Actually, a skilled/standing built jita alt is worth a ton. It can save you millions of isk if you use buy/sell orders. Hell, a max skilled/standing(s) Jita alt can turn a profit on some things by just buying them and fulling orders because they suffer zero taxes.
Oh absolutely.
But those things aren't necessary to fulfill the quality of being a Jita alt.
I do have another character on the account that's even got some skills and isk, and is even in Caldari highsec, but I also can't be arsed to log in and do anything.
hailthefish on
0
ElldrenIs a woman dammitceterum censeoRegistered Userregular
I do have another character on the account that's even got some skills and isk, and is even in Caldari highsec, but I also can't be arsed to log in and do anything.
Edit: I mean, if the BPC drops. It may be a little overpriced if you purchase it.
Ah, thanks.
(Deleted to repost it, but then got an error. Was asking if the Rattlesnake was a decent enough hull to putter around in ratting Guristas Complexes in. The Ishtar is plenty big enough, just trying to figure something to train towards.)
so I haven't logged in much because i'm kind of waiting to see how this whole ccp issue pans out, but I might hop back in, I flew my covops up to vfk and plan on doing some anomolies but not sure what ship I should bring out, traditionally I used an abaddon or apoc, but I now have all minmatar ships up to cruisers available to me, should I stick with amarrian battleships or a smaller minmatar ship?
Believe it or not, the absolute best anom runner in the VFK area is the Ishtar, due to it's resists and the fact that drones don't care if you get ECMed. Not sure what would be best for you to run -- they're weak against Kinetic (a very close second weakest to Therm) and use about 80/20 kin/therm damage -- so Amarr should be just fine, I would think.
They also jam. A fucking shitload. I've spent a good 10 minutes on some of the anoms, just sitting there cussing at the damned screen, trying to get the fucking things to stop jamming me long enough to let my drones start fighting.
I'll be doing anoms all night tonight -- I have 2d 10h as of this writing to make another 125m, so... If you wanted to hang out cloaked and see what kind of crap appears, and what kind of shit to expect. I say cloaked cause with other people there I can't tell when to launch my bees -- my current method is to just get everything's attention and hang back watching.
ishtar eh, maybe I'll start training to that, all I really need is gallente frig to iv and cruiser to v so less then a month off. in the meantime I think I will roll with an abaddon, worst comes to worst I can let me sentries chew things up
ishtar eh, maybe I'll start training to that, all I really need is gallente frig to iv and cruiser to v so less then a month off. in the meantime I think I will roll with an abaddon, worst comes to worst I can let me sentries chew things up
Mentakona rats a lot, him and Random Gen can probably give you a heads up on where/what/how/etc.
The most puzzling aspect of the Incarna debacle is the silence from CCP. Most companies make a great effort to communicate with customers who are dissatisfied, but CCP has chosen not to communicate at all. The two blogs have been short and uninformative. Perhaps the company hopes that players are dumb and will forget their anger and just keep playing, but I doubt that will happen. The CSM is worthless fluff so that's not the key. CCP's behavior over the past week has been the strangest I've ever seen from a successful company.
Shiningfury on
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited June 2011
I think CCP knows that everything they say is wrong on this matter, and are asking the CSM how they should have phrased it. Like they just now finally got the clue that their messaging is shit and they don't know what to do.
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
I'm trying to keep an eye on what skills I should work towards, to do solo pve in Merch space if I eventually get done with the Sisters of Eve stuff and apply.
Browsing through some suggested fitting requirements for Drakes, and other general skills for cruisers, the following look like a good place to start:
- Shield compensation (3 or so)
- Shield management (3-4)
- Shield operation (3-4)
- Shield upgrades (3-4)
- Tactical shield manipulation (3 - 4)
And some more basic requirements:
- Battlecruisers 2
- Caldari Cruiser 3
- Energy Grid Upgrades 4
- Heavy Missile Spec
- Engineering
Are there any skills that really don't need to be a priority that I'm listing, or some that I need to add?
Septus on
PSN: Kurahoshi1
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited June 2011
I would apply to Merchi now, even if you continue to stay in Empire space and do Sisters stuff. If you are accepted into Merchi you will have access to the forums, which will provide you a wealth of resources wrt what you should be training, what you should be doing, and how to get all that done.
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
Welp, first death in a while. Was in a fleet ratting, didn't pay attention to local cause I was looking up St. Petersburg, Russia (which is where my fleetmate is from). Stupid, stupid me.
Trying to remember why I bother with nullsec when people doing L4 missions make just as much cash doing them. Bleh.
KiTA on
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited June 2011
I have local split into its own chat window and my client is set so that any browser I may be using doesn't obscure local.
At any rate if you are not losing ships you are doing it wrong. There should be no stigma at all to losing ships. You should ideally be blowing up your own ships to scam on the insurance and also self destructing to save yourself on endless parades of Jump Gates.
Never ever ever fly a ship that you are not prepared to destroy yourself just to deny a clean kill to an opponent. Even though it takes two minutes to self destruct. Stall them until the counter expires or something. :P
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
The problem is, I'm trying to make enough money for a PLEX, cause my debit card's offline until the bank fixes shit, and this was a rather nasty setback.
KiTA on
0
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
I would apply to Merchi now, even if you continue to stay in Empire space and do Sisters stuff. If you are accepted into Merchi you will have access to the forums, which will provide you a wealth of resources wrt what you should be training, what you should be doing, and how to get all that done.
It also gives you access to all of the alliance's wars. So keep that in mind too.
NEO|Phyte on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
There really is no reason to rat in 0.0 versus doing level 4s. Especially now that they buffed the shit out of missions so all agents are essentially q20. In the same patch as the mission buff, they nerfed the shit of of nullsec anoms.
So basically the only reason to do stuff in 0.0 is convenience and community. If you have a hisec mission alt that can do level 4s, it's way better money.
Me, I just sell PLEX and belt rat when I'm bored/the reds aren't too thick.
At any rate if you are not losing ships you are doing it wrong. There should be no stigma at all to losing ships. You should ideally be blowing up your own ships to scam on the insurance and also self destructing to save yourself on endless parades of Jump Gates.
this is just what the ship building cartel wants you to think
I would apply to Merchi now, even if you continue to stay in Empire space and do Sisters stuff. If you are accepted into Merchi you will have access to the forums, which will provide you a wealth of resources wrt what you should be training, what you should be doing, and how to get all that done.
It also gives you access to all of the alliance's wars. So keep that in mind too.
There really is no reason to rat in 0.0 versus doing level 4s. Especially now that they buffed the shit out of missions so all agents are essentially q20. In the same patch as the mission buff, they nerfed the shit of of nullsec anoms.
So basically the only reason to do stuff in 0.0 is convenience and community. If you have a hisec mission alt that can do level 4s, it's way better money.
Me, I just sell PLEX and belt rat when I'm bored/the reds aren't too thick.
Yeah, I don't want to deal with wardecs, and I'm not sufficiently enamored with the game to get an alt account.
There's no reason to do missions at all with incursions around. High security incursion fleets organized from the proper channels are very efficient and can earn an average pilot more isk than he could make running missions without the mindless drudgery. The caveat is that the high security fleet commanders won't accept war targets in their fleets. The goons run incursions of their own but I don't know how efficient they are.
Thanks for the information guys. I know everyone probably says this, but I'm not a spy. I just like to lurk the forums and play games with cool PAers. I'll try to post more to show that I'm part of the community.
I'm playing Minmatar currently, and am trying to figgure out the most cost effective way to get to level 2 missions, money and ISK wise. I'm aiming for a cruiser, but how should I go about doing it? Focus on training the cruiser skills up first? Or train up the skills in the certificates pane? Or maybe there is a better way than that? Any help would be appreciated.
Under the "post more" mantra I'll just chime in to say I'm a week in and enjoying things well enough.
I really like that I can play this game with the sound down, chatting with the wife, getting up to get a beer, etc, and yet feel engaged in the game the whole time.
I've completed the basic tutorial, military, mining/industry, exploration, and I think I'm on the last trade/industry (making bullets). I've got another tutorial agent, I think, and then on to the Sister's Arc you've all mentioned.
I've got a million questions and can't browse anything from work here, so I just watch the rookie channel as I play and absorb what I can. No idea yet what I want to do later in the game. Missions aren't bad so far imo, but it kinda feels like driving around a new town by nav. The exploration stuff seems cool although it seems better if you had some friends along for different roles. Mining could be fun in groups if NPCs attack often perhaps. I like the idea of crafting and selling but it doesn't seem like a good venture for a casual noob.
There's no reason to do missions at all with incursions around. High security incursion fleets organized from the proper channels are very efficient and can earn an average pilot more isk than he could make running missions without the mindless drudgery. The caveat is that the high security fleet commanders won't accept war targets in their fleets. The goons run incursions of their own but I don't know how efficient they are.
The one I did run was damned efficient. Made 200m isk in no time flat. It was armorfleet, and I was in a poorly fit Mishtar. I honestly felt like dead weight.
I've been trying to train towards a Zealot for them, that seems to be the go to ship for that kinda thing.
Under the "post more" mantra I'll just chime in to say I'm a week in and enjoying things well enough.
I really like that I can play this game with the sound down, chatting with the wife, getting up to get a beer, etc, and yet feel engaged in the game the whole time.
I've completed the basic tutorial, military, mining/industry, exploration, and I think I'm on the last trade/industry (making bullets). I've got another tutorial agent, I think, and then on to the Sister's Arc you've all mentioned.
I've got a million questions and can't browse anything from work here, so I just watch the rookie channel as I play and absorb what I can. No idea yet what I want to do later in the game. Missions aren't bad so far imo, but it kinda feels like driving around a new town by nav. The exploration stuff seems cool although it seems better if you had some friends along for different roles. Mining could be fun in groups if NPCs attack often perhaps. I like the idea of crafting and selling but it doesn't seem like a good venture for a casual noob.
Yeah, I'm a little bit behind where you are at the moment. I've only done the first military training mission, and am starting to work on the second. I'm planning on moving on to the other trainings after that. I am liking the strategy behind putting modules on your ship, and seeing how effective it is at killing stuff.
There's no reason to do missions at all with incursions around. High security incursion fleets organized from the proper channels are very efficient and can earn an average pilot more isk than he could make running missions without the mindless drudgery. The caveat is that the high security fleet commanders won't accept war targets in their fleets. The goons run incursions of their own but I don't know how efficient they are.
The one I did run was damned efficient. Made 200m isk in no time flat. It was armorfleet, and I was in a poorly fit Mishtar. I honestly felt like dead weight.
I've been trying to train towards a Zealot for them, that seems to be the go to ship for that kinda thing.
damns so i could literally pay for an account with like 2 incursions huh, thats a bit ridicuous
The difference though is that, unlike missions/belts which are always there, and anoms, which you can find whenever (assuming you can find any), Incursions are a little rarer, and may be taking place in a very inconvenient place, and there will be competition to participate.
so I just got this game and I went through most of the tutorials and then did some of the sisters epic arc
I decided to join a corp and so I started my application to the 'Eve University' and holy hell, do ALL corporations make you apply like this? I have to fill a questionnaire and summarise all your rules?
someone please tell me if this is like this for every corp so I can just stop now
No. EVE Uni are a bunch of sperglords who deal with a lot of pubfag newbies. I joined an Empire mining/industry corp on an alt and it was just push the apply button and I got in. Joining MerchI is a little more in depth but there's no dumb questionnaire or written test. It's more "These are the rules, follow them or we'll troll you til you quit, spy."
Posts
Oh absolutely.
But those things aren't necessary to fulfill the quality of being a Jita alt.
fair enough
I can probably make one real quick. But no, I don't. Only one account here, and I never saw the point of training up an alt on the same account.
What's the price of PLEXes in Jita nowadays?
Edit: I mean, if the BPC drops. It may be a little overpriced if you purchase it.
chair to Creation and then suplex the Void.
Ah, thanks.
(Deleted to repost it, but then got an error. Was asking if the Rattlesnake was a decent enough hull to putter around in ratting Guristas Complexes in. The Ishtar is plenty big enough, just trying to figure something to train towards.)
Have such a horrible name that CCP forces you to change it
I need 121m more to get a PLEX at 400m for one. So about 6-8 hours of running anomalies over the next 2 days. I think I can do it.
Have a few friends petition, saying your name means something obscene in hebrew.
Boo, when did this change? I planned on leaving something long when my account ran out.
2008 or 2009 I think.
anyone else I can bug to get my aplication looked at?
They also jam. A fucking shitload. I've spent a good 10 minutes on some of the anoms, just sitting there cussing at the damned screen, trying to get the fucking things to stop jamming me long enough to let my drones start fighting.
I'll be doing anoms all night tonight -- I have 2d 10h as of this writing to make another 125m, so... If you wanted to hang out cloaked and see what kind of crap appears, and what kind of shit to expect. I say cloaked cause with other people there I can't tell when to launch my bees -- my current method is to just get everything's attention and hang back watching.
Mentakona rats a lot, him and Random Gen can probably give you a heads up on where/what/how/etc.
chair to Creation and then suplex the Void.
Browsing through some suggested fitting requirements for Drakes, and other general skills for cruisers, the following look like a good place to start:
- Shield compensation (3 or so)
- Shield management (3-4)
- Shield operation (3-4)
- Shield upgrades (3-4)
- Tactical shield manipulation (3 - 4)
- Heavy missiles 3 (plus minimum prereqisites)
- Missile Bombardment 2
- Missile Projection 2
- Rapid Launch 2-3
- Target Navigation Prediction 2-3
- Warhead Upgrades 1 (on principle)
And some more basic requirements:
- Battlecruisers 2
- Caldari Cruiser 3
- Energy Grid Upgrades 4
- Heavy Missile Spec
- Engineering
Are there any skills that really don't need to be a priority that I'm listing, or some that I need to add?
chair to Creation and then suplex the Void.
Trying to remember why I bother with nullsec when people doing L4 missions make just as much cash doing them. Bleh.
At any rate if you are not losing ships you are doing it wrong. There should be no stigma at all to losing ships. You should ideally be blowing up your own ships to scam on the insurance and also self destructing to save yourself on endless parades of Jump Gates.
Never ever ever fly a ship that you are not prepared to destroy yourself just to deny a clean kill to an opponent. Even though it takes two minutes to self destruct. Stall them until the counter expires or something. :P
chair to Creation and then suplex the Void.
It also gives you access to all of the alliance's wars. So keep that in mind too.
Warframe/Steam: NFyt
So basically the only reason to do stuff in 0.0 is convenience and community. If you have a hisec mission alt that can do level 4s, it's way better money.
Me, I just sell PLEX and belt rat when I'm bored/the reds aren't too thick.
this is just what the ship building cartel wants you to think
That's what I'm trying to avoid.
Yeah, I don't want to deal with wardecs, and I'm not sufficiently enamored with the game to get an alt account.
I'm playing Minmatar currently, and am trying to figgure out the most cost effective way to get to level 2 missions, money and ISK wise. I'm aiming for a cruiser, but how should I go about doing it? Focus on training the cruiser skills up first? Or train up the skills in the certificates pane? Or maybe there is a better way than that? Any help would be appreciated.
I really like that I can play this game with the sound down, chatting with the wife, getting up to get a beer, etc, and yet feel engaged in the game the whole time.
I've completed the basic tutorial, military, mining/industry, exploration, and I think I'm on the last trade/industry (making bullets). I've got another tutorial agent, I think, and then on to the Sister's Arc you've all mentioned.
I've got a million questions and can't browse anything from work here, so I just watch the rookie channel as I play and absorb what I can. No idea yet what I want to do later in the game. Missions aren't bad so far imo, but it kinda feels like driving around a new town by nav. The exploration stuff seems cool although it seems better if you had some friends along for different roles. Mining could be fun in groups if NPCs attack often perhaps. I like the idea of crafting and selling but it doesn't seem like a good venture for a casual noob.
The one I did run was damned efficient. Made 200m isk in no time flat. It was armorfleet, and I was in a poorly fit Mishtar. I honestly felt like dead weight.
I've been trying to train towards a Zealot for them, that seems to be the go to ship for that kinda thing.
Yeah, I'm a little bit behind where you are at the moment. I've only done the first military training mission, and am starting to work on the second. I'm planning on moving on to the other trainings after that. I am liking the strategy behind putting modules on your ship, and seeing how effective it is at killing stuff.
damns so i could literally pay for an account with like 2 incursions huh, thats a bit ridicuous
I decided to join a corp and so I started my application to the 'Eve University' and holy hell, do ALL corporations make you apply like this? I have to fill a questionnaire and summarise all your rules?
someone please tell me if this is like this for every corp so I can just stop now