OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
The Empire: Ritual Slaying - Draw a card for each figure you kill
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
The Empire: Ritual Slaying - Draw a Chaos card for each figure you kill
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Slaanesh to OK previous move (posted as The Border Princes). Khorne is active.
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
The Empire: Ritual Slaying - Draw a Chaos card for each figure you kill
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
The Empire: Ritual Slaying - Draw a Chaos card for each figure you kill
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
The Empire: Ritual Slaying - Draw a Chaos card for each figure you kill
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
The Border Princes: Field of Ecstasy - No battle dice rolled here
Kislev - Kill the seductress
The Empire - Kill everything but the peasant
Bretonnia - Kill an acolyte
Tilea - I don't have the cultist upgrade yet, so no dice here
Posts
5/6 PP
Google +
A tip, if you don't already know it:
Blood frenzy ignores Field of Ecstasy, so it is the perfect weapon against Slaanesh, aka that guy who stole all your DAC's last turn.
No wait, hold on...*licks cheeks with long tongue*...yeah never mind that's just pus.
Really? I did not know that. It wouldn't have helped last round since I played the frenzy first, but definitely good to know for the future.
Warrior to Bretonnia
4/7
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
The Black Hole of Cygnus X-1
Changed it before you posted... hahahaha!
The Black Hole of Cygnus X-1
I don't know what you're talking about.
I wish they would stop.
The Black Hole of Cygnus X-1
(4/6)
4/6 PP
Google +
Should wait for Tzeentch.
The Black Hole of Cygnus X-1
Google +
4/6 PP
1/7
(3/6)
3/6 PP
3/6 PP
Google +
Did you mean The Border Princes?
The Black Hole of Cygnus X-1
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
The Black Hole of Cygnus X-1
Google +
Summon cultist to the Border Princes
0/7
(2/6)
In Tilea.
3/6 PP
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
The Black Hole of Cygnus X-1
Summon a cultist from The Empire to The Border Princes
2/6 PP
Google +
(1/6)
2/6 PP
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
The Black Hole of Cygnus X-1
From Kislev to Bretonnia.
E - Fixed. People do that "to-from/from-to" thing differently.
The Black Hole of Cygnus X-1
0/6 PP
Google +
(0/6)
0/6 PP
OWC Effects -
Road Wardens - In end phase, player with lowest Threat removes one Hero.
Horned One - While card is in play, only one Chaos card may be played in region containing Skaven.
Spell Effects:
Bretonnia: Rain of Pus - +1 defense for your figures
Estalia: Temporal Stasis - +2 PP for others plays here
Tilea: Changer of Ways - Ignore other Chaos card texts here
The Border Princes: Field of Ecstasy - No battle dice rolled here
The Empire: 4 dice
Bretonnia: 2 dice; 2 dice
Nurgle should wait until Khorne rolls in Bretonnia.
The Black Hole of Cygnus X-1
The Empire - Kill everything but the peasant
Bretonnia - Kill an acolyte
Tilea - I don't have the cultist upgrade yet, so no dice here
I would have been in time to ninja edit this post (forgot the yellowgreen) but the stupid server decided to get busy AFTER I posted. :?
Last time I try to help you! :P
Khorne to draw 4 Chaos cards for kills in The Empire!
The Black Hole of Cygnus X-1
Board at End of Battle Phase
Domination Step
Bretonnia: +3 VP
The Border Princes: +2 VP
Corruption Step
The Empire: +1
Bretonnia: +3 DIAL, +4
Estalia: +2 DIAL
Tilea: +1
The Border Princes: +1, +3 DIAL
Check for Ruined Regions: Bretonnia ruined first - +3 VP, +3 VP
Updated Victory Points:
Khorne: 0
Nurgle: 3 + 6 =9
Tzeentch: 3 + 3 = 6
Slaanesh: 3 + 2 = 5
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No lasting effects.
2. Hero Tokens are resolved - Bloodletter dies in Kislev & Acolyte dies in Bretonnia.
3. Resolve Old World cards - Khorne to remove one Hero token.
4. Score Ruined Regions - Bretonnia - +8 VP; +4 VP
5. Advance Threat Dials - All had one DAC except Khorne, who had three.
Khorne:
6 - +4 VP
12 - Upgrade card
Nurgle:
10 - Remove 1 corruption
Tzeentch:
9 - Upgrade card
Slaanesh:
11 - Upgrade card
Updated VP:
Khorne: 0 + 4 = 4
Nurgle: 9 + 4 = 13
Tzeentch: 6 + 8 = 14
Slaanesh: 5
6. Check for Game end - The game does not end.
Things that need to happen:
The Black Hole of Cygnus X-1