[Chaos] CitOW game 33 - Game Over - The Horned One DOESN'T like Victorious Nurgle!

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  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, Summoning Phase
    game33state3y.png
    OWC Effects -
    Dark Elf Corsairs - At end of battle phase, each player must remove a figure from event.

    Spell Effects:
    Norsca: Changer of Ways - Ignore other card text placed here
    Troll Country: Changer of Ways - Ignore other card text placed here
    The Empire: Battle Cry - No corruption placed here
    Estalia: Temporal Stasis - +2 PP for others to place here
    Estalia: Battle Cry - No corruption placed here
    Tilea: Blood Frenzy - 2 early battle dice here
    The Border Princes: Plague Touch - Enemy figures defenses -1 min of 1
    Slaanesh is active & Khorne is done.

    stever777 on
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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    Cultist from Estalia to Tilea

    1/7 PP


    Tzzentch if I could make a suggestion, moving the cultist out of Tilea would keep Khorne from ticking extra, possibly at all this round.

    Gene Parmesan on
  • SticksSticks I'd rather be in bed.Registered User regular
    edited May 2011
    It's cute that you are still worried about me winning this.

    Sticks on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Summon leper to The Border Princes.

    (4/6)

    Hi I'm Vee! on
    vRyue2p.png
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited May 2011
    Acolyte with warpstone from Kislev to Norsca.

    1/6 PP

    jakobagger on
  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    Summon a cultist to the Badlands

    and rest

    Gene Parmesan on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Summon a cultist to the Badlands

    and rest

    From where? All of your cultists are on the board.

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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    read the big guy as a little one in the reserve.

    axe that last move then and rest.

    Gene Parmesan on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, Summoning Phase
    game33state3.png
    OWC Effects -
    Dark Elf Corsairs - At end of battle phase, each player must remove a figure from event.

    Spell Effects:
    Norsca: Changer of Ways - Ignore other card text placed here
    Troll Country: Changer of Ways - Ignore other card text placed here
    The Empire: Battle Cry - No corruption placed here
    Estalia: Temporal Stasis - +2 PP for others to place here
    Estalia: Battle Cry - No corruption placed here
    Tilea: Blood Frenzy - 2 early battle dice here
    The Border Princes: Plague Touch - Enemy figures defenses -1 min of 1
    Nurgle is active.
    Khorne & Slaanesh are done.

    stever777 on
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  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Summon leper from Kislev to The Empire.

    (3/6)

    Hi I'm Vee! on
    vRyue2p.png
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited May 2011
    Acolyte from Estalia to Norsca

    0/6

    jakobagger on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Summon 3 warriors to The Empire.

    (0/6)

    Hi I'm Vee! on
    vRyue2p.png
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, Battle Phase
    game33state3.png
    OWC Effects -
    Dark Elf Corsairs - At end of battle phase, each player must remove a figure from event.

    Spell Effects:
    Norsca: Changer of Ways - Ignore other card text placed here
    Troll Country: Changer of Ways - Ignore other card text placed here
    The Empire: Battle Cry - No corruption placed here
    Estalia: Temporal Stasis - +2 PP for others to place here
    Estalia: Battle Cry - No corruption placed here
    Tilea: Blood Frenzy - 2 early battle dice here
    The Border Princes: Plague Touch - Enemy figures defenses -1 min of 1
    Bretonnia: 1 die
    Estalia: 2 dice
    Tilea: 4 dice; 1 die
    The Border Princes: 1 die

    stever777 on
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  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited May 2011
    Note: Tilea should be 2 dice then 2 dice; 1 die if alive after Frenzy

    Darian on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Khorne: If you fail to kill my leper in Bretonnia, and you get several hits in Tilea, might I suggest leaving at least two of Slaanesh's cultists alive by killing the crab lady or peasants, so as to make sure he has 2 DACs in order to tie Tzeentch.

    Last thing we want is Tzeentch placing more warpstones on the board...

    Hi I'm Vee! on
    vRyue2p.png
  • SticksSticks I'd rather be in bed.Registered User regular
    edited May 2011
    Leper dies in Bretonnia.

    Peasant dies in Estalia.

    Early attack fails, but one seductress still falls.

    Sticks on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited May 2011
    Aw, bummer. I would have liked some warpstones.

    jakobagger on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited May 2011
    For future reference: you should make a separate roll for the Blood Frenzy dice. Then, before rolling the rest of the dice for the region, you have the opportunity to kill other figures and deny them their battle dice. Only after you make that decision should you roll the remaining dice.

    It didn't matter in this case, since the Frenzy dice missed, but I would rule that once you know the results of the rest of the dice (which you automatically do by rolling them together) you may no longer claim the benefit of the early dice.

    Note: I'm also going to post this into the discussion thread, since it is something all of our players need to be aware of.

    Darian on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Thanks, Darian.

    stever777 on
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  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, Battle Phase
    game33state3.png
    OWC Effects -
    Dark Elf Corsairs - At end of battle phase, each player must remove a figure from event.

    Spell Effects:
    Norsca: Changer of Ways - Ignore other card text placed here
    Troll Country: Changer of Ways - Ignore other card text placed here
    The Empire: Battle Cry - No corruption placed here
    Estalia: Temporal Stasis - +2 PP for others to place here
    Estalia: Battle Cry - No corruption placed here
    Tilea: Blood Frenzy - 2 early battle dice here
    The Border Princes: Plague Touch - Enemy figures defenses -1 min of 1
    Tilea: 1 die
    The Border Princes: 1 die

    stever777 on
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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    No hits in Tilea, 2 hits in The Border princes taking out 2 of Nurgles cultist.

    Gene Parmesan on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, Corruption Phase

    Board at End of Battle Phase
    game33state3.png
    Domination Step
    Norsca: +1 VP
    Troll Country: +1 VP
    The Empire: +6 VP
    Tilea: +3 VP
    The Border Princes: +2 VP

    Corruption Step
    Norsca: +2 DIAL
    Troll country: +2 DIAL
    Tilea: +3 DIAL
    The Border Princes: +1, +2 DIAL

    Check for Ruined Regions: None

    Updated Victory Points:
    Khorne: 14
    Nurgle: 24 + 6 = 30
    Tzeentch: 34 + 2 = 36
    Slaanesh: 7 + 5 = 12

    stever777 on
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  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 4, End Phase

    Board at the beginning of the End Phase

    game33state3.png

    1. Remove Chaos Cards from the Board - No lasting effects.

    2. Hero Tokens are resolved - One figure dies in The Empire & one figure dies in The Border Princes.

    3. Resolve Old World cards - (At End of Battle Phase, Acolyte dies in Norsca & Bloodletter dies in Estalia.)

    4. Score Ruined Regions - None

    5. Advance Threat Dials - All had 2 DAC's except Nurgle. All tick once except Nurgle.
    Khorne:
    23 - Upgrade card

    Tzeentch:
    20 - Upgrade card

    Slaanesh:
    19 - Upgrade card


    6. Check for Game end - The game does not end.

    Things that need to happen:
    1. Nurgle to remove one figure in The Empire.
    2. Slaanesh to remove one figure in The Border Princes.
    3. Khorne to choose an Upgrade card.
    4. Tzeentch to choose an Upgrade card.
    5. Slaanesh to choose an Upgrade card.
    6. I'll reveal the next Old World card; Nurgle to make any decisions.
    7. Tzeentch may discard a card before drawing back up to 5 after the OWC is revealed.

    stever777 on
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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    Take the cultist out of Border Princes please

    Also I'll take the other PP upgrade. Power of pain I think? Regardless whatever brings me up to 9 PP with the other one.

    Gene Parmesan on
  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    Khorne, neither of us are winning through victory points. We need to pull out the big guns this turn and keep everyone else from corrupting further.

    Gene Parmesan on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Probably doesn't matter much, but the Event tokens resolve at the end of the Battle Phase, not in the Old World phase, which means that Tzeentch should have one fewer corruption in Norsca.

    I'll delete a warrior from The Empire.

    Hi I'm Vee! on
    vRyue2p.png
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Good point, Vis! You've been hanging around Darian!
    Will be fixed on next board.

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  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited May 2011
    Yeah, I started to post about that, then read down the page and saw visiblehowl beat me to it. :)

    Darian on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Can't post a mistake-free update to save my life, but I can catch mistakes in other people's updates!

    Hi I'm Vee! on
    vRyue2p.png
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    True, Vis! Not sure why that is.

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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    So...whats happening, dudes?

    Gene Parmesan on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited May 2011
    We're waiting for Khorne and me to pick upgrades, and I was going to do it by the book and pick mine after Khorne, but I suppose I can just put it in this spoiler here:

    Power of Magic upgrade, please.

    Khorne?

    jakobagger on
  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    jakobagger wrote: »
    We're waiting for Khorne and me to pick upgrades, and I was going to do it by the book and pick mine after Khorne, but I suppose I can just put it in this spoiler here:

    Power of Magic upgrade, please.

    Khorne?
    Not like that was much of a surprise anyway. :P

    Hi I'm Vee! on
    vRyue2p.png
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Khorne?
    Here boy...
    :whistle::whistle::whistle:
    Pick an upgrade, boy.

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  • Gene ParmesanGene Parmesan Registered User regular
    edited May 2011
    Oh sorry, was I suppose to not put my decisions before Khorne? I thought I remembered that was fine in previous pbp.

    Gene Parmesan on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Not a big deal, really. Rarely ever affects others' choices & a bit are obvious, with the occasional interesting choice.

    stever777 on
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  • Hi I'm Vee!Hi I'm Vee! Formerly VH; She/Her; Is an E X P E R I E N C E Registered User regular
    edited May 2011
    Spoiler Alert:
    Khorne is probably going to pick the power point upgrade

    Hi I'm Vee! on
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  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited May 2011
    Yeah, but you didn't pick Provender of Ruin, for example. It's not always completely obvious. Though my choice was entirely boring and unsurprising, I agree.

    jakobagger on
  • SticksSticks I'd rather be in bed.Registered User regular
    edited May 2011
    Sorry all...I was busy installing a new olympic size pool to make room for my:

    Power of Blood upgrade.

    Sticks on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Round 5, Old World Phase

    Divine Inspiration -
    Choose any Peasant token in play and replace it with a Hero token. -
    Discard this card instead of adding it to the Old World track.

    game33state3u.png
    OWC Effects -
    Dark Elf Corsairs - At end of battle phase, each player must remove a figure from event.

    Nurgle to choose which Peasant becomes a Hero.

    stever777 on
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