I am Sure you all remember Dark Age of Camelot, yes? Been 5 years released and still going strong, imo, but is highly underrated especially with many of the changes they have implemented in about the last major patch or two. Of course for those of you guys who don't know, the Story of Dark Age of Camelot is pretty simple. King Arthur died and now Albion, his home realm, Midgard, the Norse and vikings, and the Celts and Elves in Hibernia are all at war going ape shit for each other's relics which actually do give a bonus to your character if your realm has them. The PvP in DAoC, or RvR (Realm versus Realm) is of high quality and the class balancing isn't perfect but you shouldn't have a problem if you are in a well balanced group.
Besides RvR, DAoC features the 3 main realms, 16 races to play, 45 classes, and plenty of raiding, soloing, and questing to do, not to mention of the many places to PvP. Those including are the Demon filled hell of Darkness Falls, Celestius, The New frontiers, and of course, the latest zone, the Labyrinth of the Minotaur which is advertised as the dungeon in any MMO and RvR in it is glorious.
Quick rundown of the game:
has the Armsman, Cabalist, Cleric, Friar, Infiltrator, Mercenary, Minstrel, Necromancer, Paladin, Reaver, Scout, Sorcerer, Theurgist, Wizard, Heretic, and the Mauler.
has the Animist, Bard, Blademaster, Champion, Eldritch, Hero, Mentalist, Nightshade, Ranger, Valewalker, Warden, Bainshee, Vampiir, and the Mauler.
has the Berserker, Bonedancer, Healer, Hunter, Runemaster, Savage, Shadowblade, Shaman, Skald, Spiritmaster, Thane, Warrior, Valkyrie, Warlock and also has the Mauler.
For the Races, just browse here.
Just don't forget they just recently added the Minotaur as a playable race to all the realms.
Now for the Expansions:
First, there was Shrouded Isles which introduced 3 new mainland like islands to the existing game and 2 new classes and a single race for every realm. This Expansion is now free.
Next came the Trials of Atlantis which introduced more races and classes but also introduced the heart of the raiding in the game for Artifacts and Master Levels which are several hour long raids but grant new abilities and summons and while they were frustrating, Mythic has revamped and changed them to be more streamlined. A lot of players though hated ToA because it made the casters too powerful and too quick, especially with all of the Master Levels toys, so Mythic made the "Classic" servers which skip the Trials of Atlantis races, classes, zones, and abilities. This Expansion is also now free.
Then came foundations, the first free expansion pack for Dark Age of Camelot, which gave players the ability to set up merchants and housing and it streamlined trading. The houses are pretty boring actually, but they do serve their purposes.
Next came the New Frontiers which to some, kind of ruined the game because it removed the popular play style of one zone in Hibernia, Emain Macha but Mythic has replicated the old pre-New frontiers zone on a new island, Agramon. New frontiers tweaked the siege weapons in the game and made it a whole hell alot better, as well as added better keeps and towers to loot and destroy. This expansion is also now free.
After which, came Catacombs which introduced another class to each of the realms, added instanced and task dungeons, and also many underground zones and bosses. Not only though, Catacombs was the first step that Mythic took towards revamping the graphics in the game which at that time, were the same as 2001. Here are a handful of Before and After screens:
Also: Now Catacombs is also free.
Next after that, Darkness Rising, which redid the popular Darkness Falls dungeon, introduced the Champion Levels which take your character past Level 50 and grant them the ability to train in a sub spec from another class. Also introduced, various Steeds that can be customized with their own armor and barding, as well as Champion weapons which are some of the most powerful weapons in the game. Cost of this Expansion pack is a meager $20 stand-alone or only $30 total when combined with the Labyrinth Expansion.
The latest Expansion pack is the Labyrinth of the Minotaur and features one of the largest dungeons in an MMORPG period. It also features the Minotaur race which is available to all 3 realms but each is assigned a different tribe of the minotaur. Also, the Mauler class is shared among the 3 realms. The labyrinth also includes the ability to get 5 more champion levels, making it to a max. total of 10. Also there are more mounts and unlockables available. This isn't the best part though. The Labyrinth is an RvR zone and within it, has Minotaur relics that put up an icon as to where you are, and put like a pillar of light on top of your character, essentially acting like a huge ass target, they offer nifty little bonuses and add a little something more to the game play. These relics however are timed and you must participate in RvR to get them to last a bit longer but even then, they don't last anything more than maybe 20min or so, but it all depends. Just a cool little twist to the game play.
Also: new Labrinyth Video, for those of you who haven't gotten it yet.
But the latest storyline/expansion is revolving around the story of each realm's dragon and how they are acting very oddly. This is a slowly progressing Expansion pack and about every two weeks they install a new chapter into the game which adds a few more items, a few more quests, and keeps your interest in the actual storyline versus the rewards. The Dragons have laid several eggs, have been seen in game flying around the sky, and have each destroyed 1 whole village while also laying siege to another one. The quests can be fairly tricky to actually very challenging. Also included, new dragon models will be added into the game very soon. Clickie for more info!
But the big question remains, Why should I play DAoC? Well first off, Mythic has been losing a lot of it's player base and for the past several patches has especially listened to Player feedback from the team leads and a lot of class, spell, and general game tweaks have made the game a lot more fun. Besides which, they are redesigning as much as they can to try and get players back into the game, by means of quick leveling, ease of getting good gear (but by far not the greatest) and fixing other things like trade skills.
Level 50 Necromancer of Albion on Palomides/Gwaine/Bors/Merlin server cluster. Played by Darkest_3|i+3