Any particularly good trap diagrams I should pick up? By the looks of it, I'm heading for an alchemy/swordsmanship build, but the diagrams on offer in the shop just paralyse me with choice!
Beat the game last night. Pretty damned spectacular from beginning to end. My only real problem is with the bizarre difficulty and level-up curve. You can go hours without a level up in Act 1, but then gain about 8 in an hour in mid to late Act 2. It's so weird. I really wish they would reverse that a bit, as having more time to play with buffed up skills would make an already fuckawesome game even better. That and a stash at the Inns.
Oh, and also... There's a sword you can only get in Act 3 if you save certain monster parts from the previous acts. Those same parts are consumed in alchemy. Really the only frustrating part of the game for me.
If people are curious, those parts are:
Endrega Queen Pheromones (the piece I accidently used), Bullvore Brains, Nekker Blood, and a Harpy Egg or Rotfiend Tongue. The big one to watch out for is the first.
HardtargetThere Are Four LightsVancouverRegistered Userregular
edited May 2011
beat the prologue last night, great game. I have no idea where the dude was in the dungeon to rescue and get the extra carrying capacity is though Also I killed the son and there was no mom torture so I don't really get all the different paths the game can take.
edit -
At on point you will go up some stairs and there will be two open pathways to the right and left and a locked door in front of you that requires a key. If you go right and up the steps and knock out the 2 guards you will get the key to the door. In that room there is a trapdoor that takes you lower in the dungeon and you will reach a hole in the wall you can look through and see whomever being tortured (Aryan if you let him live, his moms (and her boobs) if you didn't) then you can climb into the room though a nearby window and kill the scribe and torturer to free him/her. The ambassador will then come into the room and tell you to follow him.
If you go left initially you will prompt a cutscene of whomever was being tortured being escorted out of the torture room and in order to continue you will need to find them and the ambassador in an interrogation room. Ultimately you do need to go this way so it's very easy to skip the torture scene.
aw damn! I even found that room with the trapdoor but didn't go into it as I was exploring around and then forgot about it.
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
You can get the head of a troll off the merchant who plays dice, you have to win against him and mention he makes some good traps instead of taking the gold. You'll automaticly harvest a tongue from the head. But you only get the option when you beat him the first time.
Man, fuck that mine in chapter 2. Evey door is locked and there's nowhere to go to find the thing I'm supposed to find. Fucking stupid. KICK DOWN THE GODDAMN DOOR. Jesus.
Man, fuck that mine in chapter 2. Evey door is locked and there's nowhere to go to find the thing I'm supposed to find. Fucking stupid. KICK DOWN THE GODDAMN DOOR. Jesus.
The mine in the dwarf town?
In one of the first long tunnels near the entrance, you'll find a key to the next area and some quest-related documents. Use a Cat potion and loot everything if you can't find the key.
SwashbucklerXX on
Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
Phew. Your Witcher 2 save folder can get pretty damn large if you don't clean it out, as the game doesn't overwrite any existing saves and just makes new ones. I cleaned it out yesterday, played a few hours today, and I accumulated more than a gig of saves.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Just finished my second playthrough (Yes, I'm crazy). Chapter 2 is basicly two entire games in itself, completely self contained storyline quests that only become even more interesting on your second time through because you know shit about the other side.
Ending spoiler:
Man does going for the greater good over Triss fuck you over royally, I went with the bigger picture on both playthroughs and what it ends up with is a severely crippled north against the marching armies of Nilfgard. Their plans basicly went off flawlessly.
Phew. Your Witcher 2 save folder can get pretty damn large if you don't clean it out, as the game doesn't overwrite any existing saves and just makes new ones. I cleaned it out yesterday, played a few hours today, and I accumulated more than a gig of saves.
It makes the menus really slow once it gets large, too. Especially annoying because unlike the first game, there's no delete option!
Honestly, I can't believe its 2011 and games still don't let you save/auto/quicksave at discretion, name saves, manage all the files, and put notes on them so you know what the hell that save was when you come back to it months later. It seems like such a simple thing but it never happens.
SoundsPlush on
0
HardtargetThere Are Four LightsVancouverRegistered Userregular
edited May 2011
ok question. I killed aryan, can I still get the +50 weight bonus somehow in the dungeons?
Finally getting around to this now that I'm done with New Vegas DLC. Just cleared the prologue, and if King Foltest had been voiced by Brian Blessed he'd be the loudest character in gaming history. You could hear him being awesome while playing other games.
That said, quick semi-spoilery question. How much do major decisions from the first game carry over? Are we talking just cameos and different journal entries, or do they have significant effects on quests and such? Broad strokes, I don't need to know specifics just yet.
I assume I'm supposed to chop off all the tentacles, but I've gotten two of them and now the other ones can't seem to be trapped or hurt in any way. I can't climb anywhere or seemingly, do anything else.
I assume I'm supposed to chop off all the tentacles, but I've gotten two of them and now the other ones can't seem to be trapped or hurt in any way. I can't climb anywhere or seemingly, do anything else.
Not all the tentacles are vulnerable. You can only hurt the ones with the red thingy in the middle. Once all those are dead, the fight proceeds.
Finally getting around to this now that I'm done with New Vegas DLC. Just cleared the prologue, and if King Foltest had been voiced by Brian Blessed he'd be the loudest character in gaming history. You could hear him being awesome while playing other games.
That said, quick semi-spoilery question. How much do major decisions from the first game carry over? Are we talking just cameos and different journal entries, or do they have significant effects on quests and such? Broad strokes, I don't need to know specifics just yet.
The only place I really noticed it was the final chapter where you meet a character from the first game. Other than that no, its just dialogue. Although a dwarf from Vivaldi's bank did give me unlimited credit...
So I ended up with both Group finishers and heliotrope adrenaline abilities. When I hit max adrenaline and trigger it, I get both the aoe finisher and the bullettime effect. Which isn't as pointless as it sounds, since some stronger guys seem to survive the aoe finisher.
Hey, I know that I asked this earlier, but has anyone been able to figure out the missing piece below? It's about an event roughly midway through Chapter 2.
The Royal Blood quest has progressed, and the peasants are on the verge of killing Stennis. I'm trying to find all the clues as to who poisoned Saskia.
I've gone through the Suspect: Thorak piece, and figured out that he crafted the chalice. I've also talked to the servant, and found the schematic in the dead priest's place.
I'm still missing a clue, though. I can't figure out how the fake chalice got into Saskia's hands. Does it have anything to do with the "strange aura" that Geralt notes in the dead priest's place?
GAH. i hate being on vacation! away from my gaming rig and this glorious game
i think i'm gonna restart my game when i get back, cause i've got a better idea of what i wanna do. i'll make the same decisions as before, but i sold a lot of resources that in retrospect i could have used better. also, i want things to be more continuous - a week away from this game is too much
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
You can get the head of a troll off the merchant who plays dice, you have to win against him and mention he makes some good traps instead of taking the gold. You'll automaticly harvest a tongue from the head. But you only get the option when you beat him the first time.
Motherfuck i beat him already before i installed the dlc. That is the one thing i hate about the witcher games, its too easy to fuck yourself over for no reason at all.
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
You can get the head of a troll off the merchant who plays dice, you have to win against him and mention he makes some good traps instead of taking the gold. You'll automaticly harvest a tongue from the head. But you only get the option when you beat him the first time.
Motherfuck i beat him already before i installed the dlc. That is the one thing i hate about the witcher games, its too easy to fuck yourself over for no reason at all.
Honestly I think people are obsessing over it for no reason. The perks and sidequests are trivial and not super important to the whole experience. Chapter 1 is great, but chapter 2 is the main meat of the game, its so incredibly well done.
I assume I'm supposed to chop off all the tentacles, but I've gotten two of them and now the other ones can't seem to be trapped or hurt in any way. I can't climb anywhere or seemingly, do anything else.
those ones cant be chopped off, but it does a move after the others have been where it swings in an arc on the ground and you have to run to try and dodge it and it goes into a slowmo and the right mouse click button sign comes up but it might be hard to see sometimes when your trying to dodge shit, basically you are to click that and then thats how it goes into the next stage.
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
You can get the head of a troll off the merchant who plays dice, you have to win against him and mention he makes some good traps instead of taking the gold. You'll automaticly harvest a tongue from the head. But you only get the option when you beat him the first time.
Motherfuck i beat him already before i installed the dlc. That is the one thing i hate about the witcher games, its too easy to fuck yourself over for no reason at all.
Honestly I think people are obsessing over it for no reason. The perks and sidequests are trivial and not super important to the whole experience. Chapter 1 is great, but chapter 2 is the main meat of the game, its so incredibly well done.
Its because people are used to games like DA 2 where the game clearly points out which decisions effect what, and whats the good decision and whats the evil one ect. The Witcher games dont do that, and often even pain things in more of a grey area often to make your choices more your own. I assume this is intentional so that people get more immersed in Geralt and role play in a role playing game, rather than trying to game the system into pigeon holing it to a certain particular path.
Its not about projecting what choices do way ahead of time so the player knows, i'm perfectly fine with just picking what feels right and diving the fuck in, quest wise. But dumb things like "don't beat the guy at poker untill point X or you won't finish a quest" thats not related to immersion, roleplaying or gaming the system at all. Its just bad design.
As an interesting side note i managed to miss every single perk up to know, nothing to get upset about just, funny? i guess. spoiler start of act one
i thought i was brave as balls dashing out from triss' shield to hack at some elves. Lol nope no perk for you. Oh well.
Canada_jezus on
0
BeezelThere was no agreement little morsel..Registered Userregular
Finally getting around to this now that I'm done with New Vegas DLC. Just cleared the prologue, and if King Foltest had been voiced by Brian Blessed he'd be the loudest character in gaming history. You could hear him being awesome while playing other games.
That said, quick semi-spoilery question. How much do major decisions from the first game carry over? Are we talking just cameos and different journal entries, or do they have significant effects on quests and such? Broad strokes, I don't need to know specifics just yet.
The only place I really noticed it was the final chapter where you meet a character from the first game. Other than that no, its just dialogue. Although a dwarf from Vivaldi's bank did give me unlimited credit...
Lock on, and hit attack while blocking when their icon changes from a swirly thing to something that isn't a swirly thing. That'll assure it.
You don't need to lock on to get the icon for riposte. It will show whether or not you have an enemy targeted so long as you are blocking. It's a sword with lightning bolts around it. The icon will flash on (and immediately off) a second or two before an enemy will begin an attack, and, while still blocking, you click any time between the icon flashing and the attack connecting. It's a pretty big window, so it's not hard to time at all. It's mostly about paying enough attention to notice the icon.
Riposte kind of sucks for a couple reasons, though:
1. The riposte animations are very long, and you still take damage during them.
2. You can only riposte after the icon flashes, and it will not flash for every attack.
Basically, if you're dealing with a big group and want to play defensively, riposte is the opposite of what you want to do. This cannot be overstated. It's possible to have a group of enemies attacking you and not get a riposte icon from any of their attacks. This means they'll just rip through all your vigor and then stunlock you. And even on the chance that you do get to riposte, the rest of the group will tear through your health while you're locked in the animation.
It still has its uses, though. Mostly against shield guys. It does an absurd amount of damage.
Right so DlC and amulet spoiler question, you know what i'm talking about
i didn't kill the troll, can i get troll tongues still? I don't want to kill the drunk troll is the amulet worth it? Also, his old ladies head is on some dudes wall and he mentioned winning it in dice poker but i've beat him like 9 times and de nada
You can get the head of a troll off the merchant who plays dice, you have to win against him and mention he makes some good traps instead of taking the gold. You'll automaticly harvest a tongue from the head. But you only get the option when you beat him the first time.
Motherfuck i beat him already before i installed the dlc. That is the one thing i hate about the witcher games, its too easy to fuck yourself over for no reason at all.
Honestly I think people are obsessing over it for no reason. The perks and sidequests are trivial and not super important to the whole experience. Chapter 1 is great, but chapter 2 is the main meat of the game, its so incredibly well done.
+50 load, one of the first perks you can get, is NOT trivial. And chapter 2... I just hit the
fight vs. the draug in the mist
and it's like they've forgotten every rule of game design at once. Bleah.
and I'm satisfied with how it concluded. If you talk to Letho and listen to his stories, it's a fitting end to the Assassins of Kings plotline.
Despite suffering a decisive defeat at the Battle of Brenna, it's clear that Nilfgaard still hasn't abandoned its ambitions to conquer the North. They sent the "kingslayers" after the monarchs of the Northern Kingdom, in order to cause chaos and mistrust. They've also succeeded in causing a divide between the monarchs and the Lodge of Sorceresses. With Demavend and Foltest dead, and the other monarchs unable to co-operate with each other, Nilfgaard's second invasion now threatens the very existence of the North. Invasion aside, I'm sure Geralt plans to search for Yennefer within Nilfgaard and learn more about the Wild Hunt. It sets the stage for the expansion or The Witcher 3 quite well.
I finished the game with:
- Helped Aryan La Valette
- Killed Loredo
- Supported Roche
- Killed Henselt
- Spared Sile
- Rescued Anais and placed her under the protection of John Natalis (Temerians)
- Spared Letho
Anyways, I'm not disappointed with The Witcher 2 - CD Projekt has made a phenomenal and high quality RPG (especially with regards to the writing, characters, and graphics) However, the combat and inventory system could definitely use further improvement.
If you lose a game of dice poker when trying to get the spear tip, you get a reference to the main character of the Wolfenstein games. If you go on to beat him, you get a reference to Xena.
Not so easy if your every point is in the alchemy tree, so an unprepared fight means you're fucked.
But my problem with the fight was more
It spends the entire game teaching you to dodge attacks, then puts you in charge of characters who can't roll and makes you fight four enemies inside a tiny space with your back to a wall of fire with a difficult-to-discern edge, that you can actually get stuck in and die instantly. And then later it introduces a boss who is almost certainly going to kill you at least once while you learn what not to do, and makes your most recent save a good ways prior. Meaning you have to spend 5 minutes doing block-counter-run in a circle waiting for more vigor-repeat between each attempt. In the end I said "fuck it" and just threw 20 daggers at the thing. I wanted an epic, fair fight with such a cool looking villain, but I just couldn't make myself do another 5 minutes of controlling Lord Baldy McSkullfuck on the way back to the fray.
Ah well. If I didn't like the game so much overall, these little bits where it's like a four year old designed it wouldn't grate nearly so much.
It's a weird, frustrating tree. On the one hand, you're unbelievably powerful. I mean, just laughably high stats - +5 regen in combat, +300% all resistances, +30% damage, etc etc. A walking tank - but ONLY if you can use potions beforehand. Which means a) half the boss fights in the main storyline consist of going "oh, that conversation started a boss fight, I need to reload, potion up, and listen to everyone talk again so I'm prepared." And b) the other half, where there's no way to prepare beforehand, mean you have essentially the abilities you started the game with, except for bombs and a small buff to oils. I mean, if you're not under the effects of poison, you can't even charge up your adrenaline bar! (Which isn't a huge deal, as I've never actually figured out what Berserk does).
It also doesn't help to find out that if you take the +mutagen effect skill AFTER slotting mutagens, it doesn't buff them retroactively.
oh awesome, i just got a reward in chapter 2 for something i did in witcher 1
i've got unlimited credit at vivaldies bank because of how i helped him get it back i guess and the stuff i did for him with yaevin, had to take a small adventuring loan though since the bank guy in vergen only had a limited orens on him, think i got 300ish.
I sided with the Succubus. In the end it seemed to be the right choice
It was the obvious choice :winky:
but seriously the right choice, it was that guy killing people, you find the metal shard in the corpse if you do a good job at the autopsy with the right tools
Posts
Oh, and also... There's a sword you can only get in Act 3 if you save certain monster parts from the previous acts. Those same parts are consumed in alchemy. Really the only frustrating part of the game for me.
If people are curious, those parts are:
edit - aw damn! I even found that room with the trapdoor but didn't go into it as I was exploring around and then forgot about it.
The mine in the dwarf town?
Ending spoiler:
It makes the menus really slow once it gets large, too. Especially annoying because unlike the first game, there's no delete option!
Honestly, I can't believe its 2011 and games still don't let you save/auto/quicksave at discretion, name saves, manage all the files, and put notes on them so you know what the hell that save was when you come back to it months later. It seems like such a simple thing but it never happens.
That said, quick semi-spoilery question. How much do major decisions from the first game carry over? Are we talking just cameos and different journal entries, or do they have significant effects on quests and such? Broad strokes, I don't need to know specifics just yet.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
The only place I really noticed it was the final chapter where you meet a character from the first game. Other than that no, its just dialogue. Although a dwarf from Vivaldi's bank did give me unlimited credit...
I've gone through the Suspect: Thorak piece, and figured out that he crafted the chalice. I've also talked to the servant, and found the schematic in the dead priest's place.
I'm still missing a clue, though. I can't figure out how the fake chalice got into Saskia's hands. Does it have anything to do with the "strange aura" that Geralt notes in the dead priest's place?
i think i'm gonna restart my game when i get back, cause i've got a better idea of what i wanna do. i'll make the same decisions as before, but i sold a lot of resources that in retrospect i could have used better. also, i want things to be more continuous - a week away from this game is too much
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Motherfuck i beat him already before i installed the dlc. That is the one thing i hate about the witcher games, its too easy to fuck yourself over for no reason at all.
Honestly I think people are obsessing over it for no reason. The perks and sidequests are trivial and not super important to the whole experience. Chapter 1 is great, but chapter 2 is the main meat of the game, its so incredibly well done.
Its because people are used to games like DA 2 where the game clearly points out which decisions effect what, and whats the good decision and whats the evil one ect. The Witcher games dont do that, and often even pain things in more of a grey area often to make your choices more your own. I assume this is intentional so that people get more immersed in Geralt and role play in a role playing game, rather than trying to game the system into pigeon holing it to a certain particular path.
As an interesting side note i managed to miss every single perk up to know, nothing to get upset about just, funny? i guess. spoiler start of act one
"...only mights and maybes."
There was also one with the Lesbomancy.
Ah, good to know. Thanks.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
Riposte kind of sucks for a couple reasons, though:
1. The riposte animations are very long, and you still take damage during them.
2. You can only riposte after the icon flashes, and it will not flash for every attack.
Basically, if you're dealing with a big group and want to play defensively, riposte is the opposite of what you want to do. This cannot be overstated. It's possible to have a group of enemies attacking you and not get a riposte icon from any of their attacks. This means they'll just rip through all your vigor and then stunlock you. And even on the chance that you do get to riposte, the rest of the group will tear through your health while you're locked in the animation.
It still has its uses, though. Mostly against shield guys. It does an absurd amount of damage.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
+50 load, one of the first perks you can get, is NOT trivial. And chapter 2... I just hit the
and it's like they've forgotten every rule of game design at once. Bleah.
Despite suffering a decisive defeat at the Battle of Brenna, it's clear that Nilfgaard still hasn't abandoned its ambitions to conquer the North. They sent the "kingslayers" after the monarchs of the Northern Kingdom, in order to cause chaos and mistrust. They've also succeeded in causing a divide between the monarchs and the Lodge of Sorceresses. With Demavend and Foltest dead, and the other monarchs unable to co-operate with each other, Nilfgaard's second invasion now threatens the very existence of the North. Invasion aside, I'm sure Geralt plans to search for Yennefer within Nilfgaard and learn more about the Wild Hunt. It sets the stage for the expansion or The Witcher 3 quite well.
I finished the game with:
- Helped Aryan La Valette
- Killed Loredo
- Supported Roche
- Killed Henselt
- Spared Sile
- Rescued Anais and placed her under the protection of John Natalis (Temerians)
- Spared Letho
Anyways, I'm not disappointed with The Witcher 2 - CD Projekt has made a phenomenal and high quality RPG (especially with regards to the writing, characters, and graphics) However, the combat and inventory system could definitely use further improvement.
Also:
so is everything else in the game
But my problem with the fight was more
Ah well. If I didn't like the game so much overall, these little bits where it's like a four year old designed it wouldn't grate nearly so much.
You have to be REALLY hardcore to go that path.
It also doesn't help to find out that if you take the +mutagen effect skill AFTER slotting mutagens, it doesn't buff them retroactively.
It was the obvious choice :winky: