So I just got to playing this late last night, after skimming this thread. This game is pretty sweet, but I have kind of a strong feeling I'm bad. Does the game kick you out of Beginner league at some point? I want to know how long I have left before I'm thrown to the wolves and teammates start swearing at me.
Wait, wait
So did they actually hotfix Lee?
I haven't had a chance to play in a couple days.
Increased his AD ratios, I rememer Q is 1.0 and R is 2.0. Forgot about E.
Passive is increased to 15% energy regen, though it doesn't show in tooltip. It's a nice tweak.
15 energy per hit. Not 15% regen. Went up from 10 energy per hit, so you get back 30 energy if you auto attack the enemy twice after you use an ability, or activate the secondary aspect of an ability.
Unrelated: took Cass into a real game. Holy shit her puddle melts people in fights. It also doubles as her escape move, and it's actually pretty effective depending on who's doing the ganking. She's fun to play... you're really living on a knife's edge, though. Escapes are usually by a margin of one hit, but there's no real doubt you can make it once they're puddled. Lizard really makes her tick. I ended up double-buffed at one point and juuuuust about walked away with a penta.
Don't forget that if your Q hits the enemy it gives her a brief speed boost That combined with the slow on her miasma made it so I completely forgot to buy boots one game and didn't even realize it
She is very mobile so long as you are landing your abilities, good for chasing, good for running away. She still really feels that lack of hard CC outside her ult, and as it was mentioned her ult is still really buggy.
Delphinidaes on
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Rumored coming champion (supposedly seen on chinese official site):
"Sejulani is a bruiser designed to tank and initiate, focusing on movement, timing and positioning. Her skill set is intended to help her and her allies close gaps, disrupt and interrupt during team fights and with good timing reflect spells back. Her resource is mana based and her abilities have a reasonably high cost. Sejulani's passive rewards her for staying in combat longer. Her concept revolves around her fighting prowess, famed, single handily slaying some of the most powerful creatures in Runeterra."
Passive - Chilled to the bones
As Sejulani takes damage her body slowly turns to solid ice, increasing her defence by x%, upon death her entire body is encased in ice, causing her to shatter, slowing enemies in small area around her.
Q - Black Ice
Sejulani freezes the ground in a line in front of her, increasing allies movement speed and slowing enemies who walk over it by X%.
W - Mirror Shield
Sejulani encases her shield in a layer of enchanted ice, reflecting back any spell targeted at her for X seconds. Does not affect area effect spells.
E - Winter's Claw
Sejulani coats her claw in solid ice, extending her melee range and dealing additional damage for 4 hits until the ice shatters.
Champions affected by Black Ice are immobilized for 1.5 seconds if struck.
R - Avalanche
Sejulani slams both claw and shield into the ground, summoning a devastating avalanche that deals x damage and knocking those caught in it forward.
A thread with this champion's details has been on the main riot boards since about...february? Usually they actually delete champion leaks, so I wouldn't put faith in it.
So I just got to playing this late last night, after skimming this thread. This game is pretty sweet, but I have kind of a strong feeling I'm bad. Does the game kick you out of Beginner league at some point? I want to know how long I have left before I'm thrown to the wolves and teammates start swearing at me.
i assure you no matter how much you play the game you will meet people who play worse than you
Don't forget that if your Q hits the enemy it gives her a brief speed boost That combined with the slow on her miasma made it so I completely forgot to buy boots one game and didn't even realize it
She is very mobile so long as you are landing your abilities, good for chasing, good for running away. She still really feels that lack of hard CC outside her ult, and as it was mentioned her ult is still really buggy.
I was fortunate enough to be playing with an extremely aggressive Rammus. People were getting dragged through puddles...
Don't forget that if your Q hits the enemy it gives her a brief speed boost That combined with the slow on her miasma made it so I completely forgot to buy boots one game and didn't even realize it
She is very mobile so long as you are landing your abilities, good for chasing, good for running away. She still really feels that lack of hard CC outside her ult, and as it was mentioned her ult is still really buggy.
I was fortunate enough to be playing with an extremely aggressive Rammus. People were getting dragged through puddles...
Ahaha that's awesome
Cass is one of the champions that I love to play but that people still don't know anything about. They love to blame everything on her (like revive Eve used to be) and even when you play AS her it can oftentimes seem like you aren't doing that much damage because visually you don't see large chunks of health going away. Her ratios are damned good though, her ult does damage (not a LOT mind you but it does do damage) and if riot would implement a damage vs heroes stat at the end of the game I think people would be really surprised how much damage she puts out.
Delphinidaes on
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That Sejulani post made me incredibly happy. That is exactly the kind of tank I would play every game. I have no tanks that aren't banned regularly and she sounds incredibly stylish. And then there were posts saying it's fake. Now I am incredibly sad.
Tried Cass last night... in a solo custom game. Against Shen. Probably not a very representative game... but I worked out some of her mechanics.
Maybe I just need more practice... but her twin fangs attack that's supposed to be on a .5 cooldown if your enemy is poisoned is very difficult to pull off at 160 ping. The combos I've seen for here were Q, E, E, W, E, E, E, Q, E, E... but I wasn't ever able to get off a second .5 E after Q. It would land and always take the full cooldown.
After having played her it would be very difficult -not- to push a lane with her. Do we have anyone here who is good with her and can recommend... a playstyle? I would love to pick her up with the rattlesnake skin, because it would be very rare. But if it would be impossible for me to get good with her I'll look elsewhere for my -surprise! I'm good!- champ.
I have tried so many times to do the whole Double fang thing on her. People keep saying it is great, keep spouting numbers and telling me it's the best way to go.
My personal experience on the matter is to play her less bursty and more damage over time. I boost her Q and her miasma. This in turn boosts my speed and slow the enemy. Then I sit back and just slowly melt them away in the lane. They don't notice it at first because huge chunks of red aren't dropping off their health bar, but there is that delicious point where you can tell that they just realized that they are at 1/4 hp and are now scared to death of anything you do.
I only put one point in twin fang in that build. Tear of the goddess (becomes arch angels later) rylai's, deathcap, some sort of defense, and just MELT everyone.
It's great in a team fight because your Q and your miasma tick on the whole damn team instead of just trying to burst down one person. Also both skills have ridiculous range so you can just stay back and do your thang. If anyone gets close you ult them, or save it to save your team if shit goes south.
I have really really tried to make the twin fang thing work but I don't think it is a playstyle that works for me. it requires me to get too close and as other have stated she can't get away too easily. But her Q and miasma are stupid easy to hit with and the Q has a damned good ratio on top of a super low cooldown.
Just my thoughts on the matter.
Thank you. This actually sounds similar to the way I play Swain, except with area effect instead of singles, and why I figured I would like her a lot. I'll try this out and see if it's more what I was looking for. Deceptively ticking away life without them realizing things are about to go south.
Does she always need a double lane? Seems like the answer is yes.
Dyvion on
Steam: No Safety In Life
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Tried Cass last night... in a solo custom game. Against Shen. Probably not a very representative game... but I worked out some of her mechanics.
Maybe I just need more practice... but her twin fangs attack that's supposed to be on a .5 cooldown if your enemy is poisoned is very difficult to pull off at 160 ping. The combos I've seen for here were Q, E, E, W, E, E, E, Q, E, E... but I wasn't ever able to get off a second .5 E after Q. It would land and always take the full cooldown.
After having played her it would be very difficult -not- to push a lane with her. Do we have anyone here who is good with her and can recommend... a playstyle? I would love to pick her up with the rattlesnake skin, because it would be very rare. But if it would be impossible for me to get good with her I'll look elsewhere for my -surprise! I'm good!- champ.
I have tried so many times to do the whole Double fang thing on her. People keep saying it is great, keep spouting numbers and telling me it's the best way to go.
My personal experience on the matter is to play her less bursty and more damage over time. I boost her Q and her miasma. This in turn boosts my speed and slow the enemy. Then I sit back and just slowly melt them away in the lane. They don't notice it at first because huge chunks of red aren't dropping off their health bar, but there is that delicious point where you can tell that they just realized that they are at 1/4 hp and are now scared to death of anything you do.
I only put one point in twin fang in that build. Tear of the goddess (becomes arch angels later) rylai's, deathcap, some sort of defense, and just MELT everyone.
It's great in a team fight because your Q and your miasma tick on the whole damn team instead of just trying to burst down one person. Also both skills have ridiculous range so you can just stay back and do your thang. If anyone gets close you ult them, or save it to save your team if shit goes south.
I have really really tried to make the twin fang thing work but I don't think it is a playstyle that works for me. it requires me to get too close and as other have stated she can't get away too easily. But her Q and miasma are stupid easy to hit with and the Q has a damned good ratio on top of a super low cooldown.
Just my thoughts on the matter.
Thank you. This actually sounds similar to the way I play Swain, except with area effect instead of singles, and why I figured I would like her a lot. I'll try this out and see if it's more what I was looking for. Deceptively ticking away life without them realizing things are about to go south.
Does she always need a double lane? Seems like the answer is yes.
I prefer her solo 1v1 top or mid personally. That way she can farm like a BOSS.
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will of the ancients is such a good item. I should build it on a bigger variety of casters. almost every champ has some ability that benefits from ap or does magic damage.
Jars on
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surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Everyone keeps saying it is better, and it may be for other people, but the way I play her I think that twin fangs is too risky. I need to get in too close and I would much rather take advantage of her speed, slow, and range to keep safe while killing people.
Delphinidaes on
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i think it depends a LOT on the game and matchup in lane, cause when i first bought her i was leveling Q all the time and harassing people out of lane constantly but the games where i leveled twin fang were also stomps because i could just demolish people every time i landed a poison especially if they were getting aggressive
i only started leveling twin fang after the range increase
doesn't twin fang have more range than noxious blast now
unintentional on
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TIFunkaliciousKicking back inNebraskaRegistered Userregular
edited April 2011
Landing pulls as blitz is literally all you have to do. I don't care if you build 6 zeals and type nothing but expletives all game, land a pull and you are a GOLDEN GOD WHO WINS WHOLE GAMES WITH HIS MAJESTY
TIFunkalicious on
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facetiousa wit so dryit shits sandRegistered Userregular
edited April 2011
Okay ranked team, when we're down 18-3 and several towers it's a pretty easy call to surrender.
Not drag it out for another 20 minutes as get steadily closer to losing.
(I was winning top until bottom had died at least 10 times and then three or four enemies started ganking me at once while my team did absolutely nothing in the other lanes. Fun.)
facetious on
"I am not young enough to know everything." - Oscar Wilde
RE: Jungle Shaco from. I get that this is low level so we're all learning players and that you wanted to learn to jungle. That's cool. I'm solo laning Maokai against Cho and Nunu who can't really do anything to me and I'm about 2 levels above them during laning. One of them is about 1/3 health and i see my shaco on the minimap in my bushes ready to gank. I initiate and he comes in in a manner that shaco's normally come in I suppose. He's level 3. I'm 8 and they're 6. Just... How? He didn't die in the jungle or anything.
I honestly feel like I'm getting better with the tree but I've won maybe 2 games with him since I bought him and they where the first ones I played. It's been nothing but losses since then. Sigh...
April 6, 2011
Malphite - Win - 10/0/11 (+12)
Malphite - Loss - 2/3/1 (-12)
ELO: 1275
Current ELO: 1275
Current Wins: 161
Current Losses: 168
Current Leaves: 1
So what does all this tell us? Nothing. Yet. The sample size is way too small.
But, I had my first loss today on the account and was a little demoralized and wanted to share.
That said, I do want to give you guys a link to a replay that you might find useful.
The second to last game was an utter nightmare - I mean, really, really bad.
We were 1-10 by the 15 minute mark. It was pretty brutal.
However, and what I'm hoping you'll learn from the replay, is that if you can lead your team - no matter how bad (with some exceptions, of course) - you can actually carry a game from a certain loss to a victory.
Even if you don't watch the file, get the replayer anyway - it's a really great learning tool. Going back to see what mistakes were made or how you could have done better are all pretty invaluable - if you're looking to get better at the game, anyway.
Legen Dairy on
0
Alfred J. Kwakis it because you were insultedwhen I insulted your hair?Registered Userregular
edited April 2011
Pick up a strong melee carry like Xin and basically be team-independent in the < 30 levels.
* Noxious Trap
o Added new visible reload timer, showing time until next trap is ready.
o Mushroom reload time increased to 35/31/27 from 30/26/22
o Damage reduced to 200/400/600 from 250/475/700
o Fixed a bug that calculated the AP coefficient lower than intended
* Move Quick
o Cooldown increased to 22 seconds from 13
Posts
Insta-lock Heal/Clarity Ashe
Don't forget that if your Q hits the enemy it gives her a brief speed boost
She is very mobile so long as you are landing your abilities, good for chasing, good for running away. She still really feels that lack of hard CC outside her ult, and as it was mentioned her ult is still really buggy.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
A thread with this champion's details has been on the main riot boards since about...february? Usually they actually delete champion leaks, so I wouldn't put faith in it.
fakeedit: found it http://www.leagueoflegends.com/board/showthread.php?t=564153
i assure you no matter how much you play the game you will meet people who play worse than you
they will swear at you anyway
I was fortunate enough to be playing with an extremely aggressive Rammus. People were getting dragged through puddles...
Ahaha that's awesome
Cass is one of the champions that I love to play but that people still don't know anything about. They love to blame everything on her (like revive Eve used to be) and even when you play AS her it can oftentimes seem like you aren't doing that much damage because visually you don't see large chunks of health going away. Her ratios are damned good though, her ult does damage (not a LOT mind you but it does do damage) and if riot would implement a damage vs heroes stat at the end of the game I think people would be really surprised how much damage she puts out.
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Her damage gets a pass in my book. :^:
http://www.leagueoflegends.com/board/showthread.php?t=633653
FFBE: 898,311,440
Youtube: http://www.youtube.com/dElementalor
a certain poppy would be very upset to hear this.
champions around her gain slightly (very slightly) more experience per second
it's a cougar joke
Thank you. This actually sounds similar to the way I play Swain, except with area effect instead of singles, and why I figured I would like her a lot. I'll try this out and see if it's more what I was looking for. Deceptively ticking away life without them realizing things are about to go south.
Does she always need a double lane? Seems like the answer is yes.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Is Cass AD or AP? I think I remember she was AP.
Nemlock for online gaming
playing him and landing magical grabs on out of sight targets gives me a boner. robot boner.
roboner, if you will
I prefer her solo 1v1 top or mid personally. That way she can farm like a BOSS.
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True, I was just saying what my preference was. To be fair any damage dealer will benefit greatly being teamed up with a stunner.
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Everyone keeps saying it is better, and it may be for other people, but the way I play her I think that twin fangs is too risky. I need to get in too close and I would much rather take advantage of her speed, slow, and range to keep safe while killing people.
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i only started leveling twin fang after the range increase
Not drag it out for another 20 minutes as get steadily closer to losing.
(I was winning top until bottom had died at least 10 times and then three or four enemies started ganking me at once while my team did absolutely nothing in the other lanes. Fun.)
Steam: Chagrin LoL: Bonhomie
no but it does have teh same range as zil's bombs
like, 700 range
you don't have to get in close to use it
RE: Jungle Shaco from. I get that this is low level so we're all learning players and that you wanted to learn to jungle. That's cool. I'm solo laning Maokai against Cho and Nunu who can't really do anything to me and I'm about 2 levels above them during laning. One of them is about 1/3 health and i see my shaco on the minimap in my bushes ready to gank. I initiate and he comes in in a manner that shaco's normally come in I suppose. He's level 3. I'm 8 and they're 6. Just... How? He didn't die in the jungle or anything.
I honestly feel like I'm getting better with the tree but I've won maybe 2 games with him since I bought him and they where the first ones I played. It's been nothing but losses since then. Sigh...
For the last week or so, Sylem has been kind enough to let me play on his account in order to test this theory -- here are the results so far:
Or more importantly, here's the breakdown in text form:
Starting Wins: 153
Starting Losses: 167
Starting Leaves: 1
March 28, 2011
Singed - Win - 4/1/3 (+12)
Malphite - Win - 14/7/30 (+12)
Malphite - Win - 4/6/23 (+12)
ELO: 1225
March 29, 2011
Malphite - Win - 8/2/6 (+13)
Malphite - Win - 7/1/8 (+12)
Singed - Win - 6/4/26 (+12)
ELO: 1262
April 2, 2011
Singed - Win - 9/5/22 (+13)
ELO: 1275
April 6, 2011
Malphite - Win - 10/0/11 (+12)
Malphite - Loss - 2/3/1 (-12)
ELO: 1275
Current ELO: 1275
Current Wins: 161
Current Losses: 168
Current Leaves: 1
So what does all this tell us? Nothing. Yet. The sample size is way too small.
But, I had my first loss today on the account and was a little demoralized and wanted to share.
That said, I do want to give you guys a link to a replay that you might find useful.
The second to last game was an utter nightmare - I mean, really, really bad.
We were 1-10 by the 15 minute mark. It was pretty brutal.
However, and what I'm hoping you'll learn from the replay, is that if you can lead your team - no matter how bad (with some exceptions, of course) - you can actually carry a game from a certain loss to a victory.
Dunno, you tell me what you think:
http://www.mediafire.com/?496rvil9ym2lwcf
ETA:
You'll need the latest version of LoL Replay to watch the replay file. If you don't have it, you can find it here:
http://www.leaguereplays.com/
Perfectly safe, tested and confirmed by Riot: http://www.leagueoflegends.com/board/showthread.php?t=499342&page=7#post6087865
Even if you don't watch the file, get the replayer anyway - it's a really great learning tool. Going back to see what mistakes were made or how you could have done better are all pretty invaluable - if you're looking to get better at the game, anyway.