I got to the first flying collossus in SOTC before I discovered I had a bow. (This made the one where you have to damage the feet very difficult, because I was slashing the feet as they stepped on me!) Also, I don't think I saved untill after that one, mostly because I didn't have a memory card. I just left the console on untill I got to a gamestop to buy one.
GSM on
We'll get back there someday.
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DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
Not a stage X in game Y, but on the Gamecube, I realized last month that if you pressed down on the center of the spinner thing that holds down the game disc, the disc will pop out.
Amazing.
...
WHAT?
That's pretty awesome. If I still had a GC I'd try it out.
I made it up to Death in Castlevania: Portrait of Ruin before I learned how to do the team magic attacks. I accidentally skipped the explanation and was having too much fun to go look it up anywhere. I also thought the only one I had was the back to back spinning attack thing, which was useless most of the time. After Death handed my ass to me a couple times, I tried every button combo until I found it. Also, I found 1000 blades and the game got a lot easier. Especially boss rush mode.
Not a stage X in game Y, but on the Gamecube, I realized last month that if you pressed down on the center of the spinner thing that holds down the game disc, the disc will pop out.
Amazing.
...
WHAT?
That's pretty awesome. If I still had a GC I'd try it out.
Pretty much every disc-using machine that isn't a sliding tray does this.
Not a stage X in game Y, but on the Gamecube, I realized last month that if you pressed down on the center of the spinner thing that holds down the game disc, the disc will pop out.
Amazing.
...
WHAT?
That's pretty awesome. If I still had a GC I'd try it out.
Pretty much every disc-using machine that isn't a sliding tray does this.
The PS1 and slim PS2 don't.
You may not understand that the center of the spindle in the GC drive is actually a button that props your disc up when you press it. Kinda like the Eject button on the SNES.
4) Super Mario 64 - This one's mine. We got this game along with the system back when it first came out. While attempting to get the first Star for the first time, I interpreted something King Bomomb said to mean that to beat him, I'd need to throw him off the mountain. And that's exactly what I tried to do. I'd pick him up, and walk him a little ways down the mountain path and then throw him over the edge. Of course, I was very surprised when he kept jumping back up to the summit. Common sense dictated that throwing a huge bomb over the side of the mountain = boom, end of bomb. But not in this case. When I finally figured out what I was doing wrong (a revelation that occured the next day or so), I was disappointed, primarily because I thought my way was so much cooler and more awesome than the actual method for beating him. hehe
This is, word for word, what happened to me as well.
Ballman on
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darunia106J-bob in gamesDeath MountainRegistered Userregular
Playing FF12 right now. At about 35-40 hours in, I discovered how to switch the party leader using the D-pad. Before, I just waited until my leader died, or did it by switching party members in and out on the menu screen. Keep in mind I don't have the booklet, since I'm borrowing the game.
I knew there had to be a quicker way to do it, I just couldn't figure it out until I finally decided to just fiddle with the buttons during a battle.
Makes things much easier. Wish I had known during that damn elder wyrm fight.
Probably wouldn't make sense unless you were following the Red Star thread, but I just realized how to switch weapons and use shields, and I'm on stage 15. Of course, playing as Kyuzo, that means I had to get very good at running through bullet patterns dealing with the Pashtuns in Al'Istaan.
On a more mainstream note, when I first played Fallout, I chose the skill trait that precluded you from using called shots. Mind you, I didn't know what targeted shots WERE when I was building my character, so extra AP sounded like a good trade-off. Needless to say the replay value was far greater when I picked different traits the second time through and realized I could aim my shotgun straight at some poor miscreant raider's groin.
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
In FF7, I got stuck on the boss in the Cave of the Gi. No matter what I did, I couldn't beat him, so eventually I just decided to run around and level for a few hours.
By the time I left Cosmo Canyon I was drastically overleveled and had a ton of level 2 spells. By the time I got to Mount Nibel I had most level 3 spells and killed the materia keeper in two turns. Needless to say nothing posed a remote threat to me until I go to the final dungeon.
Years later I mention this to a friend of mine. "Hey, you know you can kill him with one X-potion or like two pheonix downs right?"
In FF7, I got stuck on the boss in the Cave of the Gi. No matter what I did, I couldn't beat him, so eventually I just decided to run around and level for a few hours.
By the time I left Cosmo Canyon I was drastically overleveled and had a ton of level 2 spells. By the time I got to Mount Nibel I had most level 3 spells and killed the materia keeper in two turns. Needless to say nothing posed a remote threat to me until I go to the final dungeon.
Years later I mention this to a friend of mine. "Hey, you know you can kill him with one X-potion or like two pheonix downs right?"
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
Wait, you actually beat the first battle with just the those two? I call shenanigans.
I also didn't know that until I talked to my friend the next day.
In FF7, I got stuck on the boss in the Cave of the Gi. No matter what I did, I couldn't beat him, so eventually I just decided to run around and level for a few hours.
By the time I left Cosmo Canyon I was drastically overleveled and had a ton of level 2 spells. By the time I got to Mount Nibel I had most level 3 spells and killed the materia keeper in two turns. Needless to say nothing posed a remote threat to me until I go to the final dungeon.
Years later I mention this to a friend of mine. "Hey, you know you can kill him with one X-potion or like two pheonix downs right?"
My mind was blown.
Don't most FF have a boss like that?
Yes, but I was like 10 and it was my first RPG. I knew you could do that to ghosts (since the manual said so), but it didn't occur to me there would actually be a boss you could kill like that. Besides, as far as FFs go, 7 is actually one of the more balanced ones in that there are very few "USE THIS PARTICULAR ATTACK/MAGIC/WHATEVER TO WIN EASILY" sort of battles. You're pretty much given the freedom to use whatever strategy you want, taking stuff like resistances/status/trapped characters etc into account of course.
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
Wait, you actually beat the first battle with just the those two? I call shenanigans.
I also didn't know that until I talked to my friend the next day.
Uh, no shenanigans. I know a couple people who've beaten it that way, myself included. I didn't do it that way my first play through, but I have subsequently gone back and done it just to see if i could. It's actually not very difficult if you've played the game before.
I got the "do not fire for 60 seconds" achievement in geometry wars because I couldn't figure out how to fire.
Also, X-Men for the Sega Genesis. It had a bunch of levels you could beat in any order, and a friend and I had invested a great deal of time into the game but there was one level we could never beat, it was Mojo World or something similar. We could beat the boss no problem, but after defeating the game would spout something like, level self-destructing, and Prof. X would tell you to restart the computer. So we'd jump around like mad and try and punch and kick every computer looking thing on screen but the countdown would always run down and we'd always lose the game.
Years later I read somewhere that restarting the computer meant hitting the restart button on the Genesis. I'd honestly like to slash the tires of the developer that came up with that shit.
I don't know if this counts because I had played Ocarina of Time way before this but:
I was playing the lovely bonus disc of OoT that came with Wind Waker to catch up on old times and resolved to FINALLY finish the game..... when I realized that I was REALLY tired of running around everywhere and that I should be getting Epona like REAL soon right?
Fast Fwd 2 hours later and I'm at the Goron Temple and I still don't have Epona. Let me also say that I think I was even adult Link already.
"This is kinda f'd up, I must have done something wrong....but I couldn't have, I went back to the ranch, wtf?"
Course, I went back and got Epona, but was waaay too ticked off to finish the game
I haven't finished that game yet because of it...
I finished the damn thing sans Epona. Never worked out the exact sequence of actions, said "Screw it", used the songs to get everywhere.
Evan Waters on
0
Blake TDo you have enemies then?Good. That means you’ve stood up for something, sometime in your life.Registered Userregular
I don't know if this counts because I had played Ocarina of Time way before this but:
I was playing the lovely bonus disc of OoT that came with Wind Waker to catch up on old times and resolved to FINALLY finish the game..... when I realized that I was REALLY tired of running around everywhere and that I should be getting Epona like REAL soon right?
Fast Fwd 2 hours later and I'm at the Goron Temple and I still don't have Epona. Let me also say that I think I was even adult Link already.
"This is kinda f'd up, I must have done something wrong....but I couldn't have, I went back to the ranch, wtf?"
Course, I went back and got Epona, but was waaay too ticked off to finish the game
I haven't finished that game yet because of it...
I finished the damn thing sans Epona. Never worked out the exact sequence of actions, said "Screw it", used the songs to get everywhere.
That's impossible, you can't cross the bridge to gerudo valley without her.
I don't know if this counts because I had played Ocarina of Time way before this but:
I was playing the lovely bonus disc of OoT that came with Wind Waker to catch up on old times and resolved to FINALLY finish the game..... when I realized that I was REALLY tired of running around everywhere and that I should be getting Epona like REAL soon right?
Fast Fwd 2 hours later and I'm at the Goron Temple and I still don't have Epona. Let me also say that I think I was even adult Link already.
"This is kinda f'd up, I must have done something wrong....but I couldn't have, I went back to the ranch, wtf?"
Course, I went back and got Epona, but was waaay too ticked off to finish the game
I haven't finished that game yet because of it...
I finished the damn thing sans Epona. Never worked out the exact sequence of actions, said "Screw it", used the songs to get everywhere.
That's impossible, you can't cross the bridge to gerudo valley without her.
Actually, you can... with some useful clipping. It's not something you'd stumble upon through anything approaching normal play though.
I don't know if this counts because I had played Ocarina of Time way before this but:
I was playing the lovely bonus disc of OoT that came with Wind Waker to catch up on old times and resolved to FINALLY finish the game..... when I realized that I was REALLY tired of running around everywhere and that I should be getting Epona like REAL soon right?
Fast Fwd 2 hours later and I'm at the Goron Temple and I still don't have Epona. Let me also say that I think I was even adult Link already.
"This is kinda f'd up, I must have done something wrong....but I couldn't have, I went back to the ranch, wtf?"
Course, I went back and got Epona, but was waaay too ticked off to finish the game
I haven't finished that game yet because of it...
I finished the damn thing sans Epona. Never worked out the exact sequence of actions, said "Screw it", used the songs to get everywhere.
That's impossible, you can't cross the bridge to gerudo valley without her.
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
Wait, you actually beat the first battle with just the those two? I call shenanigans.
I also didn't know that until I talked to my friend the next day.
It weep a little when I think about how many hours I must have spent playing FFT before I realized that the game pre-estimates the hit rate and damage on every attack you do.
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
Wait, you actually beat the first battle with just the those two? I call shenanigans.
I also didn't know that until I talked to my friend the next day.
It weep a little when I think about how many hours I must have spent playing FFT before I realized that the game pre-estimates the hit rate and damage on every attack you do.
Like I said, I died...alot. It took a week of constant playing and alot of luck for Delita to stop being a retard and getting killed in the first two turns, but it is possible.
So mine is for Final Fantasy Tactics. The first time I played through the game I had rented it, and therefore found myself without a game manual. So here I am playing through the first couple of battles with no idea that I had more than just Ramza and Delita as my team. Suffice to say, I died...alot. Of course, that didn't stop me from getting the game a year or so later and it finally dawned on me that the little "L1, R1" buttons on either side of the screen might actually be trying to communicate some vital piece of information, so I hit the button....you have no idea how overjoyed I was when I found out I had more than one controllable character because I had honestly believed that Square hated my existence by forcing me to go through those battles with one controllable character.
Wait, you actually beat the first battle with just the those two? I call shenanigans.
I also didn't know that until I talked to my friend the next day.
It weep a little when I think about how many hours I must have spent playing FFT before I realized that the game pre-estimates the hit rate and damage on every attack you do.
Like I said, I died...alot. It took a week of constant playing and alot of luck for Delita to stop being a retard and getting killed in the first two turns, but it is possible.
It's completely possible. I've played through a significant portion of the game using only Ramza.
In Gears of War, I got to the big battle after the gas station and the driving part, on insane mode (my 3rd playthrough of the game), before I realized that you could zoom in with certain guns. The longshot was no longer completely useless.
I got a few hours into FF Tactics before I relaly got what the job system was. Everyone in my group was either a squire or a chemist. Granted, it was the 3rd RPG type game I'd EVER played after FF7 and Super Mario RPG, so the concept of job switching was completely weird and foreign to me.
In WoW I got to level 25 or so before I realized I could use Griffin towers. Now that was annoying. (I quit playing for good around level 35 [Griffins made it too easy]).
Posts
You can use the D-pad to swing bowser around in SM64!?
DS.
...
WHAT?
That's pretty awesome. If I still had a GC I'd try it out.
Pretty much every disc-using machine that isn't a sliding tray does this.
The PS1 and slim PS2 don't.
You may not understand that the center of the spindle in the GC drive is actually a button that props your disc up when you press it. Kinda like the Eject button on the SNES.
This is, word for word, what happened to me as well.
Oh. I feel dumb
I can't remember whether CT is one of those RPGs that throws up a big sign at some point saying "Equip your goddamn armor when you buy it!"
After years of RPGs, I have a hard time not expecting to have to go to an equipment menu after buying armor. But yeah, hindsight's perfect.
CT lets you access your equipment screen right from the shops, but does not offer to automatically equip what you buy.
Well, I meant in a tutorial kind of sense, but I didn't really make that clear.
I knew there had to be a quicker way to do it, I just couldn't figure it out until I finally decided to just fiddle with the buttons during a battle.
Makes things much easier. Wish I had known during that damn elder wyrm fight.
Wait wait wait. I just picked up DoS and I'm about 50% of the way through. You can switch *characters*?
You can in Julius mode. I'ts essential to access some parts of the castle.
On a more mainstream note, when I first played Fallout, I chose the skill trait that precluded you from using called shots. Mind you, I didn't know what targeted shots WERE when I was building my character, so extra AP sounded like a good trade-off. Needless to say the replay value was far greater when I picked different traits the second time through and realized I could aim my shotgun straight at some poor miscreant raider's groin.
By the time I left Cosmo Canyon I was drastically overleveled and had a ton of level 2 spells. By the time I got to Mount Nibel I had most level 3 spells and killed the materia keeper in two turns. Needless to say nothing posed a remote threat to me until I go to the final dungeon.
Years later I mention this to a friend of mine. "Hey, you know you can kill him with one X-potion or like two pheonix downs right?"
My mind was blown.
Don't most FF have a boss like that?
I also didn't know that until I talked to my friend the next day.
Yes, but I was like 10 and it was my first RPG. I knew you could do that to ghosts (since the manual said so), but it didn't occur to me there would actually be a boss you could kill like that. Besides, as far as FFs go, 7 is actually one of the more balanced ones in that there are very few "USE THIS PARTICULAR ATTACK/MAGIC/WHATEVER TO WIN EASILY" sort of battles. You're pretty much given the freedom to use whatever strategy you want, taking stuff like resistances/status/trapped characters etc into account of course.
Uh, no shenanigans. I know a couple people who've beaten it that way, myself included. I didn't do it that way my first play through, but I have subsequently gone back and done it just to see if i could. It's actually not very difficult if you've played the game before.
Also, X-Men for the Sega Genesis. It had a bunch of levels you could beat in any order, and a friend and I had invested a great deal of time into the game but there was one level we could never beat, it was Mojo World or something similar. We could beat the boss no problem, but after defeating the game would spout something like, level self-destructing, and Prof. X would tell you to restart the computer. So we'd jump around like mad and try and punch and kick every computer looking thing on screen but the countdown would always run down and we'd always lose the game.
Years later I read somewhere that restarting the computer meant hitting the restart button on the Genesis. I'd honestly like to slash the tires of the developer that came up with that shit.
I finished the damn thing sans Epona. Never worked out the exact sequence of actions, said "Screw it", used the songs to get everywhere.
That's impossible, you can't cross the bridge to gerudo valley without her.
Satans..... hints.....
Actually, you can... with some useful clipping. It's not something you'd stumble upon through anything approaching normal play though.
You can use the hookshot to do it.
Yeah, I thought so too. Well, longshot to be precise.
It weep a little when I think about how many hours I must have spent playing FFT before I realized that the game pre-estimates the hit rate and damage on every attack you do.
Like I said, I died...alot. It took a week of constant playing and alot of luck for Delita to stop being a retard and getting killed in the first two turns, but it is possible.
It's completely possible. I've played through a significant portion of the game using only Ramza.
Add me to the dumb feeling list. Still not going back to play it again though, the controls for that just annoyed the hell out of me.
you can run? well i'll be damned...
In WoW I got to level 25 or so before I realized I could use Griffin towers. Now that was annoying. (I quit playing for good around level 35 [Griffins made it too easy]).