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[League of Legends] Everyone getting nerfed next patch

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Posts

  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    Evelynn is losing her stun. It's now a three second slow.

    Fuck yeeeeeees

    pyromaniac221 on
    psn tooaware, friend code SW-4760-0062-3248 it me
  • OrganichuOrganichu poops peesRegistered User regular
    edited June 2011
    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    FUCK
    THAT
    STUN

    Organichu on
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    edited June 2011
    Patch notes?

    Or at least a list of confirmed changes?

    Styrofoam Sammich on
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  • I needed anime to post.I needed anime to post. boom Registered User regular
    edited June 2011
    They were talking about it on the live stream just now

    I needed anime to post. on
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  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    They're talking about it on the stream now.

    Rumble's ult is going to do less damage with lower scaling.

    Vlad's Q is now on a 4 second cooldown with higher base and lower scaling.

    Vayne loses a lot of the base damage on Q, E, and her ult.

    Didn't hear the Jarvan nerfs.

    Eve loses her stun.

    Fiddle gets buffed, someone else I didn't hear gets buffed.

    pyromaniac221 on
    psn tooaware, friend code SW-4760-0062-3248 it me
  • DaebunzDaebunz Registered User regular
    edited June 2011
    they were going over some of the things on the stream but I stopped paying attention after the eve thing

    -gp's stacking slow is 10% each stack, stacks to 3, lasts 3 sec
    -jarvan lost a little of the armor per level on his flag I think it was
    -fiddles's ult is now.45 and 1.5 second channel instead of 2, also buff to dark wind to encourage leveling it
    -I think rumble's ult was getting a cooldown and ratio hit, but I came in late so I didn't catch who it was specifically but it sure sounded like rumble

    Daebunz on
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  • ZandraconZandracon Registered User regular
    edited June 2011
    gold per 10 unique passive and philo stones getting nerfed

    Zandracon on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited June 2011
    Gangplank-Passive poison duration reduced to 3 seconds, 10% slow per hit stackable up to three times.
    Evelynn-Now half as useful
    Fiddlesticks-Higher damage scaling per level on dark wind, .05 Ap ratio increase on crow storm, .5 second reduction on crow storm channel
    Rumble-Lower damage over time, ap ratio, and higher cooldown on ultimate
    Jarvan-Passive HP damage reduced to 8% from 10%. Lowered passive numbers on flag/flag passive.

    They were talking about three big general changes before specific characters I think. I only started watching for the last one but I don't remember what it was.

    Frosteey on
  • Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    edited June 2011
    malfight.jpg

    Hey, I remembered how to play Malphite :D

    Dread Pirate Arbuthnot on
  • ArkadyArkady Registered User regular
    edited June 2011
    Patch notes?

    Or at least a list of confirmed changes?

    From memory from the "live patch preview" they just did on the champion stream;

    Vayne: Base damage lowered on q and e, ratio lowered on q, bonus damage lowered on r.
    Jarvan: passive cut to 8% from 10%, banner scales at 3 per level instead of 4.
    Eve: Stun removed, changed to a 3 second slow, a stealth rework is in the works.
    Vlad: Damage and lifesteal boosted on transfusion on the lower ranks, cooldown bumped to 4 seconds instead of 3 at rank 5.
    Rumble: Damage reduced on ult, ults scaling cut.
    Gangplank: Passive changed, lasts 3 seconds instead of 10, no applies a stacking 10/20/30% slow in additon to it's old stuff.
    Fiddles: Ratios bumped up on dark wind (I think), crowstorm bumped to .45 instead of .40 and channel time reduced to 1.5 seconds from 2.
    Nunu: slow on Ice Blast changed to be 20% slow at level 1 scaling to 60% from 40% slow scaling to 60%.

    Gp/10 items are now unique to each other. So you can have, say, 1 philo and 1 hog and get 10g/10. If you had 6 philos you'd only get 5 gp/10. Health regen on philo "slightly nerfed"

    Champion kills now grant more experience if they are higher than you and less experience if they are lower level than you. The maximum you can get from a champ kill on a hot streak is 500, down from 1000.

    Arkady on
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    LoL: failboattootoot
  • DaebunzDaebunz Registered User regular
    edited June 2011
    now that I think of it thats pretty fair of a rumble nerf. his ult's cooldown was stupid low, I could fire that shit off for basically every encounter

    it'll still be incredistrong for the solo top rumble rapefest

    Daebunz on
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  • programjunkieprogramjunkie Registered User regular
    edited June 2011
    Team Endless Heals shat on Riot. Highlights included Carry Janna with Mejai's, jungle taric flash-smite stealing baron, and no one on the support team dying ever.

    Jungle Taric is pretty efficient and the ganks are nice.
    They're talking about it on the stream now.

    Rumble's ult is going to do less damage with lower scaling.

    Vlad's Q is now on a 4 second cooldown with higher base and lower scaling.

    Vayne loses a lot of the base damage on Q, E, and her ult.

    Didn't hear the Jarvan nerfs.

    Eve loses her stun.

    Fiddle gets buffed, someone else I didn't hear gets buffed.

    So good. I wonder if Riot independently came up with that Vlad fix, or if they read one of my half dozen proposals for such.

    I really want to see Rumble's lamethrower (spelling intentional) nerfed for laning. Just hitting his ult misses a large part of why he is OP.

    programjunkie on
  • FeldornFeldorn Mediocre Registered User regular
    edited June 2011
    you know, the GP buff would be awesome if parrrley would apply his passive, maybe too awesome. on the other hand, with a passive called grog-soaked blade, it wouldn't make much sense for a blast from a pistol to apply it.

    Feldorn on
  • ArkadyArkady Registered User regular
    edited June 2011
    So is this championship best 2 of 3? With Fnatic having a free win due to coming out ahead in the upper bracket? If so, I hope Riot learns their lesson for S2 and makes their finals 3 of 5 because I get the feeling we're going to see a 1 game final and that is boring.

    Arkady on
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  • unintentionalunintentional smelly Registered User regular
    edited June 2011
    Arkady wrote: »
    So is this championship best 2 of 3? With Fnatic having a free win due to coming out ahead in the upper bracket? If so, I hope Riot learns their lesson for S2 and makes their finals 3 of 5 because I get the feeling we're going to see a 1 game final and that is boring.

    they have to schedule the tournament expecting every single match to take three one hour long games if it's best of three

    there is no way they could have fit in best of fives for this venue

    unintentional on
  • FeldornFeldorn Mediocre Registered User regular
    edited June 2011
    Arkady wrote: »
    So is this championship best 2 of 3? With Fnatic having a free win due to coming out ahead in the upper bracket? If so, I hope Riot learns their lesson for S2 and makes their finals 3 of 5 because I get the feeling we're going to see a 1 game final and that is boring.

    they have to schedule the tournament expecting every single match to take three one hour long games if it's best of three

    there is no way they could have fit in best of fives for this venue

    didn't Fnatic already beat aAa once as well? making it aAa's game to prove themselves.

    Feldorn on
  • ArkadyArkady Registered User regular
    edited June 2011
    Arkady wrote: »
    So is this championship best 2 of 3? With Fnatic having a free win due to coming out ahead in the upper bracket? If so, I hope Riot learns their lesson for S2 and makes their finals 3 of 5 because I get the feeling we're going to see a 1 game final and that is boring.

    they have to schedule the tournament expecting every single match to take three one hour long games if it's best of three

    there is no way they could have fit in best of fives for this venue

    Fair enough. But then they should end S2 in a venue where they can have a nice series of finals. On the whole this tournament has been pretty neat but it really pales compared to sc2's recent TSL3. Which, not super surprising since Riot is new to this, and for a new company with a new game I think this has been a really good showing (and their viewing numbers agree).

    Arkady on
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    LoL: failboattootoot
  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    Braaaaand and Raaaaammus

    pyromaniac221 on
    psn tooaware, friend code SW-4760-0062-3248 it me
  • EspantaPajaroEspantaPajaro Registered User regular
    edited June 2011
    Frosteey wrote: »
    Gangplank-Passive poison duration reduced to 3 seconds, 10% slow per hit stackable up to three times.
    Evelynn-Now half as useful
    Fiddlesticks-Higher damage scaling per level on dark wind, .05 Ap ratio increase on crow storm, .5 second reduction on crow storm channel
    Rumble-Lower damage over time, ap ratio, and higher cooldown on ultimate
    Jarvan-Passive HP damage reduced to 8% from 10%. Lowered passive numbers on flag/flag passive.

    They were talking about three big general changes before specific characters I think. I only started watching for the last one but I don't remember what it was.

    Fuck YES on GP buffs! A passive that does a dot , reduces healing AND slows? That's hard core but now I wonder if I should skip frozen mallet on him and go for warmogs for durability?

    EspantaPajaro on
  • Legen DairyLegen Dairy Registered User regular
    edited June 2011
    I'm calling a Fnatic victory here.

    aAa has the tanky deeps picks, but Fnatic has the excellent %hp counters in Malz & Brand.

    Legen Dairy on
  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    What's up with the scoreboard saying 1-0 for Fnatic?

    pyromaniac221 on
    psn tooaware, friend code SW-4760-0062-3248 it me
  • TrusTrus Registered User regular
    edited June 2011
    The difference between the SC2 crowd and the LoL crowd is pretty crazy. You get a small clap at the LoL finals and a giant roar at the SC2 finals

    :/

    Trus on
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  • ArkadyArkady Registered User regular
    edited June 2011
    What's up with the scoreboard saying 1-0 for Fnatic?

    Since they won the semi finals in the upper bracket they get a win for the championship match, meaning aAa has to win 2 in a row.

    Also I dunno, aAa has more hard cc. I'm not sure the percentage damage will top that.

    Arkady on
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    LoL: failboattootoot
  • RainbowDespairRainbowDespair Registered User regular
    edited June 2011
    Arkady wrote: »
    Nunu: slow on Ice Blast changed to be 20% slow at level 1 scaling to 60% from 40% slow scaling to 60%.

    I like Nunu and I'm pretty happy with that nerf. It always felt odd that the slow started out so high and then got slightly better with each upgrade. Having it start low but end at the same place will feel much better.

    Mostly, I'm just happy they didn't nerf anything else of his. :)

    RainbowDespair on
  • JepheryJephery Registered User regular
    edited June 2011
    Ugh, we can see the creep scores ourselves

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • zerg rushzerg rush Registered User regular
    edited June 2011
    Honestly, I agree with nearly every single change they're discussing. I'm sad about a couple of them ( T_T Rumble), but I completely agree with them.

    That's exactly what a patch should do.

    zerg rush on
  • Legen DairyLegen Dairy Registered User regular
    edited June 2011
    I'm definitely going to miss people going WTF HOW is your ult up already!

    But overall I build Rumble very tanky as it is, so I don't think I'm going to miss the AP ratios very much, but we'll see.

    Legen Dairy on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited June 2011
    I owe a couple of nerds on here some money.

    These things are in the works.
    you owe a play this damn game cause i haven't played with you in ages.

    rakuenCallisto on
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  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    Man why did that Anivia go back in?

    pyromaniac221 on
    psn tooaware, friend code SW-4760-0062-3248 it me
  • DaebunzDaebunz Registered User regular
    edited June 2011
    Frosteey wrote: »
    Gangplank-Passive poison duration reduced to 3 seconds, 10% slow per hit stackable up to three times.
    Evelynn-Now half as useful
    Fiddlesticks-Higher damage scaling per level on dark wind, .05 Ap ratio increase on crow storm, .5 second reduction on crow storm channel
    Rumble-Lower damage over time, ap ratio, and higher cooldown on ultimate
    Jarvan-Passive HP damage reduced to 8% from 10%. Lowered passive numbers on flag/flag passive.

    They were talking about three big general changes before specific characters I think. I only started watching for the last one but I don't remember what it was.

    Fuck YES on GP buffs! A passive that does a dot , reduces healing AND slows? That's hard core but now I wonder if I should skip frozen mallet on him and go for warmogs for durability?

    mallet applies on parrley right? it might still be useful if only for that

    Daebunz on
    mxcyxf26lgaj.jpg
  • JepheryJephery Registered User regular
    edited June 2011
    Wow, clutch ward teleport

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • wazillawazilla Having a late dinner Registered User regular
    edited June 2011
    Oh poor eve.

    *destealths*

    RAVAGE!

    *enemy flashes away*

    :(

    wazilla on
    Psn:wazukki
  • InquisitorInquisitor Registered User regular
    edited June 2011
    Of course the stream would lag right there.

    Of course.

    Inquisitor on
  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    edited June 2011
    Oh fuck, that was a nice ace

    pyromaniac221 on
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  • DaebunzDaebunz Registered User regular
    edited June 2011
    wazilla wrote: »
    Oh poor eve.

    *destealths*

    RAVAGE!

    *enemy turns around and murders her*

    :)

    Daebunz on
    mxcyxf26lgaj.jpg
  • EspantaPajaroEspantaPajaro Registered User regular
    edited June 2011
    Frosteey wrote: »
    Gangplank-Passive poison duration reduced to 3 seconds, 10% slow per hit stackable up to three times.
    Evelynn-Now half as useful
    Fiddlesticks-Higher damage scaling per level on dark wind, .05 Ap ratio increase on crow storm, .5 second reduction on crow storm channel
    Rumble-Lower damage over time, ap ratio, and higher cooldown on ultimate
    Jarvan-Passive HP damage reduced to 8% from 10%. Lowered passive numbers on flag/flag passive.

    They were talking about three big general changes before specific characters I think. I only started watching for the last one but I don't remember what it was.

    Fuck YES on GP buffs! A passive that does a dot , reduces healing AND slows? That's hard core but now I wonder if I should skip frozen mallet on him and go for warmogs for durability?

    mallet applies on parrley right? it might still be useful if only for that

    It does indeed , but that seems to me like a waste of gold since you don't even get the full slow on range hits. Im also kinda sad they didn't touch his ult .

    EspantaPajaro on
  • ArkadyArkady Registered User regular
    edited June 2011
    Apparently the word of the day is strong because Phreak says it once a minute.

    Arkady on
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  • JepheryJephery Registered User regular
    edited June 2011
    AMAZING ARROW OMG!

    Completely turned around that failed dive.

    Jephery on
    }
    "Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
  • InquisitorInquisitor Registered User regular
    edited June 2011
    Wow.

    WOW.

    Inquisitor on
  • zeenyzeeny Registered User regular
    edited June 2011
    Irelia needs a rework.

    zeeny on
This discussion has been closed.