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[BSG:Exodus] - Game 5, Turn 34: Galen Tyrol (Tenek)

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Posts

  • The LuggageThe Luggage Registered User regular
    edited May 2011
    I don't think XO'ing someone right before their turn while we've still got unrevealed cylons is a terribly good idea.

    The Luggage on
    Interminable
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Well, not sure they'd reveal so early in the game & after the fleet hit they took but...

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

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  • DiorinixDiorinix Registered User regular
    edited May 2011
    Fair enough.

    Movement:

    Move myself to Aft.

    CAG action: Order the viper at port-bow to escort the civilian ship off the board. As the extra action, escort civilian ship A off the board.

    Diorinix on
    [SIGPIC][/SIGPIC]
    Mmmmm....toasty.
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    A little confused. How do you get to Aft? That's two viper activations, isn't it?

    Korsakovia on
  • DiorinixDiorinix Registered User regular
    edited May 2011
    Forgot - Piloting 1- Full Throttle to move to Aft. Then CAG actions.

    Diorinix on
    [SIGPIC][/SIGPIC]
    Mmmmm....toasty.
  • TenekTenek Registered User regular
    edited May 2011
    In a Mark II, yes.

    Alternatively, you could go activate Command and abuse your Alert CAG-ness to get to Aft and escort C off the board.

    I also wouldn't bother XO'ing me, it would nerf the free repair + XO I'm planning on next turn.

    Tenek on
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    As the civilian ships are escorted to safety, the radiological alarms begin to go off...

    Civilian Ship Nuked
    President Chooses
    Draw 1 civilian ship and destroy it. Then each player discards 1 Skill Card and draws 1 Treachery Card.
    OR
    Draw 2 civilian ships and destroy them.

    (Activate Raiders)
    (Jump Prep)

    Korsakovia on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    Wow, this choice sucks. We did just get a bunch of new cards, so I'm leaning toward the first option. We can always dump the Treachery on a check later. Thoughts?

    GoodOmens on
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  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Agreed.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • The LuggageThe Luggage Registered User regular
    edited May 2011
    Sounds good.

    The Luggage on
    Interminable
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    Option 1

    GoodOmens on
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  • The LuggageThe Luggage Registered User regular
    edited May 2011
    Discard Leadership 0 - Iron Will

    The Luggage on
    Interminable
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Discard - Politics 1 - Consolidate Power

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    Per Lee's Disadvantage, random discard is

    Tactics 1 - Launch Scout

    Ship drawn is -1 population.

    One of the civilian ships explodes in a morbidly pretty array of lights. Along with it goes a sizable number of people.

    Korsakovia on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    Discard Leadership 0-Iron Will

    No, I'm not trying to copy Gaeta.

    GoodOmens on
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  • PayotPayot Registered User regular
    edited May 2011
    Discard Tactics 1 - Launch Scout

    Payot on
  • TenekTenek Registered User regular
    edited May 2011
    Discard Engineering 2 - Jury Rigged

    Tenek on
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    pennyarcade.gif
    It's rather quiet now, Chief. But there are still plenty of things to do.

    Allies:
    Alex "Crashdown" Quartararo (Armory)
    Beneficial: Loyal ECO - Look at the top card of the Destination deck, and place it on the top or bottom of the deck
    Antagonistic: Inexperienced Leader - Roll a die. On a 4 or lower, lose 1 population.

    Dr. Sherman Cottle (Sickbay)
    Beneficial: Expert Surgeon - Discard 3 of your trauma tokens and then move to any location.
    Antagonistic: Chain Smoker - Discard 3 Skill Cards, the move to any location.

    Priestess Elosha (President's Office)
    Benevolentl: Religious Leader - Look at the top card of the Crisis deck, and place it on the top or bottom of the deck.
    Antagonistic: Crisis of the Faith - Draw 2 trauma tokens.

    Turn Progress:
    1. Receive Skills - 1 Pol, 2 Ldr, 2 Eng
    2. Movement Step - None
    3. Action Step - Engineering 1 - Repair, 2x Mark VIIs. Leadership 1 - Executive Order on Tory Foster (President's Office -> Assign Arbitrator on Lee, President's Office -> President's Office)
    4. Crisis Step - Rescue Caprica Survivors
    5. Activate Cylon Ships Step - Raiders
    6. Prepare for Jump Step - Yes

    Korsakovia on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Where's our Treachery cards?

    stever777 on
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    The Black Hole of Cygnus X-1
  • TenekTenek Registered User regular
    edited May 2011
    Perfect.

    Stay in the Hangar Deck

    Play Engineering 1 - Repair to repair two Mark VII Vipers

    Play Leadership 1 - Executive Order on President Tory

    Tenek on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    OK, no big surprise here. Activate President's Office.

    GoodOmens on
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  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    Card sent.

    Korsakovia on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    Yep, that'll do nicely.
    Playing Assign Arbiter on Lee.

    Assign Arbitrator
    Action: Draw 2 politics cards and give this card to any other player.

    Keep this card in play. When a player activates the "Admiral's Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.

    In addition to the two Politics granted by that card, I'll draw 1 Leadership and 1 Tactics.

    GoodOmens on
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  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    I believe you still have one more action?

    Korsakovia on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    OK, let's do it again. Activate President's Office.

    I'm full on cards, so drawing more isn't great, but at least I can trade up to some better choices.

    GoodOmens on
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  • TenekTenek Registered User regular
    edited May 2011
    If I get a skill check crisis the limit shouldn't matter that much. Where's Forced Water Mining when you need it?

    Tenek on
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    Quorom card sent.

    Korsakovia on
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    OK, I got nothing useful at the moment. Draw another Quorum.

    Koraskovia, can I have an updated list of Quorum cards? I think I deleted one message, and I want to make sure I've got everything.

    GoodOmens on
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  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    GoodOmens wrote: »
    OK, I got nothing useful at the moment. Draw another Quorum.

    Koraskovia, can I have an updated list of Quorum cards? I think I deleted one message, and I want to make sure I've got everything.

    Will do.

    Korsakovia on
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    Faint transmissions are picked up. Could someone still be alive back home?

    Rescue Caprica Survivors
    President Chooses
    -1 fuel, -1 food, +1 population
    OR
    -1 morale

    (Activate Raiders)
    (Jump Prep)

    Korsakovia on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Either is fine(?) with me, if you wanted to know.
    Tough choice, tho'. Glad I'm not Prez.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • TenekTenek Registered User regular
    edited May 2011
    I'm leaning towards option A. Hopefully we can pick up a Scout for Fuel at some point to balance it out - population is hard to come by though.

    Tenek on
  • stever777stever777 AFK most Saturdays Registered User regular
    edited May 2011
    Yeah, I guess Option A by a hair.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • GoodOmensGoodOmens Registered User regular
    edited May 2011
    Thanks, Korsakovia!

    OK, Option A. Hopefully I can stop making choices which result in pain and suffering.

    GoodOmens on
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  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    I do believe Tenek (Galen Tyrol) will need to discard down to 8?

    Lee will also need to place the next civilian ship.

    Korsakovia on
  • TenekTenek Registered User regular
    edited May 2011
    I'm already down to 8 - one repair and one XO burned.

    Tenek on
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    I see it. My bad.

    Korsakovia on
  • DiorinixDiorinix Registered User regular
    edited May 2011
    Port bow for the civ. ship.

    Diorinix on
    [SIGPIC][/SIGPIC]
    Mmmmm....toasty.
  • KorsakoviaKorsakovia technoDaleks Registered User regular
    edited May 2011
    pennyarcade.gif
    Things are quiet and Saul is nowhere to be found. An idle Ellen is a dangerous thing, isn't it?

    Allies:
    Alex "Crashdown" Quartararo (Armory)
    Beneficial: Loyal ECO - Look at the top card of the Destination deck, and place it on the top or bottom of the deck
    Antagonistic: Inexperienced Leader - Roll a die. On a 4 or lower, lose 1 population.

    Dr. Sherman Cottle (Sickbay)
    Beneficial: Expert Surgeon - Discard 3 of your trauma tokens and then move to any location.
    Antagonistic: Chain Smoker - Discard 3 Skill Cards, the move to any location.

    Priestess Elosha (President's Office)
    Benevolentl: Religious Leader - Look at the top card of the Crisis deck, and place it on the top or bottom of the deck.
    Antagonistic: Crisis of the Faith - Draw 2 trauma tokens.

    Turn Progress:
    1. Receive Skills - 2 Pol, 2 Ldr, 1 Tre
    2. Movement Step - Politics 3 - Investigative Committee > President's Office, Priestess Elosha (bottoms Crisis). Gives a card to Foster, draws 1 Pol, 1 Ldr.
    3. Action Step - Leadership 1 - Executive Order on Lee (CAG Action, activate unmanned viper to escort, escort, Scout Crisis (crisis buried).
    4. Crisis Step - An Offer Of Peace
    5. Activate Cylon Ships Step -
    6. Prepare for Jump Step -

    Korsakovia on
  • TenekTenek Registered User regular
    edited May 2011
    Shouldn't there be another civilian on board? The Pursuit track adds 2 at the second-last space.

    Tenek on
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