AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Yea, I wasn't sure if I needed a roll or not. Ritual itself doesn't need a roll, but I could always try and Bluff (I have it trained, naturally) into thinking it's real or some big threat.
I totally am, but let's at least pretend we don't wanna stab high-and-mighty nobles.
I'm down too, but mostly because he's got something really cool he's trying to scurry off with.
If we're aiming at the same target for completely different reasons that makes us friends now, right?
Sure!
Heh, well the way Traugot's backstory is that he's not quite a "noble" but not quite a commoner. Meaning he's been both treated like crap and like a king by Nobles. Kind of gives him a bad taste in his mouth because of all the hypocrisy amongst them.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
On second thought I think I will defer to Kaz's bluff check because dear god.
On second thought I think I will defer to Kaz's bluff check because dear god.
I've never had to convince a dragon that I was just the HVAC guy here to check the output on the fumaroles. But I like to be prepared.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Welp, apparently the Compendium section on grabs is wrong. Grabs can now be performed while dazed or unable to take OAs. You need to be full on stunned or unable to take actions for you to not be able to grab now.
Thanks WoTC, that was nice that you updated one section on the compendium on grabs but not the more detailed Grabbed condition which still shows the old rules. *grumble*
Welp, apparently the Compendium section on grabs is wrong. Grabs can now be performed while dazed or unable to take OAs. You need to be full on stunned or unable to take actions for you to not be able to grab now.
Thanks WoTC, that was nice that you updated one section on the compendium on grabs but not the more detailed Grabbed condition which still shows the old rules. *grumble*
So if I'm woozy and barely able to walk, swing, AND grab my sword I can still hold on to you and attempt to hit you.
The No AoO thing makes sense (Just because I can't take a pot shot at your buddy doesn't mean I can't grab you), but really? Not when Dazed?
I figure worst case scenario, we're walking behind incredibly slow palanquin handlers. Well, WORST case I'm gutting some Goliath guards. Best case they get the hell out of our way.
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Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Sure!
Heh, well the way Traugot's backstory is that he's not quite a "noble" but not quite a commoner. Meaning he's been both treated like crap and like a king by Nobles. Kind of gives him a bad taste in his mouth because of all the hypocrisy amongst them.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
On a bridge.
I've never had to convince a dragon that I was just the HVAC guy here to check the output on the fumaroles. But I like to be prepared.
Thanks WoTC, that was nice that you updated one section on the compendium on grabs but not the more detailed Grabbed condition which still shows the old rules. *grumble*
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
YES
Sorry it's been a busy couple of weeks. Back on schedule soon.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Mazda's At WIll Daze ability was why nobody was making saves to duck out of their grapple attacks. It's actually kinda huge.
So if I'm woozy and barely able to walk, swing, AND grab my sword I can still hold on to you and attempt to hit you.
The No AoO thing makes sense (Just because I can't take a pot shot at your buddy doesn't mean I can't grab you), but really? Not when Dazed?
But on the bright side, least they didn't instead die to merchant guards!
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
But hold onto those, @Razorwired. There's bound to be a picnic or something after the end.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
@Tiger Burning - is there room for us to get past them on the bridge? How tight a fit is it?
Who's our face man? Maybe one of Kaz's forms?
Also I say we ignore the obvious plot thread girl.
I want off this goddamn bridge.