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I got to Stage X in Game Y before I knew you could Z

2456716

Posts

  • MugenmidgetMugenmidget Registered User regular
    edited February 2007
    Renzo wrote: »
    Finster wrote: »
    whuppins wrote: »
    Redlance wrote: »
    I started over from the beginning of Super Mario brothers a lot before realizing I could continue from the first stage of the level I died on.

    People still don't know about that. Like, pick 10 random ex-80's gamers and six of them will be like

    WAIT WHAT

    ALL THIS TIME

    On the NES? OMG... I might actually finish the game, now.

    ...How? I thought you always restarted. I call shenanigans.
    Hold A after dying, and then press start as usual on the title screen.

    Mugenmidget on
    e3ORbfq.png
  • ElendilElendil Registered User regular
    edited February 2007
    Renzo wrote: »
    Finster wrote: »
    whuppins wrote: »
    Redlance wrote: »
    I started over from the beginning of Super Mario brothers a lot before realizing I could continue from the first stage of the level I died on.

    People still don't know about that. Like, pick 10 random ex-80's gamers and six of them will be like

    WAIT WHAT

    ALL THIS TIME

    On the NES? OMG... I might actually finish the game, now.

    ...How? I thought you always restarted. I call shenanigans.
    Hold A after dying, and then press start as usual on the title screen.
    Oh man, what is that, 20 years?

    Elendil on
  • yalborapyalborap Registered User regular
    edited February 2007
    yalborap wrote: »
    Dusda wrote: »
    drhazard wrote: »
    And all the frustration of before comes flooding back to me in a wave of anger, which is only fueled by the fact that, over ten years later, I knew the difference between a pitchfork and a fucking trident.
    :lol:

    I can proudly say I never made that mistake.

    I never did beat King's Quest 2, though. I got to the tower with Valencia in it and couldn't figure out how to get her to leave.

    Did you tell her to leave?

    I last played this game when I was like, your age. So that's like ten years ago.

    But yes, I told her to leave. She would say something about the lion outside. The lion I killed to get into her room.

    Could you pick up the lion's corpse? Did you pick it up and set it down in front of her?

    yalborap on
  • RenzoRenzo Registered User regular
    edited February 2007
    Elendil wrote: »
    Renzo wrote: »
    Finster wrote: »
    whuppins wrote: »
    Redlance wrote: »
    I started over from the beginning of Super Mario brothers a lot before realizing I could continue from the first stage of the level I died on.

    People still don't know about that. Like, pick 10 random ex-80's gamers and six of them will be like

    WAIT WHAT

    ALL THIS TIME

    On the NES? OMG... I might actually finish the game, now.

    ...How? I thought you always restarted. I call shenanigans.
    Hold A after dying, and then press start as usual on the title screen.
    Oh man, what is that, 20 years?

    That's amazing.

    Renzo on
  • Pink FrostyPink Frosty Registered User regular
    edited February 2007
    Megaman 2. I beat it, many times, before learning that the metal blade can be shot up or diagonal.

    Pink Frosty on
  • drhazarddrhazard Registered User regular
    edited February 2007
    Weird, double-post.

    drhazard on
    SCB.jpg
  • drhazarddrhazard Registered User regular
    edited February 2007
    Dusda wrote: »
    drhazard wrote: »
    And all the frustration of before comes flooding back to me in a wave of anger, which is only fueled by the fact that, over ten years later, I knew the difference between a pitchfork and a fucking trident.
    :lol:

    I can proudly say I never made that mistake.

    I never did beat King's Quest 2, though. I got to the tower with Valencia in it and couldn't figure out how to get her to leave.

    I may have not known what a trident was, but I knew to give the lion the chunk of meat instead of killing it.

    You insensitive clod.

    :lol:

    drhazard on
    SCB.jpg
  • SteevLSteevL What can I do for you? Registered User regular
    edited February 2007
    I just remembered another one: the original SimCity. I had a Macintosh back then. I would be sitting there, building my little city, but all these disasters kept occurring. Floods, earthquakes, fires everywhere, etc. I thought it was all just part of the challenge of the game.

    As it turns out, whenever I loaded the game it always threw out some code and a prompt to "enter the city population." I thought it was just asking me to enter how big I wanted my city's population to be, and it was odd that it asked me 3 times before letting me play.

    It wasn't until 2-3 weeks later when I figured out that prompt was a part of the game's copy protection. That's when I learned what the black-text-on-red-paper booklet that came with the game was for. After that, there were no more disasters every 30 seconds!

    SteevL on
  • DigDug2000DigDug2000 Registered User regular
    edited February 2007
    drhazard wrote: »
    I found a copy of it on a floppy in some bargain bin, so I picked it up and tried to find nostalgic value. I load it up, jump through hoops in XP, and lo and behold, I'm wandering around, just looking at things, when I come back to the beach. And all the frustration of before comes flooding back to me in a wave of anger, which is only fueled by the fact that, over ten years later, I knew the difference between a pitchfork and a fucking trident.
    Heh. I remember having the exact same experience with Hero's Quest 1 and the castle gate. After a week of bickering with the soldier guarding it we both learned that it was actually called a "portcullis" and not a gate, at which point, "Open Portcullis" was all we had to type to get in. For the next year or so we had a sticky note with "portcullis" written on it setting next to the monitor so we wouldn't forget.

    DigDug2000 on
  • MegaMan001MegaMan001 CRNA Rochester, MNRegistered User regular
    edited February 2007
    SteevL wrote: »
    I just remembered another one: the original SimCity. I had a Macintosh back then. I would be sitting there, building my little city, but all these disasters kept occurring. Floods, earthquakes, fires everywhere, etc. I thought it was all just part of the challenge of the game.

    As it turns out, whenever I loaded the game it always threw out some code and a prompt to "enter the city population." I thought it was just asking me to enter how big I wanted my city's population to be, and it was odd that it asked me 3 times before letting me play.

    It wasn't until 2-3 weeks later when I figured out that prompt was a part of the game's copy protection. That's when I learned what the black-text-on-red-paper booklet that came with the game was for. After that, there were no more disasters every 30 seconds!

    That's the kind of copy protection we need today. Rather than star force, etc. Just have your guys get autokilled in the game.

    MegaMan001 on
    I am in the business of saving lives.
  • Target PracticeTarget Practice Registered User regular
    edited February 2007
    drhazard wrote: »
    Dusda wrote: »
    drhazard wrote: »
    And all the frustration of before comes flooding back to me in a wave of anger, which is only fueled by the fact that, over ten years later, I knew the difference between a pitchfork and a fucking trident.
    :lol:

    I can proudly say I never made that mistake.

    I never did beat King's Quest 2, though. I got to the tower with Valencia in it and couldn't figure out how to get her to leave.

    I may have not known what a trident was, but I knew to give the lion the chunk of meat instead of killing it.

    You insensitive clod.

    :lol:
    I don't think I had a chunk of meat.

    ...I'm setting myself up for a joke about my manhood, aren't I

    Target Practice on
    sig.gif
  • VeganVegan Registered User regular
    edited February 2007
    DigDug2000 wrote: »
    Heh. I remember having the exact same experience with Hero's Quest 1 and the castle gate. After a week of bickering with the soldier guarding it we both learned that it was actually called a "portcullis" and not a gate, at which point, "Open Portcullis" was all we had to type to get in. For the next year or so we had a sticky note with "portcullis" written on it setting next to the monitor so we wouldn't forget.


    I'm 25 and I would never think of using "portcullis" in a text-parsed game. Weird.

    Vegan on
    steam_sig.png
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited February 2007
    My roommate Matt played through Lost Planet up until Green Eye before I noticed he was never dashing around. He was amazed how versatile that "fucking piece of shit" Vital Suit became once I told him to press X.

    Dusda on
    and this sig. and this twitch stream.
  • Tails CorraTails Corra Registered User regular
    edited February 2007
    The first time me and my brother rented ActRaiser for SNES, our game came to a dead halt when we got to the first SIM area. We just spent the entire time shooting down bats and dragons not knowing what the hell to do.

    I was also really paranoid about using the more impressive ammunition in Dragon Quest; Rocket Slime, I thought once something was fired out of the cannon it was used for good.

    And it's amazing how what we thought was the most common knowledge can be taken for granted. I'm still a little suprised to find some people on this forum arn't aware of the A+Start trick in Super Mario Brothers. Seemed like everyday game trivia as the Konami Code to us old-timers.

    Tails Corra on
    Wii FC: 4136 3615 8283 3576
    Brawl: 3265 4738 2973
  • PancakePancake Registered User regular
    edited February 2007
    I somehow managed to get Silent Assassin on every mission in Hitman: Blood Money on normal difficulty without ever realizing that you could use the tranquilizer syringe on people directly. Now it's like a staple for me and I have no idea how I managed without it.

    Also, I was at the gas station in my first playthrough of Gears of War before I realized you could active reload. I had died there and the loading screen said something about a well-timed second reload. I'd been wondering about that progress meter when I reloaded, but nothing ever clicked.

    I'd also had Heroes of Might and Magic V for four months before I figured out how to split stacks of units.

    Pancake on
    wAgWt.jpg
  • SploozooSploozoo Grillaface Richmond VARegistered User regular
    edited February 2007
    Vegan wrote: »
    DigDug2000 wrote: »
    Heh. I remember having the exact same experience with Hero's Quest 1 and the castle gate. After a week of bickering with the soldier guarding it we both learned that it was actually called a "portcullis" and not a gate, at which point, "Open Portcullis" was all we had to type to get in. For the next year or so we had a sticky note with "portcullis" written on it setting next to the monitor so we wouldn't forget.


    I'm 25 and I would never think of using "portcullis" in a text-parsed game. Weird.

    Well I played Hero's Quest many many many times (although admittedly the remake QFG1 many times more) and this is the first time in my life I've seen the word "portcullis"..... So there must have been another way.

    Sploozoo on
    Mnemonic anamnesis.

    aka Grillaface
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited February 2007
    In Ocarina of Time, the first time I played it, imagine my surprise at getting the Zora Tunic.

    AFTER I finished the water temple.

    I was not happy. Still, bragging rights for finishing the water temple with only lasting a minute or so underwater.

    Nova_C on
  • Target PracticeTarget Practice Registered User regular
    edited February 2007
    Vegan wrote: »
    DigDug2000 wrote: »
    Heh. I remember having the exact same experience with Hero's Quest 1 and the castle gate. After a week of bickering with the soldier guarding it we both learned that it was actually called a "portcullis" and not a gate, at which point, "Open Portcullis" was all we had to type to get in. For the next year or so we had a sticky note with "portcullis" written on it setting next to the monitor so we wouldn't forget.


    I'm 25 and I would never think of using "portcullis" in a text-parsed game. Weird.

    You know, I never had trouble with that, either.

    I think I know why. Because I'm pretty sure if you LOOK CASTLE, it describes it, and includes the word "portcullis".

    That said, I'm pretty sure you can get into the castle by saying "let me in".

    I prefer the VGA remake anyway. Among other things, the original version is rather buggy, especially on recuperating health.

    Target Practice on
    sig.gif
  • Arch Guru XXArch Guru XX Registered User regular
    edited February 2007
    I played most of the way through Resident Evil 4 before realizing how to actully zoom in with the sniper rifle. I thought the scope just kind of sucked.

    It wasn't until I got to the last level of Half-Life 2 that I finally understood what the secondary fire of the Combine Overwatch Rifle did. Prior to that I had tried to use it on non-human targets with negligible results.

    Arch Guru XX on
    Should have been a rock star.
  • Shazkar ShadowstormShazkar Shadowstorm Registered User regular
    edited February 2007
    Nova_C wrote: »
    In Ocarina of Time, the first time I played it, imagine my surprise at getting the Zora Tunic.

    AFTER I finished the water temple.

    I was not happy. Still, bragging rights for finishing the water temple with only lasting a minute or so underwater.

    One of my friends did it. I didn't believe him. Now I do. You're batshit insane... that temple was hard enough as it is.

    Shazkar Shadowstorm on
    poo
  • EdcrabEdcrab Actually a hack Registered User regular
    edited February 2007
    I played an arcade machine of King of Fighters '94 for a nigh-on a month- getting as far as the fight with Saisyu- before I suddenly realised there were desperation moves.

    Yes, I sucked.

    Edcrab on
    cBY55.gifbmJsl.png
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited February 2007
    Nova_C wrote: »
    In Ocarina of Time, the first time I played it, imagine my surprise at getting the Zora Tunic.

    AFTER I finished the water temple.

    I was not happy. Still, bragging rights for finishing the water temple with only lasting a minute or so underwater.

    One of my friends did it. I didn't believe him. Now I do. You're batshit insane... that temple was hard enough as it is.

    lol - I think it's one of the easiest parts in the game, now. You know. When Link is wearing the Zora Tunic.

    Nova_C on
  • Dee KaeDee Kae Registered User regular
    edited February 2007
    Nova_C wrote: »
    Nova_C wrote: »
    In Ocarina of Time, the first time I played it, imagine my surprise at getting the Zora Tunic.

    AFTER I finished the water temple.

    I was not happy. Still, bragging rights for finishing the water temple with only lasting a minute or so underwater.

    One of my friends did it. I didn't believe him. Now I do. You're batshit insane... that temple was hard enough as it is.

    lol - I think it's one of the easiest parts in the game, now. You know. When Link is wearing the Zora Tunic.

    BUT THE KEYS, MAN! THE KEYS!

    Dee Kae on
  • EvilBadmanEvilBadman DO NOT TRUST THIS MAN Registered User regular
    edited February 2007
    A lot of these are falling under the "I didn't read the manual." Come on guys, those things are practically made for bathroom reading.

    EvilBadman on
    FyreWulff wrote: »
    I should note that Badman is fucking awesome
    XBL- Evil Badman; Steam- EvilBadman; Twitter - EvilBadman
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited February 2007
    Sploozoo wrote: »
    I made it to chapter 5 in RE4 on gamecube before I realized you could run.

    about the same thing with Final Fantasy IV on GBA.

    I mean, i know you could run, but it didnt cross my mind.

    and I didnt know how.

    the newest generation of gamers dont read manuals, but we do still appreciate them as an art form.

    cooljammer00 on
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    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • JHunzJHunz Registered User regular
    edited February 2007
    I've got a good one. My friend played up to the island in Resident Evil 4...without knowing you could run. Those of you who have played the game will realize how much harder this makes certain boss fights.

    JHunz on
    bunny.gif Gamertag: JHunz. R.I.P. Mygamercard.net bunny.gif
  • EdcrabEdcrab Actually a hack Registered User regular
    edited February 2007
    EvilBadman wrote: »
    A lot of these are falling under the "I didn't read the manual." Come on guys, those things are practically made for bathroom reading.

    I would say "fool! There's no manual for an arcade cabinet!" but the polite and accurate counter would just be "but there's a one-minute goddamn explanatory cutscence. I mean, come on. What the hell?".

    Edcrab on
    cBY55.gifbmJsl.png
  • GihgehlsGihgehls Registered User regular
    edited February 2007
    I had no clue about that mario thing. I'm 24 years old.

    Gihgehls on
    PA-gihgehls-sig.jpg
  • GlaealGlaeal Registered User regular
    edited February 2007
    I missed the Atma Weapon in FFVI. I didn't even know about it until my friends started talking about it at school a few weeks later.

    Glaeal on
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    edited February 2007
    BUT THE KEYS, MAN! THE KEYS!

    Meh.

    You know what was really brutal, though? That one part when you go to the bottom of the tower in the middle and have to walk through the corridor to where there are two gates on the ceiling and you have to kill everything in the room before you can unlock the gate and get the key? Try doing that in like, 60 or 70 seconds. I was like "WTF, the rest of the game isn't even close to this hard!"

    Nova_C on
  • ChenChen Registered User regular
    edited February 2007
    I did not know how to kill Ganon until months later.

    Chen on
    V0Gug2h.png
  • racyrefinedrajracyrefinedraj Registered User regular
    edited February 2007
    Dusda wrote: »

    I wasn't aware of the M4 silencer swap trick in Counter-Strike for a pretty long time. I also never used flashbangs for like the first year I played.

    Guess I wasn't either. What the hell is that?

    racyrefinedraj on
  • GageGage Registered User regular
    edited February 2007
    I beat Psycho Mantis in MGS1 with the first controller. This was when the Japanese version just came out.. I had no idea that Campbell was telling me to switch to the second.

    That fight lasted forever.

    There were several other bits in that game that I figured out by pure chance or hours of trial and error, since I didn't understand what anyone was saying. Stuff like cooling and heating the PAL card, and the part where the rat steals the same card.

    Gage on
  • brynstarbrynstar Registered User regular
    edited February 2007
    I was playing Super Mario Brothers the other day on the Wii VC, and I told my friend about the Start + A thing. He had no idea about it and he's been gaming since the NES days, and so have I.

    Thing is, I didn't know about it till like a year ago when I saw it randomly on the internet. Would it have killed them to have a simple continue option? :)

    brynstar on
    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • Steel AngelSteel Angel Registered User regular
    edited February 2007
    So the first Quest For Glory game I played was 3 on my stepbrother's computer and a few years later I come across a QFG collection for sale and pick it up.

    I'm playing QFG2 and manage to find my way to Aziza's, get inside, and am then offered tea. Now being very particular about good manners, Aziza gets very pissed off if you're silent when offered tea. I'm trying everything I can think of to reply postively, starting with "say yes" and running through a mental thesauras of affirmations but inevitably I get my "impolite" butt teleported out.

    It wasn't until a good while later I realized that the game just wanted you to enter "yes" without any other action before it, like "say."

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

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  • VeganVegan Registered User regular
    edited February 2007
    Gage wrote: »
    I beat Psycho Mantis in MGS1 with the first controller. This was when the Japanese version just came out.. I had no idea that Campbell was telling me to switch to the second.

    That fight lasted forever.


    I first played MGS1 on PC. Imagine how I felt.

    Vegan on
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  • DritzDritz CanadaRegistered User regular
    edited February 2007
    I'm surprised that with the recent release of FFVI no one has mentioned:
    Shadow dieing on the floating continent.

    Personally I didn't miss that since I'm not an insensitive prick who can't wait two minutes ;). I did however miss the treasure chest before that, what is in it anyways?

    Dritz on
    There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
  • Spectral SwallowSpectral Swallow Registered User regular
    edited February 2007
    Another I didn't know about until years later, was that you could back peddle through Goldeneye's weapons, by pressing like A+b or Z+A or something at the same time. I always just did a bunch of A taps to shuffle quickly.

    Spectral Swallow on
  • GlaealGlaeal Registered User regular
    edited February 2007
    Dritz wrote: »
    I'm surprised that with the recent release of FFVI no one has mentioned:
    Shadow dieing on the floating continent.

    Personally I didn't miss that since I'm not an insensitive prick who can't wait two minutes ;). I did however miss the treasure chest before that, what is in it anyways?
    Wasn't the command to wait something like "Wait for Shadow?" I'll be god damned if I'm leaving the best character there.

    Glaeal on
  • EvilBadmanEvilBadman DO NOT TRUST THIS MAN Registered User regular
    edited February 2007
    Vegan wrote: »
    Gage wrote: »
    I beat Psycho Mantis in MGS1 with the first controller. This was when the Japanese version just came out.. I had no idea that Campbell was telling me to switch to the second.

    That fight lasted forever.


    I first played MGS1 on PC. Imagine how I felt.

    How the hell does that even work?

    EvilBadman on
    FyreWulff wrote: »
    I should note that Badman is fucking awesome
    XBL- Evil Badman; Steam- EvilBadman; Twitter - EvilBadman
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