Seriously. The Ancient Rock Wraith, Arishok, the Nexus Golem Gauntlet. Those are all chump fights compared to the High Dragon in the bone pit. He is absolutely destroying me. And by destroying I mean burninating.
I get through phase 1 alright, and take down his dragonlings in Phase 2, but his ranged fire attack is just decimating my team - Varric, Anders, and Merrill.
Varric has Rhyming Triplet as his main single target attack. Anders I've learned to keep him in Panacea mode and only heal, lest he run out of Mana. Merrill just goes to town with Stonefist and Crushing Prison.
In any event though, I inevitably die shortly after the first DPS goes down during phase 2 and his ranged attack. It's seemingly unavoidable. I'm level 18 by the way.
Any tips?
What class are you? If you aren't a tank you probably need one. Do you have your gear runed up? Did you bring a lot of potions? Poisoning your weapons? Also just as a warning.
He has three add phases total with the second bringing one normal dragon and the third bringing two dragons.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
I still don't know why people don't play with all the characters. I mean it isn't even like DAO, outside of Anders and Merrill there is no one else on your team competing for equipment. And taking random groups can expose you to the best random dialogue,
I generally bring a mix of people, and Isabela was in my group on occasion, but I missed the mark for keeping her by only ten points. Cursed woman. Varric had a permanent place on my party for a variety of reasons, and I liked Aveline a lot because she was one of the more believable characters as well as for her quest interactions. A lot of quests had unique dialog and scenes with her due to her position in the guard. That came up a lot more than you'd think. Fenris and Isabela would occasionally take her spot, though.
I actually used Fenris less than I did Isabela, and I still managed to get him to full friendship. Isabela didn't seem to care much for my goody two-shoes routine. I'm still upset. How would you like Liara to leave your party in Mass Effect if you didn't get enough Paragon points throughout the game? Bah humbug! As far as the third slot, that would often rotate between Merrill and Anders.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Seriously. The Ancient Rock Wraith, Arishok, the Nexus Golem Gauntlet. Those are all chump fights compared to the High Dragon in the bone pit. He is absolutely destroying me. And by destroying I mean burninating.
I get through phase 1 alright, and take down his dragonlings in Phase 2, but his ranged fire attack is just decimating my team - Varric, Anders, and Merrill.
Varric has Rhyming Triplet as his main single target attack. Anders I've learned to keep him in Panacea mode and only heal, lest he run out of Mana. Merrill just goes to town with Stonefist and Crushing Prison.
In any event though, I inevitably die shortly after the first DPS goes down during phase 2 and his ranged attack. It's seemingly unavoidable. I'm level 18 by the way.
Any tips?
What class are you? If you aren't a tank you probably need one. Do you have your gear runed up? Did you bring a lot of potions? Poisoning your weapons? Also just as a warning.
He has three add phases total with the second bringing one normal dragon and the third bringing two dragons.
I'm a Warrior Tank specced, sorry I didn't mention that.
I just mostly can't escape the firebolts of doom that kill my low-constitution mages/rogues.
I'm curious which options are best:
1: Stack Fire Resist
2: Bring Fenris
3: Be a higher level.
Never thought about poisons to be honest. Had never been using them before. I'm rather stingy with money, I only have about 150 sovereigns and don't want to run out.
Priest on
0
HardtargetThere Are Four LightsVancouverRegistered Userregular
edited March 2011
ok What the fuck Sebastian
act 2 personal quest
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
I think I normally hit that at level 20, but I'm under the impression things scale with you? If you are dying in stage 2, are you running around a lot? I tended to move around and my guys followed me. Though yeah adding fire resist glyphs to companion armor really really buffs that resist and they are fairly cheap.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
He gets rivalry if you push him to become a prince again and imply he's doing it to gain power.
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
If you don't attack the demon right away it reminds him that he has a true lust for power.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
He gets rivalry if you push him to become a prince again and imply he's doing it to gain power.
uh.. I didn't do that though:
I said something along the lines of you'll be a good prince specifically because you DIDN'T want power
???
edit - that's retarded Preacher since I went through the dialogue to learn more about what was going on
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
He gets rivalry if you push him to become a prince again and imply he's doing it to gain power.
uh.. I didn't do that though:
I said something along the lines of you'll be a good prince specifically because you DIDN'T want power
???
He doesn't want you to tell him he'll make a good prince. He's an unwilling prince and in it for revenge or some crap.
Now you see why I didn't bother with Sebastian.
Z0re on
0
HardtargetThere Are Four LightsVancouverRegistered Userregular
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
He gets rivalry if you push him to become a prince again and imply he's doing it to gain power.
uh.. I didn't do that though:
I said something along the lines of you'll be a good prince specifically because you DIDN'T want power
???
He doesn't want you to tell him he'll make a good prince. He's an unwilling prince and in it for revenge or some crap.
Now you see why I didn't bother with Sebastian.
that really pisses me off. I feel like I wasted 7 dollars now not because it wasn't fun, it was, but because that's bullshit at the end. That's exactly not how what I said should play out, it literally makes no sense.
Plus I'll never use him anyways when I can just use varric as my ranged rogue instead.
Oh damn... All that remains.. And also I hit 14. I've been saving up my points for several levels now for when I get berserker. I'm afraid I'll need to adjust to life as a blender.
Oh damn... All that remains.. And also I hit 14. I've been saving up my points for several levels now for when I get berserker. I'm afraid I'll need to adjust to life as a blender.
Honestly those quests bug the crap out of me.
Act 2
Basically I was just punished for having Bethany as a decent, non-crazy, non-blood, non-possessed Apostate. No matter what, I lose her, and not because of decent plot, but because of random Darkspawn infection.
Basically, my mind goes "Wtf" Get rid of Fenris. I could care less about that whiny bas.
Act3
Again, I'm basically punished for even having a mother. No intriguing plot advancement, no. Random psycho who I've been chasing since act 1 decides he likes her face and up and Frankensteins her. Whiskey. Tango. Foxtrot. I was devastated losing her, and it wasn't even for a good reason. I would have been fine if she had been murdered to get to me, or as part of the Qunari war, but no, just random shit kills her. Horrible plot advancement. If you're going to kill characters that mean something to me, at least do it in a compelling manner. (Like whats-his-nuts the Warden from Orlais in DA:O that sacrifices himself, or the ending if you don't choose Morrigan's plan. Those are interesting plot deaths that at least make sense. Justice and Anders coming together make sense. Bethany, Carvers (though I don't care about him) and Leandra's deaths are just senseless and serve only to piss me off.
It's likely the low constitution thing that's your serious issue here. I had nearly the same party makeup (I had isabella instead of Merill) but I made sure to develop all my character with at least some points in constitution.
It allowed me to use anders to keep their health up between blasts of the fire breath during the dragon's "I fly away and burn you from a distance" phase.
Also, which difficulty are you playing on? It is my understanding that the fight scales up considerably the higher up you go in difficulty. Specifically, enemies get more health, larger attack waves, higher grade (ie. more mature dragons as opposed to dragonlings), and do more damage.
One alternative you might consider if you have access to it, is using barrier to buff party members specifically for that phase of the fight.
Positioning can also be rather important, I highly recommend making use of the pause function to spread your party members apart so they don't all get hit by the fire blast at the same time. I tend to put anders on the hill slope/pathway that leads down into the pit since it puts his back to a zone wall and prevents dragonlings from spawning behind him. You might consider swapping merill out for fenris, or aveline as well.
I usually, switched focus from my main character to varric, and had him do the bulk of the damage against the dragon. Since both my main character and aveline were tank types, they had health pools large enough to be easily topped off by anders and liberal use of potions. While they kept the dragonlings busy, I'd run around with varric and just dodge the fire blasts, taking time to fire between blasts. It's not fast, but frankly near as I can tell the dragon fight is not one you can DPS quickly.
High Dragon ain't nothin' but a bitchy bitch bitch. Me, Fenris, Anders, and Aveline unmade it without breaking a sweat.
Fenris died at the 20% health mark, and I rezzed him with a Mythal's Favor. For the rest of the fight he had inexplicable super regeneration, recovering from every blow in moments as though he was out of combat. He truly was Wolverine in that moment.
The animation in All That Remains, you know, that one, was fucking gorgeous. It's now right up there with a certain scene from Dead Space 2 for most tragic game scene.
The animation in All That Remains, you know, that one, was fucking gorgeous. It's now right up there with a certain scene from Dead Space 2 for most tragic game scene.
Oh damn... All that remains.. And also I hit 14. I've been saving up my points for several levels now for when I get berserker. I'm afraid I'll need to adjust to life as a blender.
Honestly those quests bug the crap out of me.
Act 2
Basically I was just punished for having Bethany as a decent, non-crazy, non-blood, non-possessed Apostate. No matter what, I lose her, and not because of decent plot, but because of random Darkspawn infection.
Basically, my mind goes "Wtf" Get rid of Fenris. I could care less about that whiny bas.
Act3
Again, I'm basically punished for even having a mother. No intriguing plot advancement, no. Random psycho who I've been chasing since act 1 decides he likes her face and up and Frankensteins her. Whiskey. Tango. Foxtrot. I was devastated losing her, and it wasn't even for a good reason. I would have been fine if she had been murdered to get to me, or as part of the Qunari war, but no, just random shit kills her. Horrible plot advancement. If you're going to kill characters that mean something to me, at least do it in a compelling manner. (Like whats-his-nuts the Warden from Orlais in DA:O that sacrifices himself, or the ending if you don't choose Morrigan's plan. Those are interesting plot deaths that at least make sense. Justice and Anders coming together make sense. Bethany, Carvers (though I don't care about him) and Leandra's deaths are just senseless and serve only to piss me off.
[/rant]
Bethany doesn't have to die. You killed her by not listening to your mom when she begged you not to take her into the deep roads with you.
But if you had brought her and brought Anders too she could have survived as a Grey Warden.
Is actually really cool as a Grey Warden. She's all resentful that you subjected her to a life of horrible nightmares and Darkspawn, grateful that you saved her, and aware that you had no other option. It makes her really interesting and way cooler than the generic nice girl she was before.
so I help a bro out, go through his quest, back him up, make sure he doesn't waver and fall into the desires of the demon and then we kill it. +10 rivalry?! WHAT! then we head back outside and he talks to his childhood friend and she pledges to repay him somehow +5 Rivalry?!
wtf man. then later I give him his bow and I get positive back and it nullifies.
why in the world did i get rivalry from that? makes no sense.
He gets rivalry if you push him to become a prince again and imply he's doing it to gain power.
uh.. I didn't do that though:
I said something along the lines of you'll be a good prince specifically because you DIDN'T want power
???
He doesn't want you to tell him he'll make a good prince. He's an unwilling prince and in it for revenge or some crap.
Now you see why I didn't bother with Sebastian.
that really pisses me off. I feel like I wasted 7 dollars now not because it wasn't fun, it was, but because that's bullshit at the end. That's exactly not how what I said should play out, it literally makes no sense.
Plus I'll never use him anyways when I can just use varric as my ranged rogue instead.
ugh
Jeez dude there is an auto-save checkpoint literally right before that conversation. Just play through it differently if it bothers you that much.
Oh damn... All that remains.. And also I hit 14. I've been saving up my points for several levels now for when I get berserker. I'm afraid I'll need to adjust to life as a blender.
Honestly those quests bug the crap out of me.
Act 2
Basically I was just punished for having Bethany as a decent, non-crazy, non-blood, non-possessed Apostate. No matter what, I lose her, and not because of decent plot, but because of random Darkspawn infection.
Basically, my mind goes "Wtf" Get rid of Fenris. I could care less about that whiny bas.
Act3
Again, I'm basically punished for even having a mother. No intriguing plot advancement, no. Random psycho who I've been chasing since act 1 decides he likes her face and up and Frankensteins her. Whiskey. Tango. Foxtrot. I was devastated losing her, and it wasn't even for a good reason. I would have been fine if she had been murdered to get to me, or as part of the Qunari war, but no, just random shit kills her. Horrible plot advancement. If you're going to kill characters that mean something to me, at least do it in a compelling manner. (Like whats-his-nuts the Warden from Orlais in DA:O that sacrifices himself, or the ending if you don't choose Morrigan's plan. Those are interesting plot deaths that at least make sense. Justice and Anders coming together make sense. Bethany, Carvers (though I don't care about him) and Leandra's deaths are just senseless and serve only to piss me off.
[/rant]
Bethany doesn't have to die. You killed her by not listening to your mom when she begged you not to take her into the deep roads with you.
But if you had brought her and brought Anders too she could have survived as a Grey Warden.
I made sure she survived as a Grey Warden, but she was still blithely taken from me in the game. Just up and gone. There were three options there, and all involved you getting dicked around with losing your sister, it was just poorly written. Basically they decided "Well, we don't want the PC to have the opportunity to have 3 Mages in party, so we're going to make sure one leaves the game forever."
Is actually really cool as a Grey Warden. She's all resentful that you subjected her to a life of horrible nightmares and Darkspawn, grateful that you saved her, and aware that you had no other option. It makes her really interesting and way cooler than the generic nice girl she was before.
Also you can freely choose either side at the end without possibly having to kill her, or him (Carver).
Oh damn... All that remains.. And also I hit 14. I've been saving up my points for several levels now for when I get berserker. I'm afraid I'll need to adjust to life as a blender.
Honestly those quests bug the crap out of me.
Act 2
Basically I was just punished for having Bethany as a decent, non-crazy, non-blood, non-possessed Apostate. No matter what, I lose her, and not because of decent plot, but because of random Darkspawn infection.
Basically, my mind goes "Wtf" Get rid of Fenris. I could care less about that whiny bas.
Act3
Again, I'm basically punished for even having a mother. No intriguing plot advancement, no. Random psycho who I've been chasing since act 1 decides he likes her face and up and Frankensteins her. Whiskey. Tango. Foxtrot. I was devastated losing her, and it wasn't even for a good reason. I would have been fine if she had been murdered to get to me, or as part of the Qunari war, but no, just random shit kills her. Horrible plot advancement. If you're going to kill characters that mean something to me, at least do it in a compelling manner. (Like whats-his-nuts the Warden from Orlais in DA:O that sacrifices himself, or the ending if you don't choose Morrigan's plan. Those are interesting plot deaths that at least make sense. Justice and Anders coming together make sense. Bethany, Carvers (though I don't care about him) and Leandra's deaths are just senseless and serve only to piss me off.
[/rant]
Bethany doesn't have to die. You killed her by not listening to your mom when she begged you not to take her into the deep roads with you.
But if you had brought her and brought Anders too she could have survived as a Grey Warden.
I made sure she survived as a Grey Warden, but she was still blithely taken from me in the game. Just up and gone. There were three options there, and all involved you getting dicked around with losing your sister, it was just poorly written. Basically they decided "Well, we don't want the PC to have the opportunity to have 3 Mages in party, so we're going to make sure one leaves the game forever."
Interesting game play my ass.
They specifically didn't want you to have a mage companion who wasn't either a blood mage or an abomination without having to turn Bethany into one of those things. They really bent the world framework that was set up for DA:O in order to make the DA2 Templar/Circle "big decision" into a wash either way. And yes, the story absolutely suffered because of this. Hopefully it will turn out to be a worthwhile creative sacrifice in DA3.
fight is the most ridiculously hard thing so far in this. No gradual difficulty curve, suddenly its like, oh your fucked. I think it's taking the wind out my sails because of how shitty it is. It's so difficult that I am suspecting that I am approaching it fundamentallythe wrong way.
I played on hard, I don't know your party composition but some things that seemed to work for me:
(spoilered not for plot, but it does reveal what one boss you will eventually fight is)
Make sure to kill the Profanes ASAP, and if you have any warriors try to let them kill the Profanes to regenerate stamina (warriors get stamina for killing blows), the Profanes deal considerable damage and die really fast.
Keep your party spread out, you might need to use hold position constantly as my AI companions insisted on running right into the damn wraith just to get impaled. No Bethany, you do not need to be next to the gigantic rock demon in order to shoot it! Hold position can help you keep your party spread out and also is important for dodging attacks.
Speaking of dodging attacks, the pillars can be used to block many of the attacks the boss uses, the two big AoE attacks in particular. Of the two, the "shards everywhere" attack is far scarier, it deals huge amounts of damage and EVERYONE needs to be behind a pillar to avoid it. The vacuum attack is mostly annoying, just make sure to split up after the attack if you're caught by it.
Save cooldowns and big abilities for when the boss goes inactive, that's where you deal almost all your damage.
Long post short:
Run away, hide behind pillars, use hold position, kill Profanes, do most of your damage when the boss isn't fighting back.
Thanks for the tips. I might want to bump it down to normal for that fight.
It's some piss poor design from Bioware though
here is the hardest fight in the game by far, fuck the difficulty curve, enjoy. Oh whats that? You don't have the squad to win, well restart the whole fucking deep roads then.
On top of that I'm hitting numerous bugs during the fight, including one of my characters becoming invincible (which you think would make it easy but it's no fun watching on character wail on mister a million hit points forever) and a bug with the auto attack, which is a known issue on console but apparently can effect the PC version if you turn off AI behaviors.
"here is the hardest fight in the game by far, fuck the difficulty curve, enjoy. Oh whats that? You don't have the squad to win, well restart the whole___"
Hardest that you know of so far, anyway. I hear there are harder.
Anyway, it's already been said that you don't need to specifically build your party to deal with it. You just have to be patient and careful. And never take your dudes off hold position. You need to really micromanage that battle.
The story suffered because it made your party members shape your choices in the finale? I must question thy logic.
The story suffered because no matter what you do it turns out basically the exact same way, thus negating the meaning of your choices.
My logic is sound.
I can understand why people wouldn't like it, but its not like we ever get much choice in the finale anyways. Unless the game is a one off.
I mean Mass Effect ends in killing Saren. Mass Effect 2 ends in destroying the Collector Base. Dragon Age 1 ends in killing the Archdemon and ending the Blight.
I don't see how DA2 could have bucked the trend.
Z0re on
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2011
Honestly...I can't say I've ever played a game where your choices had drastic ramifications...so meh, I can't get too upset about it.
Honestly...I can't say I've ever played a game where your choices had drastic ramifications...so meh, I can't get too upset about it.
To be clear, I'm not upset about the "all rpg roads lead to pretty much the same finale" because that's kind of expected. I mean, really.
I'm annoyed that they went to such great lengths to try and make the mages and templars equally awful so that it wouldn't be a templar supporter is bad circle supporter is good situation, and in so doing they caused some of the stuff leading up to the finale to play out stupidly.
-edit-
So when I say "the story suffered" that's exactly what I mean.
The story leading up to the finale could have been better if there had not been a clear intent to "balance" the two warring sides so that neither could be construed as good.
The story suffered because it made your party members shape your choices in the finale? I must question thy logic.
The story suffered because no matter what you do it turns out basically the exact same way, thus negating the meaning of your choices.
My logic is sound.
The Mages and the Templars have been at the brink for centuries. Hawke appearing in Kirkwall, the City of Chains and Blood Magic was just what triggered it. I honestly have zero problem with the ending.
Honestly...I can't say I've ever played a game where your choices had drastic ramifications...so meh, I can't get too upset about it.
To be clear, I'm not upset about the "all rpg roads lead to pretty much the same finale" because that's kind of expected. I mean, really.
I'm annoyed that they went to such great lengths to try and make the mages and templars equally awful so that it wouldn't be a templar supporter is bad circle supporter is good situation, and in so doing they caused some of the stuff leading up to the finale to play out stupidly.
-edit-
So when I say "the story suffered" that's exactly what I mean.
The story leading up to the finale could have been better if there had not been a clear intent to "balance" the two warring sides so that neither could be construed as good.
Hmm...I think it would have flowed better yes.
But had they not done it so either were I think most people would have completely missed the point of the end choice.
Posts
What class are you? If you aren't a tank you probably need one. Do you have your gear runed up? Did you bring a lot of potions? Poisoning your weapons? Also just as a warning.
He has three add phases total with the second bringing one normal dragon and the third bringing two dragons.
pleasepaypreacher.net
I generally bring a mix of people, and Isabela was in my group on occasion, but I missed the mark for keeping her by only ten points. Cursed woman. Varric had a permanent place on my party for a variety of reasons, and I liked Aveline a lot because she was one of the more believable characters as well as for her quest interactions. A lot of quests had unique dialog and scenes with her due to her position in the guard. That came up a lot more than you'd think. Fenris and Isabela would occasionally take her spot, though.
I actually used Fenris less than I did Isabela, and I still managed to get him to full friendship. Isabela didn't seem to care much for my goody two-shoes routine. I'm still upset. How would you like Liara to leave your party in Mass Effect if you didn't get enough Paragon points throughout the game? Bah humbug! As far as the third slot, that would often rotate between Merrill and Anders.
I'm a Warrior Tank specced, sorry I didn't mention that.
I'm curious which options are best:
1: Stack Fire Resist
2: Bring Fenris
3: Be a higher level.
Never thought about poisons to be honest. Had never been using them before. I'm rather stingy with money, I only have about 150 sovereigns and don't want to run out.
act 2 personal quest
why in the world did i get rivalry from that? makes no sense.
pleasepaypreacher.net
If you don't attack the demon right away it reminds him that he has a true lust for power.
pleasepaypreacher.net
edit - that's retarded Preacher since I went through the dialogue to learn more about what was going on
Now you see why I didn't bother with Sebastian.
Plus I'll never use him anyways when I can just use varric as my ranged rogue instead.
ugh
Honestly those quests bug the crap out of me.
Act 2
Basically, my mind goes "Wtf" Get rid of Fenris. I could care less about that whiny bas.
Act3
It's likely the low constitution thing that's your serious issue here. I had nearly the same party makeup (I had isabella instead of Merill) but I made sure to develop all my character with at least some points in constitution.
Also, which difficulty are you playing on? It is my understanding that the fight scales up considerably the higher up you go in difficulty. Specifically, enemies get more health, larger attack waves, higher grade (ie. more mature dragons as opposed to dragonlings), and do more damage.
One alternative you might consider if you have access to it, is using barrier to buff party members specifically for that phase of the fight.
I usually, switched focus from my main character to varric, and had him do the bulk of the damage against the dragon. Since both my main character and aveline were tank types, they had health pools large enough to be easily topped off by anders and liberal use of potions. While they kept the dragonlings busy, I'd run around with varric and just dodge the fire blasts, taking time to fire between blasts. It's not fast, but frankly near as I can tell the dragon fight is not one you can DPS quickly.
Act 3 Spoilers
Fenris died at the 20% health mark, and I rezzed him with a Mythal's Favor. For the rest of the fight he had inexplicable super regeneration, recovering from every blow in moments as though he was out of combat. He truly was Wolverine in that moment.
But seriously the Pride Demon was much harder.
White FC: 0819 3350 1787
Difficult.
Shitty Tumblr:lighthouse1138.tumblr.com
Please use spoiler tags.
White FC: 0819 3350 1787
3DS: 1607-3034-6970
I just can't help it. Now I'm sad.
3DS: 1607-3034-6970
Jeez dude there is an auto-save checkpoint literally right before that conversation. Just play through it differently if it bothers you that much.
Interesting game play my ass.
Shitty Tumblr:lighthouse1138.tumblr.com
Thanks for the tips. I might want to bump it down to normal for that fight.
It's some piss poor design from Bioware though
On top of that I'm hitting numerous bugs during the fight, including one of my characters becoming invincible (which you think would make it easy but it's no fun watching on character wail on mister a million hit points forever) and a bug with the auto attack, which is a known issue on console but apparently can effect the PC version if you turn off AI behaviors.
P.S. this thread way too damn quickly
Shitty Tumblr:lighthouse1138.tumblr.com
My logic is sound.
Do you still fight Meredith?
If so, why?
Hardest that you know of so far, anyway. I hear there are harder.
Anyway, it's already been said that you don't need to specifically build your party to deal with it. You just have to be patient and careful. And never take your dudes off hold position. You need to really micromanage that battle.
Yes, and that is exactly what my spoilered criticism above is about.
It's like "choices?" herp derp we just made these two awesome boss fights and we want everyone to do both of them!
Great game, but not a flawless masterpiece.
I mean Mass Effect ends in killing Saren. Mass Effect 2 ends in destroying the Collector Base. Dragon Age 1 ends in killing the Archdemon and ending the Blight.
I don't see how DA2 could have bucked the trend.
To be clear, I'm not upset about the "all rpg roads lead to pretty much the same finale" because that's kind of expected. I mean, really.
-edit-
So when I say "the story suffered" that's exactly what I mean.
Shitty Tumblr:lighthouse1138.tumblr.com
Hmm...I think it would have flowed better yes.
But had they not done it so either were I think most people would have completely missed the point of the end choice.
I mean it was a bitch...but I still managed to beat it first try with a sub-optimal party.