I thought you couldn't replace the dirt background after a certain distance underground?
Once you hit the rocky strata you can put background tiles on it without hammering it out. There's a bit at the top of the strata that still needs to be hammered sometimes but from there down the hammer isn't needed.
Am I missing something? I've never been able to hammer out the dirt background. Would love to know what I'm doing wrong because there are places I want to get rid of it so I don't have to go out of my way for construction.
I thought you couldn't replace the dirt background after a certain distance underground?
Once you hit the rocky strata you can put background tiles on it without hammering it out. There's a bit at the top of the strata that still needs to be hammered sometimes but from there down the hammer isn't needed.
Am I missing something? I've never been able to hammer out the dirt background. Would love to know what I'm doing wrong because there are places I want to get rid of it so I don't have to go out of my way for construction.
You have to start next to air. Not sure if I'm saying it right, but you can't knock out dirt wall surrounded by dirt wall, gotta start at the top, where the wall is next to air and work your way down.
I thought you couldn't replace the dirt background after a certain distance underground?
Once you hit the rocky strata you can put background tiles on it without hammering it out. There's a bit at the top of the strata that still needs to be hammered sometimes but from there down the hammer isn't needed.
Am I missing something? I've never been able to hammer out the dirt background. Would love to know what I'm doing wrong because there are places I want to get rid of it so I don't have to go out of my way for construction.
You have to start next to air. Not sure if I'm saying it right, but you can't knock out dirt wall surrounded by dirt wall, gotta start at the top, where the wall is next to air and work your way down.
Did that before but couldn't get it to work. I figured it out now. It's just really finicky about where you need to click for it to actually break.
This will add hours onto my construction time, but oh so worth it.
My Guide didn't come inside the house I built and was eaten by zombies. Does he respawn, or do I use the Internet do find out how to play this game?
The guide is a douche and everyone hates him. Also he'll respawn the next day, so no worries. Other residents of your town will come back eventually, assuming you still meet the requirements you needed to get them there in the first place.
I thought you couldn't replace the dirt background after a certain distance underground?
Once you hit the rocky strata you can put background tiles on it without hammering it out. There's a bit at the top of the strata that still needs to be hammered sometimes but from there down the hammer isn't needed.
Am I missing something? I've never been able to hammer out the dirt background. Would love to know what I'm doing wrong because there are places I want to get rid of it so I don't have to go out of my way for construction.
You have to start next to air. Not sure if I'm saying it right, but you can't knock out dirt wall surrounded by dirt wall, gotta start at the top, where the wall is next to air and work your way down.
Did that before but couldn't get it to work. I figured it out now. It's just really finicky about where you need to click for it to actually break.
This will add hours onto my construction time, but oh so worth it.
you can also use dynamite. removes all offending walls in a circle.
his tips are helpful early on, and his ability to tell you what items can be crafted into is very nice
Exactly. Why in the world would people hate him? He even helps round out your village by being an extra NPC there, helping the place feel more lived-in.
I'm going to go ahead and guess that originally you couldn't build houses for other people to inhabit, so he was the only NPC in the game and followed you everywhere and respawned near you when he died so you'd never be alone? Otherwise I have no idea why anyone would dislike him.
his tips are helpful early on, and his ability to tell you what items can be crafted into is very nice
Exactly. Why in the world would people hate him? He even helps round out your village by being an extra NPC there, helping the place feel more lived-in.
I'm going to go ahead and guess that originally you couldn't build houses for other people to inhabit, so he was the only NPC in the game and followed you everywhere and respawned near you when he died so you'd never be alone? Otherwise I have no idea why anyone would dislike him.
Well, originally he didn't do the crafting thing and his hints, while good, are only good for very new players. For everyone else all he did was let zombies into your house.
I never minded him, and find the crafting thing very useful.
Previously he was invulnerable and took up valuable housing space without really offering anything. He's been greatly improved and I no longer try to kill him routinely.
harvest on
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Nova_CI have the needThe need for speedRegistered Userregular
edited July 2011
Sometimes having a Sunfury feels like cheating. Only sometimes, though. :P
My buddy and I made a castle with a lava moat that was the perfect size for the goblin army. The only enemies we had to kill ourselves were the casters. All the other goblins leapt to their deaths in the lava. We sat on top of the parapets on the castle's outer wall and shot arrows at the casters.
Nova_C on
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Nova_CI have the needThe need for speedRegistered Userregular
his tips are helpful early on, and his ability to tell you what items can be crafted into is very nice
Exactly. Why in the world would people hate him? He even helps round out your village by being an extra NPC there, helping the place feel more lived-in.
I'm going to go ahead and guess that originally you couldn't build houses for other people to inhabit, so he was the only NPC in the game and followed you everywhere and respawned near you when he died so you'd never be alone? Otherwise I have no idea why anyone would dislike him.
Well, originally he didn't do the crafting thing and his hints, while good, are only good for very new players. For everyone else all he did was let zombies into your house.
I never minded him, and find the crafting thing very useful.
He also went through doors endlessly so when you were back at your home crafting stuff, you'd hear:
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
I got pretty damn sick of that too so I locked all the villagers in cells and blocked the doors.
Me and my mate did that too, kinda. We made a tower, and each level functioned as a different house for an NPC. The walls of the houses were 2 blocks thick. So the inner layer had a door installed, while the outer layer was solid. Navigation between layers is done with wooden platforms.
So they're not "trapped", but they're far less annoying.
So how smart is the NPC pathing AI for finding available rooms?
Like will they actually move in to the pimped out rooms towards the top of the tower I spent most of the night building?
As long as the room is vacant and has what they require (table, chair, light source, door), they'll appear. The way I've done it is to build and furnish a room, wait for the NPC to appear, and then run off somewhere. While I'm gone the NPC generally teleports into the room I just created for them.
If they don't show up there, and you've seen the message that whoever has arrived, another quick and easy fix is to just save/reload and they'll appear in the room.
My sky castle wasn't having anyone appear despite the message coming up, and that solved it.
Oh man farming eater of worlds and eye of cthulu is great for making money. I'm at the point where I pretty much have almost all the gear I want but I think I'm gonna stock up on money/potions a bit then all I have left to do is screwing around building shit.
I am seriously considering starting a new character and doing this all over again this was a lot of fun.
sumwar on
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ChaosHatHop, hop, hop, HA!Trick of the lightRegistered Userregular
sometimes they can get stuck and be unable to enter their room no matter what you do unless you create a path from their location to the house
Hm, I created an airship with a ladder (platforms) being the only way in and Guide, Nurse and Merchant found their way to their rooms just fine.
Pfft, you just let anyone into your airship? The only way to get into my airship is by leaping from the castle I moved out of (because remaining earth bound is for peasants and NPCs) and then using your rocket boots to fly to it.
This also hid it from my friend who didn't have rocket boots, which was awesome.
ChaosHat on
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spookymuffin( ° ʖ ° )Puyallup WA Registered Userregular
edited July 2011
I think I'm going to build my next home on a floating island.
spookymuffin on
PSN: MegaSpooky // 3DS: 3797-6276-7138 Wii U NNID: MegaSpooky
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Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
edited July 2011
So I bought a 4-pack of this game so that my brother and my wife could play with me, along with my sister in law. I think I traded the other copy for something. ANYWAY, so far we spent the first two nights exploring. Then we made a secondary outpost way underground. After that we realized we were almost perfectly below our initial base. So we dug an elevator straight down (ended up being about three blocks off from coming in directly on top of the second base.)
Then we explored hell a bit last night, and farmed some bosses up top. Tonight I think we're making a second elevator next to the first to take us straight from base2 to hell. Then hellstone farming, then some shadow orb harvesting. I this game, and I know that, since we're on a large world, we've MAYBE explored 2-3% of it.
Started a small map (the large one is still intimidating.)
Managed to find a hook (and made a grapple) and cloud in a bottle. Bought miner's helmet from the merchant.
So far it seems I've managed to get some basic stuff up and running. Discovered that doors interact in fun ways with water (I have to do something with this!) and so on.
So the Eye of Cthluhu decided to rear it's ugly... iris? randomly last night
Anyways, 250 shruiken and 20+ potions in my inventory and while I didn't have an arena built I figured the occasional zombie wouldn't be an issue.
Of course "the occasional zombie" isn't what shows up. No, instead a stack of what had to be 10+ zombies all bunched together showed up and ram me into a corner at exactly the worse moment.
Hate. That. Eye.
HappylilElf on
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IceBurnerIt's cold and there are penguins.Registered Userregular
edited July 2011
This game is so much fun. I've been playing with Rockin'X for the past week. We've died so much, but the death "penalty" is light enough where it doesn't discourage playing. Recently barely made it to a jungle and built a base out of materials we've gathered along the way.
We're apparently surrounded by the nasty purple area on both sides but can't do anything about it unless we get dynamite, which is annoying.
This game is so much fun. I've been playing with Rockin'X for the past week. We've died so much, but the death "penalty" is light enough where it doesn't discourage playing. Recently barely made it to a jungle and built a base out of materials we've gathered along the way.
We're apparently surrounded by the nasty purple area on both sides but can't do anything about it unless we get dynamite, which is annoying.
In many cases, you can just pave over the openings into the corruption tunnels, and the eaters won't spawn above them.
You're going to get hit for a ton of damage by the bone dragons, and they can tunnel through blocks like worms do. Even if you construct your tunnels carefully, you'll just be playing roulette with the monster generator until you get a bone dragon or fire imp.
Edit:
Is anyone else disappointed that they're taking away the lava slime's one neat trick?
Lava slime should spawn lava but have like 4 HP, so that if you hit it from a distance at all, it's automatically not a problem. Provides a sense of urgency to seeing them, rather than just, "Ah, hell, not another one."
Posts
Am I missing something? I've never been able to hammer out the dirt background. Would love to know what I'm doing wrong because there are places I want to get rid of it so I don't have to go out of my way for construction.
Willie Tanner Livestream
You have to start next to air. Not sure if I'm saying it right, but you can't knock out dirt wall surrounded by dirt wall, gotta start at the top, where the wall is next to air and work your way down.
Did that before but couldn't get it to work. I figured it out now. It's just really finicky about where you need to click for it to actually break.
This will add hours onto my construction time, but oh so worth it.
Willie Tanner Livestream
his tips are helpful early on, and his ability to tell you what items can be crafted into is very nice
you can also use dynamite. removes all offending walls in a circle.
Exactly. Why in the world would people hate him? He even helps round out your village by being an extra NPC there, helping the place feel more lived-in.
I'm going to go ahead and guess that originally you couldn't build houses for other people to inhabit, so he was the only NPC in the game and followed you everywhere and respawned near you when he died so you'd never be alone? Otherwise I have no idea why anyone would dislike him.
Well, originally he didn't do the crafting thing and his hints, while good, are only good for very new players. For everyone else all he did was let zombies into your house.
I never minded him, and find the crafting thing very useful.
My buddy and I made a castle with a lava moat that was the perfect size for the goblin army. The only enemies we had to kill ourselves were the casters. All the other goblins leapt to their deaths in the lava. We sat on top of the parapets on the castle's outer wall and shot arrows at the casters.
He also went through doors endlessly so when you were back at your home crafting stuff, you'd hear:
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Open.
Door Close.
Door Close.
You're a monster.
Me and my mate did that too, kinda. We made a tower, and each level functioned as a different house for an NPC. The walls of the houses were 2 blocks thick. So the inner layer had a door installed, while the outer layer was solid. Navigation between layers is done with wooden platforms.
So they're not "trapped", but they're far less annoying.
Like will they actually move in to the pimped out rooms towards the top of the tower I spent most of the night building?
They will teleport to their room. If that room is their room, they will be in it.
As long as the room is vacant and has what they require (table, chair, light source, door), they'll appear. The way I've done it is to build and furnish a room, wait for the NPC to appear, and then run off somewhere. While I'm gone the NPC generally teleports into the room I just created for them.
My sky castle wasn't having anyone appear despite the message coming up, and that solved it.
Hm, I created an airship with a ladder (platforms) being the only way in and Guide, Nurse and Merchant found their way to their rooms just fine.
I am seriously considering starting a new character and doing this all over again this was a lot of fun.
Pfft, you just let anyone into your airship? The only way to get into my airship is by leaping from the castle I moved out of (because remaining earth bound is for peasants and NPCs) and then using your rocket boots to fly to it.
This also hid it from my friend who didn't have rocket boots, which was awesome.
Wii U NNID: MegaSpooky
Then we explored hell a bit last night, and farmed some bosses up top. Tonight I think we're making a second elevator next to the first to take us straight from base2 to hell. Then hellstone farming, then some shadow orb harvesting. I
Managed to find a hook (and made a grapple) and cloud in a bottle. Bought miner's helmet from the merchant.
So far it seems I've managed to get some basic stuff up and running. Discovered that doors interact in fun ways with water (I have to do something with this!) and so on.
Haven't yet tried multi...
Anyways, 250 shruiken and 20+ potions in my inventory and while I didn't have an arena built I figured the occasional zombie wouldn't be an issue.
Of course "the occasional zombie" isn't what shows up. No, instead a stack of what had to be 10+ zombies all bunched together showed up and ram me into a corner at exactly the worse moment.
Hate. That. Eye.
We're apparently surrounded by the nasty purple area on both sides but can't do anything about it unless we get dynamite, which is annoying.
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
In many cases, you can just pave over the openings into the corruption tunnels, and the eaters won't spawn above them.
Really thinking of starting completely over so I can better manage my castle this time.
Edit:
Is anyone else disappointed that they're taking away the lava slime's one neat trick?
Origin: Broncbuster