Video Game Industry Thread: June-July is done, go to the next thread

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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2011
    Couscous wrote: »
    http://kotaku.com/5816092/sony-says-it-was-hacked-because-it-tried-to-protect-its-ip
    Brushing off calls for his resignation, Stringer explained why, he believes, Sony was targeted by the hacker in an attack which brought the PlayStation Network down for several weeks.

    "We believe that we first became the subject of attack because we tried to protect our IP (intellectual property), our content, in this case videogames," he told the crowd.

    "These are our corporate assets, and there are those that don't want us to protect them, they want everything to be free."
    Or they attacked it for a shitload of other reasons.

    His statement ironically becoming a new reason!

    Henroid on
  • ZiggymonZiggymon Registered User regular
    edited June 2011
    Do you get the feeling that Capcom never intended this and just found a really stupid bug in the game. A bug now called a 'feature'.

    Ziggymon on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2011
    Nah, I think companies are throwing stuff against the wall and seeing what sticks.

    PaperLuigi44 on
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited June 2011
    Couscous wrote: »
    http://kotaku.com/5816092/sony-says-it-was-hacked-because-it-tried-to-protect-its-ip
    Brushing off calls for his resignation, Stringer explained why, he believes, Sony was targeted by the hacker in an attack which brought the PlayStation Network down for several weeks.

    "We believe that we first became the subject of attack because we tried to protect our IP (intellectual property), our content, in this case videogames," he told the crowd.

    "These are our corporate assets, and there are those that don't want us to protect them, they want everything to be free."
    Or they attacked it for a shitload of other reasons.

    Frankly, despite the fact that Sony's security should have been better, the hackers were just a bunch of assholes for doing what they did. Unless they were exposing Sony's worldwide human experimentation program, there's no way they get to have any sort of moral high ground for exposing the personal data of several million people.

    Their actions are those of a bunch of petulant children, not some righteous vigilante group. If they were so upright, then they wouldn't feel the need to keep themselves hidden from the tens of millions of people who would like to prosecute the living hell out of them for violating their personal rights.

    Also, Capcom is just being stupid again. I really doubt that this was originally an intended feature and Capcom is actually just too cheap and/or lazy to provide multiple save slots.

    Ninja Snarl P on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2011
    Their actions are those of a bunch of petulant children, not some righteous vigilante group. If they were so upright, then they wouldn't feel the need to keep themselves hidden from the tens of millions of people who would like to prosecute the living hell out of them for violating their personal rights.

    Unfortunately, illegally obtained evidence is not submittable in court. :P

    Henroid on
  • plufimplufim Dr Registered User regular
    edited June 2011
    Also, Capcom is just being stupid again. I really doubt that this was originally an intended feature and Capcom is actually just too cheap and/or lazy to provide multiple save slots.

    But someone made the decision to make the file not deletable. It's not on accident, it is specifically mentioned in the instruction manual that you cannot delete it.

    plufim on
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  • The WolfmanThe Wolfman Registered User regular
    edited June 2011
    plufim wrote: »
    Also, Capcom is just being stupid again. I really doubt that this was originally an intended feature and Capcom is actually just too cheap and/or lazy to provide multiple save slots.

    But someone made the decision to make the file not deletable. It's not on accident, it is specifically mentioned in the instruction manual that you cannot delete it.

    And I'd bet that decision wasn't initially made to specifically screw the resell market. It just turned out that way after the fact and they went with it.

    Does Mercs have any sort of online mode or whatnot, like deathmatch or something? I'd bet they did it in some retarded attempt to prevent cheating or some crap.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited June 2011
    plufim wrote: »
    Also, Capcom is just being stupid again. I really doubt that this was originally an intended feature and Capcom is actually just too cheap and/or lazy to provide multiple save slots.

    But someone made the decision to make the file not deletable. It's not on accident, it is specifically mentioned in the instruction manual that you cannot delete it.

    I mean that it's an intended feature by Capcom now, but I'd bet there were originally plans to have it deletable and it just didn't get implemented for whatever reason (*cough*corporate Capcom morons*cough*).

    I think everybody can agree that it's a really, really stupid choice, though. Sure, it's not like a Zelda game where you might have a single "do everything" file and then use the others to re-play the game, but not having any option at all of deleting the save? No matter how you bake a shitty idea, all you're going to get is overcooked shit.

    The irony is that the lack of file deleting actually makes me considerably less inclined to buy the game outright. Not being able to pass the game on to someone else in a pristine state so they can do everything on their own makes me not want to have the game at all. It's not like a "delete" option is hard; it is, in fact, one of the most basic operations of any computer system that uses data storage.

    Ninja Snarl P on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited June 2011
    Yeah, I can agree that, regardless of our opinions on what the actual motive behind it is, it's still a poor decision that just ends up making the game less appealing to customers.

    PaperLuigi44 on
  • plufimplufim Dr Registered User regular
    edited June 2011
    The manuals are written in advance. That the non-deletable save file was mentioned in the manual means they knew about it in advance. They could have fixed it, but chose not to.

    plufim on
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  • The WolfmanThe Wolfman Registered User regular
    edited June 2011
    All I know is that I'm not too worried. Not yet at least. We're not going to get RPG's that are perma-locked at the very end with no way to restart, or anything of the like. Going any further down this line would more than likely kill the first-hand replay market more than the second-hand market.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • UncleSporkyUncleSporky Registered User regular
    edited June 2011
    Does Mercs have any sort of online mode or whatnot, like deathmatch or something? I'd bet they did it in some retarded attempt to prevent cheating or some crap.

    Yeah, right now I'd be inclined to say it's basically half the point of the game, as fun as single player is, the game mostly shines online. But I don't think this would prevent cheating.

    All this means is that whatever 3DS you put the game in, it picks up the displayed online name from that system's profile (primary Mii) and goes with that. There aren't any online stats or leaderboards, just your offline personal stats for 2 player modes.

    UncleSporky on
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  • CygnusZCygnusZ Registered User regular
    edited June 2011
    I think we're going to have wait a bit before declaring this a bad business decision. It may well be that this works out exactly as Capcom wants it to, and Mercenary gets some legs just because people who want it absolutely can't get it second-hand.

    CygnusZ on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited June 2011
    V Faction wrote: »
    Also, some twitter chatter:
    @Casey_Malone

    @patrickklepek There are a some other DS games without a Data Reset option, actually. Lunar Knights, off the top of my head.


    That's a load of sweet creamery butter, I just restarted Lunar Knights the other day.

    Magic Pink on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2011
    Well if we want to get technical, I don't think there is a way to reset Infinite Space on the DS. You can only get in game achievements for exploration once.

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  • The WolfmanThe Wolfman Registered User regular
    edited June 2011
    Well technically, there are 2 different systems of saving and reseting out there.

    -Games that have a master switch that completely wipes everything and starts over like it was brand new.

    and

    -Games that have ye olde save slots. There most likely isn't a master reset switch, but you're free to start a new game and overwrite a slot, so they don't need one.

    I think virtually every game out there falls into one of those two categories. But either way I just consider them the same thing really.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • darleysamdarleysam On my way to UKRegistered User regular
    edited June 2011
    Well then Capcom, looks like you discovered where the line was.
    http://www.eurogamer.net/articles/2011-06-28-eb-australia-to-recall-resident-evil-3d
    Electronics Boutique Australia is reportedly about to pull Resident Evil: The Mercenaries 3D from sale.

    Vooks.net claimed today that the supposed decision was a response to fears surrounding the game's second-hand sale value.

    "Our source says that this is due to the game not having the ability to be started fresh, meaning that any re-sell of the game is basically useless," Vooks said.

    Gamers reacted angrily to the news yesterday – verified by Eurogamer – that it is impossible to delete Resident Evil: The Mercenaries 3D save data.

    Yesterday Capcom told Eurogamer Mercenaries 3D will retain its second-hand value despite preventing gamers from deleting save data.

    "The game's value at second-hand in the UK is not affected by whether or not the game can have its data reset," Capcom said.

    "Customers in the UK will not experience a reduced second-hand value should they wish to trade in their purchase."

    darleysam on
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  • cloudeaglecloudeagle Registered User regular
    edited June 2011
    Wow. This really sparked a fight. And you don't want to fight with the people responsible for selling a huge chunk of your games. I'm guessing this will be the last 3DS game with this "feature."

    Meanwhile, guess who's out of ideas?
    Activision has registered four domain names for something called GoldenEye Reloaded, as uncovered by Twitter detective Superannuation. The domains include goldeneyereloadedgame.com and goldeneye007gamereloaded.com.

    There's been no word on just what this new title could be, if indeed the domains refer to a new title. The publisher already released a follow-up to the iconic Nintendo 64 game for Wii last year with GoldenEye 007, which included a port of the classic multiplayer modes. Goldeneye Reloaded could well refer to a sequel, or - perhaps more likely - a version of the game for consoles other than the Wii.

    http://xbox360.ign.com/articles/117/1179456p1.html

    cloudeagle on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2011
    I'd like to hear more sources than "Vooks.net"

    urahonky on
  • The WolfmanThe Wolfman Registered User regular
    edited June 2011
    I don't know why Capcom doesn't try to put a positive spin on the thing.

    "Hey, you know when you play a game, all the good stuff is locked away, and you wish you could get right at it without the fuss? Buy used! All the good shit is unlocked already and you can play to the fullest!"

    I mean, how many people here have played a fighting game, or even Rock Band, and the characters/songs you want to play are locked behind a stupid single player mode? Word it right, and it sounds like a positive to me. :)

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2011
    That would devalue the new product then. :P

    urahonky on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited June 2011
    I don't know why Capcom doesn't try to put a positive spin on the thing.

    "Hey, you know when you play a game, all the good stuff is locked away, and you wish you could get right at it without the fuss? Buy used! All the good shit is unlocked already and you can play to the fullest!"

    I mean, how many people here have played a fighting game, or even Rock Band, and the characters/songs you want to play are locked behind a stupid single player mode? Word it right, and it sounds like a positive to me. :)


    Because the point is Capcom doesn't want you to buy used ever.

    Magic Pink on
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited June 2011
    Magic Pink wrote: »
    Because the point is every publisher doesn't want you to buy used ever.

    Granted, Capcom is the first to try this particular strategy, we've already seen things moving in that direction with strategies like "project ten dollar"

    Maddoc on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited June 2011
    cloudeagle wrote: »
    Wow. This really sparked a fight. And you don't want to fight with the people responsible for selling a huge chunk of your games. I'm guessing this will be the last 3DS game with this "feature."

    Meanwhile, guess who's out of ideas?
    Activision has registered four domain names for something called GoldenEye Reloaded, as uncovered by Twitter detective Superannuation. The domains include goldeneyereloadedgame.com and goldeneye007gamereloaded.com.

    There's been no word on just what this new title could be, if indeed the domains refer to a new title. The publisher already released a follow-up to the iconic Nintendo 64 game for Wii last year with GoldenEye 007, which included a port of the classic multiplayer modes. Goldeneye Reloaded could well refer to a sequel, or - perhaps more likely - a version of the game for consoles other than the Wii.

    http://xbox360.ign.com/articles/117/1179456p1.html

    In other words: No duh!

    Why evolve when you don't have to? And why evolve when people won't let you? This is what leads to innumerable Street Fighter games yet still only having reached four in twenty-four years.

    Santa Claustrophobia on
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  • cloudeaglecloudeagle Registered User regular
    edited June 2011
    Woo, random NPD charts!

    npdgraphs1.jpg

    npdgraphs2.jpg

    npdgraphs3.jpg

    npdgraphs4.jpg

    http://www.gamasutra.com/view/news/35455/NPD_Xbox_360_Leads_In_Game_Card_OnlineCapable_Game_Sales.php

    It's no shocker that the Wii's online sales are crap, though it's interesting that the PS3 is so far behind the 360.

    cloudeagle on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited June 2011
    Maddoc wrote: »
    Magic Pink wrote: »
    Because the point is every publisher doesn't want you to buy used ever.

    Granted, Capcom is the first to try this particular strategy, we've already seen things moving in that direction with strategies like "project ten dollar"

    But we can infer that, if this does indeed turn out to be true, Capcom have found out just where the line is. What happens next will be very interesting.

    darleysam on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited June 2011
    darleysam wrote: »
    Maddoc wrote: »
    Magic Pink wrote: »
    Because the point is every publisher doesn't want you to buy used ever.

    Granted, Capcom is the first to try this particular strategy, we've already seen things moving in that direction with strategies like "project ten dollar"

    But we can infer that, if this does indeed turn out to be true, Capcom have found out just where the line is. What happens next will be very interesting.

    I dunno, I think that conclusion came a little too quickly.

    People are going to flip their shit over anything like this, but what matters isn't what they're saying as much as what they're doing.

    Are the people that are upset going to just not buy it at all? Or are they upset enough at the save data shenanigans that they'll be forced to buy it new?

    I don't think this is the "line" just yet.

    Maddoc on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited June 2011
    cloudeagle wrote: »
    It's no shocker that the Wii's online sales are crap, though it's interesting that the PS3 is so far behind the 360.

    With no vertical reference, I'd say that the PS3 is holding 'pace' with the 360 at the same rate that Rock Band DLC stats seem to indicate. Basically a two-to-one ratio in favour of the 360.

    Also amusing is how 3D sales spiked for the holidays, tanked in December however, and now pick back up because of the 3DS. That's a trend that won't go away fast enough.

    Santa Claustrophobia on
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  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited June 2011
    cloudeagle wrote: »
    It's no shocker that the Wii's online sales are crap, though it's interesting that the PS3 is so far behind the 360.

    Are those graphs by volume in copies sold or by sales in currency value?

    XBL Indy Games is probably a chunk of the difference. PSN doesn't have a marketplace with zillions of $1-5 budget Indy Games.

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  • SheepSheep Registered User, __BANNED USERS regular
    edited June 2011
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    Sheep on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2011
    cloudeagle wrote: »
    It's no shocker that the Wii's online sales are crap, though it's interesting that the PS3 is so far behind the 360.

    Are those graphs by volume in copies sold or by sales in currency value?

    XBL Indy Games is probably a chunk of the difference. PSN doesn't have a marketplace with zillions of $1-5 budget Indy Games.

    I think it means "games that are sold that have online play enabled".

    urahonky on
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited June 2011
    urahonky wrote: »
    I think it means "games that are sold that have online play enabled".

    Oooops. Misreading charts.
    I guess... people like to pay for something instead of getting it free?

    vagrant_winds on
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  • RainbowDespairRainbowDespair Registered User regular
    edited June 2011
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    RainbowDespair on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited June 2011
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    And I cannot wait to go home and devour it.

    urahonky on
  • SheepSheep Registered User, __BANNED USERS regular
    edited June 2011
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    Right. Googled, Resident Evil: Operation Raccoon City is what I was thinking of.

    Sheep on
  • JihadJesusJihadJesus Registered User regular
    edited June 2011
    Do we have any kind of date, or even hard confirmation, of RE4 HD? I've seen it mentioned many times but never any firm confirmation directly from Capcom and I don't want to get my hopes up.

    JihadJesus on
  • RainbowDespairRainbowDespair Registered User regular
    edited June 2011
    urahonky wrote: »
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    And I cannot wait to go home and devour it.

    From the reviews I've read, it looks like a lot of fun (just like the mode was in RE4 & RE5), but it also sounds like there isn't much in the way of new content. From the sound of things, there aren't any new enemies or maps which is a big disappointment.

    RainbowDespair on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited June 2011
    urahonky wrote: »
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    And I cannot wait to go home and devour it.

    From the reviews I've read, it looks like a lot of fun (just like the mode was in RE4 & RE5), but it also sounds like there isn't much in the way of new content. From the sound of things, there aren't any new enemies or maps which is a big disappointment.

    It is made by Capcom.

    Santa Claustrophobia on
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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    edited June 2011
    urahonky wrote: »
    Sheep wrote: »
    This 3DS RE game is the same that's hitting Live and PSN, right?

    Maybe it's just a port of the Live/PSN version, if that's the case, in which deleting your character probably doesn't happen in those versions either.

    No, the XBLA/PSN REs are RE4 & RE:CV in HD.

    The 3DS RE game that came out today is an expanded form of the Mercenaries mini-game that's in RE4 & RE5.

    And I cannot wait to go home and devour it.

    From the reviews I've read, it looks like a lot of fun (just like the mode was in RE4 & RE5), but it also sounds like there isn't much in the way of new content. From the sound of things, there aren't any new enemies or maps which is a big disappointment.

    It is made by Capcom.

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  • lowlylowlycooklowlylowlycook Registered User regular
    edited June 2011
    From Gaf:

    Staff at Ignition’s London studio have lost their fight to finish Project Kane, Develop has heard.

    Insiders say redundancies have been issued across the entire London development outfit, despite assurances last year that work would continue.

    The company explained redundancies to the London team on Friday, sources who wish to remain anonymous have revealed.

    It has since emerged that, while Ignition UK was axing its London console team, staff at Ignition’s Texas studio were told they too were surplus to requirements.

    Ignition’s Japan studio will likely close after its current project, Develop has been told, though the unit is thought to still be operational for now.

    It is said that Project Kane, originally known as War Devil and now approaching its sixth year of development, has been cancelled as an internal project.

    That would mark the second time the game has been cancelled, and the second time Ignition has issued redundancies to its London office - all within the space of nine months.

    Ignition declined to explain any of the matters when answering Develop’s call.

    Spokespeople have been told not to discuss the issue.

    Ignition declined to comment on whether the Reich project had also been cancelled, which Develop has heard it has.

    Both Reich and Project Kane may continue if an external developer wants to sign with the cost-cutting publisher, Develop has also heard, though this could not be confirmed.

    The company released a 400-word press release on Friday, of which the final buried sentence read: “Ignition Games has taken the strategic decision not to continue with internal development of games”.

    The group, by that logic, will eventually make its Texas-based PC team redundant.

    [URL="http://www.develop-online.net/news/38123
    /Develop-source-Ignition-axes-London-dev-team"]link[/URL]
    War Devil always seemed like a parody of what "next gen" was all about.

    lowlylowlycook on
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