Nintendo has FINALLY stepped up into the current generation of console graphics as the next generation is preparing to move on. Unlike the Wii, nothing groundbreaking, rehashes of old titles in true Nintendo fashion, and a controller the size of a jetliner. How long has the PS3 and 360 been out? How long before Microsoft and Sony step up their games and release THEIR next consoles that once again puts Nintendo in the shadow of their competitors in terms of exclusives and visuals?
Just how much better do you expect console graphics to get from 360/PS3 levels?
No developer wants to spend millions and millions and millions on graphics. It's an increasingly risky game -- when you spend $TEXAS on a game's graphics and it bombs, you've wasted $TEXAS. Just look at Final Fantasy 13 for an example of that disaster in progress.
No, what we're going to see is a plateau where graphics are "good enough" for current interaction technology (televisions) and branching out to new interaction tech is the idea -- waggle, touchscreen, kinect, etc etc -- while we wait for a new interaction tech -- 3d TV, AR Headsets, etc. We're seeing the same thing with PC gaming -- why spend $500 on a card when a $100 - $250 card can run everything in 1080p fairly well?
Nintendo understands this. They saw it coming before the others did. Microsoft understands this, that's why they're playing catchup. Sony doesn't quite get it (Move, anyone?) but are obviously penning their hopes on inertia taking them to the next big interaction technology (Which they're hoping will be 3d TVs).
With that in mind, what amounts to an AR Portal (the Wii U controller) is not all that shocking. The graphics are obviously good enough on the main console (Ninja Gaiden, Darkstalkers), and the controller will allow for some very oddball things -- the tech demo they showed on e3.nintendo.com after the live coverage showed some early stuff that was pretty interesting.
Having said that, I would wager dollars to doughnuts that by E3 next year, Sony is pushing PSP2 to PS3 connectivity (won't work, due to the PSP not having the added gadgets the WiimoteU has -- see also: Playstation Move), and Microsoft is laying out hints of a new "Zune 360" handheld.
Spec sheet which was released specifies four Wii Remotes, but doesn't give a number for the screen controllers. I don't recall a single demo showing more than one of the screen controllers being used at once.
I'm starting to suspect that there will only be one screen controller per machine.
I don't even know what to think about this thing. Nintendo has a reputation for durable hardware, but I'd be nervous about breaking that pseudo-tablet controller.
I don't even know what to think about this thing. Nintendo has a reputation for durable hardware, but I'd be nervous about breaking that pseudo-tablet controller.
The way I look at it... I don't worry about breaking my iPad.
I also have plenty of Nintendo controllers from the NES, SNES, N64, Gamecube, and Wii that have seen more than their fair share of gametime and somehow survived. I'm not worrying about that tablet controller.
So it looks like the Wii2U is too the 360 what the Wii was to the Xbox. If so that's good news, because I don't need another 360 with a tablet controller and Zelda. Thanks for saving me $ Nintendo!
So it looks like the Wii2U is too the 360 what the Wii was to the Xbox. If so that's good news, because I don't need another 360 with a tablet controller and Zelda. Thanks for saving me $ Nintendo!
Imagine racing games on this thing. Standard view on the TV, rear view mirror on the controller screen, steer using either the controller or a Wiimote.
So it looks like the Wii2U is too the 360 what the Wii was to the Xbox. If so that's good news, because I don't need another 360 with a tablet controller and Zelda. Thanks for saving me $ Nintendo!
So it looks like the Wii2U is too the 360 what the Wii was to the Xbox. If so that's good news, because I don't need another 360 with a tablet controller and Zelda. Thanks for saving me $ Nintendo!
Yeah, that probably isn't the case.
There are strong hints that this is truly a next-gen console, being a generational leap graphicwise and otherwise when compared to 360 and PS3.
Shanadeus on
0
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Imagine racing games on this thing. Standard view on the TV, rear view mirror on the controller screen, steer using either the controller or a Wiimote.
Even better:
Control with the wiimote/classic controller, put the tablet up where you want it in your field of view, adjust it for the viewing angle you want.
If anything this is the PS2/Genesis of the new generation. It's first, and not quite as powerful as the consoles to come out later but it has a significant lead.
Spec sheet which was released specifies four Wii Remotes, but doesn't give a number for the screen controllers. I don't recall a single demo showing more than one of the screen controllers being used at once.
I'm starting to suspect that there will only be one screen controller per machine.
I really hope not, but I have a nasty feeling that this is the case.
And I'd got all excited imagining a mini-LAN party in my living room.
Tig on
0
Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
edited June 2011
I don't know how expensive these controllers are going to be, but I'm probably safe in assuming, "Not fucking cheap."
I like the idea of how this new controller could work.
Imagine playing something Metroid Prime-esque, where your character has a scanning device that's some sort of futuristic monitor that scans stuff from a distance. And then, when you pull it out, you use the panel to move the scan-view around the screen, while your avatar does the same with his scanning-panel.
I'm just looking forward to them actually releasing Pac-Man Vs. again (they're running it as an unbranded hide-and-seek demo at E3). I still can't believe they never released a version of it that uses a DS for pacman with the Wii showing the ghost views.
I like the idea of how this new controller could work.
Imagine playing something Metroid Prime-esque, where your character has a scanning device that's some sort of futuristic monitor that scans stuff from a distance. And then, when you pull it out, you use the panel to move the scan-view around the screen, while your avatar does the same with his scanning-panel.
I don't even know what to think about this thing. Nintendo has a reputation for durable hardware, but I'd be nervous about breaking that pseudo-tablet controller.
The way I look at it... I don't worry about breaking my iPad.
I also have plenty of Nintendo controllers from the NES, SNES, N64, Gamecube, and Wii that have seen more than their fair share of gametime and somehow survived. I'm not worrying about that tablet controller.
...but what do we call it??
With my horrible experiences with the 3DS and needing to have it repaired 3 times right away after getting it, and still running into issues (I think somehow my screen is now crooked despite it not being shaken or impacted in any way) my faith in nintendo hardware has gone down quite a bit. They seem to be too busy rushing everything and leaving it to third parties for my liking.
That said, I am loving the idea of this console. Taking the tablet computer generation of technology and marrying it with HD home consoles as a DS-like extra screen, it should turn out great if the support for the system is as enthusiastic as nintendo wants it to sound. They also sounded impressed with the 3DS, and we have all seen how the software has just come trickling down for that.
From what i have seen on the website they aren't expecting people to purchase 4 of the tablet controllers right? All the photos I have seen there is one tablet matched up with a bunch of wii remotes.
We don't know how many it will support. But the WiiU will support all wiimotes, nunchucks and classic controllers for options/multiplayer. I suspect a lot of games will the screen controller add optional extras if you want them, and still allow youto choose a different input.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
0
Linespider5ALL HAIL KING KILLMONGERRegistered Userregular
edited June 2011
I think it's funny what's not being said at this point.
The focus has been entirely on the controller. We barely got a shot of the console itself. What's in it? Is there a hard drive? What about that online system we were malarking about before? Is the wiimote the standard controller, or what? How does this all come together? And, yes, can you have multiple tablets?
First party titles? Well, we know a Smash game is coming, but that's all we know. No logo, no footage, nada. I do want to say I think it's highly interesting that a platform would be announces with no first party titles in the footage reel whatsoever. They tried to make a major statement regarding how the EA head had never agreed to appear with Nintendo onstage before, and I think that is actually a powerful indicator of what they want to do.
I question the EA logo they displayed. There were highly specific games shown in that logo. Is it just a stock logo or were they picked because the U is onboard now for those titles?
I can't decide if we didn't get enough, or we got quite a lot for a system over a year from release we still know so little about.
Satoru Iwata and Shigeru Miyamoto will be scheduling interviews and developer round tables featuring their following producer and team managers:
Mr. Hideki Konno
Manager / Producer of Software Development Group No. 1
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about Luigi's Mansion 2 and Mario Kart 3D
Mr. Katsuya Eguchi
Manager/Producer of Software Development Group No. 2
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about Animal Crossing 3D (Star Fox 64 3D?)
Mr. Eiji Aonuma
Manager/Producer of Software Development Group No. 3
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd.
To talk about his games, The Legend of Zelda: Ocarina of Time 3D and The Legend of Zelda Skyward Swords
Mr. Yoshiaki Koizumi
Manager / Producer of Tokyo Software Development Group No. 2
EAD Tokyo Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about his games; Super Mario 3DS
Mr. Masahiro Sakurai
Director of the Board
Project Sora Co., Ltd.
To talk about Kid Icarus. [and maybe Smash Bros. 4 wishes]
I liked the WiiU. I felt Nintendo was choosing to focus on their more successful innovation, touch screen gaming, instead of waggle gaming (which I hope will take a step back).
If the thing really only supports a single WiiU controller at a time that would be a huge blunder for local multiplayer. Everybody else would have to use classic controllers for traditional games, and a lot of cool ideas would be impossible. I can't think of any reason why they would do that though, at worst they should be able to just limit the capabilities of the tablet for multiplayer.
Everyone seems to be saying 1 WiiU tablet then Wii-motes/classic controllers for the other players.
Which makes sense, really, but....it seems to limit a lot of the options for the tablet, since the vast majority of situations where the second screen would truly be gameplay important is in multiplayer.
As far as Ubisoft and EA go, I have no idea why they wouldn't release all of their big games on the WiiU. It isn't like having to make a completely separate version for the Wii anymore. It's just another port and some easy extra money.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
Posts
Nintendo has FINALLY stepped up into the current generation of console graphics as the next generation is preparing to move on. Unlike the Wii, nothing groundbreaking, rehashes of old titles in true Nintendo fashion, and a controller the size of a jetliner. How long has the PS3 and 360 been out? How long before Microsoft and Sony step up their games and release THEIR next consoles that once again puts Nintendo in the shadow of their competitors in terms of exclusives and visuals?
I'm disappointed in Nintendo.
CNN is reporting that the Wii U is just a controller add-on for the current Wii. That can't be right.
There's no way their big announcement is "this is a tablet controller that hooks up to the Wii."
-Z
No developer wants to spend millions and millions and millions on graphics. It's an increasingly risky game -- when you spend $TEXAS on a game's graphics and it bombs, you've wasted $TEXAS. Just look at Final Fantasy 13 for an example of that disaster in progress.
No, what we're going to see is a plateau where graphics are "good enough" for current interaction technology (televisions) and branching out to new interaction tech is the idea -- waggle, touchscreen, kinect, etc etc -- while we wait for a new interaction tech -- 3d TV, AR Headsets, etc. We're seeing the same thing with PC gaming -- why spend $500 on a card when a $100 - $250 card can run everything in 1080p fairly well?
Nintendo understands this. They saw it coming before the others did. Microsoft understands this, that's why they're playing catchup. Sony doesn't quite get it (Move, anyone?) but are obviously penning their hopes on inertia taking them to the next big interaction technology (Which they're hoping will be 3d TVs).
With that in mind, what amounts to an AR Portal (the Wii U controller) is not all that shocking. The graphics are obviously good enough on the main console (Ninja Gaiden, Darkstalkers), and the controller will allow for some very oddball things -- the tech demo they showed on e3.nintendo.com after the live coverage showed some early stuff that was pretty interesting.
Having said that, I would wager dollars to doughnuts that by E3 next year, Sony is pushing PSP2 to PS3 connectivity (won't work, due to the PSP not having the added gadgets the WiimoteU has -- see also: Playstation Move), and Microsoft is laying out hints of a new "Zune 360" handheld.
The possibilites are endless, now the developers (1st and 3rd party) just need to deliver.
I'm excited!
I'm starting to suspect that there will only be one screen controller per machine.
The way I look at it... I don't worry about breaking my iPad.
I also have plenty of Nintendo controllers from the NES, SNES, N64, Gamecube, and Wii that have seen more than their fair share of gametime and somehow survived. I'm not worrying about that tablet controller.
...but what do we call it??
-Z
What about the Wii U controller? The 360 does just fine without a specific name for its controller.
Because it's all about U.
The WuPad.
Controller for the Wii U Nintendo.
Kinda like the GCN for the Gamecube.
Pokemon Safari - Sneasel, Pawniard, ????
The UPad is pretty simple.
uPad.
What the fuck is this shit?
this post makes no sense.
Yeah, that probably isn't the case.
There are strong hints that this is truly a next-gen console, being a generational leap graphicwise and otherwise when compared to 360 and PS3.
Even better:
Control with the wiimote/classic controller, put the tablet up where you want it in your field of view, adjust it for the viewing angle you want.
I really hope not, but I have a nasty feeling that this is the case.
And I'd got all excited imagining a mini-LAN party in my living room.
Imagine buying four of them? ffff
Imagine playing something Metroid Prime-esque, where your character has a scanning device that's some sort of futuristic monitor that scans stuff from a distance. And then, when you pull it out, you use the panel to move the scan-view around the screen, while your avatar does the same with his scanning-panel.
Or, you know, Sniper-Zapper shenanigans.
With my horrible experiences with the 3DS and needing to have it repaired 3 times right away after getting it, and still running into issues (I think somehow my screen is now crooked despite it not being shaken or impacted in any way) my faith in nintendo hardware has gone down quite a bit. They seem to be too busy rushing everything and leaving it to third parties for my liking.
That said, I am loving the idea of this console. Taking the tablet computer generation of technology and marrying it with HD home consoles as a DS-like extra screen, it should turn out great if the support for the system is as enthusiastic as nintendo wants it to sound. They also sounded impressed with the 3DS, and we have all seen how the software has just come trickling down for that.
The focus has been entirely on the controller. We barely got a shot of the console itself. What's in it? Is there a hard drive? What about that online system we were malarking about before? Is the wiimote the standard controller, or what? How does this all come together? And, yes, can you have multiple tablets?
First party titles? Well, we know a Smash game is coming, but that's all we know. No logo, no footage, nada. I do want to say I think it's highly interesting that a platform would be announces with no first party titles in the footage reel whatsoever. They tried to make a major statement regarding how the EA head had never agreed to appear with Nintendo onstage before, and I think that is actually a powerful indicator of what they want to do.
I question the EA logo they displayed. There were highly specific games shown in that logo. Is it just a stock logo or were they picked because the U is onboard now for those titles?
I can't decide if we didn't get enough, or we got quite a lot for a system over a year from release we still know so little about.
Satoru Iwata and Shigeru Miyamoto will be scheduling interviews and developer round tables featuring their following producer and team managers:
Mr. Hideki Konno
Manager / Producer of Software Development Group No. 1
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about Luigi's Mansion 2 and Mario Kart 3D
Mr. Katsuya Eguchi
Manager/Producer of Software Development Group No. 2
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about Animal Crossing 3D (Star Fox 64 3D?)
Mr. Eiji Aonuma
Manager/Producer of Software Development Group No. 3
EAD Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd.
To talk about his games, The Legend of Zelda: Ocarina of Time 3D and The Legend of Zelda Skyward Swords
Mr. Yoshiaki Koizumi
Manager / Producer of Tokyo Software Development Group No. 2
EAD Tokyo Software Development Department
Entertainment Analysis & Development Division
Nintendo Co., Ltd
To talk about his games; Super Mario 3DS
Mr. Masahiro Sakurai
Director of the Board
Project Sora Co., Ltd.
To talk about Kid Icarus. [and maybe Smash Bros. 4 wishes]
HD graphics helps immensely.
Which makes sense, really, but....it seems to limit a lot of the options for the tablet, since the vast majority of situations where the second screen would truly be gameplay important is in multiplayer.