MINECRAFT: TO HELL WITH PLANS WE SLAP SHIT TOGETHER

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  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    edited April 2011
    So the rain doesn't put out the fire instantly? That's pretty strange.

    jackal on
  • FirmSkaterFirmSkater Registered User regular
    edited April 2011
    MrMonroe wrote: »
    I feel like we've neutered monsters pretty easily. I never felt like lava was a big deal. And your characterization of lightning is pretty disingenuous. It doesn't have to be guaranteed destruction. The obvious solution is to build differently.

    without wood?

    under glass domes?

    I still haven't seen it operate so I can't really form a serious opinion on it, but I really don't want to log on to find horrible destruction everywhere for no reason other than "I was offline and couldn't put out the fire in time"

    How frequent are lightning strikes, and how frequently do they light fires? It would be nice to know that it acts something moderately like reality; I've seen trees struck by lightning from twenty yards away (it is fucking terrifying, I'll tell you that much) and not start fires, since, you know, everything is soaking fucking wet from the rain.

    Since Bukkit updated we had 3 lightning storms. During the storms lightning struck very frequently and lasted maybe a minute or two. I would say lightning happened every 5 seconds or so on average. I don't think there is any pattern to how it strikes.

    For instance we have a floating island in the sky with trees all over it, and lightning has yet to strike it. I also built a floating airship-thing which is made out of wool and wood entirely and that hasn't been struck either. There are also a bunch of towers all around (Uriel can attest to that since he played on my server once) and as far as I could see they didn't get struck either. Height doesn't have anything to do with it, as far as I can tell.

    And as I said earlier every time I've seen a tree get struck by lightning it caught fire.

    FirmSkater on
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  • intropintrop Registered User regular
    edited April 2011
    I think the summary here is simple: there's a big difference between "difficult" and "renders many building materials unusable."

    introp on
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  • AneurhythmiaAneurhythmia Registered User regular
    edited April 2011
    FirmSkater wrote: »
    I feel like we've neutered monsters pretty easily. I never felt like lava was a big deal. And your characterization of lightning is pretty disingenuous. It doesn't have to be guaranteed destruction. The obvious solution is to build differently.

    Disingenuous? Have you even played with lightning on yet? I promise you that any lightning strike on a tree burns it down. If that tree is anywhere near another tree, it obviously catches fire as well. Ever seen a forest biome? They will get pretty close to totally destroyed by 1 lightning strike. Thats not disingenuous, thats what happens when you start a fire in dense woods as I'm sure anyone who ever tried this will tell you.

    "arbitrarily destroying everything"

    Aneurhythmia on
  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited April 2011
    I found a 2 or 3 layer deep, large pool of lava with a crust of obsidian... What's a good way to harvest that obsidian without it falling in the lava and getting destroyed?

    forget that obsidian

    I've tried various methods before, usually involving bucketing out very carefully all the lava underneath the layer of obsidian, and let me say this: the vast majority of the obsidian I obtained from that endeavor came from pouring water over the dozens of buckets of lava I carted up to a storage facility.

    Just don't bother with it. Obsidian is a startlingly commonplace element when it comes down to it, and it's far, far easier to cast out of lava and water than to dig out of the ground.

    MrMonroe on
  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited April 2011
    FirmSkater wrote: »
    I feel like we've neutered monsters pretty easily. I never felt like lava was a big deal. And your characterization of lightning is pretty disingenuous. It doesn't have to be guaranteed destruction. The obvious solution is to build differently.

    Disingenuous? Have you even played with lightning on yet? I promise you that any lightning strike on a tree burns it down. If that tree is anywhere near another tree, it obviously catches fire as well. Ever seen a forest biome? They will get pretty close to totally destroyed by 1 lightning strike. Thats not disingenuous, thats what happens when you start a fire in dense woods as I'm sure anyone who ever tried this will tell you.

    "arbitrarily destroying everything"

    are you being deliberately obtuse or are you saying you just like the idea of entire biomes being turned into grassland?

    edit: although, now I think of it, wouldn't it be totally excellent if saplings could plant themselves so that forests would regenerate if you burned it down and would slowly creep across all the area they can actually grow in?

    MrMonroe on
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    edited April 2011
    I don't mind lightning strikes as long as the rain extinguishes or, at the very least, makes fires subside much more quickly. i mean, i like the idea of lightning strikes sometimes burning away half a tree or maybe part of a house, but not all of it.

    21stCentury on
  • ultimakayultimakay Registered User regular
    edited April 2011
    When we update to 1.5 i will disable lightning temporarily to do some testing as i will be able to generate rain/lighting on command to test what effect rain has on fire and stuff.

    ultimakay on
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  • LoathingLoathing Registered User regular
    edited April 2011
    I thought rain was able to put out exposed torches as well, or was that just a fan rumor that got started?

    Loathing on
  • ultimakayultimakay Registered User regular
    edited April 2011
    Loathing wrote: »
    I thought rain was able to put out exposed torches as well, or was that just a fan rumor that got started?

    Rain doesn't do that currently, though notch could add it in the future but he hasn't said anything on the subject.

    For those of you waiting for the server to go to 1.5 I literally am just waiting for bukkit to put out a recommended and as soon as they do I will do the update.

    ultimakay on
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  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited April 2011
    ultimakay wrote: »
    When we update to 1.5 i will disable lightning temporarily to do some testing as i will be able to generate rain/lighting on command to test what effect rain has on fire and stuff.

    thanks, Perkūnas

    MrMonroe on
  • MortalToasterMortalToaster Registered User regular
    edited April 2011
    Don't think this has been answered yet, but any way to run 1.4 and 1.5 side by side?

    MortalToaster on
  • ultimakayultimakay Registered User regular
    edited April 2011
    MrMonroe wrote: »
    ultimakay wrote: »
    When we update to 1.5 i will disable lightning temporarily to do some testing as i will be able to generate rain/lighting on command to test what effect rain has on fire and stuff.

    thanks, Perkūnas

    haha, I had to look up who that was but that is quite on target. commandbook lets us turn whatever item we are holding into thor's hammer and we can call down lighting wherever we look. I am not even joking about the thors hammer part, the command is literally /thor

    ultimakay on
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  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    edited April 2011
    Don't think this has been answered yet, but any way to run 1.4 and 1.5 side by side?

    Presumably by keeping a backup of your 1.4 .jar file somewhere else and replacing the 1.5 one with that when you need to roll back.

    Duke 2.0 on
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  • DarkPrimusDarkPrimus Registered User regular
    edited April 2011
    Don't think this has been answered yet, but any way to run 1.4 and 1.5 side by side?

    Set two laptops next to each other.

    DarkPrimus on
  • AneurhythmiaAneurhythmia Registered User regular
    edited April 2011
    MrMonroe wrote: »
    FirmSkater wrote: »
    I feel like we've neutered monsters pretty easily. I never felt like lava was a big deal. And your characterization of lightning is pretty disingenuous. It doesn't have to be guaranteed destruction. The obvious solution is to build differently.

    Disingenuous? Have you even played with lightning on yet? I promise you that any lightning strike on a tree burns it down. If that tree is anywhere near another tree, it obviously catches fire as well. Ever seen a forest biome? They will get pretty close to totally destroyed by 1 lightning strike. Thats not disingenuous, thats what happens when you start a fire in dense woods as I'm sure anyone who ever tried this will tell you.

    "arbitrarily destroying everything"

    are you being deliberately obtuse or are you saying you just like the idea of entire biomes being turned into grassland?

    edit: although, now I think of it, wouldn't it be totally excellent if saplings could plant themselves so that forests would regenerate if you burned it down and would slowly creep across all the area they can actually grow in?

    I was thinking more about man-made structures. But yeah, re-seeding would be pretty neat.

    Aneurhythmia on
  • MortalToasterMortalToaster Registered User regular
    edited April 2011
    Duke 2.0 wrote: »
    Don't think this has been answered yet, but any way to run 1.4 and 1.5 side by side?

    Presumably by keeping a backup of your 1.4 .jar file somewhere else and replacing the 1.5 one with that when you need to roll back.

    So, manually copying the different jars every time? Is there some way to just launch the jar straight up?

    MortalToaster on
  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    edited April 2011
    You could probably write a couple scripts to copy the file and then launch minecraft.exe.

    jackal on
  • MortalToasterMortalToaster Registered User regular
    edited April 2011
    Good call. For anyone else that's interested, code below
    Code for the batch file:

    @ECHO OFF
    SET MCDIR=C:\Users\John\AppData\Roaming\.minecraft\bin\
    IF EXIST %MCDIR%minecraft-1.5.jar rename %MCDIR%minecraft.jar minecraft-1.4.jar
    IF EXIST %MCDIR%minecraft-1.5.jar rename %MCDIR%minecraft-1.5.jar minecraft.jar
    "C:\Users\John\Documents\Programs\Minecraft.exe"

    Step 1: If you have version 1.5, put the 1.4 minecraft.jar in your bin folder and rename to minecraft-1.4.jar. If you have version 1.4, put the 1.5 in and rename to minecraft-1.5.
    Step 2: Replace the MCDIR in the script above with wherever your bin folder is located..
    Step 3: Replace that last line with the directory path to your launcher.
    This will launch 1.5. To launch 1.4, replace the appropriate filenames in the code.

    MortalToaster on
  • SLyMSLyM Registered User regular
    edited April 2011
    Thanks a bunch,

    John
    :P

    SLyM on
    My friend is working on a roguelike game you can play if you want to. (It has free demo)
  • Ruby RhodRuby Rhod Multipass!Registered User regular
    edited April 2011
    Agh, been forever since I've played now, just haven't felt in a minecraft mood lately.

    Ruby Rhod on
  • SquigieSquigie Registered User regular
    edited April 2011
    MrMonroe wrote: »
    FirmSkater wrote: »
    I feel like we've neutered monsters pretty easily. I never felt like lava was a big deal. And your characterization of lightning is pretty disingenuous. It doesn't have to be guaranteed destruction. The obvious solution is to build differently.

    Disingenuous? Have you even played with lightning on yet? I promise you that any lightning strike on a tree burns it down. If that tree is anywhere near another tree, it obviously catches fire as well. Ever seen a forest biome? They will get pretty close to totally destroyed by 1 lightning strike. Thats not disingenuous, thats what happens when you start a fire in dense woods as I'm sure anyone who ever tried this will tell you.

    "arbitrarily destroying everything"

    are you being deliberately obtuse or are you saying you just like the idea of entire biomes being turned into grassland?

    edit: although, now I think of it, wouldn't it be totally excellent if saplings could plant themselves so that forests would regenerate if you burned it down and would slowly creep across all the area they can actually grow in?

    I was thinking more about man-made structures. But yeah, re-seeding would be pretty neat.

    Nature Overhaul (1.4)

    http://www.youtube.com/watch?v=1HPGFm9ZE9o

    Squigie on
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  • CampionCampion Registered User regular
    edited April 2011
    That's pretty neat. The trees seem like they grow too quickly and spread too quickly though. I'm sure that's editable. It'd be nice to have that when lightning catches the world on fire.

    Campion on
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  • dargondarkfiredargondarkfire wyomingRegistered User regular
    edited April 2011
    probably a good test would be to make a block say 10 x 10 x 10 of wool or wood, light it onfire and then make it rain and see it it puts the fire out or not.

    dargondarkfire on
  • ExtermatottExtermatott Registered User regular
    edited April 2011
    Oh hey guys, new Minecraft thread I see.

    Extermatott on
  • ultimakayultimakay Registered User regular
    edited April 2011
    Oh hey guys, new Minecraft thread I see.

    Oh god your av made me laugh so much. Also ARGH BUKKIT UPDATE ALREADY! I had to get that out of my system.

    ultimakay on
    hLeTR.png
  • UrielUriel Registered User regular
    edited April 2011
    Hey Ultimakay.

    Why no render yet?

    Uriel on
  • ultimakayultimakay Registered User regular
    edited April 2011
    Uriel wrote: »
    Hey Ultimakay.

    Why no render yet?

    Time, mainly. I just havent had the time to get it done yet. It may well get done tomorrow as my desk broke so my desktop PC won't really be doing anything else until I can find a new desk.

    edit: Oh and thanks for the reminder though, I tend to forget stuff if I have a lot going on.

    ultimakay on
    hLeTR.png
  • dargondarkfiredargondarkfire wyomingRegistered User regular
    edited April 2011
    Uriel wrote: »
    Hey Ultimakay.

    Why no render yet?

    maybe hes been staring at bukkit's site waiting for the update for to long.

    dargondarkfire on
  • nukanuka What are circles? Registered User regular
    edited April 2011
    The Minecraft MCP hasn't updated either, so a lot of single player mods are still running on 1.4.

    I wonder if they did some background stuff for Minecraft that's making it harder than normal to tweak with.

    nuka on
    DS: 2667 5365 3193 | 2DS: 2852-8590-3716
  • FirmSkaterFirmSkater Registered User regular
    edited April 2011
    Bukkit was having issues updating because they changed a bunch of the network code

    FirmSkater on
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  • TheExAmTheExAm Gerrymandered your districts Registered User regular
    edited April 2011
    Huh, I wonder if 1.5's netcode is improved in any significant way.

    TheExAm on
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  • Volucrisus AedriusVolucrisus Aedrius Registered User regular
    edited April 2011
    Since 1.5 the little server my friend runs on his desktop runs much smoother, and thats just hosted on his cable internet.

    Volucrisus Aedrius on
  • nukanuka What are circles? Registered User regular
    edited April 2011
    http://www.minecraftforum.net/viewtopic.php?f=1032&t=283472&sid=646a0f917ec6a08e79f69ebd61c203be

    Very simple mod that just tells you what biome you're in. Pretty sure it's client side only so you can run this on the server. Requires 1.5, but their might be a 1.4 version I dunno.

    Also yeah, I refuse to play on the server until it's updated because I need weather. Sorry.

    nuka on
    DS: 2667 5365 3193 | 2DS: 2852-8590-3716
  • ultimakayultimakay Registered User regular
    edited April 2011
    nuka wrote: »
    http://www.minecraftforum.net/viewtopic.php?f=1032&t=283472&sid=646a0f917ec6a08e79f69ebd61c203be

    Very simple mod that just tells you what biome you're in. Pretty sure it's client side only so you can run this on the server. Requires 1.5, but their might be a 1.4 version I dunno.

    Also yeah, I refuse to play on the server until it's updated because I need weather. Sorry.

    I am at the point were I may just back everything up and throw experimental build #714 on the server to see if it works all right.

    ultimakay on
    hLeTR.png
  • apricotmuffinsapricotmuffins Angry Bee Registered User regular
    edited April 2011
    doitdoitdoit

    :3

    apricotmuffins on
  • ultimakayultimakay Registered User regular
    edited April 2011
    Ok I will do it, there will be some downtime as I have to make sure all of our core plugins work when I do the update. It will probably be in a few hours and there is no guarantee that it will work. I will also be installing the plugin that disables lighting from starting fires since its been confirmed that rain isn't putting out fires like it was intended to do.

    ultimakay on
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  • ultimakayultimakay Registered User regular
    edited April 2011
    So I hit a snag when I was running through the plugins I would have to update, there is a good chance that minecart mania will not work with 1.5. I am going to try it but so far the 1.5 version of mcm is still in beta and has not been released yet.

    If mcm does not end up working with 1.5 in its present shape would people want the server to go back to 1.4 till mcm is up to date or would people prefer to be on 1.5 and not have mcm running?

    ultimakay on
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  • MrMonroeMrMonroe passed out on the floor nowRegistered User regular
    edited April 2011
    I would say update and let the railways stop functioning for a little while, but then I really can't play much in the coming days so my vote doesn't count for much

    MrMonroe on
  • ultimakayultimakay Registered User regular
    edited April 2011
    server is going down for the 1.5 update, wish me luck!

    ultimakay on
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This discussion has been closed.