I wonder if Bioware is just fucking with people now... like, the next vote is skin color so their fans can accuse each other of being racists.
Sit down, my lad, and I will tell you a tale of FemShep: a voting history.
[Snip]
For all the people wishing another race had won, I wish they'd made the voting more varied than it was with fewer weak hairstyles and more skin/hair tones than there were, as well as separate votes for those and the face, but it's too late now. At least a vote for Ginger Shepard is a vote against prejudice which blondes don't suffer.
Come on, Samus Aran, Alexandra Roivas, Aya Brea from Parasite Eve--the smart, badass blonde heroine has been done before. Bloodrayne is not exactly a positive, non-sexualized stereotype of a redheaded protagonist.
I didn't really pay as close attention to the first vote. And now I'm putting way too much thought into it.
As long as there are decent customization options, that's all I really care about. Or I'll just wait for Pancake to make a better one than me and use that.
Origin: Viycktor
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
It's similar to the Viper, but it looks more like an assault rifle, modded perhaps?
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I was thinking it might be an AR too.
Especially since the default model doesn't come with a scope, but that could have just been an early design so who knows.
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Hair color is serious bidness, you guys.
If the culturally significant hair color doesn't win I might just have to go to my room and write sad poems about suicide. You've been warned, Bioware.
If the culturally significant hair color doesn't win I might just have to go to my room and write sad poems about suicide. You've been warned, Bioware.
As long as there are decent customization options, that's all I really care about. Or I'll just wait for Pancake to make a better one than me and use that.
I don't know if you should count on either of those.
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
If the culturally significant hair color doesn't win I might just have to go to my room and write sad poems about suicide. You've been warned, Bioware.
That sounds like something a brunette would do!
How dare you cast stereotypes upon my people, sir!
If we use Wynne's face as a benchmark for Bioware age, newShep is probably about 45.
I didn't even notice that was a new rifle, just assumed it was the Viper. If it's actually an assault rifle and not a Viper update/analog, then that would mean you can carry more than one weapon of each type rather than one weapon class per slot, since he's already got the Rev. Three shotgun Vanguard (moon)?
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited August 2011
I can't say I get the complaints about the face really...she looks like someone in her late-20s to me. And Shepard is only 31 so that's whatever as far as I'm concerned.
I know Hollywood likes to tell you that people turn to dust once they hit 30, but that isn't really true. Heck, I'm 26 and people think I'm 20-21 if I shave.
Dragkonias on
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Some people have 'baby' faces. Doesn't make them less competent.
I remermber when I was in high school, and getting clarinet lessons from graduate students at the university. I got a new instructor and was dropped off at her house, and the girl who met me at the door looked 12. Luckily as soon as I stepped in the door there was a picture of her in her wedding gown standing next to her husband, so I didn't say anything stupid about 'is your mom at home.'
Huh. Did people not like the mission complete screen? I'm largely indifferent towards it, but having everything totaled up for you was kind of nice.
I didn't mind it - but it helped give ME2 that anthology feel by firmly throwing down chapter endings. ME1 felt like one long movie, which I liked a bit more.
Huh. Did people not like the mission complete screen? I'm largely indifferent towards it, but having everything totaled up for you was kind of nice.
I didn't mind it - but it helped give ME2 that anthology feel by firmly throwing down chapter endings. ME1 felt like one long movie, which I liked a bit more.
ME2 went for that pacing but the missions really aren't long enough to have a chapter ending at each one. Even within the plot worlds of ME1 there were clear points to take a break.
If it's not filled with tedious inventory management or 50 different skills with many, many different upgrades that increase things by 1-2%, it's not an RPG.
If there's one thing I want for Mass Effect 3, it's more side missions. Make it so that you find fewer weapons and armor upgrades on story missions and make the bulk of them purchasable in shops. That way you could always do a side mission, earn credits to buy the upgrade you want or go on a side mission in which you get the upgrade you want. There weren't really any side missions in ME2, and no I don't count Recrutement or Loyalty missions since they are required to trigger story cutscenes and missions
ME2 had lots of great side missions, but they were tied to planet scanning which made them too tedious to find.
I hope loyalty powers get more spotlight in ME3. I'd like to be able to switch out starting ammo powers for unlocked ammo powers, incinerate/cryo for neural shock/energy drain, etc., with the bonus slot able to fit any extra power. Squadmate powers can be switched out too.
If it's not filled with tedious inventory management or 50 different skills with many, many different upgrades that increase things by 1-2%, it's not an RPG.
Don't forget long slogs through barren wastelands with 3-4 mineral deposits, a matriarch's writing in some camp in the ass-end of the map, and a generic supply base filled with nameless, faceless mercenaries to kill. Cut and paste for at least 1 planet in every system, add a unique (admittedly, usually awesome) skybox and call it a day.
If it's not filled with tedious inventory management or 50 different skills with many, many different upgrades that increase things by 1-2%, it's not an RPG.
:^:
I recently started playing DA:O. Love the character interactions and the story, hate the old school RPG gaming. Feels too much like work.
OrcaAlso known as EspressosaurusWrexRegistered Userregular
Yeah. That was one of my problems with DA:O. That and an inventory system that won't let me put items back into a container, making it impossible to trade out something shitty for something better you found without throwing it away. Dumb.
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As long as there are decent customization options, that's all I really care about. Or I'll just wait for Pancake to make a better one than me and use that.
Origin: Viycktor
For your first question...I too have no idea.
For you second...it's from the Squad Leader video. The white gun Shepard was using.
Especially since the default model doesn't come with a scope, but that could have just been an early design so who knows.
If the culturally significant hair color doesn't win I might just have to go to my room and write sad poems about suicide. You've been warned, Bioware.
That sounds like something a brunette would do!
because that is about the only thing i care about
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I don't know if you should count on either of those.
How dare you cast stereotypes upon my people, sir!
Curly's into that MILF action I see.
I didn't even notice that was a new rifle, just assumed it was the Viper. If it's actually an assault rifle and not a Viper update/analog, then that would mean you can carry more than one weapon of each type rather than one weapon class per slot, since he's already got the Rev. Three shotgun Vanguard (moon)?
I know Hollywood likes to tell you that people turn to dust once they hit 30, but that isn't really true. Heck, I'm 26 and people think I'm 20-21 if I shave.
I remermber when I was in high school, and getting clarinet lessons from graduate students at the university. I got a new instructor and was dropped off at her house, and the girl who met me at the door looked 12. Luckily as soon as I stepped in the door there was a picture of her in her wedding gown standing next to her husband, so I didn't say anything stupid about 'is your mom at home.'
The only new thing I got out of it is that they've removed the mission complete screen.
You can already do that in ME2...
but she was so butch in Me2
now we can finally play space barbie
in space.
But she comes with a really sweet Barbie-mobile!
Bright pink femshep on the side of the collectors edition would be great
You can brush my hair
undress me everywhere
Think of how much better this will look with golden tresses.
I didn't mind it - but it helped give ME2 that anthology feel by firmly throwing down chapter endings. ME1 felt like one long movie, which I liked a bit more.
http://steamcommunity.com/profiles/76561198006524737
a golden mullet
ME2 went for that pacing but the missions really aren't long enough to have a chapter ending at each one. Even within the plot worlds of ME1 there were clear points to take a break.
It was one of the things some people cited as making ME2 not an RPG.
Bah, those "hundreds of different guns" existed only so you could have omnigel and be a millionaire by the end of the game.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
I hope loyalty powers get more spotlight in ME3. I'd like to be able to switch out starting ammo powers for unlocked ammo powers, incinerate/cryo for neural shock/energy drain, etc., with the bonus slot able to fit any extra power. Squadmate powers can be switched out too.
Don't forget long slogs through barren wastelands with 3-4 mineral deposits, a matriarch's writing in some camp in the ass-end of the map, and a generic supply base filled with nameless, faceless mercenaries to kill. Cut and paste for at least 1 planet in every system, add a unique (admittedly, usually awesome) skybox and call it a day.
now let's talk about how Bioware killed the RPG staple of sidequests
:^:
I recently started playing DA:O. Love the character interactions and the story, hate the old school RPG gaming. Feels too much like work.