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[Wii] SSX Blur: Holy shit you can throw snowballs!

1235

Posts

  • LunkerLunker Registered User regular
    edited March 2007
    Torso Boy wrote: »
    - As a relative newbie to the SSX series, I'm gonna go ahead and say that this game was made for fans. The way in which you actually choose what to do in career mode is convoluted and, to me, counterintuitive. I select "career" and it puts me at the top of a hill. It took me a good 10 minutes of screwing around to figure out the actual structure of the game, and I gotta say that I don't like it at all.
    You're pretty much right on this one. For reference, this kind of structure was used in SSX3, except the game goes to great pains to explain how the mountain peaks and everything work about 10 seconds after you start playing.

    This game? Not so much.

    You can also just choose all of your courses and events from the map screen; I liked the free-roaming aspect of SSX3, but in Blur things aren't marked as clearly, so I'd just go with the map.

    I'm glad I'm not the only one who found the tutorials complete ass. That's been a clarion call from most all of the reactions I've seen here and elsewhere. Just sloppy work, which is sad because the meat of the gameplay is quite good. Classic EA, I s'pose, but SSX3 had a whole lot of polish that I don't see in this game.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • NaloutoNalouto Registered User regular
    edited March 2007
    yeah that first uber icon at the top of peak one, I was thinking "Oh here comes the "?" Explanation of the mountain. but then it was just a power up and the game went on.


    also the tutorials are definately punishing, the "Jump through 5 rings" Felt like something out of the EA BIG Challenges from SSX3.

    After about 4 hours of play I can say I'm liking it, the soundtrack is just so damn great.

    Nalouto on
    :winky:
  • Grizzly_AddamsGrizzly_Addams Registered User, ClubPA regular
    edited March 2007
    Yeah I spent about an hour of this game completely mind boggled as to performing uber tricks. I felt severely diminished, until I hit one of the half pipes and found the magic touch.

    I can now do the ubers with a 90-95% success rate. It really brought the game together and I would say my only remaining problem with the game is the total inaccuracy of pulling of normal spin/flip tricks. If there's some science too it, please fill me in.

    Grizzly_Addams on
    Dr+Bongenstein.png
  • NickleNickle Registered User regular
    edited March 2007
    Played a bit more last night, I picked up a few things I hadn't known yesterday:

    -Use the C button for board presses (manuals). I haven't quite fgured out if it combos (does SSX combo like Tony Hawk?)

    -The main tip that I can give anyone regarding the controls is to stay calm. This game is all about being smooth, so make sure you aren't flicking the controller around too fast. For regular tricks, I've found it helps alot to flick the controller at the peak of the ramp/hill/whatever.

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • tbsptbsp Registered User regular
    edited March 2007
    I just grabbed this yesterday. Overall fun, though I'm a tad disappointed about the SSX3 track re-use.

    I was wondering; has anyone managed to find character customization beyond board/skis?

    tbsp on
  • smallmouthsmallmouth Registered User regular
    edited March 2007
    There's different costumes for the characters—when you look at their bio it lists "1/4 costumes." But I haven't opened any yet.

    smallmouth on
    PSN: smh17; Wii code: 0022 6537 1791 3136, Zune: smh17
  • tbsptbsp Registered User regular
    edited March 2007
    I guess that's better than nothing. ;)

    tbsp on
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    I rented this tonight, and my reactions were all across the board. Hell, I thought to myself that I must own the game based entirely on the art direction they took. Very good decision for the series. As has been said, the tutorials made me feel like a tard. I found the menu for practicing the Ubertrick motions as well, and I don't know what the hell they're expecting out of the player, but I found that unless I was making incredibly exaggerated motions, and then only just so, it was near impossible to pull them off. Carving took very little time to pick up, fortunately. Grabs, spins, and flips are more than a little counter-intuitive to me at this point, as I'm having to make myself unlearn everything I knew about SSX (understand, I've played the everloving shit out of every SSX since the PS2 launch, this is going to take me a long time, I think) to do anything, especially grabs.
    I was all :( when I realized that they went back to the 4 outfits thing, and focused on the boards and skis for customizing your boarder. I couldn't care less about what my boards and skis look like, give me hulk-green, armor-clad Moby! Give me my beloved demonic Zoe!

    I should add that I'm 100% willing to give myself time to learn to play Blur, as it took me about 2 days of back-to-back hours of playing SSX back at launch-time to finally 'get it'.

    And it froze on me 3 times in the half an hour I was playing. The third one prompted a 'fuck it, I'm done' response. Am I the only one experiencing the freezing?

    Dr. Phibbs McAthey on
  • smallmouthsmallmouth Registered User regular
    edited March 2007
    I noticed today in the "throw snowballs at 15 Yeti" challenges, if you time it just right, you can throw a snowball just before you run through one and it counts twice.

    smallmouth on
    PSN: smh17; Wii code: 0022 6537 1791 3136, Zune: smh17
  • SulSul Registered User regular
    edited March 2007

    And it froze on me 3 times in the half an hour I was playing. The third one prompted a 'fuck it, I'm done' response. Am I the only one experiencing the freezing?

    mine froze once at a loadng screen and beeped loudly till i turned it off.


    strange.

    Sul on
    Who is the mortal I see every morning with more than a little bit he must be important
    Nintendo Friend Code: SW-0689-9921-0006
  • ScrumtrulescentScrumtrulescent Registered User regular
    edited March 2007
    I should really pick this up

    SSX games are like the most relaxing things ever

    Just going down the mountain.

    Scrumtrulescent on
  • Torso BoyTorso Boy Registered User regular
    edited March 2007
    I should really pick this up

    SSX games are like the most relaxing things ever

    Just going down the mountain.

    Blur will be relaxing as long as you avoid the tutorial. Even if you are good at the game, it makes you feel like crying yourself to sleep.

    Torso Boy on
  • DARKeWOLFDARKeWOLF Registered User new member
    edited March 2007
    I haven't rec'd the game yet <it's in transit....> but I did buy the soundtrack from iTunes. It kicks, but anyway - there are some codes listed in the PDF booklet for unlockables.... I'm posting them here just to be nice.
    WildFur = Unlock the Yetti Costume
    ClothShop = Unlock all costumes

    Enjoy!

    DARKeWOLF on
  • ConnConn Registered User regular
    edited March 2007
    I suppose I'm the only one who is disappointed with the game's controls. I find motion control impractical and gimmicky compared to SSX3. ESPECIALLY when it comes to ubertricks (which are pretty much necessities for winning trick-based events). I found every action in this game to be multiple times easier in SSX 3.

    Conn on
    XBL, PSN, and NNID: "ConnConnor" for all three.
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    Conn wrote: »
    I suppose I'm the only one who is disappointed with the game's controls. I find motion control impractical and gimmicky compared to SSX3. ESPECIALLY when it comes to ubertricks (which are pretty much necessities for winning trick-based events). I found every action in this game to be multiple times easier in SSX 3.

    After several more hours with the game, I wholeheartedly agree with you. I still can only get maybe 1 in 10 uber tricks, and I have yet to ever pull off the <3 shape with the nunchuck and controller to the game's satisfaction. This includes in the 'uber trick gesture practice' thing.
    Glad I only rented it now.

    Dr. Phibbs McAthey on
  • ConnConn Registered User regular
    edited March 2007
    I have no problem with the heart-shaped ubertrick, or the simple loop. But the damn z-shape and criss-cross ones are really hard for me to get.

    I have not unlocked any other uber tricks. Seems too much of a chore.

    Conn on
    XBL, PSN, and NNID: "ConnConnor" for all three.
  • InvisibleInvisible Registered User regular
    edited March 2007
    I've only done one ubertrick and it was by accident. However, I have no problem with the rest of the controls. They take a little practice, but after playing for a while, they've become second nature. Games like this, ones that use DS style "make this design" for moves, really need on screen indicator for what you're doing. At least then it would be easier to tell where you're messing up while trying to perform ubertricks.

    Invisible on
  • NickleNickle Registered User regular
    edited March 2007
    For the ubertricks, if you press the 1 button on the tutorial screen, you can practice 'drawing' each shape until you get it down. A few other tips:

    -first, remember that you're not actually drawing with the pointer, you're making the shape with the motion of the controllers. Try to draw the shape with your arm, not your wrist.

    -make sure you stay smooth. It might help to make the shape larger at first, as of now I can do most of the tricks with a pretty small motion. If you whip the controller around to fast, it won't be recognized.

    Over the past few days, I've become better and better at peforming the ubers, and can now pretty much do them on command. Of course, at times I still have to remind myself to settle down, because in the heat of the race my hands still want to move too fast.

    I really like that these massive point scoring tricks actually take some skill to pull off, as opposed to just memorizing a button combination. In fact, that's something I could say about the controls in general. I actually feel like I've accomplished something when I can put together a good run. The controls make the game feel so much closer to it's real-life counter-part.

    Nickle on
    Xbox/PSN/NNID/Steam: NickleDL | 3DS: 0731-4750-6906
  • slash000slash000 Registered User regular
    edited March 2007
    I think a lot of people and some reviewers are thinking that the game wants you to draw the Ubertricks with the pointer, in the same manner that you draw a star in Trauma Center for its healing touch.


    Just think -- the game is detecting the Uber tricks by the accelerometers in the controller parts.

    That means you're going to have to allow those accelerometers to detect some momentum in the directions, progressively, over the course of executing the Uber.

    I haven't played the game yet, but I assume that it would probably help to hold the control parts straight out, and make smooth, very deliberate movements in a moderately quick speed, but not fast.


    Would this work? I'm just thinking about it based on the way that the game senses the motions.

    slash000 on
  • LunkerLunker Registered User regular
    edited March 2007
    I showed off the game to a few friends this weekend. Some experiences:

    1) I was about 200 times more successful pulling off ubertricks when I was drunk. This is the exact opposite of what I expected; I guess it really shows that relaxed movements work a lot better. :P
    2) Also, for ubers, make sure you have follow-through on the Wiimote when letting go of A. I found that as long as I kept moving the Wiimote and didn't come to a stop before letting go of A, I was a lot better at doing ubers.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    Ok, so I have some of the uber tricks down, Z being the easiest and the loop being pretty easy too. Steering's easy, I've got flips and spins down, and grabs are a little easier now too. I still can't make the rider rotate so that they don't land on their spines properly. It's like, 'ok, I'm good, I'm almost set to plant, just a few inches...ah, hell, why not try for one last flip?' *lands on neck*

    Seems like I'm almost planted, then the 'rotate' funtion, instead of righting me fully, decides that in order to plant properly, it needs one more flip.

    For me, this means races are fine, but trick competitions are right out.

    Dr. Phibbs McAthey on
  • LunkerLunker Registered User regular
    edited March 2007
    Ok, so I have some of the uber tricks down, Z being the easiest and the loop being pretty easy too. Steering's easy, I've got flips and spins down, and grabs are a little easier now too. I still can't make the rider rotate so that they don't land on their spines properly. It's like, 'ok, I'm good, I'm almost set to plant, just a few inches...ah, hell, why not try for one last flip?' *lands on neck*

    Seems like I'm almost planted, then the 'rotate' funtion, instead of righting me fully, decides that in order to plant properly, it needs one more flip.

    For me, this means races are fine, but trick competitions are right out.
    If you press the A or B button, you automatically right yourself. It's like letting go of the analog stick/Dpad in the previous SSX games.

    I find a double-click to be most effective.

    Glad to hear you're warming up to the controls a bit. They really do take a bit of time to wrap your head around them. I found my second play session more effective; I put about an hour into the game in my first play, and then had some time off to let the concept digest in my head.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    Lunker wrote: »
    Ok, so I have some of the uber tricks down, Z being the easiest and the loop being pretty easy too. Steering's easy, I've got flips and spins down, and grabs are a little easier now too. I still can't make the rider rotate so that they don't land on their spines properly. It's like, 'ok, I'm good, I'm almost set to plant, just a few inches...ah, hell, why not try for one last flip?' *lands on neck*

    Seems like I'm almost planted, then the 'rotate' funtion, instead of righting me fully, decides that in order to plant properly, it needs one more flip.

    For me, this means races are fine, but trick competitions are right out.
    If you press the A or B button, you automatically right yourself. It's like letting go of the analog stick/Dpad in the previous SSX games.

    I find a double-click to be most effective.

    Glad to hear you're warming up to the controls a bit. They really do take a bit of time to wrap your head around them. I found my second play session more effective; I put about an hour into the game in my first play, and then had some time off to let the concept digest in my head.

    The double click has made the game 10x more playable. I've gotten through my first tournament, and even my first slopestyle victory. Woo woo!
    I wanted to like this game so hard, and now I think I may be able to:D

    The costumes thing is still irksome. Bring back Boltons for SSX4!

    Dr. Phibbs McAthey on
  • LunkerLunker Registered User regular
    edited March 2007
    Lunker wrote: »
    Ok, so I have some of the uber tricks down, Z being the easiest and the loop being pretty easy too. Steering's easy, I've got flips and spins down, and grabs are a little easier now too. I still can't make the rider rotate so that they don't land on their spines properly. It's like, 'ok, I'm good, I'm almost set to plant, just a few inches...ah, hell, why not try for one last flip?' *lands on neck*

    Seems like I'm almost planted, then the 'rotate' funtion, instead of righting me fully, decides that in order to plant properly, it needs one more flip.

    For me, this means races are fine, but trick competitions are right out.
    If you press the A or B button, you automatically right yourself. It's like letting go of the analog stick/Dpad in the previous SSX games.

    I find a double-click to be most effective.

    Glad to hear you're warming up to the controls a bit. They really do take a bit of time to wrap your head around them. I found my second play session more effective; I put about an hour into the game in my first play, and then had some time off to let the concept digest in my head.

    The double click has made the game 10x more playable. I've gotten through my first tournament, and even my first slopestyle victory. Woo woo!
    I wanted to like this game so hard, and now I think I may be able to:D

    The costumes thing is still irksome. Bring back Boltons for SSX4!

    I really, really miss the equipment/apparel options of SSX3. I spent an embarassing amount of time dressing up Kaori and Mac. :oops:

    I can tell I like SSX Blur because every time I sit down to play the game, I like it a little more and I want to put more time into it! Stupid job, stupid responsibilties and having to leave the house. :x

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    Lunker wrote: »
    Lunker wrote: »
    Ok, so I have some of the uber tricks down, Z being the easiest and the loop being pretty easy too. Steering's easy, I've got flips and spins down, and grabs are a little easier now too. I still can't make the rider rotate so that they don't land on their spines properly. It's like, 'ok, I'm good, I'm almost set to plant, just a few inches...ah, hell, why not try for one last flip?' *lands on neck*

    Seems like I'm almost planted, then the 'rotate' funtion, instead of righting me fully, decides that in order to plant properly, it needs one more flip.

    For me, this means races are fine, but trick competitions are right out.
    If you press the A or B button, you automatically right yourself. It's like letting go of the analog stick/Dpad in the previous SSX games.

    I find a double-click to be most effective.

    Glad to hear you're warming up to the controls a bit. They really do take a bit of time to wrap your head around them. I found my second play session more effective; I put about an hour into the game in my first play, and then had some time off to let the concept digest in my head.

    The double click has made the game 10x more playable. I've gotten through my first tournament, and even my first slopestyle victory. Woo woo!
    I wanted to like this game so hard, and now I think I may be able to:D

    The costumes thing is still irksome. Bring back Boltons for SSX4!

    I really, really miss the equipment/apparel options of SSX3. I spent an embarassing amount of time dressing up Kaori and Mac. :oops:

    I can tell I like SSX Blur because every time I sit down to play the game, I like it a little more and I want to put more time into it! Stupid job, stupid responsibilties and having to leave the house. :x

    You're preaching to the choir, brother.

    Dr. Phibbs McAthey on
  • Torso BoyTorso Boy Registered User regular
    edited March 2007
    So I rented this and I work too much. I'm tired when I'm not working. So pretty much I'm probably going to have to buy the game to figure out how much I like it :(

    Torso Boy on
  • LogicalHarmLogicalHarm Registered User regular
    edited March 2007
    So from the all the videos I watched of this I have only seen SSX3 courses, does this game pretty much use courses only from 3? I don't mind the other games only 3 because I played the shit out of that. Sorry if this has been addressed before.

    LogicalHarm on
  • ConnConn Registered User regular
    edited March 2007
    So from the all the videos I watched of this I have only seen SSX3 courses, does this game pretty much use courses only from 3? I don't mind the other games only 3 because I played the shit out of that. Sorry if this has been addressed before.

    A lot of the courses I've played so far are just SSX3 courses. I have not yet passed Peak 2. (Slalom is fucking hard) So I can't really say whether or not it continues to Peak 3. (Actually, I don't think any courses besides Happiness are reused on Peak 2).

    Conn on
    XBL, PSN, and NNID: "ConnConnor" for all three.
  • BaronVonSnakPakBaronVonSnakPak Registered User regular
    edited March 2007
    graphically, and gameplay-wise, this is my favorite ssx.

    i just REALLY wish they woulda kept the apparel options from 3, and the character creation from on-tour.

    BaronVonSnakPak on
    [SIGPIC][/SIGPIC]
    360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
  • ModainModain Registered User regular
    edited March 2007
    So my game just arrived in the mail today, and I am very pleased.

    I just got done playing a good session, and I'm really enjoying this thing. The ubers arn't nearly as bad as everyone made them out to be. I have all the basic ones down, but still need to unlock some of the harder ones.

    Slaloms can die and go to hell, though. Especially that second one. What's the deal with starting with a small jump? That was diabolical. It took me a good 15 min to figure out just how not to miss the first two gates. I found it helped to set the controls to nunchuck only steering and go really slow, but I still can't get first place on that one for the life of me.

    Modain on
  • LunkerLunker Registered User regular
    edited March 2007
    Bumping for an update, because a game like this deserves to have reactions from people beyond the honeymoon phase.

    The more I play SSX Blur, the more I like it. I stayed up until 2 a.m. just freeriding, trying out new characters and collecting uber icons. I've found that the controls are a dream, and ubertricks only take a fair amount of practice and mental digestion; my last half-pipe freeride run, I popped off seven ubertricks in a row and ended the entire session (where I was just screwing around anyway) with about 740,000 points.

    The character art style ranges from "pleasantly bland" to "bad fanart," but the core gameplay and the way the background tracks layer and meld with the gameplay are just intoxicating. I miss the dress-up factor and masking of loading from SSX3, but all in all this is definitely my favorite SSX game in the series. The game's hard as balls, too, and not just from a control standpoint; the AI is really good with taking shortcuts, which I don't remember really seeing before.

    I know that people on other forums are gushing about their experiences; any more thoughts from people here? Oh, and I unlocked JP last night, so at least the annoying French guy is still in the game! :)

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited March 2007
    I returned mine yesterday to ye Blockbuster after the game sat in my wii for two days with no play (not it's fault, I'm a busy busy man after work some days). I think that if they made a more fully featured SSX Blur-style game for the Wii, I would definitely pick it up. As is, it's too 'SSX-lite' with gimmicky controls for my taste. The only part of the experience I truly liked was carving, everything else felt too cumbersome for me to ever really 'get'.

    Dr. Phibbs McAthey on
  • BushidoGamerBushidoGamer Registered User regular
    edited March 2007
    Dunno if it's been said before but if you go to options and press 1 on the wiimote, you can tweak whether the game relies solely on the nunchuck or the control stick. Slalom is much easier using the control stick.

    The only problem I have with this game so far are the tournaments. Mess up once and there's a very slim chance that you'll be able to win at all. I held first place in every event in the fourth tourney, except for the very last one. The time ran out on the half-pipe and I didn't win the whole thing. Fortunately, they let you play the last chunk over again.

    BushidoGamer on
    sig.gif
  • schlewschlew Registered User regular
    edited March 2007
    The game just flows for me now. I've unlocked the 3rd peak, done about 5 tournaments I believe, and I can pull off an Uber about 90% of the time.

    But I'm not letting the game get off the hook that easy. I think it has no excuse to not pick it up 100% of the time. The controller is the hook of the system, and I believe (as evident from the lack of options concerning the clothing of the racers, lack of any voice, and use of previous tracks) the game was rushed a bit. I imagine it "had" to come out in the winter months, and holding the game back til November would be ridiculous.

    But the game is still great, I'm playing it far more than Sonic. It really is the most challenging SSX to date. I always found getting 1st's in previous entries was easy, but I have trouble doing so with Blur, and I'm really liking that.

    I don't want like excusing Wii games for their controls or brevity. I hate "waiting for the sequel." I feel the game should be complete when released. Butttt......I can't wait for the sequel to this. I hope it pulls as big a jump as SSX Tricky was to the original.

    schlew on
  • BushidoGamerBushidoGamer Registered User regular
    edited March 2007
    Ohh! I thought it was just hard for me, but I figured out that in tourneys your rival is your score from the previous run. No wonder I had such a hard time. :lol:

    BushidoGamer on
    sig.gif
  • ModainModain Registered User regular
    edited March 2007
    Ohh! I thought it was just hard for me, but I figured out that in tourneys your rival is your score from the previous run. No wonder I had such a hard time. :lol:

    ...
    Oh man. No wonder those half pipe completions got so damn crazy in the last heat.

    Also, is there a way to tell if you have completed a certain challenge? I've been riding around forgetting what I have done already, and I'm pretty sure I'm repeating challenges.

    Another question, if you unlock the yeti costume, is it unlocked for every character, or just one?

    Modain on
  • BushidoGamerBushidoGamer Registered User regular
    edited March 2007
    You can check your progress by pausing and selecting career highlights. Then scroll around to see your stats and medals with +/-. Or you can select Map, then peak number and mouse all over (Wii all over?) the courses you've unlocked to see all the medals you have earned so far. This is only for events, though. I haven't figured a way to view challenges yet.

    BushidoGamer on
    sig.gif
  • wenchkillawenchkilla Registered User regular
    edited March 2007
    I'm waiting for possibly as long as until March 20 for delivery. Fuck you Target! At least it cost me $7 thanks to gift cards.

    So I have to ask: you pick levels by boarding into them from the main peak map? Are there signs pointing towards levels? I heard someone say you can do it from the map by clicking them, do you have to discover them first?

    It sounds like a cool level selection, I'm just worried I'll get lost.

    wenchkilla on
    gamingsig.jpg
    PSN/XBL: dragoniemx
  • BushidoGamerBushidoGamer Registered User regular
    edited March 2007
    Yeah, you can select any level and main events like that even if you haven't been there yet; just as long as you have unlocked that peak. For individual challenges and tourney you have to do it by actually going there. As far as I know at least, I've been only playing for a few hours.

    Edit: Thankfully there's there's two signs at the top of each peak, one for a map and tourney so you don't have to slowly scroll through the pause menu.

    BushidoGamer on
    sig.gif
  • Sharp10rSharp10r Registered User regular
    edited March 2007
    So I'm getting the hang of the basics, but how in the WORLD am I supposed to touch all the flags on the flag-touching-course? (I don't know the name of the sport.) With each one costing 15 seconds, it's impossible to win!

    Sharp10r on
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