The thought of not only playing Crusader again but with a mapped gamepad is just fucking cool.
I'd be curious to see how the Crusader controls hold up. All numpad, was it?
Mostly, with mouse support for aiming if you want. It wasn't the most nimble controls in the world, to be honest.
edit: the refsheet for your perusal. I vaguely remember the PlayStation version having even more arcane controls, but it may just be me.
No, you're right, I rented the shit out of this and arcane is just the word. Thankfully the gameplay let you be smart and avoid getting into trouble but the silencer essentially functioned as an awkward tank, maybe even a Zaku.
This is why I think mapping it to a controller would work well for it. The keyboard controls were awkward and I always felt that the game came out before the peripheral it actually needed was made.
So I've been playing Privateer all goddamn night. What a satisfying game. It gives me everything I wanted out of the X games. Also, I can really see all the touches that made it into Freelancer. Which would probably be one of my favorite games ever, except for its penchant for grabbing you by the nose and yanking you down the stories rails. That pisses me off so bad.
But really, X could learn a thing or two by taking a look back at this game that is supposed to be such a big inspiration for them. Proper feedback during combat, cockpits that are interesting and functional, and pacing that doesn't slide along like a goddamn glacier.
I'm so glad I dropped the cash on this game.
I remember loving Privateer as a kid. It was the only WC game I ever enjoyed.
I'm actually afraid to play it again.
Sir Carcass has it right. These days it's a really fun middle ground between sim and arcade game. It's got quick pacing, especially when you compare it to something like the X series. The combat falls more on the arcade side these days, too. There are some minor issues in the controls, like the way rolling, throttle and firing missiles is mapped to the joystick but they aren't anywhere near gamebreakers for me. Outside of that, I had mapped some vital functions to my joystick and was off and running in no time. The learning curve is tiny, and the gameplay is fun. And this is my first Wing Commander game ever, so there isn't any nostalgia speaking on my part, except maybe in general for the glory days of space sims.
Privateer is the game that taught me how DOS works. It took me weeks of fiddling with TSRs and various driver versions to come in with something like 600k free base memory. Then, I finally heard the game speak and the joystick worked at the same time and everything was glorious. I think I'll buy it even though I don't need it anymore.
harvest on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
Sir Carcass has it right. These days it's a really fun middle ground between sim and arcade game. It's got quick pacing, especially when you compare it to something like the X series. The combat falls more on the arcade side these days, too. There are some minor issues in the controls, like the way rolling, throttle and firing missiles is mapped to the joystick but they aren't anywhere near gamebreakers for me. Outside of that, I had mapped some vital functions to my joystick and was off and running in no time. The learning curve is tiny, and the gameplay is fun. And this is my first Wing Commander game ever, so there isn't any nostalgia speaking on my part, except maybe in general for the glory days of space sims.
Oh man, I didn't even think about setting up a profile for my X-52 Pro and using that. I was using my 360 pad and it worked okay, though I had to constantly adjust my aim. Keyboard is fine, though, once you learn all of the commands.
And your first Wing Commander game? Oh man. There's a very good chance we'll see most, if not all, of the WC games hit GoG. They're all still really good, especially 3 and 4. I can't wait to see people experience these games for the first time.
And yeah, the WC games were very picky under DOS. The friend of mine that first showed me WC had a 286, or maybe it was a 386. I later got a 486 and when he saw it playing on my computer, the first thing he said was, "Hey, your guy actually moves the flight stick! And you can see the pilots face when they talk to you!" That was also my first taste of what would become a pretty big headache until DOSBox, how those games didn't have any speed limit in them. The faster your processor, the faster they moved. He couldn't play it on mine since it moved a good bit faster than he was used to.
Sir Carcass has it right. These days it's a really fun middle ground between sim and arcade game. It's got quick pacing, especially when you compare it to something like the X series. The combat falls more on the arcade side these days, too. There are some minor issues in the controls, like the way rolling, throttle and firing missiles is mapped to the joystick but they aren't anywhere near gamebreakers for me. Outside of that, I had mapped some vital functions to my joystick and was off and running in no time. The learning curve is tiny, and the gameplay is fun. And this is my first Wing Commander game ever, so there isn't any nostalgia speaking on my part, except maybe in general for the glory days of space sims.
Oh man, I didn't even think about setting up a profile for my X-52 Pro and using that. I was using my 360 pad and it worked okay, though I had to constantly adjust my aim. Keyboard is fine, though, once you learn all of the commands.
And your first Wing Commander game? Oh man. There's a very good chance we'll see most, if not all, of the WC games hit GoG. They're all still really good, especially 3 and 4. I can't wait to see people experience these games for the first time.
And yeah, the WC games were very picky under DOS. The friend of mine that first showed me WC had a 286, or maybe it was a 386. I later got a 486 and when he saw it playing on my computer, the first thing he said was, "Hey, your guy actually moves the flight stick! And you can see the pilots face when they talk to you!" That was also my first taste of what would become a pretty big headache until DOSBox, how those games didn't have any speed limit in them. The faster your processor, the faster they moved. He couldn't play it on mine since it moved a good bit faster than he was used to.
I remember being blown away by the animated joystick. Also the scramble animation for the mission briefings.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited June 2011
I still get a little giddy when I see that conductor tap his baton.
Privateer is the game that taught me how DOS works. It took me weeks of fiddling with TSRs and various driver versions to come in with something like 600k free base memory. Then, I finally heard the game speak and the joystick worked at the same time and everything was glorious. I think I'll buy it even though I don't need it anymore.
Oh man! I totally forgot about all the tweaks my autoexec.bat and config.sys needed to get that game running.
And Drake, you don't need to follow the story AT ALL. You can and should ignore anything related to it until you get a fully loaded Centurion. The Tachyon cannons are the best guns, btw, plasma eats far too much energy.
get 2 missile launchers loaded with ImRec missiles, 4 Tachs, load only a tractor beam on the turret.
Shield upgrades should always be one level lower than your current Engine upgrade.
Try to get 2 "patrol all navpoints" missions plus 1 "find this guy in this system" mission, the guy will always spawn at one of the planets.
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
edited June 2011
Thanks for the advice Stormy.
Right now I'm having a blast cruising around the Troy sector, trading food, grain, booze and iron while doing the occasional scouting mission and blasting Retros and Pirates as the opportunities arise. Upgrades are coming quicker now and I'm looking forward to buying a Jump drive and venturing out of the system once I get my Tarsus all maxed out.
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited June 2011
Alright, about to see how my X-52 Pro behaves.
It's a shame you guys don't have Righteous Fire. It adds some neat things like being able to see how many kills you have, and I think it adds new equipment.
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
Try using admin privileges and making sure its pointed at the right directory.
A Flock of Walrus on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited June 2011
My profile works great, but the deadzones in the game are... odd. I'm not sure if it's because of my stick, or the game (most likely the latter). Trying to see if I can find a way to edit those. It's playable as is, but only barely.
Grief, XCom was bad enough, but I still have some small smidgeon of hope for that title. This? Even less so.
OH REALLY
o_O
Yes really.
Are you going to quote the rest of my second post? Regardless of how good it is or isn't at what it chooses to do, what I want from a Syndicate game is tactical gameplay. Much like with XCom.
Why are you getting so angry at me over that? I mean, do you have a relative that works at Starbreeze or something? I'm not insulting Starbreeze if that's your beef with me, and I've already pretty much spelled out what I was saying in my second post.
It is just so incredibly irritating to me anytime anyone goes "this game won't be exactly like the last ones therefore it will SUCK" in such an entitled way before any information about the game is actually known, or before we've seen actual gameplay, as though the name itself were so holy that how dare they use it for their video game, those assholes
It's spectacularly irritating that apparently we've gotten to the point that we don't even need screenshots for a game to be released to declare how little hope we have for it and how much better the old games were
It's like everyone forgot what happened when Fallout 3 was announced and a bunch of whiny babies flipped their goddamn shit and we all made fun of them for it and Fallout 3 turned out to be awesome
And now apparently it is the cool thing to do
And don't deny that you were shitting on it, because you were. It's one thing to go "eh, it's not an isometric strategy game, so I am not interested in it," it is quite another to go "I have zero hope for this game especially after what happened to XCOM which we also haven't seen actual gameplay footage of yet I am a whiny PC baby weh weh weh"
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
Try using admin privileges and making sure its pointed at the right directory.
Yeah, no go. I think it is a permissions problem. Windows is so overprotective that even with admin rights, I still can't change directory settings or write to protected directories. I fucking loathe Windows so much.
Yoshua on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited June 2011
To be fair, Fallout 3 is a huge anomaly in a huge sea of disappointing sequels.
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
Try using admin privileges and making sure its pointed at the right directory.
Yeah, no go. I think it is a permissions problem. Windows is so overprotective that even with admin rights, I still can't change directory settings or write to protected directories. I fucking loathe Windows so much.
If you don't know already, never, ever install a game into a Program Files directory under Vista or Win7.
Grief, XCom was bad enough, but I still have some small smidgeon of hope for that title. This? Even less so.
OH REALLY
o_O
Yes really.
Are you going to quote the rest of my second post? Regardless of how good it is or isn't at what it chooses to do, what I want from a Syndicate game is tactical gameplay. Much like with XCom.
Why are you getting so angry at me over that? I mean, do you have a relative that works at Starbreeze or something? I'm not insulting Starbreeze if that's your beef with me, and I've already pretty much spelled out what I was saying in my second post.
It is just so incredibly irritating to me anytime anyone goes "this game won't be exactly like the last ones therefore it will SUCK" in such an entitled way before any information about the game is actually known, or before we've seen actual gameplay, as though the name itself were so holy that how dare they use it for their video game, those assholes
It's spectacularly irritating that apparently we've gotten to the point that we don't even need screenshots for a game to be released to declare how little hope we have for it and how much better the old games were
It's like everyone forgot what happened when Fallout 3 was announced and a bunch of whiny babies flipped their goddamn shit and we all made fun of them for it and Fallout 3 turned out to be awesome
And now apparently it is the cool thing to do
And don't deny that you were shitting on it, because you were. It's one thing to go "eh, it's not an isometric strategy game, so I am not interested in it," it is quite another to go "I have zero hope for this game especially after what happened to XCOM which we also haven't seen actual gameplay footage of yet I am a whiny PC baby weh weh weh"
Except Fallout 3 is not awesome? It really is just an Elder Scrolls game with a Fallout makeover. If you love Bethesda's games, I guess I can see why you would love it. Personally never liked Elder Scrolls so Fallout 3 was a huge disappointment. Not as irritating as Oblivion, but not a huge improvement either. And compared to 1 and 2, Fallout 3 is horrible.
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
Try using admin privileges and making sure its pointed at the right directory.
Yeah, no go. I think it is a permissions problem. Windows is so overprotective that even with admin rights, I still can't change directory settings or write to protected directories. I fucking loathe Windows so much.
If you don't know already, never, ever install a game into a Program Files directory under Vista or Win7.
X-com doesn't share anything with the original except aliens. This is like saying the new one would be as valid a Duke Nukem sequel as an X-com sequel. It's intellectual nepotism. Bah.
But I can not be grumpy, Alpha Centurai is being rereleased. This is a happy day.
I have Xenonauts preordered, so I have zero concern what they do with the new X-com.
In all honesty, a x-files/scp style FPS sounds pretty cool, and X-com would be a good setting for it.
I'm kinda optimistic about both.
also woo, Alpha Centurai! I wonder when it will be available.
I own a now broken disc, and I haven't tried the expansion.
My profile works great, but the deadzones in the game are... odd. I'm not sure if it's because of my stick, or the game (most likely the latter). Trying to see if I can find a way to edit those. It's playable as is, but only barely.
Hmm, are you playing the GoG version or an old copy via dosbox? (i know they're both dosbox, but I'm curious). I'm not sure dosbox is recognizing my joystick properly. Did you do anything special to get it to work? I have an old copy of the game on dosbox and when I start up (w/ joystick enabled in d-fend) the game asks me to calibrate but it doesn't do anything.
krylon666 on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
My profile works great, but the deadzones in the game are... odd. I'm not sure if it's because of my stick, or the game (most likely the latter). Trying to see if I can find a way to edit those. It's playable as is, but only barely.
Hmm, are you playing the GoG version or an old copy via dosbox? (i know they're both dosbox, but I'm curious). I'm not sure dosbox is recognizing my joystick properly. Did you do anything special to get it to work? I have an old copy of the game on dosbox and when I start up (w/ joystick enabled in d-fend) the game asks me to calibrate but it doesn't do anything.
I'm using the old gold CD version that was released like 15 years ago, via DOSBox. For it to recognize, all I had to do was have the joystick plugged in before I started DOSBox, and it automatically detected my joystick. Then I calibrated it in game using the trigger. Don't try to calibrate it with a profile loaded as it wouldn't recognize the button for me until I unloaded my profile. You only have to calibrate once.
I can't seem to find a way to change the deadzones. I think I might can do something with the SST software, but I'm not in the mood to dive into that tonight.
I had my xbox controller plugged in too, so it was taking priority. I config'd it real quick and see that the center isn't very good on my one analog stick. The button config is odd though. The button that lets me roll is also decreasing the speed. I'll mess with it some more later on.
I didn't have any issue with the deadzones (besides my stick going to the right on its own) with the 360 stick however.
krylon666 on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
I had my xbox controller plugged in too, so it was taking priority. I config'd it real quick and see that the center isn't very good on my one analog stick. The button config is odd though. The button that lets me roll is also decreasing the speed. I'll mess with it some more later on.
I didn't have any issue with the deadzones (besides my stick going to the right on its own) with the 360 stick however.
Yeah, the deadzones on the 360 pad are okay, I think because the range is smaller. The X-52 has a pretty large deadzone in game, almost half the movement. You basically have to jerk the stick... all over... the.. place
Anyway, yeah, Privateer was built for 2 button joysticks, which were the norm at the time. Button 1 fires, button 2 will roll with left and right and accelerate/decelerate with up and down, and then both buttons together fires missiles. Using the Saitek profiler, I mapped most things to buttons and its muuuuuch better, but just that friggin deadzone....
Cool. If we can't get the dead zone thing sorted on the x52 then maybe the xbox controller + xpadder for custom key support would be a decent alternative.
Crushingly difficult: The "young wolf" outside of the tower (5 mins into the game) effortlessly 2 shots me. The controls are to clunky to enable any sort of dodging and I can't seem to parry his bite. Also, 20 mins later, there is a bend in the path where two wolves aggro me. I'm forced to chain them to the closet NPC and run in circles until he kills them. With their combined attacks, I die instantly if hit. This is all within the first 30 mins of the game. What am I missing?
Technical problems: The game locks up somewhat often, forcing me to ctrl+alt+delete my way out of it. Also, because the game runs mostly on keyboard commands, when doing this, the mouse wont respond to kill the task. I have to select it with the keyboard and the task never actually ends. I also can't maximize the game, keeping me in a loop where I can't close the game and can't end the task. I was actually forced to restart my computer.
Story seems good but with the difficultly, I can't see myself getting far. I'm not bad at video games and I studied what little controls there were but dying almost instantly to young wolves and goblins 10 mins into the game is a little much. I never saw a difficultly setting.
I noticed in the Dungeon Keepers directory it has some stuff that appears to be there to improve the graphics, but when I try to use the tool it complains that the game isn't installed. Has anyone gotten this to work?
Try using admin privileges and making sure its pointed at the right directory.
Yeah, no go. I think it is a permissions problem. Windows is so overprotective that even with admin rights, I still can't change directory settings or write to protected directories. I fucking loathe Windows so much.
If you don't know already, never, ever install a game into a Program Files directory under Vista or Win7.
Crushingly difficult: The "young wolf" outside of the tower (5 mins into the game) effortlessly 2 shots me. The controls are to clunky to enable any sort of dodging and I can't seem to parry his bite. Also, 20 mins later, there is a bend in the path where two wolves aggro me. I'm forced to chain them to the closet NPC and run in circles until he kills them. With their combined attacks, I die instantly if hit. This is all within the first 30 mins of the game. What am I missing?
Technical problems: The game locks up somewhat often, forcing me to ctrl+alt+delete my way out of it. Also, because the game runs mostly on keyboard commands, when doing this, the mouse wont respond to kill the task. I have to select it with the keyboard and the task never actually ends. I also can't maximize the game, keeping me in a loop where I can't close the game and can't end the task. I was actually forced to restart my computer.
Story seems good but with the difficultly, I can't see myself getting far. I'm not bad at video games and I studied what little controls there were but dying almost instantly to young wolves and goblins 10 mins into the game is a little much. I never saw a difficultly setting.
You are naked and without a weapon. I should think any wolf would kill a human in that situation. Your best bet is to run down the dirt path away from Xardas' tower, picking up any weapons that are immediately visible. Don't leave the path and you'll come to a farm. If you agree to do chores for the farmer, he will give you clothes that give you some armor and will let you survive five or six hits from a wolf.
Posts
Sometimes, in my head, I append, "Academician Prokhor Zakharov, For I Have Tasted the Fruit," to things I say.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Sir Carcass has it right. These days it's a really fun middle ground between sim and arcade game. It's got quick pacing, especially when you compare it to something like the X series. The combat falls more on the arcade side these days, too. There are some minor issues in the controls, like the way rolling, throttle and firing missiles is mapped to the joystick but they aren't anywhere near gamebreakers for me. Outside of that, I had mapped some vital functions to my joystick and was off and running in no time. The learning curve is tiny, and the gameplay is fun. And this is my first Wing Commander game ever, so there isn't any nostalgia speaking on my part, except maybe in general for the glory days of space sims.
Oh man, I didn't even think about setting up a profile for my X-52 Pro and using that. I was using my 360 pad and it worked okay, though I had to constantly adjust my aim. Keyboard is fine, though, once you learn all of the commands.
And your first Wing Commander game? Oh man. There's a very good chance we'll see most, if not all, of the WC games hit GoG. They're all still really good, especially 3 and 4. I can't wait to see people experience these games for the first time.
And yeah, the WC games were very picky under DOS. The friend of mine that first showed me WC had a 286, or maybe it was a 386. I later got a 486 and when he saw it playing on my computer, the first thing he said was, "Hey, your guy actually moves the flight stick! And you can see the pilots face when they talk to you!" That was also my first taste of what would become a pretty big headache until DOSBox, how those games didn't have any speed limit in them. The faster your processor, the faster they moved. He couldn't play it on mine since it moved a good bit faster than he was used to.
Steam Support is the worst. Seriously, the worst
I remember being blown away by the animated joystick. Also the scramble animation for the mission briefings.
(Please do not gift. My game bank is already full.)
Steam Support is the worst. Seriously, the worst
Oh man! I totally forgot about all the tweaks my autoexec.bat and config.sys needed to get that game running.
please let it have alien crossfire, please let it have alien crossfire, please please
And Drake, you don't need to follow the story AT ALL. You can and should ignore anything related to it until you get a fully loaded Centurion. The Tachyon cannons are the best guns, btw, plasma eats far too much energy.
get 2 missile launchers loaded with ImRec missiles, 4 Tachs, load only a tractor beam on the turret.
Shield upgrades should always be one level lower than your current Engine upgrade.
Try to get 2 "patrol all navpoints" missions plus 1 "find this guy in this system" mission, the guy will always spawn at one of the planets.
Right now I'm having a blast cruising around the Troy sector, trading food, grain, booze and iron while doing the occasional scouting mission and blasting Retros and Pirates as the opportunities arise. Upgrades are coming quicker now and I'm looking forward to buying a Jump drive and venturing out of the system once I get my Tarsus all maxed out.
It's a shame you guys don't have Righteous Fire. It adds some neat things like being able to see how many kills you have, and I think it adds new equipment.
Steam Support is the worst. Seriously, the worst
Good buys?
I can email it or something, yeah. I'm about to try it out now. It's all mapped to the joystick since the throttle doesn't work in game.
YES, to both.
Steam Support is the worst. Seriously, the worst
You just bought Arcanum.
You just bought the best game ever made.
Try using admin privileges and making sure its pointed at the right directory.
Steam Support is the worst. Seriously, the worst
It is just so incredibly irritating to me anytime anyone goes "this game won't be exactly like the last ones therefore it will SUCK" in such an entitled way before any information about the game is actually known, or before we've seen actual gameplay, as though the name itself were so holy that how dare they use it for their video game, those assholes
It's spectacularly irritating that apparently we've gotten to the point that we don't even need screenshots for a game to be released to declare how little hope we have for it and how much better the old games were
It's like everyone forgot what happened when Fallout 3 was announced and a bunch of whiny babies flipped their goddamn shit and we all made fun of them for it and Fallout 3 turned out to be awesome
And now apparently it is the cool thing to do
And don't deny that you were shitting on it, because you were. It's one thing to go "eh, it's not an isometric strategy game, so I am not interested in it," it is quite another to go "I have zero hope for this game especially after what happened to XCOM which we also haven't seen actual gameplay footage of yet I am a whiny PC baby weh weh weh"
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Yeah, no go. I think it is a permissions problem. Windows is so overprotective that even with admin rights, I still can't change directory settings or write to protected directories. I fucking loathe Windows so much.
Steam Support is the worst. Seriously, the worst
If you don't know already, never, ever install a game into a Program Files directory under Vista or Win7.
Steam Support is the worst. Seriously, the worst
Except Fallout 3 is not awesome? It really is just an Elder Scrolls game with a Fallout makeover. If you love Bethesda's games, I guess I can see why you would love it. Personally never liked Elder Scrolls so Fallout 3 was a huge disappointment. Not as irritating as Oblivion, but not a huge improvement either. And compared to 1 and 2, Fallout 3 is horrible.
And even though it is still within the greater genre of wRPGs, it does play quite differently from the older games
That really doesn't excuse M$ from this idiocy.
But I can not be grumpy, Alpha Centurai is being rereleased. This is a happy day.
In all honesty, a x-files/scp style FPS sounds pretty cool, and X-com would be a good setting for it.
I'm kinda optimistic about both.
also woo, Alpha Centurai! I wonder when it will be available.
I own a now broken disc, and I haven't tried the expansion.
Hmm, are you playing the GoG version or an old copy via dosbox? (i know they're both dosbox, but I'm curious). I'm not sure dosbox is recognizing my joystick properly. Did you do anything special to get it to work? I have an old copy of the game on dosbox and when I start up (w/ joystick enabled in d-fend) the game asks me to calibrate but it doesn't do anything.
I'm using the old gold CD version that was released like 15 years ago, via DOSBox. For it to recognize, all I had to do was have the joystick plugged in before I started DOSBox, and it automatically detected my joystick. Then I calibrated it in game using the trigger. Don't try to calibrate it with a profile loaded as it wouldn't recognize the button for me until I unloaded my profile. You only have to calibrate once.
This is my DOSBox joystick settings:
joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=false
I can't seem to find a way to change the deadzones. I think I might can do something with the SST software, but I'm not in the mood to dive into that tonight.
Steam Support is the worst. Seriously, the worst
I didn't have any issue with the deadzones (besides my stick going to the right on its own) with the 360 stick however.
Yeah, the deadzones on the 360 pad are okay, I think because the range is smaller. The X-52 has a pretty large deadzone in game, almost half the movement. You basically have to jerk the stick... all over... the.. place
Anyway, yeah, Privateer was built for 2 button joysticks, which were the norm at the time. Button 1 fires, button 2 will roll with left and right and accelerate/decelerate with up and down, and then both buttons together fires missiles. Using the Saitek profiler, I mapped most things to buttons and its muuuuuch better, but just that friggin deadzone....
Steam Support is the worst. Seriously, the worst
Crushingly difficult: The "young wolf" outside of the tower (5 mins into the game) effortlessly 2 shots me. The controls are to clunky to enable any sort of dodging and I can't seem to parry his bite. Also, 20 mins later, there is a bend in the path where two wolves aggro me. I'm forced to chain them to the closet NPC and run in circles until he kills them. With their combined attacks, I die instantly if hit. This is all within the first 30 mins of the game. What am I missing?
Technical problems: The game locks up somewhat often, forcing me to ctrl+alt+delete my way out of it. Also, because the game runs mostly on keyboard commands, when doing this, the mouse wont respond to kill the task. I have to select it with the keyboard and the task never actually ends. I also can't maximize the game, keeping me in a loop where I can't close the game and can't end the task. I was actually forced to restart my computer.
Story seems good but with the difficultly, I can't see myself getting far. I'm not bad at video games and I studied what little controls there were but dying almost instantly to young wolves and goblins 10 mins into the game is a little much. I never saw a difficultly setting.
Your posts are making me not like you at all.
You are naked and without a weapon. I should think any wolf would kill a human in that situation. Your best bet is to run down the dirt path away from Xardas' tower, picking up any weapons that are immediately visible. Don't leave the path and you'll come to a farm. If you agree to do chores for the farmer, he will give you clothes that give you some armor and will let you survive five or six hits from a wolf.
Also, welcome to Gothic 2. The game that takes pure joy in punching you in the balls over and over.