As far as WiiU is concerned, I'm just annoyed Nintendo is moving away from the bifurcated controller concept they started with the Wii. That was awesome.
I love the split controller design and am very happy it'll still be compatible with the Wu. I'll put the new controller through the paces but I found the split design to be far more comfortable to hold. And lefty friendly too.
The same people that would buy Darksiders 2 or Batman: Arkham City months after they're already out on PS3, 360 and PC? Ones that don't have those systems?
Exactly. I doubt that there are a lot of "core" gamers that don't have either PS3 or 360... Do you think that late ports will appeal to enough people to make Wii U a success?
The best way to support a new console is to have new exclusive quality games on it. And an exclusive Assassin's Creed seems like the right way to do it - assuming it's not crap.
That isn't going to happen though. This is the HD generation, budgets are way too high to risk making an exclusive. So either the budget is tiny or, at best, this is a timed exclusive that PS3/360/PC owners will get a few months later and wouldn't convince anyone to suddenly buy a Weeoo.
The current design of the "u-mote" is a bit odd, I think. The sticks are directly above the d-pad and the buttons. From a design point it looks weird, but I won't really know if it will feel "natural" the same way holding any other controller does.
You know what I'd want with that controller? Another damned Mario Paint! A Mario Paint 4 generations after the original!
Yeah except that the unit is getting it all streamed without lag from the base console, and hey, doesn't cost $250 on top of the consoles cost, eh? Also, it was shown to be basically the equivalent of a drawing tablet. Remember the concept of them drawing Zelda on the screen? I doubt you can do that on the vita, if anything the screen seemed slightly laggy with their Drake demo. Also, no camera on Vita, I think.
The biggest thing will be the potential applications in conjunction with the console itself, since it's actually the controller there's no lag and no other hardware to program aside from the actual console game (IE they would have to build it into a separate portable game for it to work at all in Vita's case).
Why the hell would you need to buy a console if you bought a Vita? Wait, you're trying to say that to even compare to the Wiiu you'd need to buy both a PS3 and Vita? Really? You realise the Wiiu is a fucking controller, right? You walk into the next room and suddenly your "mind boggling" screen is no more useful than a brick. The Wiiu is not a portable, the 3DS and Vita are.
I'm not trying to say the controller isn't a neat idea but trying to pass it off as the best piece of tech shown at E3 is ridiculous. Sony might fuck up with the Vita, just like they fucked up with the PSP, but the fact that it's producing graphics even close to the PS3, is amazing. Streaming something as good as or even better than the PS3? No, that's neat but it's the system that's doing the hard work, the controller's just sending it input and receiving output.
Oh and no lag? Don't make shit up, there's always going to be lag. The question is whether the lag is noticeable. At this point we don't really know.
In terms of design Nintendo's presentation was a huge mess. I mean, they somehow managed to announce a new console without actually announcing a new console.
Just saying that you have no idea if what you're talking about is the truth. NONE of us do.
"the unit is getting it all streamed without lag from the base console" - you don't know that. There may be lag, there may not be. I remember Kinect being "Lag free!" at E3 too.
"basically the equivalent of a drawing tablet." - I would be shocked. First off, if it IS, its going to be super expensive. Second, microsoft showed two girls putting on augmented reality dresses and a kid scanning in his skateboard in the Kinect reveal video. The kid scanning is now just STARTING to be semi-plausable because of Kinect Labs. Companies show what they hope they can attain with the tech, not what it's actually capable of, or what it will be capable of in the near future.
"doesnt cost $250 on top of the consoles cost" - you have no idea. With the WiiU actually still using current wiimotes and nunchucks as the PRIMARY form of control (I consider it primary, when Nintendo themselves has said at the moment there's not multi-tablet games in the works. So obviously they're counting on a lot of Wiimotes still being used...), we have no idea if it will even COME with the tablet controller. And we have no idea what the price will be.
I'm just getting really annoyed with saying things like "I have concerns about the battery life" and getting jumped on because YOU CANT HAVE CONCERNS YOU DONT EVEN KNOW, but then this stuff gets spouted like its total truth.
we know basically nothing.
Well, I can't say anything about you getting jumped on for concerns, but all I'm saying is is that I'm excited for the prospects as proposed and the hardware facts that were shown at E3 (Also behind closed doors). Nintendo usually innovates *well* when they propose something, so I'm optimistic and intrigued all at once.
Also, you have to consider Nintendo's normal strategy with the market layout. They aren't going to introduce it at a huge pricepoint, nor without the controller because that would raise the barrier of entry far higher than they have ever hit before. Their whole company is about catering to the average gamer and making the hardware accessible, not the other way around. If they suddenly changed everything they normally have done for ages it would be pretty damn out of left field.
When things play out more well obviously see what it can truly do, but this is all pretty much a primer anyways so I wouldn't get too bent out of shape about it. As for the Vita it just doesn't excite me personally, and the ground their treading isn't exactly new, just more powerful.
Masume on
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Yeah except that the unit is getting it all streamed without lag from the base console, and hey, doesn't cost $250 on top of the consoles cost, eh? Also, it was shown to be basically the equivalent of a drawing tablet. Remember the concept of them drawing Zelda on the screen? I doubt you can do that on the vita, if anything the screen seemed slightly laggy with their Drake demo. Also, no camera on Vita, I think.
The biggest thing will be the potential applications in conjunction with the console itself, since it's actually the controller there's no lag and no other hardware to program aside from the actual console game (IE they would have to build it into a separate portable game for it to work at all in Vita's case).
Why the hell would you need to buy a console if you bought a Vita? Wait, you're trying to say that to even compare to the Wiiu you'd need to buy both a PS3 and Vita? Really? You realise the Wiiu is a fucking controller, right? You walk into the next room and suddenly your "mind boggling" screen is no more useful than a brick. The Wiiu is not a portable, the 3DS and Vita are.
I'm not trying to say the controller isn't a neat idea but trying to pass it off as the best piece of tech shown at E3 is ridiculous. Sony might fuck up with the Vita, just like they fucked up with the PSP, but the fact that it's producing graphics even close to the PS3, is amazing. Streaming something as good as or even better than the PS3? No, that's neat but it's the system that's doing the hard work, the controller's just sending it input and receiving output.
Oh and no lag? Don't make shit up, there's always going to be lag. The question is whether the lag is noticeable. At this point we don't really know.
Yes, but you were comparing the Vita to the Wii U as if they even were comparable in terms of what their capable of. Comparing apples to oranges, and all that. Vita is a powerful handheld, for sure, but it's not going to do what the Wii U does, even if you bought it along with a PS3, pure and simple (At the very least, what the Wii U has *stated* it will do).
As for the lag, that's what Ninty stated. If their making shit up, we'll find out soon enough, but behind closed doors the hands on folks said as much. Granted, it's still early for other games down the road, but I can easily swallow the concept since it's essentially receiving a signal rather than trying to process it through other hardware.
Basically the concept and what was shown is innovative and exciting to me. A more powerful handheld, while cool, didn't surprise me or get my blood flowing nearly as much. Impressive? Yes, but it isn't as amazing to me, just a natural Sony progression.
Masume on
3DS Code - 5370-0463-9307
Wii U - 'Nocero'
XBox ID - therealmasume
PS4 ID - realmasume
Yes, but you were comparing the Vita to the Wii U as if they even were comparable in terms of what their capable of. Comparing apples to oranges, and all that. Vita is a powerful handheld, for sure, but it's not going to do what the Wii U does, even if you bought it along with a PS3, pure and simple (At the very least, what the Wii U has *stated* it will do).
First, you could just edit instead of double posting.
Second, what the WiiU does isn't particularly impressive anyway, so what's the big deal if Vita can't mimic that?
I'm just getting really annoyed with saying things like "I have concerns about the battery life" and getting jumped on because YOU CANT HAVE CONCERNS YOU DONT EVEN KNOW, but then this stuff gets spouted like its total truth.
In my view, it's more like "Oh hey, this can provide neat applications to gaming." followed by "YOU CAN'T HAVE FUN WE KNOW NOTHING YET IT MIGHT BE ANOTHER WII FOR ALL WE KNOW." Funny how perception works.
First, you could just edit instead of double posting.
Second, what the WiiU does isn't particularly impressive anyway, so what's the big deal if Vita can't mimic that?
Flurry of multi-tasking leads to less editing, it happens.
I'm not really sure what your trying to say. I'm not sure how the concept *isn't impressive* from a tech/gaming standpoint and as to what it's capable of.
I'm not even sure why people keep bringing the Vita up. It's an entirely different entity for a different market. What I'm saying is that I'm more excited by the Wii U for what it's capable of then another Sony handheld, regardless of how powerful it is, and that I believe the concepts behind it is what made it *interesting* for most folks at E3.
Hell we spent this long talking about it, right?
Edit: A decent hands on...I know, it's Kotaku, but it's a good vid.
Actually I remember one of the Nintendo execs saying "latency-free" or "lag-free" in the conference itself. So yeah, if someone's making shit up, it's not him.
Actually I remember one of the Nintendo execs saying "latency-free" or "lag-free" in the conference itself. So yeah, if someone's making shit up, it's not him.
Yep, they did. Also, check out the video above and you'll actually see that it's latency free, at least on the games presented! As they hit the buttons on the touch screen it goes off exactly at the same time on the main TV.
Masume on
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As far as WiiU is concerned, I'm just annoyed Nintendo is moving away from the bifurcated controller concept they started with the Wii. That was awesome.
Yeah, I don't want to go back to dual analogs. I hope the shooters still support the wiimote and chuk.
Except for the 10 3D trailers they put on the eShop, games coming out soon like Mercenaries and OoT, and a bunch more stuff not featured in the actual conference, like this one:
Brainiac 8Don't call me Shirley...Registered Userregular
edited June 2011
Also, to be fair, Tecmo has announced that they are making an exclusive Ninja Gaiden for the WiiU and from what I understand, it'll also be getting an exclusive Assassin's Creed. (that one I may be wrong on though)
Also, like was already said, exclusives this day and age is bad for business, as everything is too expensive.
Plus, even with late ports, there will be some who this generation have only had a Wii that will end up upgrading, and will buy these late ports as they never had the previous systems to play them on. How many this ends up being is still up for grabs.
I bet all multiplat Wii U games will include Vita support on PS3. It should be able to be used as a more expensive version of the Wii U controller. The PSP can already stream live video from the PS3.
As far as WiiU is concerned, I'm just annoyed Nintendo is moving away from the bifurcated controller concept they started with the Wii. That was awesome.
Actually I think the way that they are very definitely keeping the Wiimote around for next gen is pretty interesting. I'm guessing that the huge number of wiimotes out there will make it easier for publishers to make games that use them even if one isn't included in the TripleU box.
lowlylowlycook on
(Please do not gift. My game bank is already full.)
Yes, but you were comparing the Vita to the Wii U as if they even were comparable in terms of what their capable of. Comparing apples to oranges, and all that. Vita is a powerful handheld, for sure, but it's not going to do what the Wii U does, even if you bought it along with a PS3, pure and simple (At the very least, what the Wii U has *stated* it will do).
As for the lag, that's what Ninty stated. If their making shit up, we'll find out soon enough, but behind closed doors the hands on folks said as much. Granted, it's still early for other games down the road, but I can easily swallow the concept since it's essentially receiving a signal rather than trying to process it through other hardware.
So what if it doesn't do all the things the Wiiu does? You could say the same thing in reverse. But as far as the tech inside each device goes, I think the Vita is quite easily more impressive. As I've pointed out, while the idea behind the Wiiu controller is cool, it's really not that complicated. Thus why the Vita costs more than $250 (since Sony's selling it at a loss) and the Wiiu controller won't.
And I brought up the Vita because you said that Nintendo should 'win' E3 solely because of the tech in the Wiiu. I disagree, I think it's a cool idea but don't think it's that great from a tech point of view. The Vita is the easy comparison cause it's the other big piece of tech on show and it's, quite frankly, insane that that thing outputs the graphics it does. If you just prefer the Wiiu over the Vita on personal preference then that's based on your personal preference, not on what's the most impressive technology.
Actually I remember one of the Nintendo execs saying "latency-free" or "lag-free" in the conference itself. So yeah, if someone's making shit up, it's not him.
Then they're spouting PR rubbish. Even if it sent and received data at the speed of light there'd still be SOME latency. Again, the question is if it'll be noticeable.
Actually I remember one of the Nintendo execs saying "latency-free" or "lag-free" in the conference itself. So yeah, if someone's making shit up, it's not him.
Yep, they did. Also, check out the video above and you'll actually see that it's latency free, at least on the games presented! As they hit the buttons on the touch screen it goes off exactly at the same time on the main TV.
The PSV uses bluetooth. The Playstation 3 controllers use bluetooth. Therefore there would be the exact same latency using both. The only lag is the lag from software. So lag is not an issue when comparing the two.
I bet all multiplat Wii U games will include Vita support on PS3. It should be able to be used as a more expensive version of the Wii U controller. The PSP can already stream live video from the PS3.
Hmm. Might have the Move effect though. People could view the addition on the PSV a little more gimmicky and a bit on the pricey side.
One thing I applaud Nintendo for doing with the Wii was making the Wiimote and Nunchuck standard/slightly standard. That took some balls. Ultimately it bit them in the ass, but this time they're saying "okay, it comes standard with both the innovation AND the control you come to expect".
Regardless of how much a controller will cost, you're gonna get it right out of the box. There isn't any barrier to entry unless you want a buddy over, but that's that investment you choose rather than have to get.
It's the same principle behind why many thought the GBA-GC connectivity failed, because it took so many pieces and parts to get set up.
V Faction on
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
I think the point he's trying to make, Unco, is that the PSV isn't as impressive because it's basically a PSP but with purty graphics. And we already have a touch screen on a handheld.
If you just prefer the Wiiu over the Vita on personal preference then that's based on your personal preference, not on what's the most impressive technology.
Nintendo Network ID: V-Faction | XBL: V Faction | Steam | 3DS: 3136 - 6603 - 1330 PokemonWhite Friend Code: 0046-2121-0723/White2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
If you just prefer the Wiiu over the Vita on personal preference then that's based on your personal preference, not on what's the most impressive technology.
I'd call Ninty the solid winner just for the tech presented *alone* in the Wii U, much less for all the other solid titles listed. I think a lot of the underwhelmed folks probably can't grasp what this thing may be capable of, but the amount of hardware just in the controller ALONE is mind boggling. Touch pad? Check. Drawing tablet? Check. Camera? Check. Wireless/bluetooth? Check. Full motion controls? Check, and the list still goes ON.
Really? If we're rating them by 'mind boggling' tech then the Vita is a hell of a lot more surprising. All the features you mentioned are in it plus it's actually producing those graphics, not just streaming them from an external unit.
If anything I'm concerned Nintendo are still using bloody resistive touch screens. If you're going to require a stylus, you should be able to play the game without using the face buttons (because pressing the buttons while holding the stylus is annoying). That really annoyed me in Pokemon Black, to a point where I don't use the touch screen at all because it's useless.
Yeah except that the unit is getting it all streamed without lag from the base console, and hey, doesn't cost $250 on top of the consoles cost, eh? Also, it was shown to be basically the equivalent of a drawing tablet. Remember the concept of them drawing Zelda on the screen? I doubt you can do that on the vita, if anything the screen seemed slightly laggy with their Drake demo. Also, no camera on Vita, I think.
The biggest thing will be the potential applications in conjunction with the console itself, since it's actually the controller there's no lag and no other hardware to program aside from the actual console game (IE they would have to build it into a separate portable game for it to work at all in Vita's case).
I heard this from one of the booth managers at the Vita station, not a general booth bitch, so maybe true, but take it with a grain of salt in case he didn't understand what I was saying. When I asked he confirmed that the touch screen and pad were pressure sensitive to degrees of pressure you apply to the screen. Meaning the harder or softer you press it can detect the difference, it isn't just a binary touch/no touch system. I'm hoping what he was saying was absolutely true, because in that case then the Vita would be PERFECT for aspiring digital artists that don't want to spend a bundle on drawing tablets. I mean not even the iPad does that.
As far as WiiU is concerned, I'm just annoyed Nintendo is moving away from the bifurcated controller concept they started with the Wii. That was awesome.
Actually I think the way that they are very definitely keeping the Wiimote around for next gen is pretty interesting. I'm guessing that the huge number of wiimotes out there will make it easier for publishers to make games that use them even if one isn't included in the TripleU box.
It's akin to how the Wiimote actually used to be a controller for the GameCube. The Wii U controller could (in theory) be a Wii controller, but they're making it part of the next system. They have no issue just continuing to use the Wiimote as the controller for FPS/etc since it's wireless bluetooth, meaning they don't have to make space for or put ports for the previous generation's controllers - they come 'free' with the Bluetooth wireless board you already have in the system.
And since the system still has "Wii" in the name, there should be no consumer confusing over Wiimotes working with the new system. Balance board userbase remains happy too, and they don't have to rebuy a board for the Wii U.
And since they have support for the Mote+chuck, the Wii U automatically has pointer/motion control support, so they also get PS3 Move games.
I'd imagine and hope that all FPSes on Wii U will support Wiimote+Nunchuk in addition to the Touchtroller and Classic Controller support.
FyreWulff on
0
Brainiac 8Don't call me Shirley...Registered Userregular
edited June 2011
Truth be told, I hope Sony does this with the PS3/Vita, as the possiblities of have a console DS essentially is endless. :^:
Remember all those HD remakes? Well I get the feeling we're about to see a whole lot comin' down the pipe--Wii software included.
V Faction on
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Truth be told, I hope Sony does this with the PS3/Vita, as the possiblities of have a console DS essentially is endless. :^:
Yeah, it remains to be seen if people will go for it when the Sony version's screen controller costs 300$.
Why would you need 3G?
Because I predicted before the price was revealed that Sony was going to have the Wifi version be cheaper and everyone would quote that price instead of the price of the 3G version.
Since I'm not playing that game, the full version of PSVita that you know, actually supports all the features they touted at the reveal costs 300$.
And it costs 600$ for UK gamers.
FyreWulff on
0
Brainiac 8Don't call me Shirley...Registered Userregular
Posts
I love the split controller design and am very happy it'll still be compatible with the Wu. I'll put the new controller through the paces but I found the split design to be far more comfortable to hold. And lefty friendly too.
They have a website, you know.
You know what I'd want with that controller? Another damned Mario Paint! A Mario Paint 4 generations after the original!
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Why the hell would you need to buy a console if you bought a Vita? Wait, you're trying to say that to even compare to the Wiiu you'd need to buy both a PS3 and Vita? Really? You realise the Wiiu is a fucking controller, right? You walk into the next room and suddenly your "mind boggling" screen is no more useful than a brick. The Wiiu is not a portable, the 3DS and Vita are.
I'm not trying to say the controller isn't a neat idea but trying to pass it off as the best piece of tech shown at E3 is ridiculous. Sony might fuck up with the Vita, just like they fucked up with the PSP, but the fact that it's producing graphics even close to the PS3, is amazing. Streaming something as good as or even better than the PS3? No, that's neat but it's the system that's doing the hard work, the controller's just sending it input and receiving output.
Oh and no lag? Don't make shit up, there's always going to be lag. The question is whether the lag is noticeable. At this point we don't really know.
Platinum FC: 2880 3245 5111
Well, I can't say anything about you getting jumped on for concerns, but all I'm saying is is that I'm excited for the prospects as proposed and the hardware facts that were shown at E3 (Also behind closed doors). Nintendo usually innovates *well* when they propose something, so I'm optimistic and intrigued all at once.
Also, you have to consider Nintendo's normal strategy with the market layout. They aren't going to introduce it at a huge pricepoint, nor without the controller because that would raise the barrier of entry far higher than they have ever hit before. Their whole company is about catering to the average gamer and making the hardware accessible, not the other way around. If they suddenly changed everything they normally have done for ages it would be pretty damn out of left field.
When things play out more well obviously see what it can truly do, but this is all pretty much a primer anyways so I wouldn't get too bent out of shape about it. As for the Vita it just doesn't excite me personally, and the ground their treading isn't exactly new, just more powerful.
Wii U - 'Nocero'
XBox ID - therealmasume
PS4 ID - realmasume
Yes, but you were comparing the Vita to the Wii U as if they even were comparable in terms of what their capable of. Comparing apples to oranges, and all that. Vita is a powerful handheld, for sure, but it's not going to do what the Wii U does, even if you bought it along with a PS3, pure and simple (At the very least, what the Wii U has *stated* it will do).
As for the lag, that's what Ninty stated. If their making shit up, we'll find out soon enough, but behind closed doors the hands on folks said as much. Granted, it's still early for other games down the road, but I can easily swallow the concept since it's essentially receiving a signal rather than trying to process it through other hardware.
Basically the concept and what was shown is innovative and exciting to me. A more powerful handheld, while cool, didn't surprise me or get my blood flowing nearly as much. Impressive? Yes, but it isn't as amazing to me, just a natural Sony progression.
Wii U - 'Nocero'
XBox ID - therealmasume
PS4 ID - realmasume
First, you could just edit instead of double posting.
Second, what the WiiU does isn't particularly impressive anyway, so what's the big deal if Vita can't mimic that?
Platinum FC: 2880 3245 5111
im just a bit more cautiously optomistic.
Flurry of multi-tasking leads to less editing, it happens.
I'm not really sure what your trying to say. I'm not sure how the concept *isn't impressive* from a tech/gaming standpoint and as to what it's capable of.
I'm not even sure why people keep bringing the Vita up. It's an entirely different entity for a different market. What I'm saying is that I'm more excited by the Wii U for what it's capable of then another Sony handheld, regardless of how powerful it is, and that I believe the concepts behind it is what made it *interesting* for most folks at E3.
Hell we spent this long talking about it, right?
Edit: A decent hands on...I know, it's Kotaku, but it's a good vid.
http://kotaku.com/5809693/8-minutes-of-our-hands+on-video-shows-what-its-like-to-play-wii-u?tag=e311impressionsday1
Wii U - 'Nocero'
XBox ID - therealmasume
PS4 ID - realmasume
Yep, they did. Also, check out the video above and you'll actually see that it's latency free, at least on the games presented! As they hit the buttons on the touch screen it goes off exactly at the same time on the main TV.
Wii U - 'Nocero'
XBox ID - therealmasume
PS4 ID - realmasume
Yeah, I don't want to go back to dual analogs. I hope the shooters still support the wiimote and chuk.
E Shop does not Equal E3. I'll check those out though now that I know they exist.
Also, like was already said, exclusives this day and age is bad for business, as everything is too expensive.
Plus, even with late ports, there will be some who this generation have only had a Wii that will end up upgrading, and will buy these late ports as they never had the previous systems to play them on. How many this ends up being is still up for grabs.
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Actually I think the way that they are very definitely keeping the Wiimote around for next gen is pretty interesting. I'm guessing that the huge number of wiimotes out there will make it easier for publishers to make games that use them even if one isn't included in the TripleU box.
(Please do not gift. My game bank is already full.)
So what if it doesn't do all the things the Wiiu does? You could say the same thing in reverse. But as far as the tech inside each device goes, I think the Vita is quite easily more impressive. As I've pointed out, while the idea behind the Wiiu controller is cool, it's really not that complicated. Thus why the Vita costs more than $250 (since Sony's selling it at a loss) and the Wiiu controller won't.
And I brought up the Vita because you said that Nintendo should 'win' E3 solely because of the tech in the Wiiu. I disagree, I think it's a cool idea but don't think it's that great from a tech point of view. The Vita is the easy comparison cause it's the other big piece of tech on show and it's, quite frankly, insane that that thing outputs the graphics it does. If you just prefer the Wiiu over the Vita on personal preference then that's based on your personal preference, not on what's the most impressive technology.
Then they're spouting PR rubbish. Even if it sent and received data at the speed of light there'd still be SOME latency. Again, the question is if it'll be noticeable.
The PSV uses bluetooth. The Playstation 3 controllers use bluetooth. Therefore there would be the exact same latency using both. The only lag is the lag from software. So lag is not an issue when comparing the two.
One thing I applaud Nintendo for doing with the Wii was making the Wiimote and Nunchuck standard/slightly standard. That took some balls. Ultimately it bit them in the ass, but this time they're saying "okay, it comes standard with both the innovation AND the control you come to expect".
Regardless of how much a controller will cost, you're gonna get it right out of the box. There isn't any barrier to entry unless you want a buddy over, but that's that investment you choose rather than have to get.
It's the same principle behind why many thought the GBA-GC connectivity failed, because it took so many pieces and parts to get set up.
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
http://www.youtube.com/watch?v=6OHUwDShrD4
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
I mean, that was a really big 'duh' moment, but it was funny to see people say "that looks worse than the 360 version"
Fair enough, I'll drop it now.
It's akin to how the Wiimote actually used to be a controller for the GameCube. The Wii U controller could (in theory) be a Wii controller, but they're making it part of the next system. They have no issue just continuing to use the Wiimote as the controller for FPS/etc since it's wireless bluetooth, meaning they don't have to make space for or put ports for the previous generation's controllers - they come 'free' with the Bluetooth wireless board you already have in the system.
And since the system still has "Wii" in the name, there should be no consumer confusing over Wiimotes working with the new system. Balance board userbase remains happy too, and they don't have to rebuy a board for the Wii U.
And since they have support for the Mote+chuck, the Wii U automatically has pointer/motion control support, so they also get PS3 Move games.
I'd imagine and hope that all FPSes on Wii U will support Wiimote+Nunchuk in addition to the Touchtroller and Classic Controller support.
Nintendo Network ID - Brainiac_8
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That split design is fantastic for FPS.
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Yeah, it remains to be seen if people will go for it when the Sony version's screen controller costs 300$.
Why would you need 3G?
Because otherwise the price isn't 300$.
Because I predicted before the price was revealed that Sony was going to have the Wifi version be cheaper and everyone would quote that price instead of the price of the 3G version.
Since I'm not playing that game, the full version of PSVita that you know, actually supports all the features they touted at the reveal costs 300$.
And it costs 600$ for UK gamers.
So that it can connect to the internet silly without the need....for....wifi....oh wait. :?
:P
Nintendo Network ID - Brainiac_8
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