Hello all! I've posted some of this stuff around, but since I'm making a concentrated effort to put together a portfolio, I'm posting all of the stuff I have right now.
The long story goes like this:
So I want to be a concept artist. Don't we all? Ideally working in-house somewhere, and then freelancing some magic cards and stuff on the side as well. The way I see it, there are two ways to do this. One way is to get into the industry at any position, and then work your way up to the position you want. The other way is to start out doing the position you want but at a small/shitty company, and then basically keep upgrading companies as your skills progress.
I tried the former, and got a job as a game tester. I quickly realized that you at least have to start out on the shit end of the dev team, not just anywhere in the company. (This may just be at the place I worked, Bethesda Softworks.)
So my contract expired after working there for nine months, and I'm out of a job. My friend's mom offered me a design position at her company, which I originally denied because I thought I had my foot in the door. Once I realized that I was not going to get hired at Bethesda, I shot her an email. She handed off my resume to the right person, and then the interview process started. I scrambled to get together some web design samples, and basically only had my resume that was geared towards a concept art job. These were the samples
I gave them. Not amazing, but I only had a couple of days to scrape them together.
Well, basically after a three week long interview process (during which my contract expired at BethSoft) they told me that they were going to hire someone else.
So now after realizing that webdesign is a viable career, and that I feel I'm probably qualified for at least an entry level position, I should look for a web design job.
The short story goes like this: I'm not yet good enough to be a concept artist, so I'm trying to get an entry level position as a web designer so that my day job is at least creative while I continue to build up my drawing skills.
Onto the art!
The first thing I did was make a new resume that was specifically geared towards web design. (During my last interview they had made mention that my HTML CSS experience was not listed, major mistake!)
So here is my old resume
, and here is my new one.
I know we could probably spend an entire thread on just the resume, but I'm more concerned with my design samples, to be honest.
Next is a portfolio website. Originally I was not planning on making a design portfolio site for myself, but If I want to be serious about it, I need one.
This is the start of my design portfolio site.
Sherwood is my middle name for those wondering. Not sure if I go with Sherwood design, or designs. I'm either going to buy the stock photo, or take a photo of my own station or something. Im also planning on putting some sort of web 2.0 vector/vexel type image to the left of the featured projects.
Next is a self assigned promo piece for a made up shirt company called 'the shirt factory'.
The grey bar would be the sub-nav. I guess it doesn't need to be on the main page? Not sure. And then I either need to make up some more bs content, or move the footer up. And then obviously fill up the footer with legal crap and all that.
This I've already posted, and got some good feedback on. If I have time/am not too lazy I'm going to experiment with having the type inset on the dirt texture. But here is what I made a while back.
And then this is the site I mocked up during my first scramble to get some samples together.
Aaaand finally, here is something I made a few years back at my last webdesign job (back when I was in school, for a shitty local company). Kind of old, hoping to not need it.
And then I have a few other things coming down the pipe, but they are too ugly to show at this stage.
Any and all advice about the designs, or about how to break into webdesign would be greatly appreciated.
Sorry for the super long post! (Easily my longest on this forum.)