This year I was one of the Enforcers helping with the Tabletop Workshops and Guest GM sessions. I know that a lot of people didn't hear about these - they weren't supposed to be a secret, but the project was new this year and there was no chance to get it into the program books. For those of you who didn't hear, this year we had several 2-hour hands-on workshops and roundtable discussions with spots for 15-20 people, and tabletop RPG sessions with Guest GMS who wrote either the systems or the modules they were running.
For those of you who did see what we had, I'd like to hear some feedback or suggestions. I'm not in charge of this whole operation and I can't guarantee your suggestions will be implemented, but I can promise to pass them on so we can work on improving this set-up.
If your only recommendation is "ADVERTISE MOAR" or something similar - yes, we know, we're working on it. What I'd like to know is things like if you'd prefer we keep the 6-hour guest GM sessions, or maybe try for something a bit shorter so we could have a greater variety. Also, what kind of content would you like to see in the workshops? I know Keith Baker's discussion on running Eberron was a big hit, as was the Open GM roundtable, but your ideas for workshop content are welcome.
Let's make this project at least 20% cooler for future PAXes!