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[WOW][Chat] 4.2 today! And there was much rejoicing.

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Posts

  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited June 2011
    Jephery wrote: »
    As a positive example, Mal'ganis has a very lively raiding scene. They're at the point of regularly pugging HM Magmaw and Halfus. Horde side of course, Alliance side has a single guild that has almost every level 85 character in it, because thats the only way they would ever get anything done.

    I was on Mal'Ganis from Vanilla - TOC in WoTLK before my guild transferred to Kel'Thuzad. Such a terrible place to be Alliance.

    TheCrumblyCracker on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited June 2011
    I don't see a priest thread. Is there someone I can ask for help on behalf of my girlfriend, who at 84 is finding it kinda hard to heal? :(
    Vortex Pinnacle is basically a death sentence.

    MinionOfCthulhu on
    mgssig.jpg1152dt.gif
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    Dark iron has suffered from attrition too, although the PA people there don't get the brunt of it because there's still a lot of us by WoW guild standards.

    It does generally seem like the progression raiding scene has consolidated onto a few servers. It's hard to get new applicants when there's a small pool on your server and you're asking people to pay 25 or 50 bucks to play with you.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • Grape ApeGrape Ape Registered User regular
    edited June 2011
    Um... why isn't it asking me for my authenticator code at login anymore??

    Grape Ape on
  • Jubal77Jubal77 Registered User regular
    edited June 2011
    Grape Ape wrote: »
    Um... why isn't it asking me for my authenticator code at login anymore??

    I noticed that too and searched the forums for it. I dont know why they didnt make this more common knowledge but blizz changed the login to not ask you for the authenticator if you are logging in from a "common location".

    Jubal77 on
  • ParagonParagon Registered User regular
    edited June 2011
    I don't see a priest thread. Is there someone I can ask for help on behalf of my girlfriend, who at 84 is finding it kinda hard to heal? :(
    Vortex Pinnacle is basically a death sentence.

    Only if she's Disc; I am pretty much solely Disc and not really an expert with Holy.
    I can give you some tips to send her way if she is, though.


    Question for the thread: How much do you guys think Tsunami will drop in price come 4.2? I realize it heavily depends on the server, but wanted some opinions anyway.

    I am missing 2 cards for the deck and casually grinding herbs now and then to get the last ones (and checking AH for good deals), but the faire isn't up again for another 2 weeks. My Resto Shammie will get a ton of usage out of one now if I grab one off the AH for 10k, but it would feel a bit wasteful if I can only sell the finished one I (will) own for ~4k in two weeks.

    Paragon on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    there was a bluepost up about it a couple days ago, if you want to go check through the tracker

    but yeah, what jubai said

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited June 2011
    Cards seem to be dropping in price steeply already on my server.

    Elldren on
    fuck gendered marketing
  • OptyOpty Registered User regular
    edited June 2011
    Yeah they made a bluepost about the authenticator change to not be required from the location you most commonly log in from and the forums exploded as they do. I mean they probably should have made a note about it in the newsbox that pops up at the login screen to make sure everyone has a chance to notice it rather than just the people who keep up with the website but it's not like they didn't tell anyone about it.

    Opty on
  • tarnoktarnok Registered User regular
    edited June 2011
    I don't see a priest thread. Is there someone I can ask for help on behalf of my girlfriend, who at 84 is finding it kinda hard to heal? :(
    Vortex Pinnacle is basically a death sentence.

    Pretty much all of the pulls before the last boss in VP are heavily dependent on well executed cc and positioning. If she's having trouble with those then it's more the group's fault than hers.

    Can you be more specific about what kind of trouble she's running into? Is she running out of mana or are people dying too fast for her to heal them or what?

    General advice: make sure all your gear has spirit on it, don't be afraid to let dps die to keep the tank alive, make sure you're using your damage reducing cooldowns on the tank whenever they'd be useful (at or near the beginning of a large pull is a good time), cast Prayer of Mending on the tank every time it comes off cooldown, FADE!, if you're holy make sure you're casting lightwell every time it's off cooldown and keep harassing people to use it, use greater heal rather than heal in nearly all situations, use your mana regen powers as soon as you would get full use from them, not just when you're desperate for mana, during combat keep a spell casting at all times, if you're about to finish casting and the target doesn't need it after all cancel the cast by moving or with a macro and start another one.

    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    tarnok on
    Wii Code:
    0431-6094-6446-7088
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    Probably what's happening on those pulls (if she healed the rest of it without too much trouble) is that a bad group is letting one of the healer mobs stand in a grounding zone free casting (and/or the lightning spam dudes.) That stuff's gotta get pulled out and either killed or CCed.

    Using mana cooldowns all the time is good advice. Using gheal all the time, maybe not. It's more efficient by raw numbers, but prone to overheal and in normal mode five mans you don't regularly need that much throughput.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ParagonParagon Registered User regular
    edited June 2011
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Paragon on
  • JavenJaven Registered User regular
    edited June 2011
    Do you have an interrupt? Yes? Congratulations! It's your job to interrupt

    Javen on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    at what point can you no longer heal 5 mans just by smitemaging it up?

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ParagonParagon Registered User regular
    edited June 2011
    at what point can you no longer heal 5 mans just by smitemaging it up?

    In regular HCs I can almost purely smite heal most pulls, with the exception of some pulls such as a couple of packs in Grim Batol, etc.

    In Zulroics smite still works for a lot of situations, but you certainly have to use your entire repertoire of spells there as opposed to regular HCs.

    In ZG it's hard to get off any smites on Venoxis and Jin'do, and almost completely impossible on Pantherlady, but the rest of the dungeon I'm smiting a lot of the time. ZA is mostly a smitefest except on the harder pulls (Jinx boss is almost purely smite healed).

    It obviously depends, but if we have a decent group going I usually have time to cast smite quite often. If nothing else, I almost always have time to cast a holy fire and a smite now and then for Archangel—which I use much more often in Zulroics.

    Paragon on
  • tarnoktarnok Registered User regular
    edited June 2011
    Paragon wrote: »
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Yeah, this is less true than it used to be but still a good rule of thumb. Another exception that springs to mind is the tank that pulls two or three groups at a time and expects you to be able to heal it.

    tarnok on
    Wii Code:
    0431-6094-6446-7088
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2011
    Anyone know what, if any, changes are hitting the Midsummer Fire Festival this year? I haven't seen any mention if it was enabled on the PTR at any point even though it starts next week, and at the very least fire locations will have changed due to the Cataclysm and all that.

    I have 8 characters (2 already have it done) to get it done on this year, and I'm going out of town before it ends so I want to make sure I do it as quickly and efficiently as possible.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    I was sort of hoping they'd tie the fire festival into firelands, somehow, but I don't think there've been any changes reported.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited June 2011
    The last I'd read was that Lord Ahune's loot table was updated for level 85 (ilevel 353 gear, for what it's worth), but beyond that I've not read of any changes. But yeah, I'd have to imagine that a significant number of bonfires are in different locations now (what with the sundering and all), so if you're interested in that aspect of it you'll probably have a bit of a challenge finding them all as I haven't yet seen any kind of writeup on it.

    Halfmex on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited June 2011
    It would be pretty funny if they didn't update bonfire locations so you had some in midair/in the middle of mountains.

    Arivia on
    huntresssig.jpg
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2011
    I just noticed on wowpedia that apparently last year they changed it so you can't get the flower refunds for the attire anymore; so that sucks. I guess now you have to choose clothes/achievement or the pet/poledancer since you can't get enough in the event for everything. I wonder if they'll put flames in the Cata zones. There's no achievement for it, but there's no achievement for the Northrend ones either, so that shouldn't matter.

    EDIT: Yeah, looks like the Ahune drops are Zulroic quality epics. 353's. Not bad at all. And with the event bosses being in the dungeon finder it'll be easy to get the ones I want. I just hope one of my casters gets the scythe this year. Last year my Hunter got it twice. :(

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    they ought to have ahune drop trinkets, since there weren't any in ZG and the badge selection has some holes in it

    it'll probably just be rings or something though

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited June 2011
    Ahune was always cloaks

    Valentines guys are necks

    Halloween is rings

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • OptyOpty Registered User regular
    edited June 2011
    Brewfest is trinkets.

    Opty on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited June 2011
    Blizzard got me finally, just bought a Cenarion Hatchling.

    Also wow shamans get a lot more fun to play at level 30 with Call of Elements/Totemic Recall. Why is that so fucking late?

    Arivia on
    huntresssig.jpg
  • TavTav Irish Minister for DefenceRegistered User regular
    edited June 2011
    fishing for the turtle takes fucking ages

    jesus

    I managed to get Old Ironjaw yesterday which is something I guess

    Tav on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited June 2011
    Tav wrote: »
    fishing for the turtle takes fucking ages

    jesus

    I managed to get Old Ironjaw yesterday which is something I guess

    without fail, my characters all get hat/a jeweled fishing pole/strand crawler/weather-beaten journal before level 40 from the dailies and old crafty from doing dailies/levelling fishing to 100

    on my warrior, I got the turtle at about level 73 and 100 pools into northrend; this same character got mr. pinchy on her very first mixed highland school (and the pet the first use)

    Arivia on
    huntresssig.jpg
  • ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited June 2011
    Arivia wrote: »
    Tav wrote: »
    fishing for the turtle takes fucking ages

    jesus

    I managed to get Old Ironjaw yesterday which is something I guess

    without fail, my characters all get hat/a jeweled fishing pole/strand crawler/weather-beaten journal before level 40 from the dailies and old crafty from doing dailies/levelling fishing to 100

    on my warrior, I got the turtle at about level 73 and 100 pools into northrend; this same character got mr. pinchy on her very first mixed highland school (and the pet the first use)

    I've said it before, but I hate you.


    I've been fishing on my DK since early wrath, did about half the fishing necessary for my old guild to get That's a Lot of Bait, and have never seen a turtle.

    Elldren on
    fuck gendered marketing
  • Bliss 101Bliss 101 Registered User regular
    edited June 2011
    Paragon wrote: »
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Ugh I'd have thrown a fit if I had been in the group. Groups regularly force me to interrupt as a shaman healer, in fact I often find myself handling interrupts all by myself.

    Bliss 101 on
    MSL59.jpg
  • DrHookensteinDrHookenstein Registered User regular
    edited June 2011
    Bliss 101 wrote: »
    Paragon wrote: »
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Ugh I'd have thrown a fit if I had been in the group. Groups regularly force me to interrupt as a shaman healer, in fact I often find myself handling interrupts all by myself.

    If you *can* handle interrupts all by yourself, there's really no reason why you shouldn't. Granted, it's a mite rude, but... the rogue or the warrior, et cetera, all could make the same argument.

    DrHookenstein on
    "He piled upon the whale's white hump the sum of all the general rage and hate felt by his whole race from Adam down; and then, as if his chest had been a mortar, he burst his hot heart's shell upon it." -Moby Dick
  • TavTav Irish Minister for DefenceRegistered User regular
    edited June 2011
    Arivia wrote: »
    Tav wrote: »
    fishing for the turtle takes fucking ages

    jesus

    I managed to get Old Ironjaw yesterday which is something I guess

    without fail, my characters all get hat/a jeweled fishing pole/strand crawler/weather-beaten journal before level 40 from the dailies and old crafty from doing dailies/levelling fishing to 100

    on my warrior, I got the turtle at about level 73 and 100 pools into northrend; this same character got mr. pinchy on her very first mixed highland school (and the pet the first use)

    i um

    oh

    :(

    Tav on
  • belligerentbelligerent Registered User regular
    edited June 2011
    Bliss 101 wrote: »
    Paragon wrote: »
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Ugh I'd have thrown a fit if I had been in the group. Groups regularly force me to interrupt as a shaman healer, in fact I often find myself handling interrupts all by myself.

    If you *can* handle interrupts all by yourself, there's really no reason why you shouldn't. Granted, it's a mite rude, but... the rogue or the warrior, et cetera, all could make the same argument.


    Yeah, I'm going to second this. Whenever I'm in a dungeon, I hate it when I don't have an interupt. I love dungeons on my DK or my shaman healer, cause I can just deal with it. Like Venoxis, yesterday on my hunter. The group was a dk, rogue, paly tank, me and a druid healer.

    After the 3rd whisper I finally type 3 fucking melee, one of you better start interupting that shit.

    belligerent on
  • The Muffin ManThe Muffin Man Registered User regular
    edited June 2011
    tarnok wrote: »
    I don't see a priest thread. Is there someone I can ask for help on behalf of my girlfriend, who at 84 is finding it kinda hard to heal? :(
    Vortex Pinnacle is basically a death sentence.

    Pretty much all of the pulls before the last boss in VP are heavily dependent on well executed cc and positioning. If she's having trouble with those then it's more the group's fault than hers.

    Can you be more specific about what kind of trouble she's running into? Is she running out of mana or are people dying too fast for her to heal them or what?

    General advice: make sure all your gear has spirit on it, don't be afraid to let dps die to keep the tank alive, make sure you're using your damage reducing cooldowns on the tank whenever they'd be useful (at or near the beginning of a large pull is a good time), cast Prayer of Mending on the tank every time it comes off cooldown, FADE!, if you're holy make sure you're casting lightwell every time it's off cooldown and keep harassing people to use it, use greater heal rather than heal in nearly all situations, use your mana regen powers as soon as you would get full use from them, not just when you're desperate for mana, during combat keep a spell casting at all times, if you're about to finish casting and the target doesn't need it after all cancel the cast by moving or with a macro and start another one.

    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    That's almost complete horseshit.

    Everyone likes to blame the DPS, but it's almost always the tank or healers fault if a DPS dies.

    If they suck, they didn't pull enough damage/threat to pull, and you either let them die (then it is your fault, but for good reason) or did not taunt it back to you.
    If they're good, they won't pull threat. Or they'll do it when they know damn well they can kill it.

    Not to say it's NEVER DPSers fault (i.e you attack the Sheep, you decide to use AoE when the tank first pulls and get 3 guys on you, etc.), but after playing a mage for 6 years it's kind of frustrating to hear people still insisting that it's always the DPS fault.

    Especially since, last time I check, the role was "Healer". Not "Tank Healer". Which is a HUGE pet peeve of mine. If your bar is still blue and the tanks bar is still green when I die, you're a shitty healer.

    The Muffin Man on
  • NerdyHeritageNerdyHeritage Registered User regular
    edited June 2011
    Bliss 101 wrote: »
    Paragon wrote: »
    tarnok wrote: »
    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    I know it's not supposed to be always true, but it certainly isn't. A tank the other day blamed me for his death when neither he nor any DPS bothered to fucking interrupt. The reason he died was because of that plus I had a tiny bit of lag (I am playing on Euro servers from Canada, sometimes I get another couple of seconds on my casts), and a greater heal hitting about .5 sec too late, but if I hadn't lagged I would have saved him DESPITE their failures.

    He was a Pally, which, you know, is pretty much the best interrupter among tanks. His response? "It's not my job to interrupt!!"

    Ugh I'd have thrown a fit if I had been in the group. Groups regularly force me to interrupt as a shaman healer, in fact I often find myself handling interrupts all by myself.

    If you *can* handle interrupts all by yourself, there's really no reason why you shouldn't. Granted, it's a mite rude, but... the rogue or the warrior, et cetera, all could make the same argument.


    Yeah, I'm going to second this. Whenever I'm in a dungeon, I hate it when I don't have an interupt. I love dungeons on my DK or my shaman healer, cause I can just deal with it. Like Venoxis, yesterday on my hunter. The group was a dk, rogue, paly tank, me and a druid healer.

    After the 3rd whisper I finally type 3 fucking melee, one of you better start interupting that shit.

    I'm sure I'm in the small minority, and have noticed being there whenever I run randoms. But if I'm on my enha shaman, any cast gets wind sheared, any buff gets purged (the flame casters get 1 attempt to cast the volley, if we have a mage), and I even throw heals occasionally from Maelstrom Weapon. I don't care if the other people don't do it, it has been engrained in me for far to long to rely on other people. My one complaint is when I'm on my warrior tanking them, one ten-second CD interrupt isn't go enough for Venoxis, and as noted above, most pugs are terrible.

    NerdyHeritage on
    [SIGPIC][/SIGPIC]
    SS: 0775 9129 1567 Black: 3267 4422 1986
  • ConnorConnor Registered User regular
    edited June 2011
    tarnok wrote: »
    I don't see a priest thread. Is there someone I can ask for help on behalf of my girlfriend, who at 84 is finding it kinda hard to heal? :(
    Vortex Pinnacle is basically a death sentence.

    Pretty much all of the pulls before the last boss in VP are heavily dependent on well executed cc and positioning. If she's having trouble with those then it's more the group's fault than hers.

    Can you be more specific about what kind of trouble she's running into? Is she running out of mana or are people dying too fast for her to heal them or what?

    General advice: make sure all your gear has spirit on it, don't be afraid to let dps die to keep the tank alive, make sure you're using your damage reducing cooldowns on the tank whenever they'd be useful (at or near the beginning of a large pull is a good time), cast Prayer of Mending on the tank every time it comes off cooldown, FADE!, if you're holy make sure you're casting lightwell every time it's off cooldown and keep harassing people to use it, use greater heal rather than heal in nearly all situations, use your mana regen powers as soon as you would get full use from them, not just when you're desperate for mana, during combat keep a spell casting at all times, if you're about to finish casting and the target doesn't need it after all cancel the cast by moving or with a macro and start another one.

    Remember this mantra: If the tank dies, it's the healer's fault; if the healer dies, it's the tank's fault; if dps dies, it's their own damn fault.

    That's almost complete horseshit.

    Everyone likes to blame the DPS, but it's almost always the tank or healers fault if a DPS dies.

    If they suck, they didn't pull enough damage/threat to pull, and you either let them die (then it is your fault, but for good reason) or did not taunt it back to you.
    If they're good, they won't pull threat. Or they'll do it when they know damn well they can kill it.

    Not to say it's NEVER DPSers fault (i.e you attack the Sheep, you decide to use AoE when the tank first pulls and get 3 guys on you, etc.), but after playing a mage for 6 years it's kind of frustrating to hear people still insisting that it's always the DPS fault.

    Especially since, last time I check, the role was "Healer". Not "Tank Healer". Which is a HUGE pet peeve of mine. If your bar is still blue and the tanks bar is still green when I die, you're a shitty healer.

    Typically that mantra (to be considered from a healer's perspective, as it is a healer's mantra) of who's fault a death is is pretty accurate, especially in cataclysm. If a dps in my group dies and I have mana, it's either because you didn't avoid a mechanic you should have, or you pulled aggro. The game gives plenty of time for healers to heal up dps that are playing properly. I'm not going to heal stupid.

    Connor on
    XBL/PSN/ORIGIN/STEAM: LowKeyedUp
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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    On almost all trash, all a dps has to do to not die is take their hands off the keyboard for 4-5 seconds. Given that, it's always the dps' fault if they die.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
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  • LorahaloLorahalo Registered User regular
    edited June 2011
    I quite often stop damage and still die. It's a silly thing to say that it's always the DPS's fault if they die, it simply not true.

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  • ConnorConnor Registered User regular
    edited June 2011
    Lorahalo wrote: »
    I quite often stop damage and still die. It's a silly thing to say that it's always the DPS's fault if they die, it simply not true.

    That means you pulled aggro while you were doing damage.

    Connor on
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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited June 2011
    Can you actually think of a trash pull where dps dying is a result of tank/healer fuckup?

    I mean, there are a few pulls in ZA/ZG where I guess that's true. Those aside, if you died dpsing trash it's because you either pulled aggro or stood in a whirlwind or something.

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • JavenJaven Registered User regular
    edited June 2011
    That's mostly true, the fate of a DPS is mostly in their own hands, though I've noticed quite a few tanks who are out and out terrible at keeping threat. There have been very real occasions when I've had to seriously dial back the dps, then catching shit for not putting up insane numbers.

    Javen on
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