[SW:TOR]OMG PRE-ORDER OMG! (Wait Collector's Edition is $150? D:) Pre-Order Details in OP

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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    Well, like the guy said, they aren't "cutting them off." If you can to play on a U.S. server and so forth from another country, you can.

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • SaboSabo Registered User regular
    I guess some people forget the enormous physical undertaking associated with trying to do a global launch. Just so you don't forget: Australia is halfway across the fucking world. It ain't easy to just "poof", have servers in Australia. Guess I'm saying just cut EA/BW a break here.

  • UltraUltra Registered User regular
    Sabo wrote:
    I guess some people forget the enormous physical undertaking associated with trying to do a global launch. Just so you don't forget: Australia is halfway across the fucking world. It ain't easy to just "poof", have servers in Australia. Guess I'm saying just cut EA/BW a break here.

    We wouldn't expect our own servers. We're used to playing on American servers. We've adapted to 500ms pings by evolving our playstyles to take the delay into account so that we aren't really bothered by it :P

  • JediNightJediNight Registered User regular
    edited July 2011
    Long story short: It's not that they don't want to sell the product to you. It's that if they officially sold it, they would probably be legally liable to a certain quality of service, local customer support number, etc. that they aren't offering.

    So the alternative is the "you can play if you want to, we just can't 'officially' sell the game to you *wink*"
    devCharles wrote:
    I have a feeling they also are a bit concerned about launching too big all at the same time. Yeah, you're setting people that aren't from the country of choice behind the curve of playing a couple of months, but you also get to control population a bit more. People who potentially drop after the first month free up space. It could be a big cost strategy that could sound pretty dick but be really financially sensible.

    Then again, if you let those other people hear/read about the game months in advance, it may put them off to trying it if they hear people complaining about stuff. You could potentially lose out on a lot of revenue as well...

    JediNight on
  • devCharlesdevCharles Gainesville, FLRegistered User regular
    Probably depends how much confidence you have in the game as a developer, which is a complete guess. It seems like game companies tend to overrate how good their game is continuously, so they probably think that early adopters will lead to an early majority instead of the early adopters and majority being tide into the first couple of weeks like most MMOs.

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  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    Ultra wrote:
    Sabo wrote:
    I guess some people forget the enormous physical undertaking associated with trying to do a global launch. Just so you don't forget: Australia is halfway across the fucking world. It ain't easy to just "poof", have servers in Australia. Guess I'm saying just cut EA/BW a break here.

    We wouldn't expect our own servers. We're used to playing on American servers. We've adapted to 500ms pings by evolving our playstyles to take the delay into account so that we aren't really bothered by it :P

    fortunately this option will be there for you

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • SightTDWSightTDW Registered User regular
    Some great Sith Inquisitor videos up on betacake now. I'm totally caught off guard, I kept watching through them to actually follow the story.

    I'm starting to rethink my allegiances to the Republic.

    Live - SightTDW | PSN - SightTDW | Nintendo Network - Wildschwein | 3DS - 1934-0834-9797
    Steam - Wildschwein | The Backlog
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  • WavechaserWavechaser Registered User regular
    I thought Rift was going to be a solid 1M or so MMO simply based on the extremely high level of polish and well run launch. It was a fun game that was essentially bug-free and smooth running from day 1.

    Then they forgot to secure their webservers and lost half their customer base in a week.

    Wait what? Can you elaborate on that? I never heard about this fallout.

  • tricontricon Registered User regular
    I thought Rift was going to be a solid 1M or so MMO simply based on the extremely high level of polish and well run launch. It was a fun game that was essentially bug-free and smooth running from day 1.

    Then they forgot to secure their webservers and lost half their customer base in a week.
    Well then lets hope the new sw:tor build fix a few problems. At last the CE has a authenticator. :P
    [...]
    Concerns

    OK, so three concerns because I really don't know how they'll play out...

    My first concern is the launcher. Not the issues with downloading and installing because I'm sure you'll fix those, but with security. The game seems to have a two-step authentication process in which the launcher executable is responsible for authentication which it then passes to the game client executable.

    Rift used a similar technology and it opened the door to severe hacking as soon as the game was released. The Rift hackers figured out how to log into peoples' accounts given only their account ID which was readily available on the forums. They didn't need email address. They didn't need password. They just needed one number they could easily get to (or randomly generate) and the knowledge they gained by reverse-engineering the authentication token passed between launcher and game client.
    .
    .

  • EchoEcho ski-bap ba-dapModerator mod
    edited July 2011
    Those were some solid videos to watch.

    Echo on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    "something in the high register"

    ahaha

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • EchoEcho ski-bap ba-dapModerator mod
    "something in the high register"

    ahaha

    :^:

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    "do you think you can eat him"

    I do with the videos were higher res though, you can barely read the text.

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • am0nam0n Registered User regular
    Rchanen wrote:
    What about the drunken playing? ;-) I kid, I kid.

    My guess is, less of a Bioware fuckup, more of an EA fuckup.

    Those asshats couldn't plan a beach party.

    Depending on where you are, planning a beach party can be a challenge. In New England, we have these obnoxious things called greenhead flies during the July/August months. They bite you. Not like a pinch, but like a chunk of skin removed. You basically have to get lucky at planning anything during this season.

    But I digest....

    It looks like they need to resize some text.

    http://3.bp.blogspot.com/-l_XJ7Xn1qkg/Ti4PUnym_wI/AAAAAAAAAOw/z9GtqrdI9Wc/s1600/aaa14xqg1.png

    Look at the power crystal modifiers.

    Also, AlterSWTOR constantly just reposting BetaCake is pretty pathetic. Wish they'd get some of their own material. Even the extra screenies they are posting today was already linked to yesterday.

  • EchoEcho ski-bap ba-dapModerator mod
    Mmm, loot.

    robe.jpg

  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    Blue is better.

    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    So will have the usual questionable items? like Strength on a hunter?

  • GrundlestiltskinGrundlestiltskin Behind you!Registered User regular
    Remember agi caster cloth? Hey, casters need to dodge too!

    3DS FC: 2079-6424-8577 | PSN: KaeruX65 | Steam: Karulytic | FFXIV: Wonder Boy
  • ironzergironzerg Registered User regular
    Re: Legal Discussion

    Don't want to beat this to death, but any company maintains the right to chose where their product is available for purchase. Bioware has no legal obligation to distribute ToR in any channel it doesn't want to. If, at launch, this includes those in foreign countries, that's their choice.

    However, they are in no way blocking you from actually buying, nor playing the game. You can still play the game in any country, so long as you find a distribution channel to purchase the game.

    There's no story here.

  • AspectVoidAspectVoid Registered User regular
    Sabo wrote:
    AspectVoid wrote:

    There's no way it will hit WoW's 12 million subscriber mark, but that doesn't mean its going to be stuck at 500k. I think there's a real possibility that it could hit 3 to 4 million users, but I don't think it will sustain that. The reason I think this is because I know a number of people who have never played an MMO, but did play and love KotoR and want more of that. I think these people will buy in temporarily and will artificially boost the TOR subscriber base.

    I think at some point in its first year it will reach that 3 to 4 million mark, but don't think it will sustain those numbers. I expect year 1 to boast numbers in the 3 to 4 million mark. Years 2 and 3 to be between 1 and 2 million subscribers, and then settle out between 750k and 1 million in its later years.

    Never say never my friend. And when it comes to predicting a games success, let alone potential subscriber numbers 3 years in advance, as hard fact: just don't; it makes you look silly. Games have been known to succeed (and fail) when people have said otherwise. But who am I kidding, we don't all have magical balls that allow us to see into the future like you do. You should give me one so I know which stocks to invest in when the US stock market crashes (again). :)

    The best advice for most reasonable folk here is simply to "wait and see".

    I will enjoy the game and that's all that really matters anyways.

    I absolutely hope they prove me wrong. I would love nothing more than for TOR to blow up big and have WoW type success. My love of Star Wars and Bioware games proves that. I just tend to be pessimistic so that I can be pleasantly surprised rather than disappointed.

    PSN|AspectVoid
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    The point isn't pessimism or optimism or whatever, it's just that making predictions about subscriber numbers three years out is sort of dumb

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • ChronocideChronocide Registered User regular
    Oh god I'm dodging all the videos, almost time to go into media blackout. I just have to find out if there will be an IP blocking deal or what. I just don't trust them now.

  • knightblade87knightblade87 Registered User, __BANNED USERS regular
    Hey I am now planing of going sith with family now as a sith assassin.

    On rift I think it fell off due too it marketing where their not ashamed to say it a wow killer.

  • AspectVoidAspectVoid Registered User regular
    The point isn't pessimism or optimism or whatever, it's just that making predictions about subscriber numbers three years out is sort of dumb

    I'll disagree with that. In business you have to be able to project what kind of profit and where your revenue is going to come years out from release. To do anything else leaves a giant opening for failure and for your company to crash and burn. EA has obviously already done this (which they showed when they said they only need a sustained 500,000 subscribers for TOR to be profitable).

    Why can't we, as fans, do the same thing? Hell, given that EA is a publicly traded company, if anyone was going to invest in EA, it would be only due diligence to look at the market, look at market trends, and to work out a long term view as to how TOR is going to shape up, since it has the potential to be a massive, sustained revenue stream for the company.

    PSN|AspectVoid
  • belligerentbelligerent Registered User regular
    edited July 2011
    We can't do that because we don't have the details of the game. They do that because they can project future releases for the game based on projections for how long it takes them to make the content.

    This is like saying AoC is totally going to steal subs from wow because it's a gritty, more realistic wow. I mean, look at all the leaks that came from the beta. levels 1-20.... look at all that polish. (not Polish). In 3 years, it'll probably have 3-5 mill subs and at least 1 expac.

    Maybe with an open beta, and some more comprehensive reviews out, we could make some informed projections. But staring at screenshots and poorly worded leaks isn't informed.

    belligerent on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    Screenie of loot makes me sad.

    I really don't want this to be World of Star Warscraft

    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    Then you should rewind the clock about a year and kill your hopes. Because it's been nothing but that since the beginning.

  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    Just so long as there aren't naked Twi'leks dancing on mailboxes...

    But... this is "teh internets"... *sigh*

    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • tricontricon Registered User regular
    edited July 2011
    Chronocide wrote:
    Oh god I'm dodging all the videos, almost time to go into media blackout. I just have to find out if there will be an IP blocking deal or what. I just don't trust them now.

    No ip blocks atm and if the add one, use a vpn service and ignore it. :P

    Sith beta combat videos http://justswtor.blogspot.com/2011/07/sith-combat-videos-spoilers.html
    Dark Horse Comic The Lost Suns (Old Republic) #2 preview http://www.darkhorse.com/Comics/Previews/17-774?page=0

    tricon on
  • MuddBuddMuddBudd Registered User regular
    Pazaak is a terrible game and they should stop trying to shove card games into RPGs.

    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • JustinSane07JustinSane07 Really, stupid? Brockton__BANNED USERS regular
    I agree. Pazak was terrible in KOTOR and so was Caravan in FO:NV.

  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    AspectVoid wrote:
    The point isn't pessimism or optimism or whatever, it's just that making predictions about subscriber numbers three years out is sort of dumb

    I'll disagree with that. In business you have to be able to project what kind of profit and where your revenue is going to come years out from release. To do anything else leaves a giant opening for failure and for your company to crash and burn. EA has obviously already done this (which they showed when they said they only need a sustained 500,000 subscribers for TOR to be profitable).

    Why can't we, as fans, do the same thing? Hell, given that EA is a publicly traded company, if anyone was going to invest in EA, it would be only due diligence to look at the market, look at market trends, and to work out a long term view as to how TOR is going to shape up, since it has the potential to be a massive, sustained revenue stream for the company.

    my god is it getting tired for people in these threads to spout of about how much they know about the business of mmos

    I'm willing to bet you have access to approximately zero percent of the market data available to EA (to whatever extent that data can even be reasonably used to make a three year prediction)

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • AspectVoidAspectVoid Registered User regular
    AspectVoid wrote:
    The point isn't pessimism or optimism or whatever, it's just that making predictions about subscriber numbers three years out is sort of dumb

    I'll disagree with that. In business you have to be able to project what kind of profit and where your revenue is going to come years out from release. To do anything else leaves a giant opening for failure and for your company to crash and burn. EA has obviously already done this (which they showed when they said they only need a sustained 500,000 subscribers for TOR to be profitable).

    Why can't we, as fans, do the same thing? Hell, given that EA is a publicly traded company, if anyone was going to invest in EA, it would be only due diligence to look at the market, look at market trends, and to work out a long term view as to how TOR is going to shape up, since it has the potential to be a massive, sustained revenue stream for the company.

    my god is it getting tired for people in these threads to spout of about how much they know about the business of mmos

    I'm willing to bet you have access to approximately zero percent of the market data available to EA (to whatever extent that data can even be reasonably used to make a three year prediction)

    Well, duh. Of course I have what amounts to 0% of the marketing data available to EA. They're a freaking mega corporation with an entire department who get paid for doing this kind of stuff. They probably have dozens of studies done on the market research for TOR.

    What I have is the recent history of MMOs, both large properties and new IPs, and general attitudes of the mass public toward TOR. Of MMOs released in the last two years, only Aion has sustained a Multi-Million subscriber base for any length of time, and a large portion of that was Korean. History shows that most MMOs are sustained at sub-1 million subscribers, and even some of the biggest properties not named WoW, such as City of Heroes and Lord of the Rings Online were at sub 250k subscribers before going free to play.

    My guesses (and yes, what I posted were guesses) were based on how new MMOs have done in recent times with a boost for being a big name property by a big name developer.

    PSN|AspectVoid
  • LucascraftLucascraft Registered User regular
    MuddBudd wrote:
    Pazaak is a terrible game and they should stop trying to shove card games into RPGs.

    I agree that Pazaak was pretty weak in KotOR. I also agree that I didn't like the card game implementation in Final Fantasy 8 or 9. But I think if a company were to actually come up with a fun set of rules and make the game completely optional, its a good idea.

    Collectibles within an MMO are a great way to keep people hooked. Just look at the vanity pets in WoW. I just wish the vanity pets had a little more to them. The ones that are scripted to shoot at each other are awesome and I wish Blizzard would've turned the whole thing into a self contained meta game.

    You know that chess-type game that Artoo and Chewie were playing on the Falcon? The one with the holograms? A really cool meta game for TOR would be if they allowed you to collect hologram characters and battle each other on a board like that.

  • SammyFSammyF Registered User regular
    I agree. Pazak was terrible in KOTOR and so was Caravan in FO:NV.

    At least if it's two player Pazaak and not one player versus the computer, you probably won't be cheated.

    Or the computer will find a way to cheat you both, and you'll have someone with whom to commiserate.

    JustinSane07 plays a +3, for a total of 20.
    JustinSane07 wins!
    JustinSane07's card morphs into a +5, for a total of 22. Busted!
    MuddBudd wins!
    Muddbudd receives 350 credits.
    MuddBudd's 350 credits morph into 350 ounces of Bantha shit.


  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    every game ends in a draw

    your penalty for trying to play pazaak is playing pazaak endlessly, forever

    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • SammyFSammyF Registered User regular
    "your penalty for trying to play pazaak is playing pazaak endlessly, forever"

    This should be the next thread title.

  • ArthilArthil Registered User regular
    Speaking of, did you guys want me to try to make the next thread or let someone else do it?

    PSN: Honishimo Steam UPlay: Arthil
  • ArrynArryn Ask not the Innkeeper For destiny is thy name!Registered User regular
    I'm voting Arthil in '11!!

  • KhaczorKhaczor Registered User regular
    Arthil is my man.

This discussion has been closed.