What is it? (Shamelessly copied from wikipedia)
Red Orchestra 2: Heroes of Stalingrad is an upcoming WWII themed first-person shooter video game developed and published by Tripwire Interactive. It is a sequel to Red Orchestra: Ostfront 41-45. The title will focus heavily on the Battle of Stalingrad. The game is set to be released on 30 August 2011. The developers have stated that the game will be a PC exclusive and have no plans to bring it to the consoles. The game will contain many new features including a new first person cover system combined with blind firing, first person collision detection as well as an entire new system of statistics tracking and enabling player development.
Gameplay
Red Orchestra 2 is a first person shooter with realistic gameplay elements. Guns behave realistically, with bullet drop and spin taken into account. The game also does away with elements of a traditional HUD like an ammo counter, forcing players to remember, or manually check, how many bullets are left in the gun's magazine. The game's first person cover system allows players to hide behind objects in the world to avoid gunfire. While in cover players can peek out to take more accurate shots or fire blindly. However the shape, size and composition of the object will change it's effectiveness at protecting the player. Smaller objects may not cover the player's entire body and some may not stop bullets. Health does not regenerate over time or by use of medical equipment, but wounds must still be bandaged so more health is not lost through blood loss.
Tanks will be in Red Orchestra 2, with more vehicles added in after the game's launch. The interiors of each tank are fully recreated with either human or AI controlled characters manning each station. The level of detail was described by Tripwire's president John Gibson as rival or exceeding tank simulation games. [8] Because of the extensive work required to recreate each vehicle, which Tripwire estimates to take three months each, the game will launch with two tanks. The German Panzer IV and Russian T-34. Two more tanks and two troop carriers are in production and will be added to the game for free shortly after launch.
Screenshots
Videos
http://youtu.be/xEQo9eFPoo4
http://youtu.be/dBXzLNhUBWs
http://youtu.be/g3NDmOnAOaIPreorder options and bonuses
Pre-Purchase Offer
Owners of the original Red Orchestra: Ostfront 41-45 will receive the following:
Pre-purchase now and receive 10% off or get 20% off if you already own the original Red Orchestra: Ostfront 41-45.
Day 1 unlock of the Kar98 and Mosin rifle bayonets:

Special in-game item - Russian Guards Badge and German Close Combat Badge:
Steam Digital Deluxe Edition
Steam Digital Deluxe Edition adds the following extras on top of the Standard Edition:
Access to the final phase of closed beta before the August 30th launch
Day 1 Unlock of the Elite Assault Weapons (MKb 42(H) and AVT-40) and Semi Auto Sniper Weapons (SVT-40 and G 41(W):

Team Fortress 2 German and Russian hats ("vintage" if bought during pre-purchase):
Two new characters for Killing Floor - Russian and German Soldier Re-enactors:


System Requirements
Minimum
OS: Windows XP/Vista/7
Processor: Dual Core 2.3 GHz or better
Memory: 2 GB
Graphics: 256 MB SM 3.0 DX9 Compliant NVIDIA® GeForce 7800 GTX or better ATI® Radeon® HD 2900 GT or better
DirectX®: DirectX 9.0c
Hard Drive: 8 GB free hard drive space
Sound: Windows Supported Sound Card
Other: Broadband Internet Connection required
Recommended
OS: Windows XP/Vista/7
Processor: Quad Core 2.6 GHz or better
Memory: 3 GB
Graphics: 512 MB SM 3.0 DX9 Compliant NVIDIA® GeForce GTX 260 or better ATI® Radeon® HD 5750 or better
Hard Drive: 8 GB free hard drive space
Sound: Sound Blaster Audigy or better
We have a Steam Group now. Be sure to join it
http://steamcommunity.com/groups/PARO2
I enjoyed RO1 for some time and love the hell out of Killing Floor. I have high hopes for this game.
Posts
Preorder incoming. Any idea when beta starts?
Steam says you get early access. With the game coming out in less than a month, I would imagine it will be soon. I just preordered it myself a few minutes ago. If I really hate it based on the beta, I will still have time to cancel my preorder
Count me in, gentlemen.
The Ball preorder skin still haunts me to this day.
I am getting it too. Mostly because it gets you into the early beta.
Thank you Tripwire for not taking Australians up the ass in regional pricing like everyone else does.
Edit: "Low violence version"? Oh god, this had better not be what I think it is.
Edit 2: Sigh. This should probably go in the OP to warn Australian buyers. From the forums, where a developer posted:
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
RO's the game that got me using Steam, in fact.
I agree, but from what I heard (just a blurb on the PC Gamer Podcast) about the beta, the "unknown" feeling of the original is intact, meaning it can't be too much like the CoD's or Battlefields of today, despite unlocks and such.
I added that quote to the OP. Thanks for the heads up
Tripwire is promising a single-player campaign from the German perspective--shocking, I know, and while I think I'd enjoy a Soviet campaign more, I'm eagerly waiting it.
Wait, really?
Awesome. The Allies have been done to death.
Indeed they have, the only exception being the Free French. Even the otherwise neglected Soviets have been in two (American) games, that leaves the FF, the Poles, Czechs, other countries out (I think an IJA sniper survival-shooting game would be pretty awesome, though no one would bother making it). My hat to Tripwire for braving crossing the line that only Ubisoft Romania (Romania...hmmm...) and a few others have crossed, and being among the first to do it on foot. I think there might have been one other WWII shooter with a German Army campaign, but I can't think of the title.
EDIT: The SVT40 being a "bonus" weapon is kind of surprising--I know sniper-variants weren't made after 1942 or so, but that still leaves +50,000 of them produced. Basically the same number as sniper Gewehr 43s--so I guess in the later maps, the Germans will get a semi-auto sniper while the Soviets don't? That's going to be a bummer on urban maps.
Okay, throughout the missions, the Germans should win and lose their battles, obviously being turned back at Moscow. However, they need to make it more about the tragedies of war, show how hard it is on the battlefield for the Germans, don't just make them assholes. Show them as actual people, such as Downfall showed Hitler as an actual person.
However, this is probably going to just be multi levels with bots, though honestly, I'd play it for the game it is, not actually story. Plus, multi with bots is fine. Its just my thoughts.
if one of you guys pre-orders this game here and isn't really into tf2 I wouldn't mind if you traded me them hats. I could get you a fairly cheap game, or something.
Just saying.
Yeah, I haven't heard anything about the singleplayer campaign either, so who knows? That being said, I suspect it'll be a fairly short, chapter-based affair encompasssing a specific set of battles--for example, Operation Bagration (the liberation of Belarus by the Red Army) would let you use all the famous weapons on the German side, I think.
I want to know this too. I got into RO *VERY* late and I have yet to play a game w/o bots. I need to remedy this...
Look for The Wild Bunch's "Old Glory" server if you are in the US. It's a 50 player server that's usually well populated and bot free.
PSNID: DigitalX86
Nintendo ID: digitalsyn
3DS Friend Code: 5300 - 9726 - 6963
Steam: http://steamcommunity.com/id/D1G1T4LSYN/
There is no part of this I don't like.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
I actually enjoy it, just because RO has perhaps the best "feeling" bolt-action weapons I've encountered in a first-person shooter yet--sort of an anti-HL2, if you will. But it takes a lot of patience and some adjustment,
The list of games I've played with guns that feel as tactile as Red Orchestra's is, like, LURK for STALKER: SoC and that's pretty much it.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Also, bayonetting someone makes you feel awesome.