if you get any of the details I told you wrong.
Ad Avis stood before his hexagram, preparing to unleash the foul Iblis to do his bidding.
Look, this is all wrong. The brazier is on the wrong side, and you completely left the giant stone golem out of the story!
That is exactly what he said, though.
You entered the room and broke the Seal of Suleiman by moving the candle.
By magically Fetching the candle, you mean.
You idiot! You have destroyed my spell. Now you shall be destroyed!
Your spell of Reversal protected you from his spells.
No, no, no, no, no! You forgot completely about the shape changing spell, and left Khaveen completely out of it! You're terrible at storytelling!
Unfortunately, Ad Avis also had a spell to reflect spells.
Well, that part is true. Your story telling is about half accurate so far, so for all I know, that story you told me about Julanar is in fact about a male thief called Hamburglar instead of a female healer.
You bounced your spell off the wall and into the flaming brazier, knocking Ad Avis to his doom below.
No, no! Master, help me!
That was actually pretty accurate, yes. Good on you, Zizzy.
It could? I mean, yeah, I totally felt that.
Still, there is some mystery concerning the death of Ad Avis.
It is very disturbing that the body of Ad Avis could not be found. Even with all my magic, I cannot determine who - or what - removed the body or what became of it afterwards.
Uhh, it burned? You know, fire? It turned me to ashes at least a few times to this point, it could certainly do the same to him.
I believe the unbinding of Ad Avis's power could well have other, darker results.
What, is there another powerful, evil wizard to measure up against?
Rakeesh now desires to return to his home in Tarna. Last night, I received this message from the Sorceress Kreesha in Tarna:
Ahh, war. What is it good for? Keeping Jim from dying of boredom.
In three days, a magical portal will open in Shapeir to take Rakeesh back to Tarna. I suggest that if you, Prince of Shapeir, wish to truly be a hero, you accompany Rakeesh.
Wasn't there something I wanted to do in Tarna anyway?
To-Do:
- Go to Tarna one day, track down that Demon-wizard, and kick his ass just because he's there
- Find tree-loving hippie that could free Julanar with true love
- One day, long in the future, track down this Dark Master that even the Wizards of WIT are scared of, because that guy sounds really bad ass.
Of course! The Demon-Wizard that injured Rakeesh and gave him a lifetime of excuses to do absolutely nothing. Wasn't it banished, though?
If there is indeed a Demon, it is probable it was released into this world by the death of Ad Avis. You must stop it and send it back to its own world.
Does killing it send it back to its own world? Now I have to kill three days doing nothing. I wish the narrator would just speed things up a bit.
Atta boy!
It's cool...uh...dad. This place was getting pretty lame anyway what with all the evil and danger dealt with.
Rakeesh, you were a great aid to me, and I sorrow to see you return to Tarna.
*cough* By sitting on your ass *cough*
Uhura, Warrior of the Simbani, you have been a most excellent Guild Master for the Adventurer's Guild, and a gifted instructor of combat.
And an irrational hater of magic, don't forget.
Thank you for your services to Shapeir.
My son, it breaks my heart to see you leave. You will always have a home here in Shapeir.
Aww, Keap. At least someone appreciates a wizard around here. Thanks for not being mad about that purse stealing thing.
Sultan, the magical portal to Tarna appears.
Farewell, all of you. May you find the peace you seek.
Or the war.
I wonder what kind of place Tarna is, exactly.
Definitely a Egyptian Southern feel.
It is good to see you again, Kreesha.
Kreesha, you have met Uhura of the Simbani village before. This is her son, Simba.
Why do I have the sudden urge to sing "Circle of Life"?
(Protip: QFG3 came out two years before The Lion King. However, "Simba" is Swahili for "Lion" and "Uhura" means "Freedom".)
Habari, Warrior. It is good to see you again, Uhura. That son of yours looks like a strong and healthy young cub.
Mzuri, Kreesha. Thank you for helping me to return. Simba and I need to be getting back to my people, kwa herini.
Kwa heri, Warrior Uhura.
Quaff herring, wizard hater Uhura.
Farewell, Uhura.
I am most honored to meet you, Prince of Shapeir. I can sense that you are also skilled with magic.
Bonafide wizard, actually. Killed another one, too. Kind of why we're here, really.
Every fucking time! Everyone's always afraid of the power.
The enchantress Aziza spoke to me of Ad Avis. You must indeed be a hero to defeat such a wicked Wizard.
Well, I'm stuck here now at least. Let's get cracking (and burning). Where's this and where's the war?
This city and the land around it is called Tarna. It is ruled by my people, the Liontaurs. I hope that you can have the chance to appreciate the beauty of this place.
Where'd Freedom-Lion go?
We will see Uhura and Simba again in a few days. For we will journey together to her village to talk with her people about the war between the Simbani and the Leopardmen.
War? Just point me in the right direction.
The Simbani village is about a day's journey from here.
If they're anything like Uhura, they're magic haters. What about those other things?
All I know of the Leopardmen is that they are a tribe of shape changers who dwell in the jungle. The shape changers are humans who take on aspects of an animal through magic.
Now that sounds like a place to be.
To-Do:
- Find Leopardmen and learn their magics.
The jungle lies several days to the east of Tarna.
What are we standing around here for, then? Let's get going!
I will spend the next couple of days finding out more information about this war. We can speak more about this later.
Bah, you Liontaurs are all talk and no action.
The Liontarus have ruled Tarna for as long as we have existed. Most Liontaurs have little to do with humans, although that is changing.
Yeah...those monsters...
Although the Simbani tribesmen have supplied Tarna with meat for many decades, there are those Liontaurs who forget that Tarna depends on the Simbani for food. Without the Simbani, there may well be no Tarna.
So you eat the Simbani then? They're your only source for food? Man, this food chain is rough out here. You are all a bunch of savages.
The Council of Judgement is made up of the wisest of our people. Kreesha is, of course, the magical member of the Council.
I take that back. Her, I like.
I am a worker of spells, specializing in teleportation and communication. The magical portal which brought you here is an example of my magic.
Teleportation would definitely come in handy. I could get to the Leopardmen shapeshifters right now!
That works too. Any magic I don't currently know is magic I currently want!
Now is not the time to speak of spells though, young mage. I must talk with Rakeesh about many things first. Ask me about magic sometime later, please.
To-Do:
- Ask Kreesha about magic...later.
What could you possibly need to talk about that's more important than magic?
It is most unusual for the Council of Judgement to become involved with the affairs of humans.
The Council of Judgement decided to send a peace mission into the jungle to speak with the Leopardmen. It was ambushed at night, and only one human survived to speak of it.
See? Humans, more than just food.
Is she dead then?
I do not know. My magic tells me nothing. I do not think so, but that may only be the wishes of a mother's heart rather than true knowledge.
So then Reeshaka was your...
So then you and Kreesha are...ohhhh! So, now that we're caught up, off to the jungle?
In two days I will stand before the Council of Judgement and speak of peace. I would like you to be there as well. Then we can journey together to the Simbani village.
To-Do:
- Stand before Council of Judgement on day 3.
What do I do then? Just sit here for two days?
In the meantime, explore and enjoy Tarna. If you have any questions, you will find us here. Enter freely, you will be welcome at any time.
:shock: Well...uhh...I'll be done here, then, after I check out this gift from my man, Keap.
Guess he never got over those repeated Force Bolt Flurry beatings. That old Keapon, what a joker!
This is some messed up wrapping paper, though...
+4 Learn Juggling Lights (4/500)
A way to light up dark caverns? He does care! Just what I wanted!
Oh, right, lion-on-lion action. I think I'll be going now...
This place is...big...
...too big to explore all at once.
Points tally:
+4 Learn Juggling Lights Spell
Total: 4 points out of 500
I'm probably going to cut back on the size of my sets for the third game, (we'll see if that sticks.) And I'll start posting them in a couple of days or so.
"Experience the excitement!" *hero walks slowly offscreen in a serene manner*
I'm not 100% sure myself, but my understanding was
Katrina - Fighter and Wizard only
Nawar and Elsa - Anyone.
Oh, nowadays it's terrible. However, when it first came out, remember, here was the game graphic progression:
->
->
I mean, the first time I saw that? Awesome.
Still, I remember giving a bit of a squee when I saw Police Quest III in its VGA glory.
Good times.
Hamburglar
And this is why the Thief is the best class.
...Ladies :winky:
Jethro
THIS. IS. SOULFORGE.
Jim
That way being fuck you, bellows! If I can't have the bellows, no one can!
But fear not Syphyre, I'm looking forward to Jethro in QFG4!
This was for the DOS version.
I remember this because the anthology's solution was to provide 4 saved games (one of each class) where the hero had that key item in his inventory at the start of the game (just after you escape from the cave).
I think windows had it's own bugs as well.
I really am dreading the combat in QFG4 though, I don't remember liking it much.
Hrm looking at the patch page, should probably install the ones for QFG3 too, since one of the fixes I REMEMBER having issues with. Patching!
I kind of knew what would happen, but I'm still sore about it.
The patches didn't really work for me unfortunately. I found that the best solution was to save a lot and fiddle with the CPU setting on Dosbox.
A few places needed it to be really slow, but most of the game was more likely to crash unless it was going somewhat faster.
To-Do (for now):
- Explore Tarna while Kreesha and Rakeesh...talk.
- Ask Kreesha about magic...later.
- Stand before Council of Judgement on day 3.
- Find Leopardmen and learn their magics.
- Find Demon-Wizard and measure up.
- Find tree-loving hippie that could free Julanar with true love
Well, let's get to exploring. Those doors up top look important.
You must not know who I am. That's ok, I'm new around here. I'll let it fly this once.
Besides, that door even higher there looks much more important. You keep guarding your loser doors there.
You enter into a huge hall, dominated by what must be a statue of Sekhmet. The air is smoky, and filled with the odor of strange spices. You feel as if someone or something is watching you.
Yep, this place looks pretty important...to the lions. Wonder what it is.
So, Lion-a, what kind of thing happens around here? Is this where they prepare the Simbani food?
Look, I'm only speaking from experience here, but that sounded a little racist. Speciesist, really. Do you have anger issues, there, Lion-a?
Do not presume to question me, human. I am the High Priestess of the great goddess of Tarna, Sekhmet. Go!
Ahh, Sekhmet...wait, who the fuck is Sekhmet?
Leave this temple before the Goddess Sekhmet herself smites you for this blasphemy!
What, like the statue here? Ooh, I'm so scared...
The statue begins to move.
Shutting up now.
Human, Doer, Changer of Worlds, Releaser of Darkness, thou hast not yet been judged, and a future cannot yet be weighed. Yet thou hast already created a future for Weal or Woe.
Not Abdulla-good with the names, there, Sekhmet, but I like where that's going.
Should it be Woe, then the towers of Tarna will fall, and the blood of my Liontaur people will flood the savanna.
Yeah, put those pompous Liontaurs in their place! Oh wait, that's supposed to be bad.
For the Darkness before us rises from the Darkness behind you, and you must confront that Darkness. Yet more I cannot see, until you are judged.
I'm standing in front of the Council of Judgement in two days. Does that count?
Gem of the Guardian, you say? Fetch quest, ahoy!
To-Do:
- Find Gem of the Guardian so Sekhmet can judge me
Wait...what's the up side for me again?
When you have been judged, we will reveal a future for you to make, or unmake.
Unmaking futures sounds like a wizard-worthy activity. I'll be back, Sekhmet.
Well, that does it for the top tier, Let's head back to the lower areas.
This place looks...open, at least.
Apothecary, you say? Now, I'm not one for snap judgements, but...
...are you high? That doesn't look so much like a water bottle.
My name is Salim Nafs. That means Healthy Soul in Arabic. In numerology, I am an eight. I am also a Libra.
An 8? You look like more of a 4 to me...and definitely well baked. Can I get some of that? Let me just Flame Dart this pipe...
Fuck it, I'll be back later with something to light up.
To-Do:
- Find some primitive way to light up hookah pipe
Be honest now, what kind of weed are you on, specifically?
Plants are like people -- they love to share their dreams, their finest feelings with you. Have you hugged a tree today?
So you...dream about tree hugging, then?
That's an...interesting...dream...
To-Do:
- Find tree-loving hippie that could free Julanar with true love
Holy shit, you're perfect! So, would you believe it, there really is a tree in a desert that needs hugging? Her name is Julanar, she'd be perfect for you. I helped her until I got what I needed from her, but she's all yours the rest of the way, bub. Just waiting in the desert for you.
+10 Tell Salim about Julanar (14/500)
How extraordinary. The girl of my dreams is real! I'm so thrilled to hear it. I will leave for Shapeir on the next caravan there.
So, what do you sell here, besides weed and acid?
Pills too, eh? Sounds more like flower power. But at least you're not a lazy eyed psycho or a sociopathic pyro, so you may be the best apothecary yet. I take it you carry healing pills?
If you want to be well, well, my healing pills are made of homeopathic herbs. Unfortunately, I'm all out of feathers to make more.
Ok, you lost me there. Feathers?
To-Do:
- Get honey bird feathers without fun violence.
Enough about pills. You mentioned potions too? Something that won't need additional water?
I'm really a lot more into pills than potions. Tarna doesn't have a potion recycling center for potion bottles, I'm afraid. They're a little behind the times, you know.
I'd almost feel insulted if you didn't have a dispel potion. OK, lay it on me, what shit do I need to collect this time?
Wow, I've never sold one of those. I'll need to look it up in my book.
Hey, check this out in the pharmacopia. Wow, man! I've already got most of this stuff. There's the bee's knees and the ibis's eyelashes and a clear amethyst crystal.
And the catch is...
Well, at least I've got shit to do now.
To-Do:
- Make yet another Dispel Potion.
-- Water from the Pool of Peace
-- Gift from the Heart of the World
-- Fruit of a venomous vine
Out of curiousity, how many dinars for your pills?
Figured as such. Let's add it to the list...
To-Do:
- Change money (again)
Well, Salim, I'll be back eventually. Either with dispel potion shit, or healing potion shit, or new money, or some way to light up that hookah without offending the sensitive psychies of the lions.
Next building!
So...food...and?
He Barbie guano? Narak said what? Speak Common.
Kreesha, the mother of magic, has a room for you here. It is the first door on the right after you go up the stairs. I hope it will serve you well.
So, free room, score! Looks like this place also serves as some kind of adventurer's guild. Let's check the quest board.
+3 Read bulletin board (17/500)
Board tally:
- If you have need of Magic I shall be honored to serve you. Kreesha
- Potions, Pills and Positivity at the Apothecary.
- You need it? We got it. The Newly Used Emporium of Irregular Antiques and Interesting Items.
- LAWS OF TARNA
-- Thou shalt harm none.
-- Thou shalt not use magic upon the streets of Tarna.
-- Thou shalt not steal.
-- Thou shalt behave with honor.
Shit I know and shit I didn't care to know. Worst quest board ever. Woman, are all the liontaurs complete douchebags?
Right, we all like Kreesha. So this Council is a big deal, then?
The Council of Judgement and Rajah, may he reign forever, rule Tarna.
So at least try to not piss the lions off then, you're saying. Speaking of saying, why does everyone speak moon language?
Is this survivor around somewhere?
Khatib Makar'ram was once a brilliant speaker and diplomat for Tarna. Since he returned from the peace mission, he has been very ill and seldom speaks.
Damn. Oh well, just some food then.
That's almost incentive not to visit the money changer. Oh well, thanks for the meal, I'll come back to sleep later. Maybe you could be a little more welcoming then. *wink wink, nudge nudge*
Off to check out the bazaar.
I said bazaar, not bizarre. I'll...be back later...maybe. *runs*
You enter the north end of the bazaar and witness a dispute.
What are you doing? That is not right.
Hey, I didn't do a damned...oh, that other guy.
Hey, fucker, I need that money. Never mess with a wizard, bitch!
+4 Stop the thief...violently... (21/500)
See, magic can be used for...err...good?
You, stranger, shall accompany us to the Hall of Judgement, as well.
Always up for a showering of praise and rewards. Let's go!
Yeah, stick it to the man lion! I mean, boo!
Then by the Judgement of the Council and the laws of Tarna, you, Harami, are now formally named honorless. So you have acted, so you shall be. The honorless one must leave the Hall.
Sure thing, just lay it on me!
Sure, but it worked, didn't it?
The use of magic in the bazaar is in direct violation of the laws of Tarna.
Sure, but it worked, didn't it?
The Prince of Shapeir is a stranger, and unaccustomed to our laws. A magic user instinctively uses magic.
See, Kreesha's got my back.
The Prince of Shapeir did willfully use a magical spell and injure the honorless one, causing him to fall.
The honorless one is no longer a person. Therefore, the human harmed no one.
Ouch, tough crowd.
The Council of Judgement acknowledges that the Prince of Shapeir has harmed no one. However, the Prince of Shapeir is still in violation of the laws of Tarna. Prince of Shapeir, swear by your honor to no longer use your magic in the city of Tarna, or else be banished immediately.
Swear by my what, now? I mean, sure, by my honor.
Hey, fucker, I need that money. I'll show these poncy lions that not all magic is harmful...Calm!
+7 Calm the fuck out of the thief (24/500)
See? Everybody wins this time.
You, stranger, shall accompany us to the Hall of Judgement, as well.
Well, shit.
Well, you're fucked again.
Then by the Judgement of the Council and the laws of Tarna, you, Harami, are now formally named honorless. So you have acted, so you shall be. The honorless one must leave the Hall.
Now look, I didn't harm a fucking flea, there!
It was a fucking Calm spell!
The use of magic in the bazaar is in direct violation of the laws of Tarna.
The Prince of Shapeir did use his magic to prevent the scape of the honorless one, thus aiding my guards.
See? Everyone wins.
Still? Fucking hell.
Hey, fucker, I need that money. I'll ... try to avoid banishment by not using any magic whatsoever...the fuckers.
+8 Chase the fuck out of the thief (25/500)
Happy now, bitches?
Sucks to be you again.
The Prince of Shapeir aided my guards in the capture of the honorless one.
Without having any fun at all in the process.
The Council of Judgement commends the Prince of Shapeir's actions on behalf of Tarna, and thanks him.
All that for a verbal pat on the head?! Thanks...I guess.
Taken enough of a moral beating for one set, thanks. At least I'm not banished from magic now.
Points tally (starting from 4):
+10 Tell Salim about Julanar
+3 Read Bulletin Board
+4 Catch thief with violent magic
+7 Catch thief with non violent magic
+8 Catch thief without any fun magic
Total: 25 points out of 500
Thief gets pretty hosed on the whole ordeal, too. It's a paladin town, everyone else is just vermin.
I scrolled down while reading and saw the "That's how it could have happened..." and almost fell out of my chair. Brilliant!
edit: Holy cow lime is horrid on the new color scheme. Pretend that bland green is a beautiful lime showing my approval of Nocren's post.
Hey, no sweat, it's fun doing this collaboration.
C) What the hell you talkin' bout? I ain't helped nobody.
D) I have pictures of you and Uhura together.
I'm having to redo my first set because I came up with a brilliant idea as I was about done, so...expect a bit more delay before I start.
That part was great.
Then again, I don't think I ever completed the game with any class other than Paladin.
I always just chased after him.