Really if guilds are falling apart due to still trying to raid when people don't want to, that's the guild management's fault and not the game's. Once a majority of the raid is ready to just stop and wait for the patch to hit raiding should go on the backburner so people don't keep pounding their heads into a wall they don't want to. Then when the patch hits everyone comes back fresh and ready to raid rather than burnt out and tired of it all.
Pugged some ZG/ZA last night. Me (DK tank, fairly overgeared for this place, 200k HP with the LFD buff) + a dps from guild (primarily a pvper in full 365 pvp gear regearing for some pve), zone into an in progress ZG on Zanzil. Was fine, one shot zanzil and jindo.
Requeue with the healer and get ZA, he says to go for a speed run, which I do, except on the first boss I was second on DPS. The warlock did 8k dps and the rogue did 6k. 6k with a 15% buff. That shit is ludicrous. We start pulling the bear trash, and the first set of 4 that comes down the stairs took so long to kill the healer had run out of mana. The healer left, we get a new healer, then both the dps left. We thought they were so embrassed they left.
I could use more WoW friends. Especially if they're also SC2 players, because I could also use more SC2 friends to help me not be terrible at that game.
That game frightens me.
But WoW doesn't, so send friend invites if you so please.
Pugged some ZG/ZA last night. Me (DK tank, fairly overgeared for this place, 200k HP with the LFD buff) + a dps from guild (primarily a pvper in full 365 pvp gear regearing for some pve), zone into an in progress ZG on Zanzil. Was fine, one shot zanzil and jindo.
Requeue with the healer and get ZA, he says to go for a speed run, which I do, except on the first boss I was second on DPS. The warlock did 8k dps and the rogue did 6k. 6k with a 15% buff. That shit is ludicrous. We start pulling the bear trash, and the first set of 4 that comes down the stairs took so long to kill the healer had run out of mana. The healer left, we get a new healer, then both the dps left. We thought they were so embrassed they left.
I honestly don't know what the deal is with pug warlocks; I have literally gotten ONE out of maybe the twenty or so I've seen that can break 10k in ZA/ZG. Are they hard to play or something? Second worst class as a general rule would have to be rogues but probably 1 out of every 3 is that terrible.
IndieGirl on
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
I honestly don't know what the deal is with pug warlocks; I have literally gotten ONE out of maybe the twenty or so I've seen that can break 10k in ZA/ZG. Are they hard to play or something? Second worst class as a general rule would have to be rogues but probably 1 out of every 3 is that terrible.
While I wouldn't really say any class is hard to play, I would rate warlocks as one of the hardest. It's not saying a lot, but balancing dot timers and cooldowns is more than I expect from the more braindead players.
I find the authenticator change they made really unsettling.
Same. It seems like this would only open more vulnerabilities, as I can't imagine whatever they're using to determine if it's your machine or not to be a foolproof mechanism.
I'm fine with entering the number each time if it provides me with more security. Hell, I paid money so I could enter that number. Reducing that now seems... unwise.
It may actually help stop some man-in-the-middle attacks if my mind is working correctly. They can't get your current authenticator code when it doesn't ask but will still need it to get in on their end--unless they tunnel through your 'puter...
Is that even possible? I ain't no hacker, fella. Though it would have limited usefulness for them since they could only connect while your computer is on and connected to the internet. Turn it off and it doesn't matter if they changed the password, they still need that damn code.
Need smarter people to chime in.
Monsty on
0
GrobianWhat's on sale?Pliers!Registered Userregular
It may actually help stop some man-in-the-middle attacks if my mind is working correctly. They can't get your current authenticator code when it doesn't ask but will still need it to get in on their end--unless they tunnel through your 'puter...
Is that even possible? I ain't no hacker, fella. Though it would have limited usefulness for them since they could only connect while your computer is on and connected to the internet. Turn it off and it doesn't matter if they changed the password, they still need that damn code.
Need smarter people to chime in.
Well, we don't know how they determine the "login location". It could be possible to spoof that without tunneling through your PC.
On the plus side, a guildie got his phone (with authenticator) and wallet stolen yesterday and it was looking like we weren't going to be able to raid, but the changes happened today allowed him on. So uh, guess that's good. I have my priorities straight.
Is Warden still a thing that runs in the background of WoW? If so, it could be used to authenticate that it's your machine. Aside from simple things like IP and MAC addresses, that can be spoofed, Warden could collect some other minute data that can't be so easily spoofed. And maybe not even that deep, it could sniff your local settings and see "Hey, these match" How would a hacker know what your local WoW settings are? No way they could.
So yeah, depending on how their matching algorithm works is the key to whether or not this is secure.
JustinSane07 on
0
ArrynAsk not the InnkeeperFor destiny is thy name!Registered Userregular
edited June 2011
If I had to guess, I'd say they're taking this "log in location" cue from RIFT, which does the same thing.
RIFT's is very specific as to where you log in from. I tried to log in to my wife's account from my computer. She normally plays on her comp which sits right next to mine, both connected to the same router. When I logged into her account, it totally locked me down.
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Hordeside in WotLK, we had 6-7 guilds doing 25 man raids, in addition to lots of little 10 man guilds. Now we're in this tier of raiding? We've got one guild hordeside attempting (as in, I don't know if they're managing) 25 man content.
Personally, I think 10 and 25 man raids sharing the same Raid ID has had a big effect on pugs forming, in addition to the added complexity of some of the raid encounters.
Pugged some ZG/ZA last night. Me (DK tank, fairly overgeared for this place, 200k HP with the LFD buff) + a dps from guild (primarily a pvper in full 365 pvp gear regearing for some pve), zone into an in progress ZG on Zanzil. Was fine, one shot zanzil and jindo.
Requeue with the healer and get ZA, he says to go for a speed run, which I do, except on the first boss I was second on DPS. The warlock did 8k dps and the rogue did 6k. 6k with a 15% buff. That shit is ludicrous. We start pulling the bear trash, and the first set of 4 that comes down the stairs took so long to kill the healer had run out of mana. The healer left, we get a new healer, then both the dps left. We thought they were so embrassed they left.
I honestly don't know what the deal is with pug warlocks; I have literally gotten ONE out of maybe the twenty or so I've seen that can break 10k in ZA/ZG. Are they hard to play or something? Second worst class as a general rule would have to be rogues but probably 1 out of every 3 is that terrible.
It's because most warlocks are bad.
My aff lock pulls 10k trash/12-14k on bosses, at ilvl 330. Aff scales insanely well with haste as well, so it'll only go up up up as my gear improves.
Then again, it takes a lot of effort to get there, but I appreciate the complexity. I assume most locks these days are holdovers from the lolshadowbolt spam days, who still haven't gotten around to the new dps model for locks.
I haven't played my lock much, but destro which is the 'top' dps spec, is insane to play.
Priority List:
Improved Soul Fire.(15 second self-buff caused by hitting with a 3s cast nuke)
Immolate.
Conflagrate. (10s cd, gives you haste buff for next 3 incinerates)
Bane of Doom.(cast once a minute)
Shadowflame. (15s? cd melee range dot)
Corruption. (18s dot)
Chaos Bolt. (10s CD nuke)
Hasted Soul Fire (from either Empowered Imp procs or Soulburn)
Incinerate.
The top three (IIRC) raiding guilds on my friend's server are almost all the same people, on different alts. I thought that was hilarious.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
As a positive example, Mal'ganis has a very lively raiding scene. They're at the point of regularly pugging HM Magmaw and Halfus. Horde side of course, Alliance side has a single guild that has almost every level 85 character in it, because thats the only way they would ever get anything done.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
I've only been on the server for a Year. My friends Transfered here back when Burning Crusade came out, and I only played Burning Crusade for a little while on my original(second really) Server (Cho'gall). So I don't know too much of the history of Arygos, or who's who and all that. So I only know who you are talking about in reference to TiLFG.
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
I've only been on the server for a Year. My friends Transfered here back when Burning Crusade came out, and I only played Burning Crusade for a little while on my original(second really) Server (Cho'gall). So I don't know too much of the history of Arygos, or who's who and all that. So I only know who you are talking about in reference to TiLFG.
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
I've only been on the server for a Year. My friends Transfered here back when Burning Crusade came out, and I only played Burning Crusade for a little while on my original(second really) Server (Cho'gall). So I don't know too much of the history of Arygos, or who's who and all that. So I only know who you are talking about in reference to TiLFG.
The big guild I was mentioning begins with an "M"
Interesting. I've had only good experience (albeit short) with the GM. But they have some of the most annoying people in their guild, namely a warlock that I assume recently got a Name&Race change. Prolly the same "KROFL" person. Can't fucking stand that person.
What's the current story with you guys? I think last I saw the GM is like, gone gone, and doesn't want to appoint a new GM? But Recruiting was going to happen? I can't remembe exactly.
One of the guys on my Team is trying to form a second group for his Alt. I think it's just about put together. I hope they pick up, I think they've done a couple runs to kill 1 or 2 bosses so far. I get the sneaking suspicion that he doesn't want to play his druid (as resto at least) anymore. I just hope it doesn't happen half way through Firelands where it may be difficult to find a suitable replacement.
With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
This isn't how it works.
It is when you are working on progression. When your raid is pulling H ODS, at a certain point, you have to decide between killing the new boss or putting it on normal to move on to the heroic bosses you have on farm. Quite a few guilds have members who are super itchy to not spend much time on progression, preferring to get down what to them is easy, which can put raid leaders in a tough spot when they are working on that boss in particular.
With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
This isn't how it works.
It sort of does. You're working on ODS. You spend an entire night on them (3 hours) at the beginning of the week. Doesn't happen. Okay, next week lets blast through BoT and try some more. Doesn't happen that night. Shit, now we only have 3 hours to finish BWD. Do we try for another Hour, and then do hardmodes on Chimaeron/Atramedes/Maloriak and risk not killing some/any of them? Do we just do normal ODS and Hardmodes on the later 3? Do I ignore the arms warrior whining about not killing Nef for the non-chance of Ashkandi dropping? Ah shit, moral is affecting performance and Chimaeron/maloriak wiped us for 30 minutes.
thats what I mean, not that you have to kill Heroic ODS before you can kill Heroic Chim/Atra/Mal, but that working progression on them constrains time to where you may have to do normal mode on bosses you've downed on heroic. That's frustrating.
With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
This isn't how it works.
It sort of does. You're working on ODS. You spend an entire night on them (3 hours) at the beginning of the week. Doesn't happen. Okay, next week lets blast through BoT and try some more. Doesn't happen that night. Shit, now we only have 3 hours to finish BWD. Do we try for another Hour, and then do hardmodes on Chimaeron/Atramedes/Maloriak and risk not killing some/any of them? Do we just do normal ODS and Hardmodes on the later 3? Do I ignore the arms warrior whining about not killing Nef for the non-chance of Ashkandi dropping? Ah shit, moral is affecting performance and Chimaeron/maloriak wiped us for 30 minutes.
thats what I mean, not that you have to kill Heroic ODS before you can kill Heroic Chim/Atra/Mal, but that working progression on them constrains time to where you may have to do normal mode on bosses you've downed on heroic. That's frustrating.
Yup. It's like when people were trying to do hard mode XT back in the Ulduar days. It was hard to want to spend time repping it since it held you up from getting anywhere in the zone. But you couldn't just bypass it, kill everything else you normally do, then come back to spend whatever extra time you had on it that week.
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The content is hard - The starting bosses of this Tier demand the same coordination and performance as Putricide, Blood Queen and Sindragosa required.
Hard Modes are even Harder - The jump in difficulty on some of the Hard Modes is staggering. And the suggested progression is very wonky. With ODS being so difficult, it can cock block you since you have to kill them to get to the "easier" heroics of Chimaeron, Atramedes, and Maloriak
There is no Lower Tier - There is practically nothing to do on Off-nights. There is no lower level raid to Pug on your Alt for fun.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
I've only been on the server for a Year. My friends Transfered here back when Burning Crusade came out, and I only played Burning Crusade for a little while on my original(second really) Server (Cho'gall). So I don't know too much of the history of Arygos, or who's who and all that. So I only know who you are talking about in reference to TiLFG.
The big guild I was mentioning begins with an "M"
Interesting. I've had only good experience (albeit short) with the GM. But they have some of the most annoying people in their guild, namely a warlock that I assume recently got a Name&Race change. Prolly the same "KROFL" person. Can't fucking stand that person.
What's the current story with you guys? I think last I saw the GM is like, gone gone, and doesn't want to appoint a new GM? But Recruiting was going to happen? I can't remembe exactly.
One of the guys on my Team is trying to form a second group for his Alt. I think it's just about put together. I hope they pick up, I think they've done a couple runs to kill 1 or 2 bosses so far. I get the sneaking suspicion that he doesn't want to play his druid (as resto at least) anymore. I just hope it doesn't happen half way through Firelands where it may be difficult to find a suitable replacement.
I think the KROFL person swapped mains. She was a priest in WOTLK and now the same name is being used for a paladin.
Anyway, here's the deal with us right now:
spoilering for people who don't care
GM quit the game, and his wife the healing lead went casual bigtime (as in, only on once a week). He's keeping the vent and website up, but right now has no plans to give anybody else lead...I guess because nobody really wanted it.
We have two active officers left, and no real way to get any new ones since it requires the GM. One of them is trying to continue with recruitment, the other is very pessimistic and has already said that they (the officers) need to decide what they're going to do.
We just hit guild level 23, but the likelyhood of getting any higher is pretty slim since there's long stretches where I'm the only person on. We've had to cancel a lot of raids due to being short on healers/dps.
Personally, I've already grabbed the guild rep tabard and the guild standard as a "just in case" measure
GM quit the game, and his wife the healing lead went casual bigtime (as in, only on once a week). He's keeping the vent and website up, but right now has no plans to give anybody else lead...I guess because nobody really wanted it.
We have two active officers left, and no real way to get any new ones since it requires the GM. One of them is trying to continue with recruitment, the other is very pessimistic and has already said that they (the officers) need to decide what they're going to do.
We just hit guild level 23, but the likelyhood of getting any higher is pretty slim since there's long stretches where I'm the only person on. We've had to cancel a lot of raids due to being short on healers/dps.
Personally, I've already grabbed the guild rep tabard and the guild standard as a "just in case" measure
Isn't it great to hit the "no daily XP cap" point conveniently after your guild stopped having any reasonable chance of actually capping?
Posts
So don't freak if the box doesn't show up!
on the other hand, they're adding an emote when you open the map!
so, look forward to that I guess
that's why we call it the struggle, you're supposed to sweat
Requeue with the healer and get ZA, he says to go for a speed run, which I do, except on the first boss I was second on DPS. The warlock did 8k dps and the rogue did 6k. 6k with a 15% buff. That shit is ludicrous. We start pulling the bear trash, and the first set of 4 that comes down the stairs took so long to kill the healer had run out of mana. The healer left, we get a new healer, then both the dps left. We thought they were so embrassed they left.
Origin: KafkaAU B-Net: Kafka#1778
I could use more WoW friends. Especially if they're also SC2 players, because I could also use more SC2 friends to help me not be terrible at that game.
That game frightens me.
But WoW doesn't, so send friend invites if you so please.
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I honestly don't know what the deal is with pug warlocks; I have literally gotten ONE out of maybe the twenty or so I've seen that can break 10k in ZA/ZG. Are they hard to play or something? Second worst class as a general rule would have to be rogues but probably 1 out of every 3 is that terrible.
While I wouldn't really say any class is hard to play, I would rate warlocks as one of the hardest. It's not saying a lot, but balancing dot timers and cooldowns is more than I expect from the more braindead players.
Same. It seems like this would only open more vulnerabilities, as I can't imagine whatever they're using to determine if it's your machine or not to be a foolproof mechanism.
I'm fine with entering the number each time if it provides me with more security. Hell, I paid money so I could enter that number. Reducing that now seems... unwise.
Steam | XBL: Elazual | Last.fm
Is that even possible? I ain't no hacker, fella. Though it would have limited usefulness for them since they could only connect while your computer is on and connected to the internet. Turn it off and it doesn't matter if they changed the password, they still need that damn code.
Need smarter people to chime in.
Well, we don't know how they determine the "login location". It could be possible to spoof that without tunneling through your PC.
So yeah, depending on how their matching algorithm works is the key to whether or not this is secure.
RIFT's is very specific as to where you log in from. I tried to log in to my wife's account from my computer. She normally plays on her comp which sits right next to mine, both connected to the same router. When I logged into her account, it totally locked me down.
Ask me, that's pretty specific.
This Tier is not lasting too much longer than any other given tier. The reason we are seeing Burnout is a culmination of a couple things.
The combination of just those three create an atmosphere for a lot of people where they feel stuck. Also, the regular dungeons are hard, especially the new Zulroics. They are extremely unforgiving, and like the Raids, a small mistake will fucking kill you so fast. This is frustrating for everyone.
My goal for Tier 11 was 6/13 HM, since we started raiding a month late I felt this would be a spot where I would be satisfied. I may not reach that goal, sitting at 3/13 now, but I think 4 or 5/13 is still attainable. I'll be okay with that I guess.
How is the attitude and general public on your servers? Horde Side Arygos feels like it is dieing. Pug raids are very rare. Both quantity and quality of players is low. The better guilds on the server have a reputation for being assholes (true or not, it is public perception). I'm thinking about trying to improve the quality of our server, and make it a place where people want to transfer to instead of off. If I didn't have my friends to play with I'd Transfer off this realm, but instead of thinking "ugh, this server sucks" I feel it would be better and more productive to try and change it.
To do this, I'm thinking of just trying to be the nicest fucking dude ever. Start [successful] Pug raids on my alt(s), offer help to [Warrior] Tanks and [Discipline] Priests that are starting out or struggling on the realm forums. Offer services as some kind of Raid consultant, where I can bring a character to a guild struggling on an encounter I have lots of experience with and help point out problem areas and how to fix them. Just generally try and bring the quality of the players of Arygos up a little bit, make the Realm appear more successful. And once It appears more successful then do a sort of Call to Arms to attract people from other realms to transfer here and join in the Pugs people are hopefully running, and the many guilds at different progression that are doing well. I just hope I have enough time to be able to do this, or that people join me in my effort.
Really hope people join me in my effort.
Hordeside in WotLK, we had 6-7 guilds doing 25 man raids, in addition to lots of little 10 man guilds. Now we're in this tier of raiding? We've got one guild hordeside attempting (as in, I don't know if they're managing) 25 man content.
Personally, I think 10 and 25 man raids sharing the same Raid ID has had a big effect on pugs forming, in addition to the added complexity of some of the raid encounters.
It's because most warlocks are bad.
My aff lock pulls 10k trash/12-14k on bosses, at ilvl 330. Aff scales insanely well with haste as well, so it'll only go up up up as my gear improves.
Then again, it takes a lot of effort to get there, but I appreciate the complexity. I assume most locks these days are holdovers from the lolshadowbolt spam days, who still haven't gotten around to the new dps model for locks.
Priority List:
Improved Soul Fire.(15 second self-buff caused by hitting with a 3s cast nuke)
Immolate.
Conflagrate. (10s cd, gives you haste buff for next 3 incinerates)
Bane of Doom.(cast once a minute)
Shadowflame. (15s? cd melee range dot)
Corruption. (18s dot)
Chaos Bolt. (10s CD nuke)
Hasted Soul Fire (from either Empowered Imp procs or Soulburn)
Incinerate.
Need to know timer layout for it(not mine):
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Yep, I remember one of the bigger raiding guilds on server got a reputation for brutalizing their healers back in WotLK, I can't imagine what they're like now with the Cata healing changes.
I think this was also the same guild who had a certain member who would spam "KROFL" in general chat in ICC. I'm not sure if she ever got banned for it though I know pretty much my entire guild was hitting the report spam option on her whenever she went off.
And lets not forget the guild that was created to just be trade trolls, but also managed to be the furthest progressed in 10 mans Hordeside.
On another note, I've noticed a few more 10 man guilds feeling out for mergers now.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
I've only been on the server for a Year. My friends Transfered here back when Burning Crusade came out, and I only played Burning Crusade for a little while on my original(second really) Server (Cho'gall). So I don't know too much of the history of Arygos, or who's who and all that. So I only know who you are talking about in reference to TiLFG.
The big guild I was mentioning begins with an "M"
Interesting. I've had only good experience (albeit short) with the GM. But they have some of the most annoying people in their guild, namely a warlock that I assume recently got a Name&Race change. Prolly the same "KROFL" person. Can't fucking stand that person.
What's the current story with you guys? I think last I saw the GM is like, gone gone, and doesn't want to appoint a new GM? But Recruiting was going to happen? I can't remembe exactly.
One of the guys on my Team is trying to form a second group for his Alt. I think it's just about put together. I hope they pick up, I think they've done a couple runs to kill 1 or 2 bosses so far. I get the sneaking suspicion that he doesn't want to play his druid (as resto at least) anymore. I just hope it doesn't happen half way through Firelands where it may be difficult to find a suitable replacement.
It is when you are working on progression. When your raid is pulling H ODS, at a certain point, you have to decide between killing the new boss or putting it on normal to move on to the heroic bosses you have on farm. Quite a few guilds have members who are super itchy to not spend much time on progression, preferring to get down what to them is easy, which can put raid leaders in a tough spot when they are working on that boss in particular.
It sort of does. You're working on ODS. You spend an entire night on them (3 hours) at the beginning of the week. Doesn't happen. Okay, next week lets blast through BoT and try some more. Doesn't happen that night. Shit, now we only have 3 hours to finish BWD. Do we try for another Hour, and then do hardmodes on Chimaeron/Atramedes/Maloriak and risk not killing some/any of them? Do we just do normal ODS and Hardmodes on the later 3? Do I ignore the arms warrior whining about not killing Nef for the non-chance of Ashkandi dropping? Ah shit, moral is affecting performance and Chimaeron/maloriak wiped us for 30 minutes.
thats what I mean, not that you have to kill Heroic ODS before you can kill Heroic Chim/Atra/Mal, but that working progression on them constrains time to where you may have to do normal mode on bosses you've downed on heroic. That's frustrating.
I think the KROFL person swapped mains. She was a priest in WOTLK and now the same name is being used for a paladin.
Anyway, here's the deal with us right now:
spoilering for people who don't care
We have two active officers left, and no real way to get any new ones since it requires the GM. One of them is trying to continue with recruitment, the other is very pessimistic and has already said that they (the officers) need to decide what they're going to do.
We just hit guild level 23, but the likelyhood of getting any higher is pretty slim since there's long stretches where I'm the only person on. We've had to cancel a lot of raids due to being short on healers/dps.
Personally, I've already grabbed the guild rep tabard and the guild standard as a "just in case" measure
People hate on TBC, but killing Illidan and Archimonde while learning Brutallus was a nice situation.
no it wasn't it was fucking terrible
that's why we call it the struggle, you're supposed to sweat