Secret Six #34
; the team recovers from their trip to Hell, Liana's girlfriend's back and you're gonna be sorry, and Bane goes to a carnival.
This is one of those great "cool down" issues, where the bulk of the issue is just about giving all the characters a breather, in between adventures. It's the kind of thing that used to seem more prevalent in comics, but has fallen by the wayside, as comics have become more event-driven. I have the usual complaints about Jim Calafiore's art, and Simone's writing is a little too cloying at times, but this is still one of the best books DC publishes. There's a very fun, visceral formula to this series, that's one part bad people getting murdered in terrible ways, and one part deranged characters saying funny things.Hulk #34: Planet Red Hulk
; the Red Hulk finds himself on an alien planet, and does in one issue, what the Incredible Hulk needed the better part of a year to accomplish.
I was initially pretty skeptical of this storyline, just because it seemed a bit trite to do another Planet Hulk story, so soon. But Jeff Parker's really going to super-compress this storyline, based on this issue. Which will hopefully leave him more time to do some interesting stuff, and make this more than a rehash of another story. Also, it's kind of awesome that Planet Hulk artist Carlos Pagulayan, is also drawing this story.
I'm not following this series month-to-month, but if anyone's been curious about it, pick this one up. It makes for a good jumping-on point.
the Juggernaut finds a big hammer, the Thunderbolts fight science-zombies, and the Raft suffers what must be its tenth breakout in the past four years.
I wasn't happy with some aspects of the last Thunderbolts issue, but this one felt like a return to form. Pretty much everyone but Boomerang gets a nice action moment, the dialogue's sharp, the art's fantastic, and it plants the seeds for what could be some fun future stories.
Kurt Kilgore discovers there might be a reason for sticking around after dying, Daniel recovers from a head-wound, and Cobra and Mr. Hurg continue to be the most entertaining characters in the book.
This is an interesting series, in that it's basically Robert Kirkman and Todd McFarlane, making Robert Kirkman and Todd McFarlane fan-fiction. It's like they took a ton of prominent elements from their past stories, stirred it all together, and then threw in some genuinely entertaining villains. As always, Capullo's art is great. I imagine I'll stop reading this when Kirkman and Capullo leave the title, but this has really been a surprisingly entertaining book, ever since it launched.
Hercules' day goes from bad to okay to worse, as he gains a faithful steed, suffers a humiliating injury, and then eats a dog. Being mortal ain't all it's cracked up to be. Also, Rob Liefeld is finally vindicated.
After issues #2-3 were so-so
, I was close to dropping this title entirely. But, this one brought me back onboard, with some interesting developments, cool villains, and good humor. It's still weird to see Herc depicted in such a serious style, both in the art and the story, but I feel like this book's finally picking up some momentum. Honestly, this should have probably been the first story of the series.
the Plutonian and friends continue their escape from an insane asylum buried in the heart of a star, Kaidan notes that nice guys finish last, and Scylla says the three little words that every girl longs to hear.
This is another series that I was close to giving up on, but has gotten more interesting with the recent arc, and the Plutonian's struggle to get out of the cosmic equivalent of Arkham Asylum. I still don't really care about any of the Earth-bound heroes, as Mark Waid hasn't really fleshed them out to a great degree, but giving the Plutonian some potential new threats and allies, has made for a neat story.
is how you start your comic. Great first page, there.
Shatterstar and Rahne go for a stroll, get into a fight, and a character returns who I felt pretty sure was dead and gone for good.
This really just seemed like a showcase to have Rahne and Shatterstar talk at each other, but damn if it wasn't entertaining. Shatterstar's arguably the funniest character on the team right now, and Rahne the most dour, so it makes for a good dynamic. It does set up some stuff that honestly doesn't seem all that appealing, but Peter David has really earned my trust when it comes to this book, so I'll continue to read it, as I have since the relaunch. Unless Larry Stroman comes back, because fuck
that art was bad.