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League of Legends: Lasciate ogne speranza, voi ch'intrate

18911131447

Posts

  • JarsJars Registered User regular
    edited April 2011
    I'm betting 10RP that his joke is going to be,

    "Is it hot in here? Or is it just me?"

    are you trying to get invited to my barbecue?

    Jars on
  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    edited April 2011
    Flash out of noc fear?

    YES
    YES





    YES

    TIFunkalicious on
  • DraygoDraygo Registered User regular
    edited April 2011
    it splits your damage for half the cost of a bloodrazor and gives you MR which is often hard to itemize for early game

    also it barely costs more than a BF sword and gives almost the same damage

    oh and also it burns mana but that's pretty useless

    Mana burn isnt always useless.

    If there is an enemy olaf, wits end is excellent for shutting him down.

    Wits end's mana burn is useless against any champ that ends up getting a high mana pool, but excellent against champs with low mana pools but need to use their cheap (in mana cost) abilities. Olaf is just a prime example of a champion that gets severely hurt by trying to fight anyone with wits end.

    Draygo on
  • unintentionalunintentional smelly Registered User regular
    edited April 2011
    Draygo wrote: »
    it splits your damage for half the cost of a bloodrazor and gives you MR which is often hard to itemize for early game

    also it barely costs more than a BF sword and gives almost the same damage

    oh and also it burns mana but that's pretty useless

    Mana burn isnt always useless.

    If there is an enemy olaf, wits end is excellent for shutting him down.

    Wits end's mana burn is useless against any champ that ends up getting a high mana pool, but excellent against champs with low mana pools but need to use their cheap (in mana cost) abilities. Olaf is just a prime example of a champion that gets severely hurt by trying to fight anyone with wits end.

    okay but how often are you going to be focusing olaf on your wits-end champ to the extent that you actually remove ALL of his mana before he's used the skills he wants to use

    I just bought one as irelia laning against malzahar and every time I blinked to him it cost him just as much mana as it cost me, but outside of laning I just liked it for the magic damage/mr/as

    unintentional on
  • Minerva_SCMinerva_SC Registered User regular
    edited April 2011
    Flash out of noc fear?

    YES
    YES





    YES

    this, my prayer answered, he is now a normal champ.

    Minerva_SC on
    "If a cherry pie filled cape is wrong, I don't want to be right.
    I'm dead serious."
  • PriestPriest Registered User regular
    edited April 2011
    After 4 games with Trist, I wouldn't put her in the "OP" range, but she toes the line at times.

    I'm completely loving this little smurf bitch. Noc pushing my tower? Oh hai. E, W over your ass, R you back into my tower, Q you down. Does that turf smell good Noc? BECAUSE YOU'RE GOING TO TASTE IT ALL DAMN GAME.

    Priest on
  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited April 2011
    trist is not anywhere near OP

    she's just an amazingly good ranged carry

    also judging a champ by how they play in bot games is...not indicative of how they actually play

    like

    if i play annie v bots, i own faces. annie in a real game? not so much

    Rent on
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2011
    No mention of Lee changes though. =\ I can only hold this 10000IP for so long.

    übergeek on
    camo_sig.png
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    edited April 2011
    übergeek wrote: »
    No mention of Lee changes though. =\ I can only hold this 10000IP for so long.

    I cashed in my stash on Rune Page #6 earlier when I got tired of disassembling and reassembling my third depending on who I wanted to jungle with. Now I'll have to wait on Brand.

    Auralynx on
    kshu0oba7xnr.png

  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    lee sin doesn't need much in the way of changes

    he's an assbeater

    surrealitycheck on
    obF2Wuw.png
  • Legen DairyLegen Dairy Registered User regular
    edited April 2011
    übergeek wrote: »
    No mention of Lee changes though. =\ I can only hold this 10000IP for so long.


    What are you talking about?

    They already hotfixed his ratios and said that at the very least his Q would be adjusted (speed & hitbox) this patch.

    Legen Dairy on
  • FlipprDolphinFlipprDolphin Registered User regular
    edited April 2011
    I bet 10 rp that Brand is going to dance like Nelly singing "Its getting hot in heeere, so hot, so take off all your clothes"

    Then all the females in the game are going to be in their undies for a few seconds.

    FlipprDolphin on
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2011
    übergeek wrote: »
    No mention of Lee changes though. =\ I can only hold this 10000IP for so long.


    What are you talking about?

    They already hotfixed his ratios and said that at the very least his Q would be adjusted (speed & hitbox) this patch.

    Well, they weren't very in depth with what they planned to do with Q. After how underwhelming he was, you'd think that they would have mentioned at least to repeat "Lee Sin, The Blind Monk" about 5 times or so. At least some joke about how they overnerfed him for release.
    lee sin doesn't need much in the way of changes

    he's an assbeater

    How are you building him? I have an old theoretical build laying around somewhere clsoe to how Phreak did it in the spotlight....let's see....

    http://leaguecraft.com/builder/Lee%20Sin/?items=104,70,21,11,16,29&runes=36,36,36,36,36,36,36,36,64,63,63,63,63,63,63,63,63,63,98,98,98,98,98,98,98,98,98,62,62,54&masteries=3100440131300103030000000000002100000000000&level=18

    übergeek on
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  • Squidget0Squidget0 Registered User regular
    edited April 2011
    Then all the females in the game are going to be in their undies for a few seconds.

    No change there then lololol.

    Also, any hatred for Annie is entirely unfounded. She's incredibly strong.

    Squidget0 on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    How are you building him?

    Doran's blade opener, arpen reds quints flat ad yellows blues

    ignite ghost

    go brutaliser, bloodthirster, defensive items if necessary, stack ad like a bawss

    you're basically a highly mobile burster, anticarry/assassin

    you have some of the highest burst in the game at level 6, especially if you can get your q off at point blank.

    surrealitycheck on
    obF2Wuw.png
  • TracerBulletTracerBullet Spaceman Registered User regular
    edited April 2011
    Draft pick normal mode needs to be implemented already.

    TracerBullet on
  • SaphierSaphier Aka Errant Registered User regular
    edited April 2011
    Priest wrote: »
    After 4 games with Trist, I wouldn't put her in the "OP" range, but she toes the line at times.

    I'm completely loving this little smurf bitch. Noc pushing my tower? Oh hai. E, W over your ass, R you back into my tower, Q you down. Does that turf smell good Noc? BECAUSE YOU'RE GOING TO TASTE IT ALL DAMN GAME.

    My only complaint with Trist is that you can't level her explosive shot without pushing the lane. Which is a shame because explosive shot is at its strongest during laning as a harass / throw on them when they potion and laugh.

    So I end up not taking any points in e until I have to.

    Saphier on
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    edited April 2011
    lee sin doesn't need much in the way of changes

    he's an assbeater


    I still don't understand how you magically avoid using Lee's Teemo-style ultra-taunt.

    Sokpuppet on
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2011
    How are you building him?

    Doran's blade opener, arpen reds quints flat ad yellows blues

    ignite ghost

    go brutaliser, bloodthirster, defensive items if necessary, stack ad like a bawss

    you're basically a highly mobile burster, anticarry/assassin

    you have some of the highest burst in the game at level 6, especially if you can get your q off at point blank.

    Oh, well I don't have the AD yellows or blues. I'll have just enough for a runepage and a 6300.....or if I didn't like Lee almost enough to build your RAIZ page.

    übergeek on
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  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    You don't even need the ad blues yellows, it's only like 6 ad lol

    cdr blue and armour yellow probably better general purpose anyway

    I still don't understand how you magically avoid using Lee's Teemo-style ultra-taunt.

    kung fu 2 strong

    surrealitycheck on
    obF2Wuw.png
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited April 2011
    übergeek wrote: »
    übergeek wrote: »
    No mention of Lee changes though. =\ I can only hold this 10000IP for so long.


    What are you talking about?

    They already hotfixed his ratios and said that at the very least his Q would be adjusted (speed & hitbox) this patch.

    Well, they weren't very in depth with what they planned to do with Q. After how underwhelming he was, you'd think that they would have mentioned at least to repeat "Lee Sin, The Blind Monk" about 5 times or so. At least some joke about how they overnerfed him for release.

    what

    PiptheFair on
  • FlipprDolphinFlipprDolphin Registered User regular
    edited April 2011
    Squidget0 wrote: »
    Then all the females in the game are going to be in their undies for a few seconds.

    No change there then lololol.

    Also, any hatred for Annie is entirely unfounded. She's incredibly strong.


    Annie will have to be in a 1-piece bathing suit

    FlipprDolphin on
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited April 2011
    also dodge yellows are almost always objectively better

    lemme find my math from the se thread

    PiptheFair on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    pip many people jungle with lee sin

    if you were laning you could put whatever you want in yellow

    surrealitycheck on
    obF2Wuw.png
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    edited April 2011
    lol dodge

    Sokpuppet on
  • Feels Good ManFeels Good Man Registered User regular
    edited April 2011
    whats cooler


    tundra doggy warwick or fire puppy warwick

    Feels Good Man on
  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    edited April 2011
    PiptheFair wrote: »
    also dodge yellows are almost always objectively better

    lemme find my math from the se thread

    I saw that math and was quite surprised.

    Delphinidaes on
    NNID: delphinidaes
    Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
    delphinidaes.png
  • Minerva_SCMinerva_SC Registered User regular
    edited April 2011
    lol dodge runes loololololollllllll.

    Minerva_SC on
    "If a cherry pie filled cape is wrong, I don't want to be right.
    I'm dead serious."
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited April 2011
    enjoy the knowledge bomb
    PiptheFair wrote: »
    alright let's get some flat numbers outta the way
    9 flat armor yellows nets you 12.69 armor
    scaling gives 1.35 at lvl 1 and 24.3 at 18
    cloth armor gives 18 armor
    madreds gives 23 and wriggles gives 30
    nocturne starts the game with 17 armor and gains 3.5 per lvl, giving him 76.5 base at 18

    9 flat dodge runes provide 6.75% dodge
    alright

    his BASE DR at lvl 1 naked is 14.53%
    with just flat 22.89% (increase of 8.36%)
    with cloth armor 25.93%
    with cloth and runes 32.29% (the runes provide rough increase of 6.3%)

    it's at this point flat armor runes already provide a lower benefit than dodge runes do

    now I'll do the maths for lvl scaling runes
    base naked at 18 is 43.34%
    with runes 50.2%
    with wriggles(which you should have because fucking seriously) is 52.57%
    with both runes and wriggles 56.67 (only a 4.1% increase over just wriggles)

    the dr get's worse the more armor items you buy

    so, there you go, dodge is flat better

    also note, nocturne has some of the lowest starting armor of standard junglers, and the higher the base armor, the worse armor runes are

    PiptheFair on
  • initiatefailureinitiatefailure Registered User regular
    edited April 2011
    Well... I'm almost scared to play another game. A 5 game winning streak probably puts me in the bracket where I start playing against better players or get grouped with people napping on their keyboards. It has felt good though after days of losing.

    I am enjoying someone's advice though that I forget the exact wording but the punchline is that I've been playing Xin and ignoring when my team is bad. Only 3-2 with him but I always feel like I'm doing good things and it doesn't bum me out as much.

    initiatefailure on
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    edited April 2011
    whats cooler


    tundra doggy warwick or fire puppy warwick

    Tundra, imo.

    Auralynx on
    kshu0oba7xnr.png

  • FlipprDolphinFlipprDolphin Registered User regular
    edited April 2011
    whats cooler


    tundra doggy warwick or fire puppy warwick

    Get the add-on called Skin Selector

    Lets you choose ANY riot skin and try it in the game

    I made all the champs use unique/rare/one-time skins and it is pretty cool seeing the Olympic skins

    I like the new fire one for Warwick as well

    FlipprDolphin on
  • FlipprDolphinFlipprDolphin Registered User regular
    edited April 2011
    Well... I'm almost scared to play another game. A 5 game winning streak probably puts me in the bracket where I start playing against better players or get grouped with people napping on their keyboards. It has felt good though after days of losing.

    I am enjoying someone's advice though that I forget the exact wording but the punchline is that I've been playing Xin and ignoring when my team is bad. Only 3-2 with him but I always feel like I'm doing good things and it doesn't bum me out as much.

    Thats how I play Xin too, no worries!

    Stand off in mid? Screw that, im gonna go push a lane somewhere, good luck mid people dont do anything dumb till they send someone after me

    aka split pushin!

    FlipprDolphin on
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    edited April 2011
    whats cooler


    tundra doggy warwick or fire puppy warwick

    Get the add-on called Skin Selector

    Lets you choose ANY riot skin and try it in the game

    I made all the champs use unique/rare/one-time skins and it is pretty cool seeing the Olympic skins

    I like the new fire one for Warwick as well

    This is relevant to my interests. Where should I be looking for it?

    Auralynx on
    kshu0oba7xnr.png

  • RentRent I'm always right Fuckin' deal with itRegistered User regular
    edited April 2011
    Squidget0 wrote: »
    Then all the females in the game are going to be in their undies for a few seconds.

    No change there then lololol.

    Also, any hatred for Annie is entirely unfounded. She's incredibly strong.

    I'm not saying shes not strong

    I'm saying that I suck with her in a normal game


    Like I know she's probably the best ap burst champ in the game

    Rent on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    with cloth armor 25.93%
    with cloth and runes 32.29%

    You're not taking into account the relative damage taken.

    Dodge only affects hits you would have taken.

    If I'm at 95% armour mitigation, the 5% mitigation I gain going from 95-100% mitigation is a lot more than gaining, say, 5% dodge.

    Going from 26-32% mitigation is actually an 8.5% reduction in damage taken - whereas the dodge runes only provide a 6.7% reduction in damage taken!

    This is a very marginal difference though, and the point of dodge runes is to proc nimbleness anyway so
    with wriggles(which you should have because fucking seriously) is 52.57%
    with both runes and wriggles 56.67 (only a 4.1% increase over just wriggles)

    That's an over 8% decrease in damage taken. The dodge runes are still providing only a 7% roughly decrease in damage taken.

    surrealitycheck on
    obF2Wuw.png
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited April 2011
    with cloth armor 25.93%
    with cloth and runes 32.29%

    You're not taking into account the relative damage taken.

    Dodge only affects hits you would have taken.

    If I'm at 95% armour mitigation, the 5% mitigation I gain going from 95-100% mitigation is a lot more than gaining, say, 5% dodge.

    Going from 26-32% mitigation is actually an 8.5% reduction in damage taken - whereas the dodge runes only provide a 6.7% reduction in damage taken!

    This is a very marginal difference though, and the point of dodge runes is to proc nimbleness anyway so

    relative marginal damage versus total potential damage are not the same thing and you're conflating them

    dodge provides a flat benefit on top of armor as well and is only found on barely desirable items as opposed to armor which can reach a ceiling of usefulness on certain desirable items

    EDIT: you're conflating marginal increase and total values again

    assuming 100 damage, that 4.1% armor increase that provides a marginal 8% increase is still only preventing 4.1 total damage

    whereas the 6.1% dodge provides a 50% increase in damage prevented over the armor

    PiptheFair on
  • initiatefailureinitiatefailure Registered User regular
    edited April 2011
    Well... I'm almost scared to play another game. A 5 game winning streak probably puts me in the bracket where I start playing against better players or get grouped with people napping on their keyboards. It has felt good though after days of losing.

    I am enjoying someone's advice though that I forget the exact wording but the punchline is that I've been playing Xin and ignoring when my team is bad. Only 3-2 with him but I always feel like I'm doing good things and it doesn't bum me out as much.

    Thats how I play Xin too, no worries!

    Stand off in mid? Screw that, im gonna go push a lane somewhere, good luck mid people dont do anything dumb till they send someone after me

    aka split pushin!

    That reminds me... with zerks, my w, a sword of the divine (stupid jax... although it doesn't seem like a bad item on xin in general) and ghostblade I was killing towers insanely quick.

    initiatefailure on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited April 2011
    Let's take an extreme example

    I'm at 98% mitigation

    going from 98-99% mitigation doubles my effective health pool

    gaining 1% dodge does not
    whereas the 6.1% dodge provides a 50% increase in damage prevented over the armor

    I don't see how this can be true.

    I take 100 hits each doing 100 damage base. I have 50% damage mitigation base.

    So I take 50x100 5000 damage assuming no stuff. We're comparing opportunity cost of armour versus dodge.

    The 4% mitigation from armour reduces the average damage taken per shot to 46 (I'm rounding values because lazy and cbf using calculator)

    46x100 = 4600 damage taken

    The 7% dodge means you take 93 shots for 50 instead

    93x50 = 4650 damage taken

    more damage taken

    I don't see how what you are proposing makes sense unless you believe dodge is added to your mitigation as part of the armour calculation, rather than independently beforehand

    surrealitycheck on
    obF2Wuw.png
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited April 2011
    Let's take an extreme example

    I'm at 98% mitigation

    going from 98-99% mitigation doubles my effective health pool

    gaining 1% dodge does not
    whereas the 6.1% dodge provides a 50% increase in damage prevented over the armor

    I don't see how this can be true.

    I take 100 hits each doing 100 damage base. I have 50% damage mitigation base.

    So I take 50x100 5000 damage assuming no stuff. We're comparing opportunity cost of armour versus dodge.

    The 4% mitigation from armour reduces the average damage taken per shot to 46 (I'm rounding values because lazy and cbf using calculator)

    46x100 = 4600 damage taken

    The 7% dodge means you take 93 shots for 50 instead

    93x50 = 4650 damage taken

    more damage taken

    I don't see how what you are proposing makes sense unless you believe dodge is added to your mitigation as part of the armour calculation, rather than independently beforehand

    you're looking at dodge without armor combined and vice versa

    my point is that you will reach a point WITHOUT ARMOR RUNES from items that contain armor wherein you gain a greater benefit from taking dodge runes rather than armor runes

    PiptheFair on
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