As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[WOW] [CHAT] thread. 4.2 on the PTR, time to chuck woodland animals.

1161719212263

Posts

  • IndieGirlIndieGirl Registered User regular
    edited April 2011
    Henroid wrote: »
    I've done Gnomer like twice in all these years, and the fucked up thing about its complexity is that when you're being lead around by people who know how to get to all the bosses, it seems like a very short dungeon.

    And this is the difference between Gnomer and WC. I can finish Gnomer in 15 minutes; even if I fly through it, WC takes 30 minutes easy. My main is Horde btw, so this isn't just Alliance that don't like it.

    The nice thing about Gnomer as Alliance is that the quest tells you where to go and you don't really get that as Horde, although every group I've been in wants to skip the boss that drops the Crowd Pummeler or doesn't know he's there.

    At least with WC you can port out and back in to start Mutanus and that guy actually runs now, but it's kind of a kick in the pants to think you're done and then you have to run back through and kill another guy to get your bag.

    IndieGirl on
    zle3Y.jpg
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited April 2011
    Honestly I can't even think of how that works cleanly in Gnomer.

    I mean there's the trogg boss, which is just kind of along the way.

    And then I think the Emi Shortfuse event happens next?

    And then why do I think there's the escort or something with the big room with the angled wall with all the schoolrooms cut into it?

    That goes out to the ooze that drops Hydrocanes, right?

    And then somehow from that is the mecha-pummeler.

    And then a giant fuckton assload of trash, then Thermaplugg.

    I think that's right.

    On the other hand, this is the pre-nerf Sunken Temple:

    (if you need to do bottom, first go first right, down, clear this ring, do the statue pulls, back up to beginning, second right, all the way down, clear trash, kill Atal'alarion.)

    Second left, up, clear this ring, back to entrance, first left, clear central wing, clear dragonkin packs leading to Jammal'an, Eranikus, in the collapsed alcove, south to Jammal'an, back out to Morphaz, east to Hazzas, then north to Eranikus, go west to Hakkar.

    And people called that confusing.

    Arivia on
    huntresssig.jpg
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited April 2011
    You guys are all wrong. Mara is the worst instance ever.

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2011
    Sunken Temple was easy as shit, I'm so disappointed they had to nerf it down.

    Henroid on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2011
    You guys are all wrong. Mara is the worst instance ever.

    Oh god, a month ago we were doing dungeons for guild achievements and I beat my guild to Mara's entrance so I ran in ahead of them. They couldn't decide which entrance to use so I went into the orange one, and they ended up going purple. I never, ever, ever came across them in the dungeon.

    Henroid on
  • ElvenshaeElvenshae Registered User regular
    edited April 2011
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    Elvenshae on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited April 2011
    who actually goes in the instance portal anymore?

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ElvenshaeElvenshae Registered User regular
    edited April 2011
    who actually goes in the instance portal anymore?

    People who die.

    Elvenshae on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited April 2011
    I guess the graveyard in BRM is fairly obnoxious, but they seem like they've done a pretty good job of putting them right in front of most of the oldworld instances

    on the other hand, my shaman didn't die much while I was leveling, so who knows

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2011
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    I can understand that sentiment, but at the same time I can appreciate having to do that.

    But hey, nothing will top Molten Core. Fight through a dungeon to get to the instanced dungeon, and then fight through that to get to the raid dungeon! Thank God for attunement, right? :P

    Henroid on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited April 2011
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    Arivia on
    huntresssig.jpg
  • Jubal77Jubal77 Registered User regular
    edited April 2011
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    At least there was quests to do on the run in. And WC was glorious back in the day and still is as a XP hub for horde. Lots of quests and lots of mobs. They should have just left it how it was and broken in up like BRD.

    Jubal77 on
  • ElvenshaeElvenshae Registered User regular
    edited April 2011
    I guess the graveyard in BRM is fairly obnoxious, but they seem like they've done a pretty good job of putting them right in front of most of the oldworld instances

    on the other hand, my shaman didn't die much while I was leveling, so who knows
    Yeah, they've definitely gotten better at moving them.

    I was in a total fail group in Heroic Deadmines not too long ago (we couldn't beat the Reaper*), and noticed that they'd finally put a graveyard in front of the Deadmines entrance (boy did I get to see it a lot). Going through Deadmines normal was always a pain to find the right building, etc., and the corpse locater on your map is useless because it's in the middle of the damn mountain.

    * The guy in the robot suit couldn't keep the adds from coming up the ramp, and, I'll be honest, I'm never 100% sure what I'm supposed to be doing as a melee DPSer when the Reaper starts his special moves. I run away, I get chased down and killed (helped by an add blowing up on me). I stay there, I get shredded when he walks through me twice. It's kind of obnoxious.

    Finally convinced people to let me take the robot suit (earlier, the tank kept putting his guild buddy in it because "he'd done it before" and I hadn't) and we one-shot it. The farthest an add ever made it up the ramp was about 5 yards.

    Elvenshae on
  • Jubal77Jubal77 Registered User regular
    edited April 2011
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    How could you not love the XP that came out of that area pre cata.... they made them non elites, lowered the amount to kill, and you still kept the elite/group quest turn in for amount of xp earned. Also the only realiable place to get a trinket until 50+ :)

    Jubal77 on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2011
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    The only thing that was awful about the Hinterlands was Jinthra Alor, and even after Cata it's still kinda bad. If anyone else, at all, is questing there you're in for a long time because the respawn rates on things are total shit, and sometimes you have to go ahead of which tier you're questing on to get some quest objects tackled, which throws the whole thing in for a loop.

    Henroid on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited April 2011
    Jubal77 wrote: »
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    How could you not love the XP that came out of that area pre cata.... they made them non elites, lowered the amount to kill, and you still kept the elite/group quest turn in for amount of xp earned. Also the only realiable place to get a trinket until 50+ :)

    Because it was grossly out of level with having to run through it to get the Ancient Egg for Sunken Temple/grabbing a hammer for ZF.

    Arivia on
    huntresssig.jpg
  • PoketpixiePoketpixie Siege Registered User regular
    edited April 2011
    bowen wrote: »
    Henroid wrote: »
    Jubal77 wrote: »
    Henroid wrote: »
    Arivia wrote: »
    Holy crap I had no idea they'd cleaned up the pre-BC instances so much with Cata. I'm simultaneously ecstatic to run so many so evenly and also sad for all the questing that means I'd skip.

    Wait 'til 4.1 lands. Half the Wailing Caverns is being cut out (with a couple boss positions changing).

    Stupid whinning newbs/alliance... WC wasnt that bad. Why does everything have to be a straight shot.

    I disagree with the complainers being Alliance only, but yeah, dungeons being straight shots is boring as fuck. It's like that image, "These are dungeons, these are hallways."

    There is a difference between linear and "what the fuck, did we just go in a circle 18 times?" BRD was well designed in this regard. It was really hard to go in a circle, but it had a few paths. WC just makes me feel like I'm lost in the woods because all the trees look the same and I don't know where the fuck I am.

    Then you obviously haven't spent enough time in there. :?

    I may or may not have a hand drawn a map of the place

    Poketpixie on
  • Jubal77Jubal77 Registered User regular
    edited April 2011
    Henroid wrote: »
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    The only thing that was awful about the Hinterlands was Jinthra Alor, and even after Cata it's still kinda bad. If anyone else, at all, is questing there you're in for a long time because the respawn rates on things are total shit, and sometimes you have to go ahead of which tier you're questing on to get some quest objects tackled, which throws the whole thing in for a loop.

    ??? Not so sir.... not so. JA was go to tier and kill mobs and grab what quest items you could.... move up to next tier kill mobs and continue grabbing items. Continue up till you get to top. Grab first skull. Talk to semi-dead shaman. Kill priestess. Kill mobs. Kills bitch in the cave. Talk to shaman again and send him on his merry way. Grab second skull. Jump down waterfall. DONE! Easy.

    Edit.Forgot one step.

    Jubal77 on
  • JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    edited April 2011
    I went into the revamped ST the other day to grab the cheevo on my druid and oh man was I disappointed. I mean it went from being a dungeon with a mechanic (kill the mini bosses, kill the boss, kill the main boss and kill the secret main boss) that was unique and interesting to just...level 45 BWD. I could understand if they wanted to move the portal and make Hakkar not require a quest line to fight but getting rid of the mini boss mechanic was sad.

    JustinSane07 on
  • DacDac Registered User regular
    edited April 2011
    Jubal77 wrote: »
    Henroid wrote: »
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    The only thing that was awful about the Hinterlands was Jinthra Alor, and even after Cata it's still kinda bad. If anyone else, at all, is questing there you're in for a long time because the respawn rates on things are total shit, and sometimes you have to go ahead of which tier you're questing on to get some quest objects tackled, which throws the whole thing in for a loop.

    ??? Not so sir.... not so. JA was go to tier and kill mobs and grab what quest items you could.... move up to next tier kill mobs and continue grabbing items. Continue up till you get to top. Grab first skull. Talk to semi-dead shaman. Kill priestess. Kill mobs. Kills bitch in the cave. Talk to shaman again and send him on his merry way. Grab second skull. Jump down waterfall. DONE! Easy.

    Edit.Forgot one step.

    Reminds me of something...

    Dac on
    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Jubal77Jubal77 Registered User regular
    edited April 2011
    Dac wrote: »
    Jubal77 wrote: »
    Henroid wrote: »
    Arivia wrote: »
    Elvenshae wrote: »
    You know what really sucks? Any and all instances where there's a non-instanced dungeon you have to fight through before you get to the instance.

    I hate all of those.

    You know what's worse? All those outdoor troll dungeons in the Hinterlands pre-Cata. Fucking High Priestess Hexx.

    The only thing that was awful about the Hinterlands was Jinthra Alor, and even after Cata it's still kinda bad. If anyone else, at all, is questing there you're in for a long time because the respawn rates on things are total shit, and sometimes you have to go ahead of which tier you're questing on to get some quest objects tackled, which throws the whole thing in for a loop.

    ??? Not so sir.... not so. JA was go to tier and kill mobs and grab what quest items you could.... move up to next tier kill mobs and continue grabbing items. Continue up till you get to top. Grab first skull. Talk to semi-dead shaman. Kill priestess. Kill mobs. Kills bitch in the cave. Talk to shaman again and send him on his merry way. Grab second skull. Jump down waterfall. DONE! Easy.

    Edit.Forgot one step.

    Reminds me of something...

    There is a distinct level of difference in the complexity of JA to BT. :) If you got lost in JA you have a lovely little road you could follow all the way to the top too...

    Jubal77 on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited April 2011
    JA was fine once they realized it was dumb for all the mobs to be elites.

    It was actually kind of fun back in the day the like, one time I ever found a five man group that wanted to do it. I remember getting like two levels in an hour and a half or something by clearing the whole place twice and getting all the quests done.

    but it wasn't like that happened very often

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited April 2011
    also, the crappy thing about the deadmines is that even though they put that nice spirit angel right outside, sometimes when you die it'll still spawn your ghost in the GY outside moonbrook for some reason

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • fortyforty Registered User regular
    edited April 2011
    I don't know if it's systemic or what, but anecdotally I don't think I've ever seen player attrition as bad as it has been lately, excluding late WotLK when Ruby Sanctum had been out for more than a month and my guild took an unofficial half-year vacation.

    forty on
    Officially the unluckiest CCG player ever.
  • Doctor DetroitDoctor Detroit Registered User regular
    edited April 2011
    I took a week or so off (during which I canceled my sub as of August)...and the 4 characters I had in a mega guild all got kicked. In fact, the guild appears to have dropped about half the characters it had.

    Think I'll keep logging in on my druid sporadically for Anzu.

    Doctor Detroit on
  • fortyforty Registered User regular
    edited April 2011
    Did the guild hit level 25?

    forty on
    Officially the unluckiest CCG player ever.
  • bowenbowen How you doin'? Registered User regular
    edited April 2011
    Poketpixie wrote: »
    bowen wrote: »
    Henroid wrote: »
    Jubal77 wrote: »
    Henroid wrote: »
    Arivia wrote: »
    Holy crap I had no idea they'd cleaned up the pre-BC instances so much with Cata. I'm simultaneously ecstatic to run so many so evenly and also sad for all the questing that means I'd skip.

    Wait 'til 4.1 lands. Half the Wailing Caverns is being cut out (with a couple boss positions changing).

    Stupid whinning newbs/alliance... WC wasnt that bad. Why does everything have to be a straight shot.

    I disagree with the complainers being Alliance only, but yeah, dungeons being straight shots is boring as fuck. It's like that image, "These are dungeons, these are hallways."

    There is a difference between linear and "what the fuck, did we just go in a circle 18 times?" BRD was well designed in this regard. It was really hard to go in a circle, but it had a few paths. WC just makes me feel like I'm lost in the woods because all the trees look the same and I don't know where the fuck I am.

    Then you obviously haven't spent enough time in there. :?

    I may or may not have a hand drawn a map of the place

    Maybe you remember my drawings about a year back where I drew WC? :P

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 2011
    Even if it did, what would be the point of cleaning house?

    It only benefits the guild to keep people around even if they're not raiding or whatever the guilds focus is. It contributes towards achievements having them around and their looting contributes to the gbank without any effort.

    At this point with guild levels/perks/etc I can't think of a good reason a guild would do that unless they just want to be dicks. I mean shit, there's a guild on my horde server that makes no bones about how they have whole ranks of people who they invite purely for the perks/benefits it brings to the players and to the guild, but they just disable pretty much every option including guild chat, bank use, etc, for those ranks. Folks going in know the deal, and everyone benefits. Hell, I was tempted but decided nah, I'll just stick to my own personal guild. Almost level 3 on my own (wish I had leveled some before they nerfed the xp), I figure I'll get 4-5 by the time I finish all of my characters in it to 85 and finish the cata zones. That's cool with me. I have some RL friends if they ever come back to wow, can join in and help out.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Doctor DetroitDoctor Detroit Registered User regular
    edited April 2011
    forty wrote: »
    Did the guild hit level 25?

    Yeah, sometime last week, I think. Because Guild rep sucks, and I had only recently joined, I was somewhere between Friendly and Honored. So even then I couldn't really partake of all the goodies.

    Doctor Detroit on
  • ShawnaseeShawnasee Registered User regular
    edited April 2011
    re the herbing cuntcanoes in Uldum:

    I made a statement in general about having to fight off Horde doucheys do I really have to put up with it from my own faction.

    To which someone replied: "most of these guys are feeding their family off the gold they make in WoW."

    to which I replied "..."

    "No serious...the chinese make a fortune off selling gold."

    "......"

    and then, of course, I got the obligatory "kill mobs faster..."

    But then, the node ganking stopped. I'm wondering if you just need to remind people that they are being geese sometimes for them to stop being geese.

    Shawnasee on
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited April 2011
    forty wrote: »
    Did the guild hit level 25?

    Yeah, sometime last week, I think. Because Guild rep sucks, and I had only recently joined, I was somewhere between Friendly and Honored. So even then I couldn't really partake of all the goodies.

    You would think that he was makign more money from people lotting mobs then to sell it. /shrug

    TheCrumblyCracker on
  • fortyforty Registered User regular
    edited April 2011
    Even if it did, what would be the point of cleaning house?
    People are dicks and/or stupid.

    forty on
    Officially the unluckiest CCG player ever.
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited April 2011
    I'm not sure if it's because my guild transferred to a large server (Alliance Mal'Ganis -> Alliance Kel'Thuzad) but it just feels like people are just becoming bigger jerks as time goes on. Makes me sad.

    TheCrumblyCracker on
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited April 2011
    One of the better raiding guilds on our server did that, opened the flood gates to all the terrible people on server to boost their numbers. They were incredibly abusive to them apparently, and timed dinging to 25 for when they had the fewest of them on so they could boot them all before they cashed in on the mount.

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
  • Jubal77Jubal77 Registered User regular
    edited April 2011
    That is just plain evil.

    Jubal77 on
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited April 2011
    Jubal77 wrote: »
    That is just plain evil.

    They actively poach players from other guilds. They have to, they burn through people so quickly.

    Like everyone in our guild has gotten whispers from them trying to get us to leave and join them, even while we're raiding.

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
  • JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    edited April 2011
    How are they one of the better guilds with that much player turnover?

    JustinSane07 on
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited April 2011
    10 man raid group, 4 officers.

    Not hard to keep 6 people around when you're 4/12 hard modes, especially on our server.

    Styrofoam Sammich on
    wq09t4opzrlc.jpg
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited April 2011
    So I just got run down the fast Gnomer route by a random group.

    It works, but I can't see a new group coming up with the wherewithal to jump down after pummeler.

    Arivia on
    huntresssig.jpg
  • RizziRizzi Sydney, Australia.Registered User regular
    edited April 2011
    Leveling a druid through tanking, and he's finally reached the level that Gnomer no longer shows up in randoms.
    People are retarded when it comes to the parachute. Always landing on what feels like every mob in the instance.

    Rizzi on
Sign In or Register to comment.