I could understand Nintendo saying no to Monado and definately to Pandora's Tower for the US. But The Last Story seems like it would have a big enough market.
Maybe Nintendo got burned by all the money they put behind Monster Hunter 3?
This entire generation has been cancer for jRPGs not named Final Fantasy.
DS releases have done just fine.
So has the DS.
Comparatively. (Not considering remakes.) Breath of Fire petered out with a questionable title. The quality of the Enix dreamboat series Star Ocean got progressively worse. Grandia reached a height in the mid PS2 cycle and just stopped. How is that Lufia squeal? Lunar had a new title on the DS and then? Great we're getting Catherine, but where is Persona 5? Or Shin Megaten on the PS3?
Last months Game Informer made a good point about RPGs going to the handheld market. Sure, it's happening. But Nintendo is sitting on some A class games right at the end of the Wii's life cycle. The RPGS the fans have been clamoring for since the console launched.
Yeah, that Facebook message is bullshit - "Thanks for being such passionate fans! To show our appreciation, you can go get fucked!"
Yeah. My position in the WiiU just dropped from 'skeptical' to 'bet heavily against'. They just flat out don't care if the library or release schedule of their home console is complete and utter dogshit at this point.
Your position on the Wiiu hasn't actually changed then.
'Skeptical' re: their claims to be courting WiiU third party support as in "I bet they're trying, but I'll believe it when I see it" has changed to "bet heavily against" as in "Yeah, sure they're trying...to con core gamers into buying an effective paperweight day 1."
Yeah, that Facebook message is bullshit - "Thanks for being such passionate fans! To show our appreciation, you can go get fucked!"
Yeah. My position in the WiiU just dropped from 'skeptical' to 'bet heavily against'. They just flat out don't care if the library or release schedule of their home console is complete and utter dogshit at this point.
Your position on the Wiiu hasn't actually changed then.
'Skeptical' re: their claims to be courting WiiU third party support as in "I bet they're trying, but I'll believe it when I see it" has changed to "bet heavily against" as in "Yeah, sure they're trying...to con core gamers into buying an effective paperweight day 1."
Im fairly certain that if search was enabled typing your screen name and Nintendo would produce dialogue so negative it causes depression.
Basically you've saidnothing positive about the Wiiu ever based on nothing.
Sony and Microsoft do stuff like this too. But when Nintendo ( and at this point its only NOA) does it ots a fucking war crime or something? A company wants to make a profit and not cater to my whims and that's offensive! Shut the fuck up.
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
Why would I have anything explicitly positive to say about the WiiU? I'm pretty sure the only positive things we even know about the damn thing is that the 360 doesn't completely shit on it, and it has Zelda. My position up to this point has been pretty simple wait-and-see. Why should I assume it's awesome based on the nothing they've shown so far? I've been saying that it's an unknown, and I'm not confident it'll deliver what they claim it will re: 3rd party support.
What I'm saying now is that since my basic concern is that the WiiU will be completely ignored by third parties who think only Nintendo fanboys will own the platform, Nintendo's reponse to this particular issue convinced me that they have no intention to deliver on their promises of third party support for the platform. They just don't care; if you're not completely satisfied with their major first party releases, whenever they happen to get around to releasing them, they don't really seem to want you as a consumer.
So, Nintendo of Europe had an online poll a while back to let the voting public choose what they'd like the boxart to be.
Personally, I like it. The landscape's pretty and neither the hero nor the... whatever it is... dominate the picture, making the whole thing both calm and intruiging.
Wow. Everyone should read this. Nintendo needs to get their shit together if this is a taste of things to come for WiiU.
Maybe it's because I pay more attention than most but I didn't see any new or novel information in this. Yes, in addition to the trio of games fans are requesting now, we didn't get Fatal Frame 4 or the sequels to Trace Memory or Hotel Dusk. No, there was not a lot shown for Wii this E3.
It's not a very balanced article, though - they failed to mention Starfy and Glory of Heracles that were brought over recently, the first games in their respective series that made it overseas. (If they'd want to argue that Heracles sucked and thus shouldn't count, then they shouldn't be bringing up the sequel to Trace Memory either.) Nintendo also made a big push with Monster Hunter Tri and Dragon Quest IX, and ever since SSBM they've kept us well-stocked with Fire Emblem.
It's easy to point out missing games without looking at the ones that are there.
He does mention that though - not with specific names but he did say in the article that Nintendo has been WAY better about bringing games over than in the past.
That said, I think the ultimate argument the article is trying to make is that Wii's upcoming lineup is *awful*. It's barren, save maybe 3 games and a bunch of casual/licensed garbage. Why *not* bring these over? It's a good time to do it - maybe then their lineup wouldn't look like they are completely abandoning Wii for the next year.
In any case, no the article doesn't really say anything new, but it does help bring awareness to the issue. If anything, it might better help Nintendo see that people actually want these games localized.[/QUOTE]
The author of the article, Chris Kohler is notorious for being a Nintendo fanboy but has become increasingly critical of their recent strategy. I don't obsess about industry politics or precedences like Kohler and his ilk do but I get the point: This is the latest signal that Nintendo support for core gamers(or whatever you want to call the rank and file people who buy more games in a year than most people buy in their lifetime) does not extend beyond Zelda, Mario, Pokemon and Metroid. They can promise at E3 every year but there is clearly no plan or philosophy about convincing the consumer that Nintendo is re-engaging in the core market for North America beyond the franchises that are released every year. That is their right. The only meaningful thing I can say about this article is that I agree that Operation Rainfall should keep telling Nintendo that they need to rethink that strategy in North America, if only to remind them. Xenoblade and The Last Story both were attempts by Nintendo to satisfy Wii fans in Japan with RPGs that would appeal to them. They appear to be at least partially successful in that endeavor, particularly Xenoblade. Where is the nod to America? Even if you argue that the NA market is different from the Japan market, what is the placation for Wii fans in America? As pointed out by Kohler, the Wii release schedule is full of sequels and licensed properties. Unless it is Winter Stars(which will be available on every console you can waggle a controller or a hand), then what is the harm in releasing The Last Story and Xenoblade or even letting a 3rd party distribute it. I know this is as much an economic decision as a strategic one but think about this: Dark Souls is coming to America because somebody decided to take a risk. If Nintendo has decided that these two games are not worth that risk, let someone else give it a try. If they fail, they lost nothing. If it succeeds, they just added a game or games that sold several hundred thousand copies. And in the case of Xenoblade, they own development rights to any sequel body and soul.
Huge dick move on Nintendo's part. How the hell are they going to win back 'core gamers' if they're going to treat them like this?
They most likely don't care because as others have said, the JRPG market isn't exactly huge.
They also apparently don't care that the core gamer they're supposedly trying to get on board doesn't actually have any games to buy on their machine. At some point you have to realize that you have to keep people interested in your platforms even if each individual game you release doesn't necessarily sell 5 million copies.
Well, there're very few American voice-actors living in Europe. Also, I'm reasonably sure (though I admit I could very well be mistaken) that Scotland and Ireland and Wales don't have an extensive voice-acting industry.
Huge dick move on Nintendo's part. How the hell are they going to win back 'core gamers' if they're going to treat them like this?
Core gamers are apparently such a limited group it doesn't seem like a big loss.
I mean judging from this thread all core gamers want is JRPGs. Better to target gamers who like a little of everything.
Pandora's Tower is an action game, not an rpg.
It's a Rougelike correct?
Going up levels of a tower repeadtedly collecting things to upgrade your old things gainin stats .
That's an RPG.
The story is decidedly Japanese.
Sooo . . .
Not to get into a RPG definition debate, but adding stats to a game doesn't make it an RPG. No one would call God of War an RPG and yet you upgrade your health/magic/weapons.
Rakai on
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0
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited July 2011
I'm interested in Pandora's Tower for the story. It sounds the most intriguing of the three.
Huge dick move on Nintendo's part. How the hell are they going to win back 'core gamers' if they're going to treat them like this?
Core gamers are apparently such a limited group it doesn't seem like a big loss.
I mean judging from this thread all core gamers want is JRPGs. Better to target gamers who like a little of everything.
Pandora's Tower is an action game, not an rpg.
It's a Rougelike correct?
Going up levels of a tower repeadtedly collecting things to upgrade your old things gainin stats .
That's an RPG.
The story is decidedly Japanese.
Sooo . . .
Not to get into a RPG definition debate, but adding stats to a game doesn't make it an RPG. No one would call God of War an RPG and yet you upgrade your health/magic/weapons.
Castlevania is an RPG because Alucard cut a monster and numbers appeared
8-4 Play's podcast this week had a section devoted to Xenoblade starting at the 7:00 mark. If you're interested in getting the game, but you're still not sure, I urge you to go and have a listen. It sounds absolutely fantastic. The freedom, the scope, the complexity, It's sounding more and more impressive by the minute. What's most impressive is that the linearity isn't as heavy-handed as your average JRPG. They described it as an MMORPG with a really good story. Now that is something I can get behind. Cannot wait.
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
...Which isn't a bad thing. I had a ton of fun with FFXII.
I guess no one took a look at what XSEED was doing in the last year on the PSP. The YS games, Lunar Silver Star Story, Trails in The Sky, and others. Square has been pretty kind to the PSP this year as well.
Bartholamue on
Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
Well. My American Wii is now equipped to play Xenoblade. And I have made my order with Zavvi.com. I will check in with my Zavvi experience if anyone is interested.
I've been notified you can now preorder the bundle in select retail outlets depending on your country. The bundle - which contains a red classic controller pro, a reversable cover and three posters signed by Tetsuya Takahashi, the founder of Monolith Soft - will apparently only be sold through preorder, before August 19th. Shame they didn't include an OST, but since I don't have a classic controller yet, I'll take it.
Would you believe that this thread is pre-E3 and I haven't had to change the title?
Well, it could be updated to Xenoblade - America: Fuck You! or something. Pretty clear it's not getting released here at this point.
0
IceBurnerIt's cold and there are penguins.Registered Userregular
edited July 2011
I was just struck with this thought: Aren't EU-region Wii games PAL format, not NTSC? Doesn't that pose a serious, potentially show-stopping obstacle to everyone planning to import?
People who are importing have sprinkled the right fairy dust on their consoles to make it work
0
IceBurnerIt's cold and there are penguins.Registered Userregular
edited July 2011
I'm not even concerned with the region lock or anything else within the console, but if your television is not configured to display PAL, how the heck do you expect the game to be playable?
You cute naive fool. The name PAL is used as the Euro region label and has long since drifted from its original use a TV standard. Your TV will display it fine.
So, does the WII region lock games? Cause this actually looks like it might be worth a play on my MH3 box. Honestly though not enticing enough to mod it.
Posts
DS releases have done just fine.
Maybe Nintendo got burned by all the money they put behind Monster Hunter 3?
So has the DS.
Comparatively. (Not considering remakes.) Breath of Fire petered out with a questionable title. The quality of the Enix dreamboat series Star Ocean got progressively worse. Grandia reached a height in the mid PS2 cycle and just stopped. How is that Lufia squeal? Lunar had a new title on the DS and then? Great we're getting Catherine, but where is Persona 5? Or Shin Megaten on the PS3?
Last months Game Informer made a good point about RPGs going to the handheld market. Sure, it's happening. But Nintendo is sitting on some A class games right at the end of the Wii's life cycle. The RPGS the fans have been clamoring for since the console launched.
Im fairly certain that if search was enabled typing your screen name and Nintendo would produce dialogue so negative it causes depression.
Basically you've saidnothing positive about the Wiiu ever based on nothing.
Sony and Microsoft do stuff like this too. But when Nintendo ( and at this point its only NOA) does it ots a fucking war crime or something? A company wants to make a profit and not cater to my whims and that's offensive! Shut the fuck up.
What I'm saying now is that since my basic concern is that the WiiU will be completely ignored by third parties who think only Nintendo fanboys will own the platform, Nintendo's reponse to this particular issue convinced me that they have no intention to deliver on their promises of third party support for the platform. They just don't care; if you're not completely satisfied with their major first party releases, whenever they happen to get around to releasing them, they don't really seem to want you as a consumer.
Ports. Ports, ports, ports, ports, ports.
Ports of games that will be on cheaper consoles when the WiiU will be released.
Personally, I like it. The landscape's pretty and neither the hero nor the... whatever it is... dominate the picture, making the whole thing both calm and intruiging.
It's like a painting. So purty.
He does mention that though - not with specific names but he did say in the article that Nintendo has been WAY better about bringing games over than in the past.
That said, I think the ultimate argument the article is trying to make is that Wii's upcoming lineup is *awful*. It's barren, save maybe 3 games and a bunch of casual/licensed garbage. Why *not* bring these over? It's a good time to do it - maybe then their lineup wouldn't look like they are completely abandoning Wii for the next year.
In any case, no the article doesn't really say anything new, but it does help bring awareness to the issue. If anything, it might better help Nintendo see that people actually want these games localized.[/QUOTE]
The author of the article, Chris Kohler is notorious for being a Nintendo fanboy but has become increasingly critical of their recent strategy. I don't obsess about industry politics or precedences like Kohler and his ilk do but I get the point: This is the latest signal that Nintendo support for core gamers(or whatever you want to call the rank and file people who buy more games in a year than most people buy in their lifetime) does not extend beyond Zelda, Mario, Pokemon and Metroid. They can promise at E3 every year but there is clearly no plan or philosophy about convincing the consumer that Nintendo is re-engaging in the core market for North America beyond the franchises that are released every year. That is their right. The only meaningful thing I can say about this article is that I agree that Operation Rainfall should keep telling Nintendo that they need to rethink that strategy in North America, if only to remind them. Xenoblade and The Last Story both were attempts by Nintendo to satisfy Wii fans in Japan with RPGs that would appeal to them. They appear to be at least partially successful in that endeavor, particularly Xenoblade. Where is the nod to America? Even if you argue that the NA market is different from the Japan market, what is the placation for Wii fans in America? As pointed out by Kohler, the Wii release schedule is full of sequels and licensed properties. Unless it is Winter Stars(which will be available on every console you can waggle a controller or a hand), then what is the harm in releasing The Last Story and Xenoblade or even letting a 3rd party distribute it. I know this is as much an economic decision as a strategic one but think about this: Dark Souls is coming to America because somebody decided to take a risk. If Nintendo has decided that these two games are not worth that risk, let someone else give it a try. If they fail, they lost nothing. If it succeeds, they just added a game or games that sold several hundred thousand copies. And in the case of Xenoblade, they own development rights to any sequel body and soul.
Core gamers are apparently such a limited group it doesn't seem like a big loss.
I mean judging from this thread all core gamers want is JRPGs. Better to target gamers who like a little of everything.
They most likely don't care because as others have said, the JRPG market isn't exactly huge.
White FC: 0819 3350 1787
Pandora's Tower is an action game, not an rpg.
// Switch: SW-5306-0651-6424 //
They also apparently don't care that the core gamer they're supposedly trying to get on board doesn't actually have any games to buy on their machine. At some point you have to realize that you have to keep people interested in your platforms even if each individual game you release doesn't necessarily sell 5 million copies.
So it was kind of inevitable, really.
So this is a good thing.
It's a Rougelike correct?
Going up levels of a tower repeadtedly collecting things to upgrade your old things gainin stats .
That's an RPG.
The story is decidedly Japanese.
Sooo . . .
Not to get into a RPG definition debate, but adding stats to a game doesn't make it an RPG. No one would call God of War an RPG and yet you upgrade your health/magic/weapons.
(For those who don't want to click the link: NoE moved the release date forward from September 2nd to August 19th.)
In my 3DS: Super Smash Bros, AC New Leaf
Last game completed: Steamworld Dig
Castlevania is an RPG because Alucard cut a monster and numbers appeared
I guess no one took a look at what XSEED was doing in the last year on the PSP. The YS games, Lunar Silver Star Story, Trails in The Sky, and others. Square has been pretty kind to the PSP this year as well.
Can't wait!
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra