I got a chance to try this game yesterday. I am now compelled to make a thread for it.
EVERYBODY'S HAPPY DANCING TO THE DANCE OF.....
So you might be wondering just what in the blue hell you're doing in this game. Well, if you've played a Wario Ware game, you would already have a fairly good idea. Especially since this game was created by the Wario Ware team.
It's all about the rhythm, baby! Feed jumping penguins, hide mice from cats, punch whatever's tossed at you, use your archery skills on ghosts, peel hairs from onions, write kanji with enthusiasm, tap dance with monkeys, all the completely crazy things you'd expect from a Wario Ware game are right here and it's all done with rhythm.
From what I can tell, there are 8 progressive levels of difficulty with 5 levels for each one of them, followed by a 6th level known as a "remix" for all the levels in that difficulty. The remix part is kinda like how Jimmy T. is for the original Wario Ware, and each progressive level is leading you toward the final version of Wario games. There is more to the game though, because there's four or five options at the main menu screen, but I only saw the top option which is the main game. So if anyone who has the game can fill us in on this, it'd be a great help.
But seeing these screenshots aren't enough for a game so dependent on sound, so it's video time!
http://www.youtube.com/watch?v=dekqBwhrFbc&mode=related&search=http://www.youtube.com/watch?v=ZTDLxaB2PBc&mode=related&search=
There is a bit of a language barrier, but you're given a chance to practice the levels before you really get into the game, so you'll do fine once you learn what you have to do for each level.
Well, that's about as much as I can say with my limited experience. Time for those of you who own the game to tell us more.
[spoiler:832af7ccff]So awesome.[/spoiler:832af7ccff]
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It was very fun up to this point, but it's frustrating enough to force me into giving up, due to a couple of language-based minigames.
If you can find it on the cheap, I would wholly recommend it. Just know that at rare times you will either have to replay the same stage to the point of tears or watch a completed segment on YouTube to figure out when you have to engage button-mashing.
One thing to note: you really have to hook the game up to a real set of speakers. It helps alot.
That stage gave me a little trouble when I started the game... Then I realized I should ignore the "lyrics" that they were showing onscreen and just listen to the music. When I tuned out the words onscreen and just listened to the music, I made a perfect for the level.
Rote memorization can help in most places. I think the only stage I had difficultly with was a mini-game where you must perform one of three A button patterns based off another character's phrase. 'A' on a question, 'A A' when he says 'Kimi de sykio', or 'A-beat-A' when it ends in a negitive 'nei'. Don't mark me on my Japaneise, this is just a very rough phonetic understanding.
For the clapping mini-game, it can come to memorization of the song when the singer or chorus say 'Pan'. It follows the same song each time so the presses arn't random. Tough out this stage, the game gets much better as it goes on. Here's a video to help.
On a side note, I wouldn't mind getting a translation of this song. It's also one of my favorites in the game, but these are pretty keen too.
Shame much of the videos have poor video/audio synching though
Brawl: 3265 4738 2973
The songs are so catchy and will stick in your head for weeks after you stop playing. I consider achieving the Perfect Heart challenge on every game on this to be one of my greatest gaming achievements. You can't practice over and over until you get that perfect run, you must perform on command when the game calls you!
Fuck the higher level drum challenges though, my fingers refuse to co-operate. I think some stage wouldn't be possible without a seperate brain to control each digit..
Re: The clapping stage. It's the same symbol every time for the clap and they even put it in a different colour... That stage was one of my favourites.
The last stages I-P Heart cleared were the volleyball and the mouse stages as those demanded insane precision.
So yeah, as you can tell I'm a big fan of the game so feel free to ask if you're stuck for what to do on any of the moon language heavy stages. Often the trick is to look at the colour of the words.
Don Don Pan Pan Don-do Pan Pan!
Don-do Pan-pa Don-do Pan-pa Don Pan Pan!
I don't really see how you could have trouble with it. Even if you can't read the text, the parts where you have to clap (ぱん) are written in a different color, aren't they? And the parts with a repeating (ぱんぱ) character are where you hit it twice quickly.
0087-5796-7152 (Jeremy, Heliord)
http://us.yesasia.com/en/PrdDept.aspx/code-j/section-games/pid-1004436608/
On main menu:
1) Main Game
2) Rhythm Test
3) Message Board - Random messages unlocked for various stage clears and P-Heart clears. Lyrics and stuff.
4) Sound test - Listen to cleared stage music and drum along with unlocked drumkits. (4 options after choosing a song, 1) Listen, 2) Drum along, 3) Move place in playlist, 4) Remove/Add to playlist)
5) Options - a) Sound mono/stereo, b) ERASE ALL DATA!
Within main game, left column (those hopelessly stuck might want to check out line one of the spoiler):
[spoiler:bb7b59da0e]Coffee cup - Guru, gives advice and lets you skip a stage you're stuck on if you badger him enough.
Smiley square face - Toys, Unlocked for 1, 7, 15 and 25 medals.
D-Pad - Minigames unlocked for 1, 10, 20 and 30 medals.
Drums - Drum challenges unlocked for various amounts of medals. requires octopus hands at higher levels. Press start for slo-mo practice mode.
Alien Dude - Credits
Microphone - Drum along with various bands.
[/spoiler:bb7b59da0e]
The best bit of info you might lose in translation is that select lets you skip intros and tutorials.
YES!
I cannot pour enough praises on this game. I'm seriously considering erasing all my data to enjoy the challenge again.
If you love WarioWare and have even a passing interest in rhythm games you owe it to yourself to play this.
PU-PU-PU-PUNCH!
DITZY DOWN!
Which I believe featured in that "over 9,000!" youtube video that spawned the meme.
Edit: Yup, 46 seconds in. http://www.youtube.com/watch?v=TBtpyeLxVkI
I had hoped for more.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
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TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
It's a fantastic game, really. Even if it's short, it's one of those nearly infinitely replayable games, in true wario ware style. A pity it didn't sell very much, but it's still one of my favorite rhythm games, despite how easy it was. Even so, the medals and the drum game add enough replay; I think I've still got one or two medals left that are just crazy.
My favorite's got to be the fifth mix. The song's great. Also, for a bit of extra replay value, there's some games and mixes that you can try to play while closing your eyes. Fifth mix once again comes to mind.
Finally, yes, damn it, it's totally worth the 40$.
ya, it is very very catchy. gave me a little trouble but i got past it. i though it was one of the best rthym games made, it was different from other rthym games.
how come it was brought over to the us. damn shame.
None whatsoever.
I don't really have much to say about it though. I mean, if you like WarioWare, Ouendan/EBA, or fun in general, you are doing yourself a huge disservice by not playing this.
So, what is supposed to be going on with the rap stage?
I got it with everything unlocked and it couldn't hold my attention for more than a week before I returned it. I didn't get burned paying import prices or anything, but damn was this a letdown.
I wanted to like it, as Wario Ware is one of my favorite game series ever. I couldn't get into more than five or so of the games, and they were utterly repetitive after the tenth time running through the song.
The worst part of Wario Ware: Twisted was the damn "Wario De Mambo", but at least THAT had motion sensing to cover up its repetition. This game is "A...A...A" over and over most of the time for two minutes.
The songs are fairly catch actually, and the artwork is really awesome, but the game play isn't "Wario Ware" randomness like I expected. It's more about memorizing button presses with really quick timing and accuracy.
This is like Wario De Mambo x 100 times more frustrating and hard. The timing on some of the minigames (ghosts, drums) are to the millisecond exact. Really, REALLY unforgiving.
It's not casually as friendly to people with no rhythm like, say, Elite Beat Agents, or Oendan.
The game's pedigree got it into my hands.
However, in no way did I expect Wario Ware's randomness. It's almost impossible to do that with this genre. The remix version of each stage approaches what I imagine what you're looking for. Were that stage to be played without tackling those games earlier in the stage, it would be horrible. You can't have the randomness in this type of game. And if you mean randomness in the sense that the games were ridiculous and unexpected, the game had that in spades. Human's who jumped on trampolines who turned into Dogs with a successful jump, and odd "Killlll...me..." dog people abominations with each unsucessful attempt? That's random.
Yes the game required pretty exact timing, but that was only to obtain perfect rankings. I am horrible at rhythm games, but Rhythm Heaven had such a great ease of play to it, making progress was simple enough for me to always unlock the next game. I may not obtain a perfect score for some or any of the stages, but I did get to expierience the whole game.
The games music is so fun and varied, its hard not to pass the stages. You get so into it, its easy to understand when and where to hit the beats.
If someone were a fan of WW, especially the first, they understand gameplay revolving around hitting the A button can be just as deep and rewarding as any other game.
Oh, and I don't know a lick of Japanese, and I've never had a problem at all. I fully recommend this title.
Yet the most unexpected minigame in this music game.
This is undoubtedly Wario Ware-esque. It's a completely different game, but when you're playing the fifth (or maybe sixth) remix, and a character appears on screen playing guitar in the background, you'll realize how much character the game has. There is mention of this game in the latest issue of The Gamer's Quarter that does a good job of describing the appeal of the game.
Rhythm based gameplay with cool/weird/cute context. If you were one of the people who read about the game when it was only a single screenshot and got completely excited about what the game promises, it is exactly the game you had hoped it would be. Unfortunately it's not more, in the way the Wario Ware Twisted is with all the cool extras, but it doesn't have some decent extras, and the option to perfect every minigame.
And for the record, Don Don Pan Pan sucks. I have no problem beating it, but it's so boring. I don't understand how so many people like it.
I've found that I have a hard time going back to this game after beating it and perfecting most of the games. The fact that it adds more context than most rhythm games is a double edge sword that while it drew me in and kept it really exciting, is usually what turns me away and back to Daigasso. The novelty wears off a bit. And at the same time, it isn't as random and ridiculous as Wario Ware. The final stage remixes are what will keep you coming back. They're the heart of the game.
just number of hits, the sequence is to help you get the right number of hits.