was it more of the "i wish i could clone myself and duo queue"
basically he played amazingly excellently early game and put him and his team unbelievably far ahead (he was 8-0 at one point), then started tower diving and seperating from the team during teamfights (he was alistar) to the point where he and his buddies who dove with him stupidly (they dove through 2 turrets at least twice in a row) put the opposing team back in the game, especially the eve who started snowballing due to it, especially since he had oracles and kept on leaving the team (who would immediately die to the eve who would gank as soon as tree left)
him and his team weren't really listening to luumis (who was jungling) when he was calling for dragons/ turret kills and decided to forgo it in favor of getting more kills, or at least trying to (they always died in the process p much)
then luumis basically got fed up because he was actually trying to win and at this point tree and the rest of the team were basically fucking around
so then luumis ragequit and finally tree and his team decided to play for reals but by then it was too late
then they made fun of luumis on stream
it was just really tactless and tree basically gave the game away for his team, which is basically something he always rages about on stream so it felt really hypocritical
I don't mean any offense at all by this, but if you're not 2000 ELO already why do you feel improvements to the competitive scene would make your day-to-day game experience any better?
What competitive scene are you talking about? LoL is strictly for casual play and has been this way since the beta. As you mentioned, there are many features that are missing which prevents it from getting to e-sport level.
Even if you do count events like WCG or ESL as attempts at making the game competitive, the current ladder system doesn't even promote the same kind of team play that is the dominant factor in those kinds of settings. All you have are livestream stars that constantly try to one up each other just for a virtual title on a solo ranking system in a team game.
I don't mean any offense at all by this, but if you're not 2000 ELO already why do you feel improvements to the competitive scene would make your day-to-day game experience any better?
Things that benefit the competitive scene also breathe life into the game for everyone. Every competitive game has a positive feedback loop. The more top level support (tournament prizes, broadcasting, etc) the more people who watch and play. The more people who watch and play, the more top level support. This holds true for anything be it Football, Soccer, or Pingpong. There's a reason Baseball hasn't died out yet despite being such a shit game, and there's also a reason that Armenia has some of the best chess talent in the world.
Keeping the game alive involves promoting it at every level. You make it easy for newcomers to play and keep up with (LoL does this easily*). You make it easy for people to watch and become fans of (observer mode, replays, broadcasts, and VoDs). You create incentives for people to want to play amazingly (hosting tournaments and providing rewards for high level matches). The benefits of this are felt at every level, not just the top level.
You have more players to play with, at every level of the game. You've got more eyeballs on the most effective strategies, which translates to finding and fixing unfun or imbalanced things faster. You've got people you can watch so you know how to improve yourself and be a better player. You've got more people playing total, which translates to more money for RIOT to keep the game alive longer and to have more developer resources for fun things like magma chamber, etc. You've also got some great games to watch when it's too stressful to play with shitlords in solo queue. Top level players get rewards and more fans from the expanded base. RIOT gets a longer lived game and more revenue coming in. It's win/win/win.
*I'd argue that the constant churn of new champs hinder the ability to pick up and keep up with League. As such I think they're bad for the long term stability of the game.
Game feels like it's still in beta, maybe even alpha, and I need some evidence that Riot actually cares about doing more to improve it both in general and particularly as an eSport. Right now it seems like they only care about selling champs/skins and tweaking game balance.
They don't really care about tweaking game balance(at least not in any rational sense), but they obviously don't have the manpower or capacity to actually implement game features, so "tweaks" are the obvious way to show the community that yes, here at riot we're very active and working on our game!
I'd say it's very unlikely they will be able to compete with Dota 2 and valve from technical viewpoint.
Edit: And from features I'd like to see, observer mode, replays and an "in client" tournament interface are probably the ones I'd like to see the most. I couldn't care less about tribunals.
Edit: And from features I'd like to see, observer mode, replays and an "in client" tournament interface are probably the ones I'd like to see the most. I couldn't care less about tribunals.
My dream feature is the "Watch high ranked game now!" button. You click on that, and you get to choose from among half a dozen of the current highest ranked ELO games (on time delay). You choose one and start observing in client (without lagging the playrs) and you're placed in a chat channel with others watching the game (which you can leave or mute without leaving the stream).
Edit: And from features I'd like to see, observer mode, replays and an "in client" tournament interface are probably the ones I'd like to see the most. I couldn't care less about tribunals.
My dream feature is the "Watch high ranked game now!" button. You click on that, and you get to choose from among half a dozen of the current highest ranked ELO games (on time delay). You choose one and start observing in client (without lagging the playrs) and you're placed in a chat channel with others watching the game (which you can leave or mute without leaving the stream).
Then there is a knock on the door. You open. It's a blond girl. She's offering you a blowjob. THANK YOU RIOT, THANK YOU!
Edit: And from features I'd like to see, observer mode, replays and an "in client" tournament interface are probably the ones I'd like to see the most. I couldn't care less about tribunals.
My dream feature is the "Watch high ranked game now!" button. You click on that, and you get to choose from among half a dozen of the current highest ranked ELO games (on time delay). You choose one and start observing in client (without lagging the playrs) and you're placed in a chat channel with others watching the game (which you can leave or mute without leaving the stream).
Then there is a knocn on the door. You open. It's a blond girl. She's offering you a blowjob. THANK YOU RIOT, THANK YOU!
Look down, look back again, your replay mode is now diamonds.
I just had a strange ranked match. Someone on my team last picked Kayle. We already had a Janna, so I thought he was going to be semi-carrying. Instead, he forces me (Singed) to lane against a Katarina up top while he duos with Janna "because I have a heal dumbass, Kayle sucks solo lane!"
I mean, Kayle doesn't suck as a solo THAT badly. Not nearly as bad as Singed. At least Kayle would be able to keep her from farming somewhat. Am I wrong here? So confused.
We did end up winning the match, but only because Katarina is hilariously easy to shut down in teamfights as Singed.
I always thought Singed was a pretty awesome solo lane. Nothing like having the enemy tank outlevel you and thus be able to kill you while also being unkillable.
Just gave AP Taric a spin in ranked. He is pretty bloody fantastic when combined with Udyr, neither of us died a single time that match.
I don't mean any offense at all by this, but if you're not 2000 ELO already why do you feel improvements to the competitive scene would make your day-to-day game experience any better?
Things that benefit the competitive scene also breathe life into the game for everyone. Every competitive game has a positive feedback loop. The more top level support (tournament prizes, broadcasting, etc) the more people who watch and play. The more people who watch and play, the more top level support. This holds true for anything be it Football, Soccer, or Pingpong. There's a reason Baseball hasn't died out yet despite being such a shit game, and there's also a reason that Armenia has some of the best chess talent in the world.
Keeping the game alive involves promoting it at every level. You make it easy for newcomers to play and keep up with (LoL does this easily*). You make it easy for people to watch and become fans of (observer mode, replays, broadcasts, and VoDs). You create incentives for people to want to play amazingly (hosting tournaments and providing rewards for high level matches). The benefits of this are felt at every level, not just the top level.
You have more players to play with, at every level of the game. You've got more eyeballs on the most effective strategies, which translates to finding and fixing unfun or imbalanced things faster. You've got people you can watch so you know how to improve yourself and be a better player. You've got more people playing total, which translates to more money for RIOT to keep the game alive longer and to have more developer resources for fun things like magma chamber, etc. You've also got some great games to watch when it's too stressful to play with shitlords in solo queue. Top level players get rewards and more fans from the expanded base. RIOT gets a longer lived game and more revenue coming in. It's win/win/win.
*I'd argue that the constant churn of new champs hinder the ability to pick up and keep up with League. As such I think they're bad for the long term stability of the game.
I agree that a strong competitive scene is good for the long-term health of the game. However, overall game health is a different issue from the actual day-to-day experience that you have logging in to play League of Legends on any given day. The thing that surprised me was Vorlord saying he was planning to quit because the game currently lacks competitive support when he's not currently playing at the competitive level.
How, specifically, would more tournament support make your game experience better? Do you feel that a low or mid-level player can't improve in the current game environment? Do you feel that the metagame right now is stagnant and doesn't develop? We already have replays through a third-party tool and I don't even think observer mode would be a particularly good learning tool compared to the streams, given that many streams provide commentary.
I also can't imagine why anyone would expect a Valve game to be better than LoL from a competitive standpoint. Valve is a great developer, but I think TF2's development cycle has made it pretty clear that competitive gaming isn't a priority of theirs. DoTA 2 will probably have great hats though.
Squidget0 on
0
RentI'm always rightFuckin' deal with itRegistered Userregular
I'd say it's very unlikely they will be able to compete with Dota 2 and valve from technical viewpoint.
.
they have
fucking
300
MILLION
dollars
like i actually agree that the lol fanbase is very demanding sometimes, but when you have a third of a billion dollars to spend on ONE game, delivering on features promised from two fucking years ago would be kind of nice to do yeh
i mean seriously. why are there no replays and spectator mode in this game. why are there no replays and spectator mode in this game
I'd say it's very unlikely they will be able to compete with Dota 2 and valve from technical viewpoint.
.
they have
fucking
300
MILLION
dollars
like i actually agree that the lol fanbase is very demanding sometimes, but when you have a third of a billion dollars to spend on ONE game, delivering on features promised from two fucking years ago would be kind of nice to do yeh
i mean seriously. why are there no replays and spectator mode in this game. why are there no replays and spectator mode in this game
We're saying the same thing, right? Riot have an established track record of technical incompetence.
zeeny on
0
KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited April 2011
Are they really making this much money of this kind of game?
God dammit humanity...
I love everyone and think that everyone is amazing at this game.
Yes. I am still playing Singed and even Soraka.
Soraka can be a ton of fun late game when the other team is focusing your tank (stupid of them) and you have fun healing him EASY. Though, they usually surrender at 20-30 because it's 35/10.
I wish there was a way to queue with my terrible friends without being matched against pre-mades. I can duo-queue with my good friend and win, or play with all my friends and lose. every. game.
Ugh. I lose desire to play whenever my rl friend list has more than a (1).
Pookiepoo on
Steam: Pookie GG Now Playing: BattleTech, Divinity Original Sin 2, MechWarrior 5
I agree that a strong competitive scene is good for the long-term health of the game. However, overall game health is a different issue from the actual day-to-day experience that you have logging in to play League of Legends on any given day. The thing that surprised me was Vorlord saying he was planning to quit because the game currently lacks competitive support when he's not currently playing at the competitive level.
I disagree with the idea that overall game health is separate from day-to-day enjoyment of a game. Expectations of the future play a major role in present enjoyment.
If I knew that LoL was going to go belly up and shut down servers in a month, I promise you I wouldn't be having as much fun or playing as much, and I bet most people in the thread would feel that way too. If I knew that LoL was going to take over Football as the top American sport within the year, I'd probably enjoy it even more, play it a lot more than I do now, and try to get my skillz up to everybody else's level. In both cases, the day-to-day state of the game hasn't changed but my enjoyment of the game has. It's like in World of Warcraft, the actual game doesn't get any less fun, but enjoyment and participation all around turns to shit when they announce the next expansion pack (since they effectively wipe characters every expansion).
Now, as to Orem's statements. I do not believe the game will survive long term without replays. I do not believe the game will survive long term without tournament support. Long term, I think this game is dying and that really puts a damper on my enjoyment and desire to play. However, if the game got serious about tournaments and replays and balance, I could see it lasting a long time. Long enough for LoL2 in half a decade at least. If I knew that LoL would be healthy for that long, I'd have a lot more fun playing now.
Heh, Anivia is pretty awesome. Lagged a load in champ select, randomed her and went 3/2/10, getting 1st blood by baiting a Nidalee into attacking my egg Still lost though
Cutfang on
Dancing Bagel
0
RentI'm always rightFuckin' deal with itRegistered Userregular
I wish there was a way to queue with my terrible friends without being matched against pre-mades. I can duo-queue with my good friend and win, or play with all my friends and lose. every. game.
Ugh. I lose desire to play whenever my rl friend list has more than a (1).
What do you guys honestly expect from such a small company? It's not like these guys have the resources that Valve and Blizzard have (two companies well known for being late with things) but these guys are judged more strictly?
When is Episode 3 coming out Valve? Half Life 2 released in 2004 and Episode 1 and 2 released in 2006. 5 years later we have no word on Episode 3.
Blizzard was working on Starcraft 2 for fucking ever and the game still isn't even "fully released"... Edit: Oh and forget about it on patches. I was playing Diablo 2 10ish years ago and they are still releasing patches. They're on their 13th big patch (released March last year) since release in 2000. I remember waiting a year or so for patches to fix bugs and problems.
Riot honestly does as good a job as I would expect a new company to do. There are plenty of small companies nowadays with how easy it is to make a game and get it released on PSN or Xbox live for so cheap. Riot decided to do an online game that takes a lot of dedication and focus. They don't even have time to work on another game probably, unless they have a separate team working on it. So what happens when LoL gets old? Because it will. If they're not working on a new product then they are going to go bankrupt.
Can we seriously stop complaining about this game and the company that makes it? It's absurd that everyone does it, when I have no doubt that no one here actually knows what it's like for them.
You know, Rumble's patch was released on schedule and little to no server problems. No one said a word. Yet next patch if we wait 3 hours to get logged on people will complain that it's like this every week and bitch and moan. Then when we get free RP to compensate (something Riot doesn't even have to do) you complain it's too little.
Can we seriously stop complaining about this game and the company that makes it? It's absurd that everyone does it, when I have no doubt that no one here actually knows what it's like for them.
I think the game is pretty rad, and I think Riot in general is doing a pretty good job. That said, the shit people are complaining about is shit that was announced forever ago. Magma chamber and the tribunal were first announced what, 6 months ago now? Replays and observer mode over a year? How long do those things honestly take to make? I mean hell, some guy did up a replay mod on his own, and yet here we sit, replayless. Oh and the graphics overhaul that was announced at the same time as magma chamber? I wonder whatever happened to that too?
Can we seriously stop complaining about this game and the company that makes it? It's absurd that everyone does it, when I have no doubt that no one here actually knows what it's like for them.
Ryadic, I think the problem people are complaining about is we aren't seeing effective use of all of the money Riot is making. Patches causing the servers to be down all day, delayed content that most of the player base would like to see in favor of releasing yet more champions, these are just effects of the primary cause a lot of us are seeing.
Riot just got bought out for 400 million dollars. If they're having a hard time keeping up with the content the players want to see AND releasing new champions (which I realize is fundamental to their business model), here's a solution: hire more employees. They can afford it. Unfortunately, we don't see that happening.
I don't really care that Riot is a new company. They are making a fortune off of this game, yet we see very little indication that they are using that for reinvestment into the game that we love to play. If your argument is that they're a new company and don't know what they're doing, they should hire a project manager who has been in the game industry for a long time. He will tell them what they need to be doing to make the players happy, if they can't figure it out themselves.
I love playing this game, and I'm happy it's free, but I agree with the other posters saying it will never be as competitive as other games unless Riot starts changing the way they do business. As it stands, every month there is some new fiasco that Riot has to deal with, whether its servers being down for the entire patch day or a Riot employee being a douchebag and banning someone for no reason. These are rookie mistakes, and a company making millions of dollars per year should not be allowed to make rookie mistakes. They need to be held accountable, because they have the bankroll to fix these problems.
Spawnbroker on
Steam: Spawnbroker
0
RentI'm always rightFuckin' deal with itRegistered Userregular
You know, Rumble's patch was released on schedule and little to no server problems.
actually on rumble patch day there was a time of a couple of hours where nobody could queue or leave games (even after they were over, in the postgame lobby) without getting a leave on their record
Why are people bitching about new Champs every 2 weeks? I think its great, it shakes up the meta and keeps stuff fresh consistently. You guys complaining about balance need to wait for season 2. I'm sure what they are gonna do is lock in 40-50 champs as the only ones available for ranked for that season, that way people can't complain about new champs in competitive play. Meanwhile they can release new champs for everyone else to play, and the cream of that crop will show up in Season 3, and so on.
I'd really love a new map as well, but the people making champs arent the people making maps. They have also been pretty abysmal with releasing new features. I think those are more than valid complaints.
Why are people bitching about new Champs every 2 weeks? I think its great, it shakes up the meta and keeps stuff fresh consistently. You guys complaining about balance need to wait for season 2. I'm sure what they are gonna do is lock in 40-50 champs as the only ones available for ranked for that season, that way people can't complain about new champs in competitive play. Meanwhile they can release new champs for everyone else to play, and the cream of that crop will show up in Season 3, and so on.
I'd really love a new map as well, but the people making champs arent the people making maps. They have also been pretty abysmal with releasing new features. I think those are more than valid complaints.
Never happen, selling champs and skins is their money-maker. My only expectation for S2 is that they will up the ban count. My hope is they finally implement all those damn features from forever ago.
Posts
basically he played amazingly excellently early game and put him and his team unbelievably far ahead (he was 8-0 at one point), then started tower diving and seperating from the team during teamfights (he was alistar) to the point where he and his buddies who dove with him stupidly (they dove through 2 turrets at least twice in a row) put the opposing team back in the game, especially the eve who started snowballing due to it, especially since he had oracles and kept on leaving the team (who would immediately die to the eve who would gank as soon as tree left)
him and his team weren't really listening to luumis (who was jungling) when he was calling for dragons/ turret kills and decided to forgo it in favor of getting more kills, or at least trying to (they always died in the process p much)
then luumis basically got fed up because he was actually trying to win and at this point tree and the rest of the team were basically fucking around
so then luumis ragequit and finally tree and his team decided to play for reals but by then it was too late
then they made fun of luumis on stream
it was just really tactless and tree basically gave the game away for his team, which is basically something he always rages about on stream so it felt really hypocritical
rumble adds like +3 to dick to tree
alistar
see i'm okay when he plays rumble because he wins. he always wins
so it's fine to me if he's a dick when he wins because he's, well, justified
but when he plays like an 1100 elo player then goes wtf when someone he ALWAYS QUEUES WITH gets pissed when he plays like an 1100 elo player...
Yeah, he's pretty damn good at Alistar. I didn't see the end of the game, though. Who won? They started to lose towards the end.
Things that benefit the competitive scene also breathe life into the game for everyone. Every competitive game has a positive feedback loop. The more top level support (tournament prizes, broadcasting, etc) the more people who watch and play. The more people who watch and play, the more top level support. This holds true for anything be it Football, Soccer, or Pingpong. There's a reason Baseball hasn't died out yet despite being such a shit game, and there's also a reason that Armenia has some of the best chess talent in the world.
Keeping the game alive involves promoting it at every level. You make it easy for newcomers to play and keep up with (LoL does this easily*). You make it easy for people to watch and become fans of (observer mode, replays, broadcasts, and VoDs). You create incentives for people to want to play amazingly (hosting tournaments and providing rewards for high level matches). The benefits of this are felt at every level, not just the top level.
You have more players to play with, at every level of the game. You've got more eyeballs on the most effective strategies, which translates to finding and fixing unfun or imbalanced things faster. You've got people you can watch so you know how to improve yourself and be a better player. You've got more people playing total, which translates to more money for RIOT to keep the game alive longer and to have more developer resources for fun things like magma chamber, etc. You've also got some great games to watch when it's too stressful to play with shitlords in solo queue. Top level players get rewards and more fans from the expanded base. RIOT gets a longer lived game and more revenue coming in. It's win/win/win.
They don't really care about tweaking game balance(at least not in any rational sense), but they obviously don't have the manpower or capacity to actually implement game features, so "tweaks" are the obvious way to show the community that yes, here at riot we're very active and working on our game!
I'd say it's very unlikely they will be able to compete with Dota 2 and valve from technical viewpoint.
Edit: And from features I'd like to see, observer mode, replays and an "in client" tournament interface are probably the ones I'd like to see the most. I couldn't care less about tribunals.
My dream feature is the "Watch high ranked game now!" button. You click on that, and you get to choose from among half a dozen of the current highest ranked ELO games (on time delay). You choose one and start observing in client (without lagging the playrs) and you're placed in a chat channel with others watching the game (which you can leave or mute without leaving the stream).
Then there is a knock on the door. You open. It's a blond girl. She's offering you a blowjob. THANK YOU RIOT, THANK YOU!
Look down, look back again, your replay mode is now diamonds.
I mean, Kayle doesn't suck as a solo THAT badly. Not nearly as bad as Singed. At least Kayle would be able to keep her from farming somewhat. Am I wrong here? So confused.
We did end up winning the match, but only because Katarina is hilariously easy to shut down in teamfights as Singed.
Just gave AP Taric a spin in ranked. He is pretty bloody fantastic when combined with Udyr, neither of us died a single time that match.
I agree that a strong competitive scene is good for the long-term health of the game. However, overall game health is a different issue from the actual day-to-day experience that you have logging in to play League of Legends on any given day. The thing that surprised me was Vorlord saying he was planning to quit because the game currently lacks competitive support when he's not currently playing at the competitive level.
How, specifically, would more tournament support make your game experience better? Do you feel that a low or mid-level player can't improve in the current game environment? Do you feel that the metagame right now is stagnant and doesn't develop? We already have replays through a third-party tool and I don't even think observer mode would be a particularly good learning tool compared to the streams, given that many streams provide commentary.
I also can't imagine why anyone would expect a Valve game to be better than LoL from a competitive standpoint. Valve is a great developer, but I think TF2's development cycle has made it pretty clear that competitive gaming isn't a priority of theirs. DoTA 2 will probably have great hats though.
they have
fucking
300
MILLION
dollars
like i actually agree that the lol fanbase is very demanding sometimes, but when you have a third of a billion dollars to spend on ONE game, delivering on features promised from two fucking years ago would be kind of nice to do yeh
i mean seriously. why are there no replays and spectator mode in this game. why are there no replays and spectator mode in this game
We're saying the same thing, right? Riot have an established track record of technical incompetence.
God dammit humanity...
although spectator mode and drop in/drop out gameplay tho....
they got bought by a chinese company for 300 million dollars
Yes. I am still playing Singed and even Soraka.
Soraka can be a ton of fun late game when the other team is focusing your tank (stupid of them) and you have fun healing him EASY. Though, they usually surrender at 20-30 because it's 35/10.
Blogs: Endless Space - galaxy seeds | Diablo 3 duels
You are kidding me.
Like,you are actually make this up.
Please say you are.
Ugh. I lose desire to play whenever my rl friend list has more than a (1).
I disagree with the idea that overall game health is separate from day-to-day enjoyment of a game. Expectations of the future play a major role in present enjoyment.
If I knew that LoL was going to go belly up and shut down servers in a month, I promise you I wouldn't be having as much fun or playing as much, and I bet most people in the thread would feel that way too. If I knew that LoL was going to take over Football as the top American sport within the year, I'd probably enjoy it even more, play it a lot more than I do now, and try to get my skillz up to everybody else's level. In both cases, the day-to-day state of the game hasn't changed but my enjoyment of the game has. It's like in World of Warcraft, the actual game doesn't get any less fun, but enjoyment and participation all around turns to shit when they announce the next expansion pack (since they effectively wipe characters every expansion).
Now, as to Orem's statements. I do not believe the game will survive long term without replays. I do not believe the game will survive long term without tournament support. Long term, I think this game is dying and that really puts a damper on my enjoyment and desire to play. However, if the game got serious about tournaments and replays and balance, I could see it lasting a long time. Long enough for LoL2 in half a decade at least. If I knew that LoL would be healthy for that long, I'd have a lot more fun playing now.
make a smurf
When is Episode 3 coming out Valve? Half Life 2 released in 2004 and Episode 1 and 2 released in 2006. 5 years later we have no word on Episode 3.
Blizzard was working on Starcraft 2 for fucking ever and the game still isn't even "fully released"... Edit: Oh and forget about it on patches. I was playing Diablo 2 10ish years ago and they are still releasing patches. They're on their 13th big patch (released March last year) since release in 2000. I remember waiting a year or so for patches to fix bugs and problems.
Riot honestly does as good a job as I would expect a new company to do. There are plenty of small companies nowadays with how easy it is to make a game and get it released on PSN or Xbox live for so cheap. Riot decided to do an online game that takes a lot of dedication and focus. They don't even have time to work on another game probably, unless they have a separate team working on it. So what happens when LoL gets old? Because it will. If they're not working on a new product then they are going to go bankrupt.
Can we seriously stop complaining about this game and the company that makes it? It's absurd that everyone does it, when I have no doubt that no one here actually knows what it's like for them.
You know, Rumble's patch was released on schedule and little to no server problems. No one said a word. Yet next patch if we wait 3 hours to get logged on people will complain that it's like this every week and bitch and moan. Then when we get free RP to compensate (something Riot doesn't even have to do) you complain it's too little.
I think the game is pretty rad, and I think Riot in general is doing a pretty good job. That said, the shit people are complaining about is shit that was announced forever ago. Magma chamber and the tribunal were first announced what, 6 months ago now? Replays and observer mode over a year? How long do those things honestly take to make? I mean hell, some guy did up a replay mod on his own, and yet here we sit, replayless. Oh and the graphics overhaul that was announced at the same time as magma chamber? I wonder whatever happened to that too?
LoL: failboattootoot
Not really, no. Valid complaints are valid.
Riot just got bought out for 400 million dollars. If they're having a hard time keeping up with the content the players want to see AND releasing new champions (which I realize is fundamental to their business model), here's a solution: hire more employees. They can afford it. Unfortunately, we don't see that happening.
I don't really care that Riot is a new company. They are making a fortune off of this game, yet we see very little indication that they are using that for reinvestment into the game that we love to play. If your argument is that they're a new company and don't know what they're doing, they should hire a project manager who has been in the game industry for a long time. He will tell them what they need to be doing to make the players happy, if they can't figure it out themselves.
I love playing this game, and I'm happy it's free, but I agree with the other posters saying it will never be as competitive as other games unless Riot starts changing the way they do business. As it stands, every month there is some new fiasco that Riot has to deal with, whether its servers being down for the entire patch day or a Riot employee being a douchebag and banning someone for no reason. These are rookie mistakes, and a company making millions of dollars per year should not be allowed to make rookie mistakes. They need to be held accountable, because they have the bankroll to fix these problems.
actually on rumble patch day there was a time of a couple of hours where nobody could queue or leave games (even after they were over, in the postgame lobby) without getting a leave on their record
I'd really love a new map as well, but the people making champs arent the people making maps. They have also been pretty abysmal with releasing new features. I think those are more than valid complaints.
Never happen, selling champs and skins is their money-maker. My only expectation for S2 is that they will up the ban count. My hope is they finally implement all those damn features from forever ago.
LoL: failboattootoot