Ah, good old cancelling the bag of holding. I got so paranoid at one point I would hope to find a seperate sack that I would loudly label CANCELLATION YOU MOTHERFUCK PUT IT IN HERE.
your biggest threat without reflection is a black dragon(instant death), and various wands/breath weapons that you don't resist.
your death was easily avoidable with a unicorn horn. you should find one on the corpse of any non aligned unicorn you kill. do not kill white(lawful) unicorns.
your biggest threat without reflection is a black dragon(instant death), and various wands/breath weapons that you don't resist.
your death was easily avoidable with a unicorn horn. you should find one on the corpse of any non aligned unicorn you kill. do not kill white(lawful) unicorns.
Yup, and used some wishes from it, but it and most of the wishes I got from it (except shield of reflection which I was holding) were in the bag too.
Speaking of the castle, it seemed like I had no way to go back upstairs from that floor once I'd fallen down the trapdoor there. Sure, I could get back up to the castle from Valley of the Dead, but every attempt to get back through the hallway ended in trapdoor. Presumably somewhere in Gehennom there's water walking boots or levitation or cursed potion of gain level?
So I've been playing Brogue, testing potions under the assumption that it's generally safest to do so around an open body of water. Confused? Nobody will approach you. On fire? Water near by. Poison? It all airs out.
But I guess if you explode in fire while right in the water it explodes in superheated steam and everything around the water catches on fire. There is no escape, only death.
Glancing over after playing Nethack all night, I notice that it's 9 AM again. I'm reminded of overnight sessions of Civilization 1 or TIE Fighter.
It's amazing how well abandoning the strategy of drinking every fountain, quaffing every potion, reading every scroll extends my characters' average longevity.
So I've been playing Brogue, testing potions under the assumption that it's generally safest to do so around an open body of water. Confused? Nobody will approach you. On fire? Water near by. Poison? It all airs out.
But I guess if you explode in fire while right in the water it explodes in superheated steam and everything around the water catches on fire. There is no escape, only death.
Roguelike games are so neat because this kind of stuff is commonplace!
Speaking of scrolls, I pick up bunch, but is the only way to learn what they do by reading them?
You could also use a scroll of identify to identify them -- I know that sounds like a catch 22, but really, the thing with scrolls of identify is they are the easiest object in the game to price identify. What I mean by that is that if you pick up a scroll in a shop and it's price is around 20 zorkdoodles, it's a scroll of identify. Easy peasy.
If you get that hungry, just try using #pray. You'll have to wait a while before using it again, but if you're about to die anyway it's probably a good time. Otherwise, just eat a bunch of things you kill. Early-game exceptions being:
1) Don't eat any kobolds. You'll get food poisoning and die within a few turns unless you fix it (applying a unicorn horn, #pray-ing, drinking certain types of healing potions, or a few other methods).
2) Don't eat any old corpses. If you've let it sit around for a while, it'll probably give you food poisoning too. Undead monsters are instantly old when you kill them. If it's not a corpse (food ration, tins, fruits or vegetables), it's usually safe even after 50+ turns, but if the RNG decides it's rotten it might give you other types of bad effects aside from food poisoning.
3) If your status is Satiated, don't eat unless you really need to and know what you're doing. Choking on your food and dying can end up being a quick instadeath.
you can eat almost anything with a unicorn horn. giant zombies/mummies are a good way to gain strength if they haven't rotted fully. you should never eat a cockatrice/medusa/green slime corpse unless you know what you are doing and want to eat them because you can
So, I ran into the ghost of my last character who died in the Valley of the Dead, and it turns out they still had the amulet of life saving. And it wasn't even cursed. So now I have two of those, a decent set of intrinsics (including teleport control and teleportitis, just hoping I don't lose the former), a couple blessed tins of nurse meat (playing a dwarf this time, so no cannibalism), and an expensive camera I picked up somewhere.
All of which means I'll probably die within the hour, but eh, back to being further along than I've ever explored before.
SabreMau on
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
Is an expensive camera good for anything besides blinding enemies?
Nnnnghhhh...
I got to level 19 of Brogue. I was tricked out with a +7 suit of plate mail, +6 Mace of Dar Blade Master slaying (so awesome), all the food and potions I'd ever need, and a couple handy rings. I get into a room full of Dars guarding a captured TENTACLE HORROR and I have two wands of plenty so I could make an army of them. But there's this Dar Battlemage and they got so many spells that I just can't do anything. Such an awful way to die. : (
I just found out about ToME 4 which so far is pretty damn nifty. Nice looking Tileset, configurable difficulty, a talent based system that gives all classes interesting abilities.
Oh, for those who feel ambitious, the engine itself is available to make your own roguelike (with blackjack, and hookers).
I played it some more, and really quite impressed. It has a simple quest structure, a limited lives option (Every few levels you get extra life), and it finds that spot where most foes aren't much of a challenge, until you open the wrong door, do something stupid, or learn something new (for instance, Trolls move faster than halflings, so a halfling archer can't easily kite a troll bossmonster!).
It also has online integration, which means it gathers stats, and there's also a chat channel ingame (So you can ask for advice, gloat over a drop etcet.). And it seems to be extremely actively developed at the moment, at a new version once per week.
Finally ended another game three days after starting it. But it's progress!
Got all the way to the bottom floor, grabbed the Amulet of Yendor, but couldn't get rid of the wizard. Once he resurrected with both of my wands of death on empty, didn't really have any good way to take him out. Died in a small little room on level 29 where he could teleport out to the up stairs to heal and I couldn't figure out where the exit was. Not to mention all those mind flayer attacks making me forget where the stairs on each level were.
Lesson learned: DO NOT DO NOT DO NOT use up magic markers too early. I used mine way back in Minetown on identification scrolls thinking more magic markers would show up later. They never did. Oddly enough, neither did a wand of cancellation. Didn't see one the entire game, despite looking out for it to protect my bag of holding from explosion.
The boring stats:
Weapons
a - the rustproof +2 Excalibur (weapon in hand)
z - a +0 silver saber (wielded in other hand)
Armor
q - a blessed +3 Hawaiian shirt (being worn)
t - an uncursed +3 silver dragon scale mail (being worn)
w - a cursed thoroughly burnt +3 elven leather helm (being worn)
H - a blessed fireproof +2 cloak of magic resistance (being worn)
O - a blessed fireproof +3 pair of speed boots (being worn)
P - a blessed rustproof +3 pair of gauntlets of power (being worn)
Comestibles
G - 2 blessed tins of nurse meat
Spellbooks
J - the blessed Book of the Dead named Book of the Dead
Rings
m - a blessed +1 ring of gain constitution (on right hand)
W - an uncursed +1 ring of increase accuracy (on left hand)
Wands
j - a rusty wand of death (0:0)
x - a wand of digging (0:3)
y - a wand of digging (0:3)
E - a wand of digging (0:0)
F - a wand of fire (0:0)
R - a wand of cold (0:0)
Z - a wand of cold (0:3)
Tools
p - an uncursed magic lamp
s - the uncursed Candelabrum of Invocation named Candelabrum of Invocation (7
L - a blessed bag of holding
X - an expensive camera (0:60)
Y - an uncursed towel
Contents of the bag of holding:
an uncursed potion of extra healing
a potion of holy water
an uncursed +0 pair of levitation boots
8 uncursed lumps of royal jelly
a wand of magic missile (0:1)
a wand of lightning (0:0)
a wand of teleportation (0:3)
a wand of teleportation (0:3)
a blessed burnt +1 pair of levitation boots
a wand of magic missile (0:4)
a wand of magic missile (0:5)
a rusty wand of striking (0:5)
a wand of striking (0:3)
a blessed wand of make invisible (0:8)
a wand of digging (0:4)
an uncursed worthless piece of red glass
a cursed potion of extra healing
an uncursed ring of invisibility
2 uncursed scrolls of enchant weapon
an uncursed scroll of confuse monster
an uncursed scroll of remove curse
a blessed scroll of teleportation
3 uncursed scrolls of create monster
a very rusty +0 pick-axe
a wand of magic missile (0:7)
a wand of magic missile (0:2)
a wand of sleep (0:4)
a wand of magic missile (0:1)
a blessed wand of striking (0:4)
a wand of magic missile (0:4)
a wand of striking (0:2)
a wand of digging (0:2)
58245 gold pieces
a very rusty wand of polymorph (0:7)
a rusty wand of create monster (0:12)
a wand of digging (0:8)
an uncursed diluted potion of sleeping
an uncursed potion of gain energy
an uncursed diluted potion of speed
a blessed tin of mind flayer meat
a blessed +0 unicorn horn
a wand of digging (0:1)
a blessed tinning kit (0:59)
an uncursed skeleton key
12 uncursed worthless pieces of orange glass
an uncursed jasper stone
8 uncursed worthless pieces of blue glass
7 uncursed worthless pieces of yellow glass
7 uncursed worthless pieces of white glass
a wand of light (0:13)
a wand of digging (0:6)
a rusty wand of polymorph (0:4)
an uncursed pancake
3 uncursed food rations
an uncursed ring of poison resistance
an uncursed ring of cold resistance
an uncursed ring of polymorph control
an uncursed ring of fire resistance
an uncursed rusty ring of conflict
a wand of locking (0:4)
an uncursed worthless piece of orange glass
an uncursed tin opener
a wand of undead turning (0:4)
a wand of sleep (0:3)
a wand of teleportation (0:7)
a rusty wand of light (0:14)
a wand of teleportation (0:7)
a rusty wand of create monster (0:10)
an uncursed rusty ring of shock resistance
a wand of light (0:15)
a wand of digging (0:4)
an uncursed scroll of light
an uncursed scroll of magic mapping
an uncursed diluted potion of invisibility
9 uncursed potions of healing
3 uncursed diluted potions of gain energy
3 uncursed diluted potions of gain ability
an uncursed potion of restore ability
4 uncursed scrolls of earth
4 blessed scrolls of blank paper
3 blessed scrolls of blank paper
2 uncursed scrolls of blank paper
8 uncursed scrolls of teleportation
an uncursed amulet of magical breathing
a wand of digging (0:6)
a wand of teleportation (0:7)
a wand of teleportation (0:2)
a +0 unicorn horn
a wand of make invisible (0:3)
a thoroughly rusty wand of striking (0:2)
an uncursed rusty stethoscope
an uncursed mirror
a wand of probing (0:1)
a wand of make invisible (0:2)
a wand of sleep (0:1)
2 uncursed cloves of garlic
a rusty wand of opening (0:3)
a rusty wand of light (0:11)
a blessed wand of polymorph (0:7)
a blessed wand of locking (0:2)
a blessed wand of create monster (0:11)
a very rusty wand of striking (0:4)
an uncursed tin of Lord Surtur meat
an uncursed tin whistle
11 uncursed lizard corpses
Final Attributes:
You were the Hand of Elbereth.
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were disintegration-resistant.
You were shock resistant.
You were poison resistant.
You were level-drain resistant.
You were magic-protected.
You saw invisible.
You were telepathic.
You had automatic searching.
You had infravision.
You could teleport.
You had teleport control.
You had a +1 bonus to hit.
You were very fast.
You had reflection.
You were wielding two weapons at once.
You are dead (4th time!).
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Yeenoghu
Juiblex
The Wizard of Yendor (9 times)
a high priest
7 mastodons
Medusa
4 iron golems
3 master liches
7 storm giants
7 glass golems
4 balrogs
14 purple worms
4 gray dragons
2 silver dragons
9 red dragons
7 white dragons
3 orange dragons
11 black dragons
4 blue dragons
6 green dragons
4 yellow dragons
14 minotaurs
6 jabberwocks
Lord Surtur
12 baluchitheria
7 demiliches
Vlad the Impaler
10 stone golems
5 master mind flayers
12 Olog-hai
3 Nazguls
11 pit fiends
4 sandestins
2 hell hounds
14 titanotheres
11 trappers
a baby red dragon
a baby orange dragon
a baby blue dragon
4 disenchanters
29 vampire lords
5 skeletons
9 aligned priests
7 captains
6 shades
8 liches
a water troll
5 clay golems
9 nurses
10 ice devils
8 nalfeshnees
13 lurkers above
7 ettins
25 vampires
8 lieutenants
14 ghosts
3 queen bees
9 winged gargoyles
7 mind flayers
13 giant mimics
14 zruties
32 fire giants
19 ogre kings
5 ice trolls
14 rock trolls
16 umber hulks
3 flesh golems
8 Elvenkings
8 doppelgangers
11 hezrous
5 bone devils
9 large mimics
5 wumpuses
6 fire vortices
9 long worms
2 couatls
17 stalkers
6 air elementals
8 fire elementals
5 earth elementals
6 water elementals
9 hill giants
3 giant mummies
16 xorns
17 giant zombies
18 elf-lords
20 sergeants
a water demon
12 barbed devils
8 vrocks
2 salamanders
27 wargs
3 winter wolves
8 hell hound pups
24 small mimics
6 glass piercers
16 warhorses
6 steam vortices
20 xans
7 ettin mummies
11 ogre lords
18 quantum mechanics
44 trolls
6 wood golems
3 erinyes
3 mariliths
15 gelatinous cubes
7 pyrolisks
8 large dogs
5 freezing spheres
13 flaming spheres
15 shocking spheres
6 large cats
14 tigers
5 gargoyles
11 tengu
20 ochre jellies
16 leocrottas
3 energy vortices
8 mountain centaurs
8 stone giants
5 elf mummies
4 human mummies
10 red nagas
a green slime
7 pit vipers
3 pythons
4 cobras
28 wraiths
7 carnivorous apes
18 ettin zombies
a leather golem
18 Grey-elves
50 soldiers
3 watchmen
5 horned devils
11 succubi
4 incubi
7 chameleons
3 crocodiles
22 giant beetles
10 quivering blobs
28 cockatrices
8 wolves
15 winter wolf cubs
3 lynxes
2 panthers
44 gremlins
3 spotted jellies
34 leprechauns
5 orc-captains
10 iron piercers
4 mumakil
17 giant spiders
6 scorpions
13 horses
an ice vortex
18 black lights
8 vampire bats
6 forest centaurs
a gnome king
6 orc mummies
6 dwarf mummies
12 ogres
6 brown puddings
13 rust monsters
15 owlbears
5 yetis
4 gold golems
2 werewolves
10 Green-elves
20 lizards
a warrior
9 chickatrices
7 dogs
5 dingos
6 housecats
10 jaguars
a dwarf lord
8 blue jellies
a gray unicorn
6 black unicorns
11 dust vortices
7 ravens
8 plains centaurs
5 gnome mummies
13 snakes
3 water moccasins
30 apes
11 human zombies
2 rope golems
24 Woodland-elves
24 soldier ants
100 fire ants
31 bugbears
3 imps
8 lemures
9 quasits
2 wood nymphs
6 water nymphs
4 mountain nymphs
12 Mordor orcs
16 Uruk-hai
5 orc shamans
10 rock piercers
5 rock moles
5 ponies
9 fog clouds
11 yellow lights
4 shriekers
7 violet fungi
10 gnome lords
6 gnomish wizards
6 kobold mummies
a red naga hatchling
a black naga hatchling
a golden naga hatchling
a guardian naga hatchling
8 gray oozes
3 barrow wights
13 elf zombies
9 ghouls
2 straw golems
a paper golem
a baby crocodile
22 giant ants
3 little dogs
10 floating eyes
4 kittens
a dwarf
4 homunculi
2 kobold lords
5 kobold shamans
30 hill orcs
21 rothes
5 rabid rats
3 giant bats
2 monkeys
20 dwarf zombies
3 wererats
a werejackal
15 iguanas
77 killer bees
4 acid blobs
6 coyotes
3 gas spores
4 hobbits
14 manes
2 large kobolds
39 hobgoblins
11 giant rats
4 cave spiders
3 yellow molds
3 green molds
2 red molds
26 gnomes
8 garter snakes
5 gnome zombies
9 geckos
15 jackals
3 foxes
4 kobolds
8 goblins
17 sewer rats
17 grid bugs
4 bats
10 lichens
8 kobold zombies
12 newts
2615 creatures vanquished.
Genocided species:
liches
demiliches
master liches
arch-liches
gray oozes
brown puddings
black puddings
green slimes
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
14 species genocided.
Voluntary challenges:
You genocided 14 types of monsters.
You never polymorphed an object.
You used 5 wishes.
You did not wish for any artifacts.
The grease eventually wears off after enough attacks, though (or, in my case, enough accidentally falling into pools). And the only source of grease I had was wishing for pieces of gear to arrive pregreased. Didn't come across a can of it and didn't want to use a wish just for a can of it.
if you can't cast identify effectively genocide mind flayers. if you're a dwarf do not genocide h however, that is very bad.
Excalibur is a good weapon, but the brands mjlllnor and grayswandir do a bit more damage if you find yourself lacking. hitting the wizard until he dies while standing on the up staircase works most of the time.
you're lucky to find a magic marker. most of my wishes end up being magic markers
Jars on
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
A blessed scroll of genocide also helps with mind flayers.
Yeah, this was a dwarf game so I would have had to use two uncursed scrolls instead of one blessed if I was going for the genocide there. Might try human next time, but that loses on out being able to eat canned nurses without hits to luck.
I tried to get to the up staircase before he did, but instead what would happen would be I get close to the up staircase, then he get there first and goes upstairs before I can block him.
Oh, and of course, the first few items in the very next game I start include a wand and a scroll. Read the scroll, it's Identify. Identified the wand, it's cancellation. The one wand that never showed up over 69,026 moves last game.
I just found out about ToME 4 which so far is pretty damn nifty. Nice looking Tileset, configurable difficulty, a talent based system that gives all classes interesting abilities.
Oh, for those who feel ambitious, the engine itself is available to make your own roguelike (with blackjack, and hookers).
Alright
my dream of making a penis-themed roguelike will come to fruition
So, for my own birthday present, I beat Nethack for the first time.
Boring stats:
Amulets
s - an uncursed amulet of life saving
C - an uncursed amulet of magical breathing
E - an uncursed amulet of life saving (being worn)
Weapons
a - the blessed rustproof +4 Excalibur (weapon in hand)
o - a +4 silver saber (wielded in other hand)
Armor
i - a cursed rustproof +2 pair of gauntlets of power (being worn)
t - an uncursed rustproof +0 dwarvish iron helm (being worn)
u - a blessed fireproof +4 cloak of magic resistance (being worn)
x - a blessed +1 silver dragon scale mail (being worn)
D - an uncursed fireproof +0 pair of speed boots (being worn)
O - a cursed +0 Hawaiian shirt (being worn)
Spellbooks
L - the cursed Book of the Dead named Book of the Dead
Potions
n - 4 uncursed diluted potions of full healing
Rings
l - a blessed ring of conflict
m - an uncursed ring of levitation (on left hand)
F - an uncursed ring of slow digestion (on right hand)
Wands
S - a rusty wand of death (1:5)
Tools
d - an uncursed skeleton key
h - a +0 unicorn horn
v - a blessed bag of holding
A - the cursed Candelabrum of Invocation (no candles attached)
H - the blessed Bell of Opening (0:1)
I - an uncursed towel
(2 of 2)
Contents of the bag of holding:
the blessed Orb of Fate (0:0)
a blessed brass lantern
a wand of striking (0:6)
a rusty wand of light (0:7)
a blessed rusty wand of death (1:3)
an uncursed lembas wafer
a rusty wand of death named Orcus' used wand (1:0)
a wand of secret door detection (0:7)
an uncursed scroll of create monster
a wand of fire (0:0)
a wand of fire (0:4)
a wand of teleportation (0:8)
a thoroughly rusty +0 pick-axe
an uncursed +1 ring of increase damage
a rusty wand of sleep (0:4)
a rusty wand of sleep (0:6)
a blessed wand of striking (0:3)
a wand of teleportation (0:5)
a wand of cold (0:2)
a wand of fire (0:7)
a wand of magic missile (0:1)
a wand of lightning (0:6)
a wand of magic missile (0:6)
a wand of slow monster (0:7)
a wand of slow monster (0:4)
a wand of magic missile (0:5)
a wand of undead turning (0:8)
a blessed wand of slow monster (0:6)
a wand of fire (0:4)
a wand of magic missile (0:0)
a wand of fire (0:3)
a wand of fire (0:6)
a wand of magic missile (0:4)
a rusty wand of sleep (0:2)
a rusty wand of striking (0:7)
a wand of polymorph (0:5)
a wand of lightning (0:4)
a wand of lightning (0:4)
a rusty wand of teleportation (0:2)
a rusty wand of sleep (0:3)
a wand of cold (0:4)
a blessed wand of cold (3:1)
a wand of light (0:13)
a wand of slow monster (0:4)
a wand of lightning (0:6)
a wand of cold (0:8)
a wand of slow monster (0:1)
a blessed wand of undead turning (0:4)
a wand of lightning (0:7)
a wand of magic missile (0:4)
a wand of magic missile (0:7)
a wand of magic missile (0:6)
a wand of magic missile (0:5)
a wand of striking (0:1)
a rusty wand of striking (0:8)
a wand of fire (0:6)
a wand of digging (0:8)
a wand of digging (0:7)
a wand of digging (0:5)
a wand of digging (0:8)
a wand of digging (0:6)
3 blessed diluted potions of healing
a blessed potion of restore ability
4 uncursed diluted potions of healing
6 uncursed diluted potions of extra healing
a potion of unholy water
an uncursed diluted potion of speed
a blessed diluted potion of full healing
16 potions of holy water named lands
an uncursed scroll of remove curse
an uncursed +2 ring of increase damage
3 blessed tallow candles
40248 gold pieces
an uncursed ring of polymorph control
7 uncursed diamonds
an expensive camera (0:51)
a wand of locking (0:3)
a wand of polymorph (0:0)
a thoroughly rusty wand of sleep (0:7)
a blessed wand of opening (0:4)
5 uncursed lumps of royal jelly
an uncursed very rusty skeleton key
an uncursed mirror
an uncursed tin whistle
Final Attributes:
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were poison resistant.
You were level-drain resistant.
You were magic-protected.
You saw invisible.
You were telepathic.
You had automatic searching.
You were invisible to others.
You were stealthy.
You were levitating.
You had slower digestion.
You were very fast.
You had reflection.
Your life would have been saved.
You were wielding two weapons at once.
You survived.
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Juiblex
The Wizard of Yendor (9 times)
Famine
a high priest
a mastodon
Medusa
4 iron golems
11 storm giants
5 glass golems
2 balrogs
7 purple worms
2 gray dragons
3 silver dragons
3 red dragons
3 white dragons
3 orange dragons
5 black dragons
4 blue dragons
2 green dragons
3 yellow dragons
28 minotaurs
3 jabberwocks
Lord Surtur
10 baluchitheria
2 Angels
Vlad the Impaler
9 stone golems
a master mind flayer
11 Olog-hai
4 Nazguls
10 pit fiends
4 sandestins
6 hell hounds
10 titanotheres
7 trappers
a baby red dragon
4 disenchanters
29 vampire lords
5 skeletons
5 aligned priests
8 captains
6 shades
3 liches
3 clay golems
14 nurses
10 ice devils
5 nalfeshnees
6 lurkers above
5 ettins
a golden naga
21 black puddings
32 vampires
12 lieutenants
45 ghosts
a barbarian
a knight
a ranger
2 queen bees
a winged gargoyle
2 mind flayers
12 giant mimics
5 zruties
23 fire giants
11 ogre kings
an ice troll
13 rock trolls
15 umber hulks
6 flesh golems
6 Elvenkings
6 doppelgangers
11 hezrous
17 bone devils
10 large mimics
2 wumpuses
8 fire vortices
a baby long worm
12 long worms
a couatl
19 stalkers
11 air elementals
16 fire elementals
19 earth elementals
46 water elementals
15 hill giants
4 giant mummies
7 xorns
24 giant zombies
18 elf-lords
24 sergeants
2 water demons
12 barbed devils
27 vrocks
5 salamanders
19 wargs
2 winter wolves
6 hell hound pups
30 small mimics
4 glass piercers
13 warhorses
19 steam vortices
13 xans
12 ettin mummies
11 ogre lords
10 quantum mechanics
33 trolls
a sasquatch
2 wood golems
3 erinyes
7 mariliths
2 djinn
6 electric eels
9 gelatinous cubes
2 pyrolisks
8 large dogs
3 freezing spheres
7 flaming spheres
8 shocking spheres
7 large cats
14 tigers
2 gargoyles
2 dwarf kings
14 ochre jellies
9 leocrottas
8 energy vortices
5 mountain centaurs
3 stone giants
4 elf mummies
9 human mummies
9 red nagas
4 green slimes
31 pit vipers
7 pythons
24 cobras
55 wraiths
6 carnivorous apes
24 ettin zombies
4 leather golems
20 Grey-elves
49 soldiers
4 horned devils
11 succubi
9 incubi
9 chameleons
2 crocodiles
13 giant beetles
10 quivering blobs
29 cockatrices
20 wolves
11 winter wolf cubs
4 lynxes
7 panthers
66 gremlins
2 spotted jellies
73 leprechauns
4 orc-captains
15 iron piercers
5 mumakil
17 giant spiders
8 scorpions
11 horses
an ice vortex
20 black lights
18 vampire bats
10 forest centaurs
10 gnome kings
7 orc mummies
10 dwarf mummies
9 ogres
20 brown puddings
9 rust monsters
21 owlbears
17 yetis
4 gold golems
2 werewolves
15 Green-elves
28 lizards
a warrior
15 chickatrices
4 dogs
8 dingos
4 housecats
8 jaguars
7 dwarf lords
7 blue jellies
6 gray unicorns
2 black unicorns
10 dust vortices
12 ravens
13 plains centaurs
7 gnome mummies
13 snakes
3 water moccasins
13 apes
35 human zombies
7 rope golems
7 Woodland-elves
17 soldier ants
85 fire ants
7 bugbears
2 imps
14 lemures
11 quasits
9 wood nymphs
11 water nymphs
7 mountain nymphs
4 Mordor orcs
4 Uruk-hai
3 orc shamans
7 rock piercers
4 rock moles
2 ponies
11 fog clouds
20 yellow lights
a shrieker
4 violet fungi
24 gnome lords
13 gnomish wizards
7 kobold mummies
a red naga hatchling
a guardian naga hatchling
5 gray oozes
4 barrow wights
14 elf zombies
15 ghouls
a straw golem
a paper golem
3 jellyfish
3 baby crocodiles
35 giant ants
a little dog
14 floating eyes
5 kittens
20 dwarves
4 homunculi
2 kobold lords
3 kobold shamans
56 hill orcs
9 rothes
4 rabid rats
5 centipedes
3 giant bats
2 monkeys
24 orc zombies
24 dwarf zombies
4 wererats
2 werejackals
2 iguanas
67 killer bees
3 acid blobs
3 coyotes
3 gas spores
8 hobbits
5 manes
2 large kobolds
6 hobgoblins
6 giant rats
11 cave spiders
5 brown molds
6 yellow molds
3 green molds
67 gnomes
13 garter snakes
30 gnome zombies
8 geckos
14 jackals
a fox
3 kobolds
4 goblins
4 sewer rats
16 grid bugs
a bat
10 lichens
22 kobold zombies
11 newts
2932 creatures vanquished.
Genocided species:
chickatrices
cockatrices
pyrolisks
gremlins
gargoyles
winged gargoyles
hobbits
dwarves
bugbears
dwarf lords
dwarf kings
mind flayers
master mind flayers
liches
demiliches
master liches
arch-liches
gray oozes
brown puddings
black puddings
green slimes
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
27 species genocided.
Voluntary challenges:
You genocided 27 types of monsters.
You used 6 wishes.
You did not wish for any artifacts.
Yeah, I genocided ; first because I didn't want to have to deal with drowning attacks, then g when I was in the swamp because some gremlins fell in the water and began multiplying very rapidly. c, h, P and L came later, just to minimize the annoyances if the Wizard popped up and summoned nasties after a zapped wand of death missed, which it did at least 3-4 times. Luckily I had three of them. Wished for one in the castle, got another one from Orcus, and a random Olog-Hai deep in Gehennom kept zapping one at me and then zapping a dig wand down to escape to the next floor.
Never got bogged down fighting the Wizard on the way back up, and to make sure the sailing was smooth, before I killed him for Book of the Dead the first time, I took a pickaxe to all 46 floors and made sure there was a clear and direct path carved out between each pair of staircases. Genociding mind flayers also helped in that I didn't take any amnesia attacks and have to relearn any of the maps.
But now I get to do it all over again, and this time with a less beginner-friendly class. So far, wizard is looking interesting.
I'm on my third or fourth wizard game and this one is fun already. Started with wand of polymorph, so now my pet is a yellow dragon. On level 3, while running from a sewer rat, I picked up a wand and zapped it at it. Wand of wishing. Shortly afterward, decked out with amulet of life saving, silver dragon scale mail, helm of brilliance, gauntlets of dexterity, and a blessed bag of holding, I go into a general shop and start browsing their wares.
You see here a murky potion. You hear some noises in the distance.
You see here a scroll labeled ANDOVA BEGARIN.
You see here a fortune cookie.
You see here a flail.
You see here an unlabeled scroll.
You see here a whistle. The yellow dragon bites Akalapi.
Akalapi is killed!
Posts
Still did it from time to time.
your death was easily avoidable with a unicorn horn. you should find one on the corpse of any non aligned unicorn you kill. do not kill white(lawful) unicorns.
Speaking of the castle, it seemed like I had no way to go back upstairs from that floor once I'd fallen down the trapdoor there. Sure, I could get back up to the castle from Valley of the Dead, but every attempt to get back through the hallway ended in trapdoor. Presumably somewhere in Gehennom there's water walking boots or levitation or cursed potion of gain level?
But I guess if you explode in fire while right in the water it explodes in superheated steam and everything around the water catches on fire. There is no escape, only death.
It's amazing how well abandoning the strategy of drinking every fountain, quaffing every potion, reading every scroll extends my characters' average longevity.
Roguelike games are so neat because this kind of stuff is commonplace!
You could also use a scroll of identify to identify them -- I know that sounds like a catch 22, but really, the thing with scrolls of identify is they are the easiest object in the game to price identify. What I mean by that is that if you pick up a scroll in a shop and it's price is around 20 zorkdoodles, it's a scroll of identify. Easy peasy.
What a Valkyrie
1) Don't eat any kobolds. You'll get food poisoning and die within a few turns unless you fix it (applying a unicorn horn, #pray-ing, drinking certain types of healing potions, or a few other methods).
2) Don't eat any old corpses. If you've let it sit around for a while, it'll probably give you food poisoning too. Undead monsters are instantly old when you kill them. If it's not a corpse (food ration, tins, fruits or vegetables), it's usually safe even after 50+ turns, but if the RNG decides it's rotten it might give you other types of bad effects aside from food poisoning.
3) If your status is Satiated, don't eat unless you really need to and know what you're doing. Choking on your food and dying can end up being a quick instadeath.
So, I ran into the ghost of my last character who died in the Valley of the Dead, and it turns out they still had the amulet of life saving. And it wasn't even cursed. So now I have two of those, a decent set of intrinsics (including teleport control and teleportitis, just hoping I don't lose the former), a couple blessed tins of nurse meat (playing a dwarf this time, so no cannibalism), and an expensive camera I picked up somewhere.
All of which means I'll probably die within the hour, but eh, back to being further along than I've ever explored before.
The wiki says it's the only thing that can make the Riders run from you. So it appears to still work on even lategame enemies.
But sometimes the first chest has a wand of wishing. First chests are goofy that way.
I got to level 19 of Brogue. I was tricked out with a +7 suit of plate mail, +6 Mace of Dar Blade Master slaying (so awesome), all the food and potions I'd ever need, and a couple handy rings. I get into a room full of Dars guarding a captured TENTACLE HORROR and I have two wands of plenty so I could make an army of them. But there's this Dar Battlemage and they got so many spells that I just can't do anything. Such an awful way to die. : (
Oh, for those who feel ambitious, the engine itself is available to make your own roguelike (with blackjack, and hookers).
Thanks for the tips. I made the mistake of using z instead of Z on my wizard. You can't really "open" a zombie kobold
It also has online integration, which means it gathers stats, and there's also a chat channel ingame (So you can ask for advice, gloat over a drop etcet.). And it seems to be extremely actively developed at the moment, at a new version once per week.
Got all the way to the bottom floor, grabbed the Amulet of Yendor, but couldn't get rid of the wizard. Once he resurrected with both of my wands of death on empty, didn't really have any good way to take him out. Died in a small little room on level 29 where he could teleport out to the up stairs to heal and I couldn't figure out where the exit was. Not to mention all those mind flayer attacks making me forget where the stairs on each level were.
Lesson learned: DO NOT DO NOT DO NOT use up magic markers too early. I used mine way back in Minetown on identification scrolls thinking more magic markers would show up later. They never did. Oddly enough, neither did a wand of cancellation. Didn't see one the entire game, despite looking out for it to protect my bag of holding from explosion.
The boring stats:
a - the rustproof +2 Excalibur (weapon in hand)
z - a +0 silver saber (wielded in other hand)
Armor
q - a blessed +3 Hawaiian shirt (being worn)
t - an uncursed +3 silver dragon scale mail (being worn)
w - a cursed thoroughly burnt +3 elven leather helm (being worn)
H - a blessed fireproof +2 cloak of magic resistance (being worn)
O - a blessed fireproof +3 pair of speed boots (being worn)
P - a blessed rustproof +3 pair of gauntlets of power (being worn)
Comestibles
G - 2 blessed tins of nurse meat
Spellbooks
J - the blessed Book of the Dead named Book of the Dead
Rings
m - a blessed +1 ring of gain constitution (on right hand)
W - an uncursed +1 ring of increase accuracy (on left hand)
Wands
j - a rusty wand of death (0:0)
x - a wand of digging (0:3)
y - a wand of digging (0:3)
E - a wand of digging (0:0)
F - a wand of fire (0:0)
R - a wand of cold (0:0)
Z - a wand of cold (0:3)
Tools
p - an uncursed magic lamp
s - the uncursed Candelabrum of Invocation named Candelabrum of Invocation (7
L - a blessed bag of holding
X - an expensive camera (0:60)
Y - an uncursed towel
Contents of the bag of holding:
an uncursed potion of extra healing
a potion of holy water
an uncursed +0 pair of levitation boots
8 uncursed lumps of royal jelly
a wand of magic missile (0:1)
a wand of lightning (0:0)
a wand of teleportation (0:3)
a wand of teleportation (0:3)
a blessed burnt +1 pair of levitation boots
a wand of magic missile (0:4)
a wand of magic missile (0:5)
a rusty wand of striking (0:5)
a wand of striking (0:3)
a blessed wand of make invisible (0:8)
a wand of digging (0:4)
an uncursed worthless piece of red glass
a cursed potion of extra healing
an uncursed ring of invisibility
2 uncursed scrolls of enchant weapon
an uncursed scroll of confuse monster
an uncursed scroll of remove curse
a blessed scroll of teleportation
3 uncursed scrolls of create monster
a very rusty +0 pick-axe
a wand of magic missile (0:7)
a wand of magic missile (0:2)
a wand of sleep (0:4)
a wand of magic missile (0:1)
a blessed wand of striking (0:4)
a wand of magic missile (0:4)
a wand of striking (0:2)
a wand of digging (0:2)
58245 gold pieces
a very rusty wand of polymorph (0:7)
a rusty wand of create monster (0:12)
a wand of digging (0:8)
an uncursed diluted potion of sleeping
an uncursed potion of gain energy
an uncursed diluted potion of speed
a blessed tin of mind flayer meat
a blessed +0 unicorn horn
a wand of digging (0:1)
a blessed tinning kit (0:59)
an uncursed skeleton key
12 uncursed worthless pieces of orange glass
an uncursed jasper stone
8 uncursed worthless pieces of blue glass
7 uncursed worthless pieces of yellow glass
7 uncursed worthless pieces of white glass
a wand of light (0:13)
a wand of digging (0:6)
a rusty wand of polymorph (0:4)
an uncursed pancake
3 uncursed food rations
an uncursed ring of poison resistance
an uncursed ring of cold resistance
an uncursed ring of polymorph control
an uncursed ring of fire resistance
an uncursed rusty ring of conflict
a wand of locking (0:4)
an uncursed worthless piece of orange glass
an uncursed tin opener
a wand of undead turning (0:4)
a wand of sleep (0:3)
a wand of teleportation (0:7)
a rusty wand of light (0:14)
a wand of teleportation (0:7)
a rusty wand of create monster (0:10)
an uncursed rusty ring of shock resistance
a wand of light (0:15)
a wand of digging (0:4)
an uncursed scroll of light
an uncursed scroll of magic mapping
an uncursed diluted potion of invisibility
9 uncursed potions of healing
3 uncursed diluted potions of gain energy
3 uncursed diluted potions of gain ability
an uncursed potion of restore ability
4 uncursed scrolls of earth
4 blessed scrolls of blank paper
3 blessed scrolls of blank paper
2 uncursed scrolls of blank paper
8 uncursed scrolls of teleportation
an uncursed amulet of magical breathing
a wand of digging (0:6)
a wand of teleportation (0:7)
a wand of teleportation (0:2)
a +0 unicorn horn
a wand of make invisible (0:3)
a thoroughly rusty wand of striking (0:2)
an uncursed rusty stethoscope
an uncursed mirror
a wand of probing (0:1)
a wand of make invisible (0:2)
a wand of sleep (0:1)
2 uncursed cloves of garlic
a rusty wand of opening (0:3)
a rusty wand of light (0:11)
a blessed wand of polymorph (0:7)
a blessed wand of locking (0:2)
a blessed wand of create monster (0:11)
a very rusty wand of striking (0:4)
an uncursed tin of Lord Surtur meat
an uncursed tin whistle
11 uncursed lizard corpses
Final Attributes:
You were the Hand of Elbereth.
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were disintegration-resistant.
You were shock resistant.
You were poison resistant.
You were level-drain resistant.
You were magic-protected.
You saw invisible.
You were telepathic.
You had automatic searching.
You had infravision.
You could teleport.
You had teleport control.
You had a +1 bonus to hit.
You were very fast.
You had reflection.
You were wielding two weapons at once.
You are dead (4th time!).
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Yeenoghu
Juiblex
The Wizard of Yendor (9 times)
a high priest
7 mastodons
Medusa
4 iron golems
3 master liches
7 storm giants
7 glass golems
4 balrogs
14 purple worms
4 gray dragons
2 silver dragons
9 red dragons
7 white dragons
3 orange dragons
11 black dragons
4 blue dragons
6 green dragons
4 yellow dragons
14 minotaurs
6 jabberwocks
Lord Surtur
12 baluchitheria
7 demiliches
Vlad the Impaler
10 stone golems
5 master mind flayers
12 Olog-hai
3 Nazguls
11 pit fiends
4 sandestins
2 hell hounds
14 titanotheres
11 trappers
a baby red dragon
a baby orange dragon
a baby blue dragon
4 disenchanters
29 vampire lords
5 skeletons
9 aligned priests
7 captains
6 shades
8 liches
a water troll
5 clay golems
9 nurses
10 ice devils
8 nalfeshnees
13 lurkers above
7 ettins
25 vampires
8 lieutenants
14 ghosts
3 queen bees
9 winged gargoyles
7 mind flayers
13 giant mimics
14 zruties
32 fire giants
19 ogre kings
5 ice trolls
14 rock trolls
16 umber hulks
3 flesh golems
8 Elvenkings
8 doppelgangers
11 hezrous
5 bone devils
9 large mimics
5 wumpuses
6 fire vortices
9 long worms
2 couatls
17 stalkers
6 air elementals
8 fire elementals
5 earth elementals
6 water elementals
9 hill giants
3 giant mummies
16 xorns
17 giant zombies
18 elf-lords
20 sergeants
a water demon
12 barbed devils
8 vrocks
2 salamanders
27 wargs
3 winter wolves
8 hell hound pups
24 small mimics
6 glass piercers
16 warhorses
6 steam vortices
20 xans
7 ettin mummies
11 ogre lords
18 quantum mechanics
44 trolls
6 wood golems
3 erinyes
3 mariliths
15 gelatinous cubes
7 pyrolisks
8 large dogs
5 freezing spheres
13 flaming spheres
15 shocking spheres
6 large cats
14 tigers
5 gargoyles
11 tengu
20 ochre jellies
16 leocrottas
3 energy vortices
8 mountain centaurs
8 stone giants
5 elf mummies
4 human mummies
10 red nagas
a green slime
7 pit vipers
3 pythons
4 cobras
28 wraiths
7 carnivorous apes
18 ettin zombies
a leather golem
18 Grey-elves
50 soldiers
3 watchmen
5 horned devils
11 succubi
4 incubi
7 chameleons
3 crocodiles
22 giant beetles
10 quivering blobs
28 cockatrices
8 wolves
15 winter wolf cubs
3 lynxes
2 panthers
44 gremlins
3 spotted jellies
34 leprechauns
5 orc-captains
10 iron piercers
4 mumakil
17 giant spiders
6 scorpions
13 horses
an ice vortex
18 black lights
8 vampire bats
6 forest centaurs
a gnome king
6 orc mummies
6 dwarf mummies
12 ogres
6 brown puddings
13 rust monsters
15 owlbears
5 yetis
4 gold golems
2 werewolves
10 Green-elves
20 lizards
a warrior
9 chickatrices
7 dogs
5 dingos
6 housecats
10 jaguars
a dwarf lord
8 blue jellies
a gray unicorn
6 black unicorns
11 dust vortices
7 ravens
8 plains centaurs
5 gnome mummies
13 snakes
3 water moccasins
30 apes
11 human zombies
2 rope golems
24 Woodland-elves
24 soldier ants
100 fire ants
31 bugbears
3 imps
8 lemures
9 quasits
2 wood nymphs
6 water nymphs
4 mountain nymphs
12 Mordor orcs
16 Uruk-hai
5 orc shamans
10 rock piercers
5 rock moles
5 ponies
9 fog clouds
11 yellow lights
4 shriekers
7 violet fungi
10 gnome lords
6 gnomish wizards
6 kobold mummies
a red naga hatchling
a black naga hatchling
a golden naga hatchling
a guardian naga hatchling
8 gray oozes
3 barrow wights
13 elf zombies
9 ghouls
2 straw golems
a paper golem
a baby crocodile
22 giant ants
3 little dogs
10 floating eyes
4 kittens
a dwarf
4 homunculi
2 kobold lords
5 kobold shamans
30 hill orcs
21 rothes
5 rabid rats
3 giant bats
2 monkeys
20 dwarf zombies
3 wererats
a werejackal
15 iguanas
77 killer bees
4 acid blobs
6 coyotes
3 gas spores
4 hobbits
14 manes
2 large kobolds
39 hobgoblins
11 giant rats
4 cave spiders
3 yellow molds
3 green molds
2 red molds
26 gnomes
8 garter snakes
5 gnome zombies
9 geckos
15 jackals
3 foxes
4 kobolds
8 goblins
17 sewer rats
17 grid bugs
4 bats
10 lichens
8 kobold zombies
12 newts
2615 creatures vanquished.
Genocided species:
liches
demiliches
master liches
arch-liches
gray oozes
brown puddings
black puddings
green slimes
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
14 species genocided.
Voluntary challenges:
You genocided 14 types of monsters.
You never polymorphed an object.
You used 5 wishes.
You did not wish for any artifacts.
Excalibur is a good weapon, but the brands mjlllnor and grayswandir do a bit more damage if you find yourself lacking. hitting the wizard until he dies while standing on the up staircase works most of the time.
you're lucky to find a magic marker. most of my wishes end up being magic markers
I tried to get to the up staircase before he did, but instead what would happen would be I get close to the up staircase, then he get there first and goes upstairs before I can block him.
Oh, and of course, the first few items in the very next game I start include a wand and a scroll. Read the scroll, it's Identify. Identified the wand, it's cancellation. The one wand that never showed up over 69,026 moves last game.
EDIT: Scratch that, 2300 Caveman because they can waltz through a floor of the Gnomish Mines
Alright
my dream of making a penis-themed roguelike will come to fruition
Boring stats:
s - an uncursed amulet of life saving
C - an uncursed amulet of magical breathing
E - an uncursed amulet of life saving (being worn)
Weapons
a - the blessed rustproof +4 Excalibur (weapon in hand)
o - a +4 silver saber (wielded in other hand)
Armor
i - a cursed rustproof +2 pair of gauntlets of power (being worn)
t - an uncursed rustproof +0 dwarvish iron helm (being worn)
u - a blessed fireproof +4 cloak of magic resistance (being worn)
x - a blessed +1 silver dragon scale mail (being worn)
D - an uncursed fireproof +0 pair of speed boots (being worn)
O - a cursed +0 Hawaiian shirt (being worn)
Spellbooks
L - the cursed Book of the Dead named Book of the Dead
Potions
n - 4 uncursed diluted potions of full healing
Rings
l - a blessed ring of conflict
m - an uncursed ring of levitation (on left hand)
F - an uncursed ring of slow digestion (on right hand)
Wands
S - a rusty wand of death (1:5)
Tools
d - an uncursed skeleton key
h - a +0 unicorn horn
v - a blessed bag of holding
A - the cursed Candelabrum of Invocation (no candles attached)
H - the blessed Bell of Opening (0:1)
I - an uncursed towel
(2 of 2)
Contents of the bag of holding:
the blessed Orb of Fate (0:0)
a blessed brass lantern
a wand of striking (0:6)
a rusty wand of light (0:7)
a blessed rusty wand of death (1:3)
an uncursed lembas wafer
a rusty wand of death named Orcus' used wand (1:0)
a wand of secret door detection (0:7)
an uncursed scroll of create monster
a wand of fire (0:0)
a wand of fire (0:4)
a wand of teleportation (0:8)
a thoroughly rusty +0 pick-axe
an uncursed +1 ring of increase damage
a rusty wand of sleep (0:4)
a rusty wand of sleep (0:6)
a blessed wand of striking (0:3)
a wand of teleportation (0:5)
a wand of cold (0:2)
a wand of fire (0:7)
a wand of magic missile (0:1)
a wand of lightning (0:6)
a wand of magic missile (0:6)
a wand of slow monster (0:7)
a wand of slow monster (0:4)
a wand of magic missile (0:5)
a wand of undead turning (0:8)
a blessed wand of slow monster (0:6)
a wand of fire (0:4)
a wand of magic missile (0:0)
a wand of fire (0:3)
a wand of fire (0:6)
a wand of magic missile (0:4)
a rusty wand of sleep (0:2)
a rusty wand of striking (0:7)
a wand of polymorph (0:5)
a wand of lightning (0:4)
a wand of lightning (0:4)
a rusty wand of teleportation (0:2)
a rusty wand of sleep (0:3)
a wand of cold (0:4)
a blessed wand of cold (3:1)
a wand of light (0:13)
a wand of slow monster (0:4)
a wand of lightning (0:6)
a wand of cold (0:8)
a wand of slow monster (0:1)
a blessed wand of undead turning (0:4)
a wand of lightning (0:7)
a wand of magic missile (0:4)
a wand of magic missile (0:7)
a wand of magic missile (0:6)
a wand of magic missile (0:5)
a wand of striking (0:1)
a rusty wand of striking (0:8)
a wand of fire (0:6)
a wand of digging (0:8)
a wand of digging (0:7)
a wand of digging (0:5)
a wand of digging (0:8)
a wand of digging (0:6)
3 blessed diluted potions of healing
a blessed potion of restore ability
4 uncursed diluted potions of healing
6 uncursed diluted potions of extra healing
a potion of unholy water
an uncursed diluted potion of speed
a blessed diluted potion of full healing
16 potions of holy water named lands
an uncursed scroll of remove curse
an uncursed +2 ring of increase damage
3 blessed tallow candles
40248 gold pieces
an uncursed ring of polymorph control
7 uncursed diamonds
an expensive camera (0:51)
a wand of locking (0:3)
a wand of polymorph (0:0)
a thoroughly rusty wand of sleep (0:7)
a blessed wand of opening (0:4)
5 uncursed lumps of royal jelly
an uncursed very rusty skeleton key
an uncursed mirror
an uncursed tin whistle
Final Attributes:
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were poison resistant.
You were level-drain resistant.
You were magic-protected.
You saw invisible.
You were telepathic.
You had automatic searching.
You were invisible to others.
You were stealthy.
You were levitating.
You had slower digestion.
You were very fast.
You had reflection.
Your life would have been saved.
You were wielding two weapons at once.
You survived.
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Juiblex
The Wizard of Yendor (9 times)
Famine
a high priest
a mastodon
Medusa
4 iron golems
11 storm giants
5 glass golems
2 balrogs
7 purple worms
2 gray dragons
3 silver dragons
3 red dragons
3 white dragons
3 orange dragons
5 black dragons
4 blue dragons
2 green dragons
3 yellow dragons
28 minotaurs
3 jabberwocks
Lord Surtur
10 baluchitheria
2 Angels
Vlad the Impaler
9 stone golems
a master mind flayer
11 Olog-hai
4 Nazguls
10 pit fiends
4 sandestins
6 hell hounds
10 titanotheres
7 trappers
a baby red dragon
4 disenchanters
29 vampire lords
5 skeletons
5 aligned priests
8 captains
6 shades
3 liches
3 clay golems
14 nurses
10 ice devils
5 nalfeshnees
6 lurkers above
5 ettins
a golden naga
21 black puddings
32 vampires
12 lieutenants
45 ghosts
a barbarian
a knight
a ranger
2 queen bees
a winged gargoyle
2 mind flayers
12 giant mimics
5 zruties
23 fire giants
11 ogre kings
an ice troll
13 rock trolls
15 umber hulks
6 flesh golems
6 Elvenkings
6 doppelgangers
11 hezrous
17 bone devils
10 large mimics
2 wumpuses
8 fire vortices
a baby long worm
12 long worms
a couatl
19 stalkers
11 air elementals
16 fire elementals
19 earth elementals
46 water elementals
15 hill giants
4 giant mummies
7 xorns
24 giant zombies
18 elf-lords
24 sergeants
2 water demons
12 barbed devils
27 vrocks
5 salamanders
19 wargs
2 winter wolves
6 hell hound pups
30 small mimics
4 glass piercers
13 warhorses
19 steam vortices
13 xans
12 ettin mummies
11 ogre lords
10 quantum mechanics
33 trolls
a sasquatch
2 wood golems
3 erinyes
7 mariliths
2 djinn
6 electric eels
9 gelatinous cubes
2 pyrolisks
8 large dogs
3 freezing spheres
7 flaming spheres
8 shocking spheres
7 large cats
14 tigers
2 gargoyles
2 dwarf kings
14 ochre jellies
9 leocrottas
8 energy vortices
5 mountain centaurs
3 stone giants
4 elf mummies
9 human mummies
9 red nagas
4 green slimes
31 pit vipers
7 pythons
24 cobras
55 wraiths
6 carnivorous apes
24 ettin zombies
4 leather golems
20 Grey-elves
49 soldiers
4 horned devils
11 succubi
9 incubi
9 chameleons
2 crocodiles
13 giant beetles
10 quivering blobs
29 cockatrices
20 wolves
11 winter wolf cubs
4 lynxes
7 panthers
66 gremlins
2 spotted jellies
73 leprechauns
4 orc-captains
15 iron piercers
5 mumakil
17 giant spiders
8 scorpions
11 horses
an ice vortex
20 black lights
18 vampire bats
10 forest centaurs
10 gnome kings
7 orc mummies
10 dwarf mummies
9 ogres
20 brown puddings
9 rust monsters
21 owlbears
17 yetis
4 gold golems
2 werewolves
15 Green-elves
28 lizards
a warrior
15 chickatrices
4 dogs
8 dingos
4 housecats
8 jaguars
7 dwarf lords
7 blue jellies
6 gray unicorns
2 black unicorns
10 dust vortices
12 ravens
13 plains centaurs
7 gnome mummies
13 snakes
3 water moccasins
13 apes
35 human zombies
7 rope golems
7 Woodland-elves
17 soldier ants
85 fire ants
7 bugbears
2 imps
14 lemures
11 quasits
9 wood nymphs
11 water nymphs
7 mountain nymphs
4 Mordor orcs
4 Uruk-hai
3 orc shamans
7 rock piercers
4 rock moles
2 ponies
11 fog clouds
20 yellow lights
a shrieker
4 violet fungi
24 gnome lords
13 gnomish wizards
7 kobold mummies
a red naga hatchling
a guardian naga hatchling
5 gray oozes
4 barrow wights
14 elf zombies
15 ghouls
a straw golem
a paper golem
3 jellyfish
3 baby crocodiles
35 giant ants
a little dog
14 floating eyes
5 kittens
20 dwarves
4 homunculi
2 kobold lords
3 kobold shamans
56 hill orcs
9 rothes
4 rabid rats
5 centipedes
3 giant bats
2 monkeys
24 orc zombies
24 dwarf zombies
4 wererats
2 werejackals
2 iguanas
67 killer bees
3 acid blobs
3 coyotes
3 gas spores
8 hobbits
5 manes
2 large kobolds
6 hobgoblins
6 giant rats
11 cave spiders
5 brown molds
6 yellow molds
3 green molds
67 gnomes
13 garter snakes
30 gnome zombies
8 geckos
14 jackals
a fox
3 kobolds
4 goblins
4 sewer rats
16 grid bugs
a bat
10 lichens
22 kobold zombies
11 newts
2932 creatures vanquished.
Genocided species:
chickatrices
cockatrices
pyrolisks
gremlins
gargoyles
winged gargoyles
hobbits
dwarves
bugbears
dwarf lords
dwarf kings
mind flayers
master mind flayers
liches
demiliches
master liches
arch-liches
gray oozes
brown puddings
black puddings
green slimes
jellyfish
piranhas
sharks
giant eels
electric eels
krakens
27 species genocided.
Voluntary challenges:
You genocided 27 types of monsters.
You used 6 wishes.
You did not wish for any artifacts.
Also, congratulations!
And Happy Birthday!
Never got bogged down fighting the Wizard on the way back up, and to make sure the sailing was smooth, before I killed him for Book of the Dead the first time, I took a pickaxe to all 46 floors and made sure there was a clear and direct path carved out between each pair of staircases. Genociding mind flayers also helped in that I didn't take any amnesia attacks and have to relearn any of the maps.
But now I get to do it all over again, and this time with a less beginner-friendly class. So far, wizard is looking interesting.
I'm on my third or fourth wizard game and this one is fun already. Started with wand of polymorph, so now my pet is a yellow dragon. On level 3, while running from a sewer rat, I picked up a wand and zapped it at it. Wand of wishing. Shortly afterward, decked out with amulet of life saving, silver dragon scale mail, helm of brilliance, gauntlets of dexterity, and a blessed bag of holding, I go into a general shop and start browsing their wares.