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[Mass Effect] 4-Player Cooperative Lesbians

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Posts

  • Renegade WolfRenegade Wolf Registered User regular
    Dox the PI wrote:
    Yeah, if only she didn't have any other biotic powers to fend off a face-on charge.
    When has Cerberus every thought past the first step in their plans?
    They're probably surprised the agent didn't die of dysentery when he arrived on Omega.

    Especially since the Invasion series starts with this happening.
    toKEk.jpg

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    "RRRRRRRRRRRRRRRR," said the husk, disarmingly.

    s7Imn5J.png
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    That doesn't look like an invasion.

    That looks like Tuesday at Cerberus Secret Lab #38972.

  • -Tal-Tal Registered User regular
    Yeah, if only she didn't have any other biotic powers to fend off a face-on charge.

    he's right there, isn't he

    bet Aria gets stabbed to death in the comic

    PNk1Ml4.png
  • EmporiumEmporium Registered User regular
    -Tal wrote:
    Yeah, if only she didn't have any other biotic powers to fend off a face-on charge.

    he's right there, isn't he

    bet Aria gets stabbed to death in the comic

    I'm pretty sure Aria would be more likely to get stabbed to death if she tripped and fell on a knife than by Cerberus' doing.

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    You can't see it in the cover shot, but just out of view on the back cover there's a name-branded Cerberus porta-coffin ready for Count Xavier Widowpeak. He had to drag it there himself, which is what gave away his ambush.

    s7Imn5J.png
  • SorceSorce Not ThereRegistered User regular
    Z0re wrote:
    -Tal wrote:
    Yeah but both of them are kind of assholes, even to each other. Well Jacob's at least a straight-up asshole.

    Agreed. Kasumi's talks imply she at least talks to Tali, and Tali talks to Ken and Gabby so I conclude that Tali is the most sociable person on your crew.

    ...Thats more than a little depressing.
    Liara mentions Tali had a crush on you back when you were all hanging out trying to kill Saren, and Tali interacts with the Engineering crew on the SR1 as well.

    Tali's the perky little space bunny that won't shut up.

    sig.gif
  • Darth NathanDarth Nathan Registered User regular
    Wait, so I finished ME2 for the first time a few weeks ago. I only just realised I don't understand what happened.
    So ok, the collectors are the protheans repurposed by the reapers, fine. Stealing humans to study to make better reapers, also understood. But the whole Harbinger thing...he's a reaper, right? controlling the collectors/collector general cause that's what they were made to be, puppets? Is that ever brought up in game? I don't think anyone ever actually mentions Harbinger, despite him constantly hanging around during the collector missions, like they literally gloss over his presence completely and are just all zomg collectors, gotta stop em.

    It's just so weird that I can see that the Harbinger stuff is a continuation of ME1's plot, with indoctrination and paving the way for the reaper's return using organic life as tools, but none of the characters ever actually acknowledge his existence, and just seem to be pretending like the collectors are the be all and end all of the plot.

    I assume all this has already been discussed to death, but I'm quite late to the party.

    camo_sig2.png
  • -Tal-Tal Registered User regular
    edited October 2011
    Wait, so I finished ME2 for the first time a few weeks ago. I only just realised I don't understand what happened.
    So ok, the collectors are the protheans repurposed by the reapers, fine. Stealing humans to study to make better reapers, also understood. But the whole Harbinger thing...he's a reaper, right? controlling the collectors/collector general cause that's what they were made to be, puppets? Is that ever brought up in game? I don't think anyone ever actually mentions Harbinger, despite him constantly hanging around during the collector missions, like they literally gloss over his presence completely and are just all zomg collectors, gotta stop em.

    It's just so weird that I can see that the Harbinger stuff is a continuation of ME1's plot, with indoctrination and paving the way for the reaper's return using organic life as tools, but none of the characters ever actually acknowledge his existence, and just seem to be pretending like the collectors are the be all and end all of the plot.

    I assume all this has already been discussed to death, but I'm quite late to the party.

    Yes your interpretation is correct. It is strange that they don't talk about Harbinger more.

    -Tal on
    PNk1Ml4.png
  • override367override367 ALL minions Registered User regular
    Orca wrote:
    That doesn't look like an invasion.

    That looks like Tuesday at Cerberus Secret Lab #38972.

    Must be hard to tell when it's a real invasion

    "Sir we're being attacked! invaded by husks, hundreds dead!"
    "Yeah, so situation normal?"
    "No sir, I don't think this is one of our experiments!"
    "I'll get back to you"

  • SorceSorce Not ThereRegistered User regular
    Well, I think BW was going for what they did in ME. It doesn't matter if the Reapers are the "real" threat, you still have to stop the Collectors and Saren first.

    sig.gif
  • NuzakNuzak Registered User regular
    "RRRRRRRRRRRRRRRR," said the husk, disarmingly.

    lol'd at this post

  • XeddicusXeddicus Registered User regular
    Who is the chick in pink in the Shepard's Pregnant Harem pic?

    "For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
  • Dox the PIDox the PI Registered User regular
    Xeddicus wrote:
    Who is the chick in pink in the Shepard's Pregnant Harem pic?

    Kelly Chambers

  • Vi MonksVi Monks Registered User regular
    Nuzak wrote:
    "RRRRRRRRRRRRRRRR," said the husk, disarmingly.

    lol'd at this post

    Me too. Almost lost my coffee.

  • BobbleBobble Registered User regular
    -Tal wrote:
    Wait, so I finished ME2 for the first time a few weeks ago. I only just realised I don't understand what happened.
    So ok, the collectors are the protheans repurposed by the reapers, fine. Stealing humans to study to make better reapers, also understood. But the whole Harbinger thing...he's a reaper, right? controlling the collectors/collector general cause that's what they were made to be, puppets? Is that ever brought up in game? I don't think anyone ever actually mentions Harbinger, despite him constantly hanging around during the collector missions, like they literally gloss over his presence completely and are just all zomg collectors, gotta stop em.

    It's just so weird that I can see that the Harbinger stuff is a continuation of ME1's plot, with indoctrination and paving the way for the reaper's return using organic life as tools, but none of the characters ever actually acknowledge his existence, and just seem to be pretending like the collectors are the be all and end all of the plot.

    I assume all this has already been discussed to death, but I'm quite late to the party.

    Yes your interpretation is correct. It is strange that they don't talk about Harbinger more.

    Are any of the characters aware of his (Harbinger's) existence at all? Does Shepard ever get any indication that the Collectors are anything other than what's in front of her? Sure, when Harby assumes control it looks weird, but how is Shep supposed to see "oh, one of them is hulking out" and conclude "must be a reaper possessing it remotely. That's totally it"?

  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    Did you play Arrival after finishing the main game? Also, your team must grab some data because Joker is showing Shepard a datapad with Harby on it. Does anyone address it by name? I don't think so.

    Xbox Live: Jefe414
  • SynthesisSynthesis Honda Today! Registered User regular
    edited October 2011
    Orca wrote:
    That doesn't look like an invasion.

    That looks like Tuesday at Cerberus Secret Lab #38972.

    The lead operative is using the proper Cerberus-endored "safety arms" technique.

    "Remember, make sure you push your compatriots into the way of danger, while fleeing as ineffectually as possible."

    Synthesis on
  • -Tal-Tal Registered User regular
    Bobble wrote:
    -Tal wrote:
    Wait, so I finished ME2 for the first time a few weeks ago. I only just realised I don't understand what happened.
    So ok, the collectors are the protheans repurposed by the reapers, fine. Stealing humans to study to make better reapers, also understood. But the whole Harbinger thing...he's a reaper, right? controlling the collectors/collector general cause that's what they were made to be, puppets? Is that ever brought up in game? I don't think anyone ever actually mentions Harbinger, despite him constantly hanging around during the collector missions, like they literally gloss over his presence completely and are just all zomg collectors, gotta stop em.

    It's just so weird that I can see that the Harbinger stuff is a continuation of ME1's plot, with indoctrination and paving the way for the reaper's return using organic life as tools, but none of the characters ever actually acknowledge his existence, and just seem to be pretending like the collectors are the be all and end all of the plot.

    I assume all this has already been discussed to death, but I'm quite late to the party.

    Yes your interpretation is correct. It is strange that they don't talk about Harbinger more.

    Are any of the characters aware of his (Harbinger's) existence at all? Does Shepard ever get any indication that the Collectors are anything other than what's in front of her? Sure, when Harby assumes control it looks weird, but how is Shep supposed to see "oh, one of them is hulking out" and conclude "must be a reaper possessing it remotely. That's totally it"?

    Shepard says "Harbinger is coming. And he won't be alone." to TIM at the end, and Joker gives her a datapad with information about Harbinger. She also mentions him in Shadow Broker and speaks directly to him in Arrival. It is clear from Harby's dialogue that the Collectors have some kind of leader (the General) that is possessing them, though it wasn't until the end of the game that Shepard realized Harbinger and the General were separate entities due to his monologue about Shepard being a jerk who changed nothing. But they definitely should have had more interaction between Shepard and Harby.

    PNk1Ml4.png
  • TaramoorTaramoor Storyteller Registered User regular
    BUT MIRANDA CAN'T GET PREGNANT.

    THAT PICTURE IS WRONG.

    Shepard's just that good.

  • Maz-Maz- 飛べ Registered User regular
    So, regarding ME 3..has their been any official on whether Ashley/Kaidan, Tali, Garrus, Liara and Brofist McMusclemountain are the only permanent squad members?
    Cause that'd suck.

    Add me on Switch: 7795-5541-4699
  • Z0reZ0re Registered User regular
    edited October 2011
    Maz- wrote:
    So, regarding ME 3..has their been any official on whether Ashley/Kaidan, Tali, Garrus, Liara and Brofist McMusclemountain are the only permanent squad members?
    Cause that'd suck.

    They've hinted there are two or three more, and it sounds like there are a lot of missions with temporary squadmates. All we know is that there are definitely fewer than ME2.

    Z0re on
  • SoundsPlushSoundsPlush yup, back. Registered User regular
    Yeah, they don't really explain the Harby thing. I think the player reveal is supposed to be when you see the Harby hologram talking to the Collector General, which is why Arrival shows the CG if you do it before beating the game and Harby after, but it's not really clear how Shepard picked up on it. I guess EDI picked up some info while there?

    s7Imn5J.png
  • Maz-Maz- 飛べ Registered User regular
    Z0re wrote:

    They've hinted there are two or three more, and it sounds like there are a lot of missions with temporary squadmates. All we know is that there are definitely fewer than ME2.

    Hmm, alright I guess.
    ME 2 did have too many squad members, especially with Zaeed and Kasumi added to the mix. Some of them I never used outside of their loyalty mission.

    Add me on Switch: 7795-5541-4699
  • Z0reZ0re Registered User regular
    Maz- wrote:
    Z0re wrote:

    They've hinted there are two or three more, and it sounds like there are a lot of missions with temporary squadmates. All we know is that there are definitely fewer than ME2.

    Hmm, alright I guess.
    ME 2 did have too many squad members, especially with Zaeed and Kasumi added to the mix. Some of them I never used outside of their loyalty mission.

    They have also made comments about how 'permanent' squad members may not always be available and such too, I think they're writing in a few situations with heroic sacrifices/'My planet needs me Shepard, I have to go'. My impression is that we'll be forced to vary our parties a lot.

  • shrykeshryke Member of the Beast Registered User regular
    Hopefully they make either you or your squadmates a bit more varied in how you can spec them then.

    I wanted to bring more people sometimes, but having few choices for bringing along a rather important skill like Overload (or Warp on some missions) made that not really possible.

  • Z0reZ0re Registered User regular
    edited October 2011
    shryke wrote:
    Hopefully they make either you or your squadmates a bit more varied in how you can spec them then.

    I wanted to bring more people sometimes, but having few choices for bringing along a rather important skill like Overload (or Warp on some missions) made that not really possible.

    They showed off Garrus' screen around E3 and it looks like squaddies are back to having about 6 skills. But even in ME2 there were few people who were straight up terrible, mostly Jack, Mordin, and Jacob. Everyone else had a good weapon or Warp/Overload/Energy Drain/Reave.

    These two were admittedly situational, but still useful
    Grunt: Assault Rifle/ Krogan armor and Health. If you don't have an ammo power, Inferno is pretty good.
    Zaeed: Assault Rifle and Sniper Rifle- Mostly here because Sniper Rifles are insanely good.

    Legion: Sniper Rifle/Assault Rifle and Engineering Drone- Sniper Rifles are good, Drones are amazing on higher difficulties.
    Tali: Energy Drain and Engineering Drone- Energy Drain is a healing Overload and Engineering Drone is awesome.
    Garrus: Sniper Rifle and Overload
    Kasumi: Shadow Strike and Overload
    Miranda: Overload and Warp
    Samara: Assault Rifle and Reave
    Thane: Sniper Rifle and Warp

    Z0re on
  • shrykeshryke Member of the Beast Registered User regular
    Z0re wrote:
    shryke wrote:
    Hopefully they make either you or your squadmates a bit more varied in how you can spec them then.

    I wanted to bring more people sometimes, but having few choices for bringing along a rather important skill like Overload (or Warp on some missions) made that not really possible.

    They showed off Garrus' screen around E3 and it looks like squaddies are back to having about 6 skills. But even in ME2 there were few people who were straight up terrible, mostly Jack, Mordin, and Jacob. Everyone else had a good weapon or Warp/Overload/Energy Drain/Reave.

    These two were admittedly situational, but still useful
    Grunt: Assault Rifle/ Krogan armor and Health
    Zaeed: Assault Rifle and Sniper Rifle

    Legion: Sniper Rifle/Assault Rifle and Engineering Drone
    Tali: Energy Drain and Engineering Drone
    Garrus: Sniper Rifle and Overload
    Kasumi: Shadow Strike and Overload
    Miranda: Overload and Warp
    Samara: Assault Rifle and Reave
    Thane: Sniper Rifle and Warp

    Jacob was awesome for Collector levels.

    I brought him and Thane when I played Adept. 2 Warps, 2 Lifts, a Throw and Squad Incendiary Ammo for when we hit Husks.

    Amazing team.

  • Z0reZ0re Registered User regular
    shryke wrote:
    Z0re wrote:
    shryke wrote:
    Hopefully they make either you or your squadmates a bit more varied in how you can spec them then.

    I wanted to bring more people sometimes, but having few choices for bringing along a rather important skill like Overload (or Warp on some missions) made that not really possible.

    They showed off Garrus' screen around E3 and it looks like squaddies are back to having about 6 skills. But even in ME2 there were few people who were straight up terrible, mostly Jack, Mordin, and Jacob. Everyone else had a good weapon or Warp/Overload/Energy Drain/Reave.

    These two were admittedly situational, but still useful
    Grunt: Assault Rifle/ Krogan armor and Health
    Zaeed: Assault Rifle and Sniper Rifle

    Legion: Sniper Rifle/Assault Rifle and Engineering Drone
    Tali: Energy Drain and Engineering Drone
    Garrus: Sniper Rifle and Overload
    Kasumi: Shadow Strike and Overload
    Miranda: Overload and Warp
    Samara: Assault Rifle and Reave
    Thane: Sniper Rifle and Warp

    Jacob was awesome for Collector levels.

    I brought him and Thane when I played Adept. 2 Warps, 2 Lifts, a Throw and Squad Incendiary Ammo for when we hit Husks.

    Amazing team.

    The problem with Jacob is that he is Grunt with a single extra talent point, worse weapons, worse health, a slightly worse loyalty power and Pull instead of Concussive shot.

    I never brought him if I could bring Grunt because Pull doesn't really outweigh that, especially if you have it on a 3 second cooldown.

  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    jacob synergizes really well with miranda, so he's pretty useful

    i never really used thane or samara.

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
  • Z0reZ0re Registered User regular
    I basically only ever use Mordin/Garrus/Tali/Grunt/Legion/Kasumi when I play because I don't like the rest all that much. I think I only use Miranda and Jacob on their loyalty missions, I ditch them both on the ship the second I pick up Zaeed and Kasumi and never look back.

    I really hope they don't pull that crap where the Character I hate the most is undoubtedly the best squadmate mechanically again.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2011
    As long as I covered my bases I pretty much brought everyone along.

    Thing is that you have so many squadmates that the missions get spread a little thin when varying parties like that.

    That's why, along with the promised character interaction, I'm glad ME3 is going to have a smaller permanant party.

    That being said I do like that we get to choose weapon loadouts for our squadmates. Assault Rifles on everyone!

    Dragkonias on
  • KrieghundKrieghund Registered User regular
    I usually ran with Tali and Miranda, just cuz Liara wasn't available for most of ME2. Got to have a full tech and biotic around when you're running soldier. Also went with Mordin for a while, just cuz he's damn hilarious.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2011
    I also hope they look at power setups a lot more this time.

    Having Cyro Blast and Neural Shock on the same character was pretty dumb.

    And if they keep power loadouts the same, hopefully make their evolutions wildly variant.

    Dragkonias on
  • KrieghundKrieghund Registered User regular
    So I was just thinking. I still haven't bought Arrival yet, and I still need to buy about 200ish points just to get it. Now with ME3 comming soon we know there is going to be DLC with it as well. Should I go for the 1600 point one just to save myself the time or get the 400 one and wait and see?

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    Krieghund wrote:
    I usually ran with Tali and Miranda, just cuz Liara wasn't available for most of ME2. Got to have a full tech and biotic around when you're running soldier. Also went with Mordin for a while, just cuz he's damn hilarious.

    Miranda isn't full biotic; she's a sentinel, so she already has overload, whereas you have to get Tali's loyalty before she earns her overload-esque power and becomes less terrible. Mechanically, Grunt and Miranda were my go-to insanity team. I'd just leave Miranda behind a wall in the previous room and use her powers while Grunt and I basked in the +hp/damage buff. Having pull is a pretty awful compensation for all the ways Grunt is flat out better than Jacob, including having his own completely unique random charge attack that rips through husks like tissue.

    I varied my teams up on all the other runs, though, to try everyone out, though I eventually started bringing Kasumi almost all the time because rapid shadow strike is hilarious.

    s7Imn5J.png
  • SorceSorce Not ThereRegistered User regular
    edited October 2011
    Dragkonias wrote:
    Having Cyro Blast and Neural Shock on the same character was pretty dumb.
    Mordin was a Medic-spec Engineer, which totally fit his character.
    Krieghund wrote:
    I usually ran with Tali and Miranda, just cuz Liara wasn't available for most of ME2. Got to have a full tech and biotic around when you're running soldier. Also went with Mordin for a while, just cuz he's damn hilarious.

    Miranda isn't full biotic; she's a sentinel, so she already has overload, whereas you have to get Tali's loyalty before she earns her overload-esque power and becomes less terrible. Mechanically, Grunt and Miranda were my go-to insanity team. I'd just leave Miranda behind a wall in the previous room and use her powers while Grunt and I basked in the +hp/damage buff. Having pull is a pretty awful compensation for all the ways Grunt is flat out better than Jacob, including having his own completely unique random charge attack that rips through husks like tissue.

    I varied my teams up on all the other runs, though, to try everyone out, though I eventually started bringing Kasumi almost all the time because rapid shadow strike is hilarious.
    Pretty much this; my Insanity run was generally either Miranda/Kasumi, or Miranda/Grunt, loyalty missions aside.

    Sorce on
    sig.gif
  • DarisDaris Registered User regular
    Why is Sinestro attacking Aria?

  • shrykeshryke Member of the Beast Registered User regular
    Krieghund wrote:
    I usually ran with Tali and Miranda, just cuz Liara wasn't available for most of ME2. Got to have a full tech and biotic around when you're running soldier. Also went with Mordin for a while, just cuz he's damn hilarious.

    Miranda isn't full biotic; she's a sentinel, so she already has overload, whereas you have to get Tali's loyalty before she earns her overload-esque power and becomes less terrible. Mechanically, Grunt and Miranda were my go-to insanity team. I'd just leave Miranda behind a wall in the previous room and use her powers while Grunt and I basked in the +hp/damage buff. Having pull is a pretty awful compensation for all the ways Grunt is flat out better than Jacob, including having his own completely unique random charge attack that rips through husks like tissue.

    I varied my teams up on all the other runs, though, to try everyone out, though I eventually started bringing Kasumi almost all the time because rapid shadow strike is hilarious.

    Warp Bombs. It's all about the Warp Bombs.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Sorce wrote:
    Dragkonias wrote:
    Having Cyro Blast and Neural Shock on the same character was pretty dumb.
    Mordin was a Medic-spec Engineer, which totally fit his character.

    Then they should have made less redundant powers that fit his character.

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